Pistoleer Archive
Thread: Guide to getting your DE-10
Sinnaman wrote:
Actairr wrote:
Step-1: Talk to Fett to get access to DWB (north west corner of endor)
Step-2: Go to death watch bunker
Step-3: Walk, not run, but walk next to the wall on your right. Follow that down, hit the control box on your left. Dont go straight those are droids. Make your first right go in that room
Step-4: Slaughter the two men in there. (you can repeat this over and over if you want)
What I do
Step-5: Go in next hallway, fire one shot from hallway to draw out first npc in room two. Then draw out next guy.
Step-6: Follow that hallway down stairs, dont go in room, draw out one guy then the next like the last room
Step-7: Return to the 1st room and start again.
Hope this helps, good luck my fellow gunslinger.
ps. I forgot, you have to loot each person you kill. Just what to cover all the steps. And most important of all, have fun.
Message Edited by Actairr on 01-28-2005 06:51 PM
yeah, right. It's that easy. yeah sure. I've tried it twice. The first time I walked into that first room and saw in spatial "Intruder!! Sound the alarm!!" and then every henchmen and battle droid was on me like stink on crap. I managed to get out but the SPD chased me 1000m (i forgot to leave my speeder out) and it can keep up to a burst run. Dead.
The second time I got in the room and started shooting a henchman, suddenly 5 more ran in. Then a battle droid comes in and I try to run away, but end up in the cloning center. It is not this easy. If anyone can just stand there and kill 2 guys over and over again, either they are holding out on some secret or are the most incredible lucky people on Endor.
Actairr wrote:
Just a few other thoughts one what to do once you get your schem and barrel.
First-I would go with a yellow barrel if you can wait until you loot it. It will add a little more damage, and make all the other stats of the gun slightly better.
Second-Make sure the weaponsmith is using the BEST materials possible, I believe it is the copper that is gonna be hard to get that is good.
Third-Use high damage krayt tissue. I used +89 for my first one and +123ish for my second. My first got a 34% damage slice and second got a 28% damage slice, with pup they are both around 650 damage. Speed to me does not matter much since I am BH, you may want tissue that is higher speed than damage if you are just pistoleer.
Fourth-Find a weaponsmith that has +25 (or highest possible) experimentation points, it helps a ton.
Good luck all
A WS can only handle 12 experimentation points. Say +20 exp tapes. Also the critical resource is the Plumbum Iron, that always has crappy conductivity (capped by 130 if i remember right). Almost all fireweapons so the DE-10 do use the 50-50 rule of Overall Quality and Conductivity.
If the other resources best quality and the tissues (krayt) are nice it is still possible also for a 10 pointer to make a usable weapon. Obviously almost ever you can't spend all exp points into one bar like damage. Although it is good to have some spare to enhance the condition (no one want to loose his DE quick) or range to enhance ideal range mod. Also i am used to say that it is good to have a scope mounted on the DE.
Message Edited by Jazzica on 02-06-2005 01:12 AM
Thank God (or the devs) for /feigndeath
By the way, i don't know about you guys, but I don't ever use /healthshot2. It's so much slower that I kill things much faster with /healthshot1. But then, I haven't tried it in a while, with the increased speed I got from finally mastering, maybe it's better now.
Actairr wrote:
cograts. I heard that the no decay is only for cloning decay, have you heard otherwise? I hope so, so i can use it on my de-10
Message Edited by JakobSunrunner on 02-07-2005 09:29 AM
As far as what materials, I know and trust my weaponsmith so I am not sure, might try the WS boards or maybe one here can answer it.
You will need a schem and a barrel. There are two barrels. White ones and yellow ones. The yellow ones are better than the white ones and also more rare.
The tissues mentioned earlier are krayt tissue. You will need 3 i believe to make the DE-10. Info on krayted out guns can also be found on the WS forums. That is all you need to get a really nice gun.
Here is your shopping list.
1-de-10 schem
1-de-10 barrel
3-krayt tissue
any materials you dont think your weaponsmith has or thinkt they have carppy ones.
Add them together and start blasting caps at stuff.