Pistoleer Archive
Thread: AP2 ON A PISTOL?#%#!% Are you CRAZY?
Hawaii5_o wrote:
Keito_Temreh wrote:
T-21s were shown being used in two instances in the movies and both times they were being fired from a fixed position on mounted tripods.
I though those were E-Webs in the movies not T21s.
Doo-Diddler wrote:
Hawaii5_o wrote:
Keito_Temreh wrote:
T-21s were shown being used in two instances in the movies and both times they were being fired from a fixed position on mounted tripods.
I though those were E-Webs in the movies not T21s.
In a new hope you will see a stormtrooper carrying a T-21 to intercept the falcon before Han takes luke and obi wan off tatooine. He places it on a tri pod before using it to open fire on the falcon. In empire strikes back you will see another T-21 setup just outside the rebel base near a turret also mounted on a tripod. No time ever during any star wars movie was a T-21 fired from the shoulder. If you read any STAR WARS technical manul you will find out it simply wasnt used this way.
The e-web that you are referring to was the weapon used by the snowtroopers inside the rebel base when they were attempting to disable the falcon before it could take off. Only a weapon like the e- web could penetrate the thick plating of a ship like the falcon, a simple blaster weapon would just be deflected from most any standard spacecraft.
Message Edited by Keito_Temreh on 04-21-2004 05:48 PM
/sign
And for those who think we should just make thebest of it, play a master pistoleer for a few months. Come back here, and tell me how great they are or how playable they are. You won't. Unlike the rest of us stubborn SOB's who have stayed with pistol, you will quit the profession and run back to your T21. Master Pistoleer is supper slow, supper inaccurate, and super broken. Give me a shot that stuns, a shot that intimidates, and make our broken specials work. We should not have to go BH Expert or Smuggler Dirty Fighting line to be useful. Again, as a master rifleman, imagine having to become a master Dancer to get Straffe Shot or Head shot3? Well it is about as insane that the only effective pistol moves come from other professions.
When rebalancing combat, max speed needs to be adjusted upwards for virtually all other hvy weapon wielding classes to make DPS resonable. Or powerful state attacks need to exist to compensate. I am alos rapidly concluding that thery should also limit what classes can be combined to stop the 1 man army "god" like combinations. Otherwise, time to drop pistols and jump on the bandwagon du jour.
Keito_Temreh wrote:
First off i've been working with what pistoleer has since fuggin release. Capice? I'm a very good pistoleer. Wanna know what? Any noob who just mastered rifleman, doesnt have any tapes, or any other profession can kick my tail within seconds.
We want our profession fixed and beefed up some. Damnit we deserve it and we ARE going to get it. Get that through your skull k? I'm sure you do love how it is now mr rifleman, we are easy fps for you in pvp. Sure fight the geos with your dx2 then when a droideka, acklay, or any of the enhanced kwi's or other BE critters aggro you come back and tell me how uber your dx2 is in there while rifleman are wasting the very same critters in mere seconds, you as a pistoleer will still be shooting the same critter 5 mins later.
amen to that brother I've been a master smuggler/pistoleer/tka and any noob with a good rifle beats my ass every time. That long ranged deathblow really sux. almost every other profession has an ap2 weapon why dont we? yes VKs are only ap1 but pikeman, swordsman riflemen, etc all have ap2 weapons. The new DE-10 should be ap2 and have a different dmg type not energy. Make it something we dont have like cold or even a suped up fwg5 with heat dmg and ap2fact is I refuse to pick up a profession because its the flavor of the patch just to "pwn" in pvp I like the immerssion of my character as a fist fighting, gunslinging, smuggler. but most of the time I have to avoid pvp battles.
I just want to keep my template and walk around overt knowing I stand a fair chance. As it is now any **edit** with a t21 or uber jawa kills me in like 3 shots
I respectfully disagree with some of this.
Mostly, about the "Rifleman owns this" and "Rifleman owns that"
My first combat profession I mastered was Pistoleer, and let me tell you, it needed work. Half the specials don't work, the other half are no good, and the HAM cost was high. (cough) so is the ham cost for.. TKM/Rifleman/Carbineer... haven't mastered pike/swords/fence yet (cough) Only two professions I've found without extremely high HAM costs are BH and Commando, and considering that they are the end all BE all that they should be, thats ok.
A few advantages Pistoleer has, its much easier to master (granted, when you master it's almost a SO-What). You can easily master Pistoleer in a week if your a semi-casual player, Casual players.. 2 weeks, hardcore, give it a few days. Do pikets and the like or quenkers.
Pistoleer has a lot of access to a large range of damage. Some people love the FWG5, personally I preferred the DX2. The stun tangle isn't too bad either (I prefer it over the geo).
Pistoleer has access to dodge/melee defense, which, is not brilliant while alone (but could be if you get one more profession) but is alright. It manages. (FOR PVE- pvp is still a joke with stackers, no matter what profession you are)
Pistoleer shoots relatively fast, and can be relatively accurate. (hmm relative to what? Relative to Rifle/Carbine NONmasters, and even when Carbine is mastered)
Disadvantages- Numerous, i described most of them already. Biggest.... uselessness in PVP in my opinion.
I found the damage dealt with a good weapon, to be quite good. 1-2k On various beasts. On the ELITE hunting.. well, not many people do, and people should NOT solo krayts and Kimos and the like, and neither should they truly be able to.
Rifleman... I HATED. Until I mastered, which is sort of opposite toPistoleer. Rifleman took much longer to master, and is PURELY for group hunting, unless your a dedicated soloist and then you can use conceal. (Some people claim armor + good sliced weapons is they key, I disagree though)
My biggest complaint... is the fact that a large number of pistoleers (and other professions, but mainly pistoleers) complain against rifleman because of two things. 1) High Damage, 2) Speed.
RIfleman are NOT snipers, and even if they are, a highly trained sniper can fire very accurately, and very quickly. Rifleman (think WW1/2) used semi-automatic or single shot rifles (with/without clips / bolts) They can fire fast. VERY fast. For those who complain about range.. rifles are IDEAL for mid-long range. Can be used on other ranges.
*sigh*
I feel the largest problem is this... Pistoleer should not be a profession, or at least... an elite profession like this. Pistols have very little function in todays "military" It's a sidearm basically, I'm sure the very knowledgable person who is from the US Army can tell me that they focus training on rifles and other weapons, and less on pistols. (Not ignored)
Pistols are used, mainly, for policing (unofficially gang members love pistols too!)
SOE can't really fix pistoleer, and make it as good as maybe it should be, without taking *scoff* away from the 'realism' of combat.
(Yeah, its a game, and yeah, its SWG, but HEY, pistols were used mainly by smugglers/criminals and the like in SWs)
Rifles/Carbines should be elite combat professions, with, in my opinion as Pistols being a "side arm" profession, costing less AP, and granting the user a fair amount of Combat useability while not unbalancing the system for PVP and PVE.
I'm sure i've skipped over some arguments, ignored some, or muddled my otherwise simple post, but.. my thoughts race, and come to me in innovative or mudane ideas, and thus, the quality of my post may be not 100%, for that I apologize, yet please try and keep responses constructive, as though I'm sure SOE will ignore this post, you never do know, maybe they will take notice.
I respectfully disagree with some of this.
Mostly, about the "Rifleman owns this" and "Rifleman owns that"
My first combat profession I mastered was Pistoleer, and let me tell you, it needed work. Half the specials don't work, the other half are no good, and the HAM cost was high. (cough) so is the ham cost for.. TKM/Rifleman/Carbineer... haven't mastered pike/swords/fence yet (cough) Only two professions I've found without extremely high HAM costs are BH and Commando, and considering that they are the end all BE all that they should be, thats ok.
A few advantages Pistoleer has, its much easier to master (granted, when you master it's almost a SO-What). You can easily master Pistoleer in a week if your a semi-casual player, Casual players.. 2 weeks, hardcore, give it a few days. Do pikets and the like or quenkers.
Pistoleer has a lot of access to a large range of damage. Some people love the FWG5, personally I preferred the DX2. The stun tangle isn't too bad either (I prefer it over the geo).
Pistoleer has access to dodge/melee defense, which, is not brilliant while alone (but could be if you get one more profession) but is alright. It manages. (FOR PVE- pvp is still a joke with stackers, no matter what profession you are)
Pistoleer shoots relatively fast, and can be relatively accurate. (hmm relative to what? Relative to Rifle/Carbine NONmasters, and even when Carbine is mastered)
Disadvantages- Numerous, i described most of them already. Biggest.... uselessness in PVP in my opinion.
I found the damage dealt with a good weapon, to be quite good. 1-2k On various beasts. On the ELITE hunting.. well, not many people do, and people should NOT solo krayts and Kimos and the like, and neither should they truly be able to.
Rifleman... I HATED. Until I mastered, which is sort of opposite toPistoleer. Rifleman took much longer to master, and is PURELY for group hunting, unless your a dedicated soloist and then you can use conceal. (Some people claim armor + good sliced weapons is they key, I disagree though)
My biggest complaint... is the fact that a large number of pistoleers (and other professions, but mainly pistoleers) complain against rifleman because of two things. 1) High Damage, 2) Speed.
(Frankly, give pistoleers a pistol with heavy hitting abilities..![]()
RIfleman are NOT snipers, and even if they are, a highly trained sniper can fire very accurately, and very quickly. Rifleman (think WW1/2) used semi-automatic or single shot rifles (with/without clips / bolts) They can fire fast. VERY fast. For those who complain about range.. rifles are IDEAL for mid-long range. Can be used on other ranges.
*sigh*
I feel the largest problem is this... Pistoleer should not be a profession, or at least... an elite profession like this. Pistols have very little function in todays "military" It's a sidearm basically, I'm sure the very knowledgable person who is from the US Army can tell me that they focus training on rifles and other weapons, and less on pistols. (Not ignored)
Pistols are used, mainly, for policing (unofficially gang members love pistols too!)
SOE can't really fix pistoleer, and make it as good as maybe it should be, without taking *scoff* away from the 'realism' of combat.
(Yeah, its a game, and yeah, its SWG, but HEY, pistols were used mainly by smugglers/criminals and the like in SWs)
Rifles/Carbines should be elite combat professions, with, in my opinion as Pistols being a "side arm" profession, costing less AP, and granting the user a fair amount of Combat useability while not unbalancing the system for PVP and PVE.
In addition, I feel that AMMUNITION needs to be used. It should be craftable by the weaponsmith or such, and each weapon (or class) should have required ammunition. This may help equal things..
A pistol can only have so much ammo, and while good for that duration, runs out quickly (vice versa for other weapons..)
I'm sure i've skipped over some arguments, ignored some, or muddled my otherwise simple post, but.. my thoughts race, and come to me in innovative or mudane ideas, and thus, the quality of my post may be not 100%, for that I apologize, yet please try and keep responses constructive, as though I'm sure SOE will ignore this post, you never do know, maybe they will take notice.