Pistoleer Archive
Thread: What is Crowd Control?
Domo321
Sun Apr 03, 2005 2:16 pm
#27
I have been pistoleer for a few mounths now, and I realy like it how it is, there is no need to change us in the CU to becomming useless, face it if this turns out wrong 50% of all players are going to leave beacuse now each proffesion has to do one thing. And this might be negitive, but im allowed my opinion on the CU.
Actairr wrote:
Domo321 wrote:
Crowd Control means an instand drop proffesion, like who the hell wants to next to no damge and for what, a 10 second delay?
Do you know something the rest of us dont? How do you know we will do "next to no damage"? You DONT know. If you dont want this prof, drop see you later, please stop polluting us with your negativeness.
Actairr
Sun Apr 03, 2005 2:34 pm
#28
Domo321 wrote:I have been pistoleer for a few mounths now, and I realy like it how it is, there is no need to change us in the CU to becomming useless, face it if this turns out wrong 50% of all players are going to leave beacuse now each proffesion has to do one thing. And this might be negitive, but im allowed my opinion on the CU.
Actairr wrote:
Domo321 wrote:Crowd Control means an instand drop proffesion, like who the hell wants to next to no damge and for what, a 10 second delay?
Do you know something the rest of us dont? How do you know we will do "next to no damage"? You DONT know. If you dont want this prof, drop see you later, please stop polluting us with your negativeness.
You can have your OPINION about the CU, but that is just it, IT IS YOUR OPINION, it means NOTHING, you dont know ANYTHING about the CU. We might be completely useless after the CU but you dont KNOW that. Do you get my point?
Fidgiter
Mon Apr 04, 2005 7:22 am
#29
In a one-on-one fight crowd control isn't as good as raw firepower. The time and place that crowd control becomes valuable is when your dealing with a number of social critters. The value and power of crowd control comes with group on group action.
If you prefer solo play or your measure of self worth is dealing damage the Pistoleer profession isn't for you. Relative to other professions we don't do much damage now. We still won't be a damage dealer but we'll have a valuable and useful role to serve and that is a MASSIVE improvement IMO.
If the measure of strength of professions was exclusively damage based the system would be just as boring as it is now. I find the idea of crowd control to be a massive improvement to the game design giving greater purpose to tactical play.
MastaJones
Mon Apr 04, 2005 9:22 am
#30
I don't really mind being a crowd control class, but the low damage output does worry me. I don't want to be forced to group, because I can't kill anything on my own. I'm going to try out pistoleer for awhile once the CU is released, and if I don't like it I'll just re-roll as something else.
Uthyr
Mon Apr 04, 2005 10:07 am
#31
MastaJones wrote:
I don't really mind being a crowd control class, but the low damage output does worry me. I don't want to be forced to group, because I can't kill anything on my own. I'm going to try out pistoleer for awhile once the CU is released, and if I don't like it I'll just re-roll as something else.
Everything you just said pretty much sums up exaclty how I feel about the CU so far. I can perhaps adjust to the idea of being a crowd controller, but I am a mostly-solo player and don't want to be forced to play grouped just to be able to kill as many mobs as I am able to now. I need to be able to earn XP efficiently in order to build my FS skills, and state attacks don't earn XP (not directly, anyway)--killing enemies does. Like you, I intend to try out Pistoleer in the CU and see if my concerns are justified, and if it turns out that I am having a harder time killing things than I am now, thenI will simply respec to a more damage-dealing profession (I have Commando in mind at the moment), or else supplement Pistoleer with a more damaging second profession. I swore to myself (and have posted in this forum several times) that I will always be a pistoleer, but if pistoleermutates intoa profession that I no longer like, then I'll do what I need to do to continue having fun in this game. I am fairly confident that I will be able to build a character that will make me greatly enjoy the CU, and I am in fact really looking forward to it. For all I know, I am going to love being a pistoleer after the CU and I won't ever consider changing professions again. I hope so.
Crillan
Mon Apr 04, 2005 10:58 am
#32
I like the idea of crowd control. From the sounds of it, we can render our opponents useless and then attack them. We'll have to keep using the control skills inbetween damage shots but that's where the strategy comes into play. We still have damaging shots guys, they're not all no damage specials. Bottom line is, get on the TC5 and test out the CU. Right now we can't test elite profs so just play with the marksman stuff to learn the ins and outs and then when they unlock elites, start testing them. Right now we basically know nothing about how pistoleer is going to be so take a step back and concentrate on testingit fully before attempting to flame it into the ground. So far, I like the combat system using marksman pistols and I think the pistoleer skills will be pretty cool.
Actairr
Mon Apr 04, 2005 4:15 pm
#33
Domo321 wrote:
Actairr wrote:
Domo321 wrote:I have been pistoleer for a few mounths now, and I realy like it how it is, there is no need to change us in the CU to becomming useless, face it if this turns out wrong 50% of all players are going to leave beacuse now each proffesion has to do one thing. And this might be negitive, but im allowed my opinion on the CU.
Actairr wrote:
Domo321 wrote:Crowd Control means an instand drop proffesion, like who the hell wants to next to no damge and for what, a 10 second delay?
Do you know something the rest of us dont? How do you know we will do "next to no damage"? You DONT know. If you dont want this prof, drop see you later, please stop polluting us with your negativeness.
You can have your OPINION about the CU, but that is just it, IT IS YOUR OPINION, it means NOTHING, you dont know ANYTHING about the CU. We might be completely useless after the CU but you dont KNOW that. Do you get my point?No I dont get your point, you start ranting beacuse I said I dont like the sound of pistoleer in the CU and now I said I can have my own opinion and you say I dont know nothing about the CU? I have read as much as they have gave out for BH and Pistoleer and It sounds dreadfull, Before the CU we are mid-damage and quite good defensive, now in the CU we will be crowd control and from what I have read it means the state effects, now if I wanted state effects I would goTKM for dizzy,stun and blind.
I am tired of talking to you about this. YOU DONT KNOW ANYTHING ABOUT THE CU. No one does. DONT YOU UNDERSTAND THAT? Here do you understand this? Quite pistoleer and never come back to these forums if that will make you happy.
Gang-Green
Mon Apr 04, 2005 4:18 pm
#34
its to early to make any judgements imo... Pistols are not suppost to be the highest damage in live, but ill take my 600+ geo pistol up against anyone's jawa rifle in some PvP 
If you want to be a damage giver, you should probably test out rifleman.. or maybe a pistoleer/rifleman combo... IMO the CU is gunna be all about combos.. not any single profession.
Actairr
Mon Apr 04, 2005 4:40 pm
#35
Gang-Green wrote:its to early to make any judgements imo... Pistols are not suppost to be the highest damage in live, but ill take my 600+ geo pistol up against anyone's jawa rifle in some PvPIf you want to be a damage giver, you should probably test out rifleman.. or maybe a pistoleer/rifleman combo... IMO the CU is gunna be all about combos.. not any single profession.
Agree 100% with this post. Plus with the removal are AP I am willing to bet we will be able to deal some damage depending on what other specials you pick up from other profs.
RenKesson
Mon Apr 04, 2005 5:18 pm
#36
MastaJones wrote:
I don't really mind being a crowd control class, but the low damage output does worry me. I don't want to be forced to group, because I can't kill anything on my own. I'm going to try out pistoleer for awhile once the CU is released, and if I don't like it I'll just re-roll as something else.
As LordMaxx pointed out earlier, the Pistoleer's unique ability among other profs is to reduce your opponent's offensive capabilities, so that you more equally match them. It's up to you to level the playing field yourself, and SOE has given us the tools to do that effectively. Instead of looking for buffage from the Devs, think more along the lines of, "What can I do to debuff my opponent?" It's a different way of thinking than a lot of other classes get, but it's very enjoyable, as I've seen from other games.
In fact, WoW's primary DEbuffing class is considered the most powerful class in the game at this point, and everyone else is calling for some serious nerfage to their abilities. ![]()
rysan
Mon Apr 04, 2005 6:45 pm
#37
What the hell is debuffing?
Having played the CU for a while now - and tested those elite specials (exploit) i think that pistols will be a profession of choice in the oncoming CU!
Stopping shot does exactly what it says - disarm actually disarms - confusion makes them go dizzy and underhand knocks them down... Who needs power when your enemy cant fight back... you can go tickle them to death hehe... that poor old spice fiend didnt know whether to laugh or cry!
They stopped the exploit before i could sample everything but it does look good - just wish i knew what you all meant by debuffing? i have no idea and ive been a pistoleer for over a year.... hmmm what rock shall i go back under today.
RenKesson
Tue Apr 05, 2005 5:51 am
#38
Debuffing is the opposite of buffing. If you buff a character, you enhance some of their abilities (eg. damage, attack speed, HP, defense, etc.) If you DEbuff a character, you reduce some of their abilities similarly. Anything that negatively affects the stats effect of your character's abilities is a debuff.
alligatorboogaloo
Tue Apr 05, 2005 7:28 am
#39
The more you guys mention combos the more I want to curl up and hide in a corner. I'm a Master MUSICIAN and Master PISTOLEER...lemme tell you what, entertainers aren't real happy with what has been done...try getting entertainer healing xp with the new system, 2xp per tic of BF per person, and not to mention there is almost no BF at all, PLUS it has 0 effect on your combat ability so you never need to heal your BF, pistoleer can't be as bad as that. I've been a Pistoleer on and off since launch so I understand our profession pretty well, am I great with a pistol? nope, I have 106 points locked into entertainment right now and 140 for about 8 months before. Sure I'm concerned with what is going to happen to our profession, but at least it falls "within the scope of the CU," it doesn't just get skills taken away and nothing in return. The proposed entertainer buffs are a dud, they have a lot of problems but that's another story.
I've played on TC5 a little, sure its slow but not as bad as it could be or was at first. Things are getting "balanced" and thank goodness. The Devs know that if this is a flop they are all out of work, and having "Worked on SWG" which failed miserably in your résumé won't bode well for them, so they really have to work hard on this to make it a flying success.
Neeno 
Master Musician since Sept. 1, 2003