Pistoleer Archive

Thread: Pistoleer Issues Report #1, 7/25/03

SolNVictus
Sun Jul 27, 2003 6:09 am
#27

Well said. As a master pistoleer,I hope to see many of these issues addressed as well.
Jaegen88
Sun Jul 27, 2003 8:08 am
#28

Rhyus,


Combat
Changed berserk to be a 75 point damage increase instead of double base damage


Looks like they are changing berserk..I suspect 2000 damage berserk shots won't be quite some common...





Jagen88
Jaegen Kel'daron - Master Gunfighter
Druss01
Thu Aug 21, 2003 5:22 am
#29

As a BH i wasn't going to post but i feel obliged to.


Most of you who have posted so far show inept ability in either realising the power of your profession or simply unable to evaluate combat.


First of all the top carbine has a damage per second of 45 or so. Unsliced. The top pistol has a dps of over 60. Rifles dont even compare remotely. Damage per second is worked out using min dmg + max dmg divided by 2 = average dmg / speed = dps.


You get a good deal not to mention lower HAM costs for specialling.


Pistol specials : Hello ppl wake up! Your pistol specials are in fact probably over powered, as bounty hunter i am using kip up shot causes its better than body shot 2, eye shot only in PvP (which i should be far superior to you in, i spend 208 pts versus your 110ish and am trained to kill people after all). My only other special are my bleeds which are the same as yours by all accounts.


You get an unbelievable tanking move, equip a scout blaster and you can pistol whip a mob to death giving comparable tanking to a TK artist. You also get fan shot which does 1500 dmg, which is TWICE what any of our specials do. You get disarm which when fixed will be unbelievable. You get AE knockdown - this needs removed - its been proven in other games that a skill such as that will not be suitable for any game.


You get defense bonuses which when fixed make you better than a BH, not to mention serious KD and other resists.


Pistol Speed : Clearly none of you understand a thing. + Speed gives a % reduction to the base weapons speed, with +50 speed your 2.0 pistol is at the 1 second cap, this is within a 10% tolerance and means for +75 speed you would need a SLOWER pistol to get the best out of it, say 2.5 speed. I have parsed this versus many pistols and its accurate.


Never have i seen such whinging from a comparably over powered class. Carbineers cannot touch you for xp in groups, nor damage over time. Riflemen can only dream. You have amazing versatility - too much actually and need some stuff taken off ya. You still have 140 or so points to spend to give yourself well OTT stuff like pets or self complete heals from Stim Ds. You need rebalancing and i hope its soon.

Jaegen88
Thu Aug 21, 2003 7:05 am
#30

I thought you had a point, then I read your post, and realized you didntt.


First, we have posted, and are the only profession I know of, that has posted detailed information of exactly what damage and delay we do. It's in our FAQ, but it was also posted over two weeks ago:


http://forums.station.sony.com/swg/board/message?board.id=pistoleer&message.id=4830


Did you read that? How about uur FAQ?It lists ever special, delay, action cost, etc. And yes, eyeshot is >>>> anything in the pistoler line. We all know that.



1. Knockdown is not a pistoleer issue, it's an issue for EVERYONE. It's been known to be broken since release, they have been patching it non-stop. I also reported it bugged, even though I didn't have to, in the bug report, in game, and here:


http://forums.station.sony.com/swg/board/message?board.id=pistoleer&message.id=4772


Maybe you missed that one too.


2. Defensive bonuses? On the contrary, you have no leg to stand on because, buddy, they aren't working. So let me get this straight...we should be nerfed because of something we have that doesnt work? Um, no?


3. DPS???Everyone used that since game start to figure out what weapon is best to use. We posted speed back on 8/8/03, I tested it PERSONALLY AND POSTED THE DATA for everyone to see. And we even pointed at out that it breaks at +100. I suspect WE were the first to actually post clearly and in sticky threads what these issues were. That is, unless you knew how speed work before we posted it?


4.You use kip up shot over bodyshot 2? Well, neither are pistoleer specials, and body shot 2 takes down a mob far quicker. Just for your reference eh? Specials need to be lowered? We have mostly AR0 weapons buddy, do you know what that means? Our damage is ALREADY reduced below your AR2 carbines and AR3 T21. Maybe if carbineers and rifleman post all of their specials and the highest POSSIBLE crafted weaopons, we MIGHT be able to draw comparisons. Until then, I'm not seeing where you know anything more than what we posted weeks ago.





Jagen88
Jaegen Kel'daron - Master Gunfighter
Peadar
Thu Aug 21, 2003 7:40 am
#31

Druss are you for real?? Gawd it bugs the hell outta me when I see people posting in threads screaming NERF NERF NERF no matter to what profession. Do you actually play the game? or run around blasting everything to hell and then complain and shoot NERF when something beats you or worse you imagine is better than you? Please do us a favor and go back to playing Planetside or D2 where you can put your brain in neutral and blast away!!!


Jag keep up the good work! I read your posts everyday and I commend you on your patience with some one these posts! gawd they must drive you nuts!




Perhaps you feel you are being treated unfairly? ...Darth Vader
Bolanos
Thu Aug 21, 2003 8:27 am
#32

So Druss01 is a nerf hoe, ok:


"As a BH i wasn't going to post but i feel obliged to."


Ok, your a BH, so go back to your board, this is Pistoleer. Let us deal with our issues and you can deal with your godcomplex issue's on your board.


"Most of you who have posted so far show inept ability in either realising the power of your profession or simply unable to evaluate combat."


Yes, we know our power, we know our weakness's. If you look at our report, we are not asking for MORE power, we are asking for our specials to be fixed, and for the BUGS that are making us to powerful (the stacking delay for instance) corrected. It's people like yourself that do not see this and can only think of one thing, 'if he's better then me, I want him nerfed'.


"First of all the top carbine has a damage per second of 45 or so. Unsliced. The top pistol has a dps of over 60. Rifles dont even compare remotely. Damage per second is worked out using min dmg + max dmg divided by 2 = average dmg / speed = dps."


Hmm, so a Carbine with a delay of 1 doesn't dish out as much damage as a pistol with a delay of 1? How can that be when the max damage I have seen on a pistol is like 171 while the max damage on the carbine that I have seen is 250something? Yes, the speed bonus can bring carbine delay to 1, if you look around in the forum, you'll read about how they did it. For the rifle is, it's practicaly the same way, the only problem I see here is that you are trying to compare the professions by paper, what you see on the skill tree. You will notice there is always a difference from what you see on paper and what is actually there.


"You get a good deal not to mention lower HAM costs for specialling."


If you read, you will see that, I believe ALL, pistoleer's have mentioned that increasing HAM cost's the way SOE did solved nothing and should be brought back in line. I, for one, hate PvP, and it's that aspect that is ruining my game in PvE. However, even I can see that everything will balance out if HAM was brought back to the way it use to be AND the defensive bonus's were activated! THEN, there will be a balance. But SOE doesn't want defensive skills, so this was their quick fix, not ours, so please stop blaming us.


"Pistol specials : Hello ppl wake up! Your pistol specials are in fact probably over powered, as bounty hunter i am using kip up shot causes its better than body shot 2, eye shot only in PvP (which i should be far superior to you in, i spend 208 pts versus your 110ish and am trained to kill people after all). My only other special are my bleeds which are the same as yours by all accounts."


Honestly, lets stop talking from our rear end here. If your using Kip up shot instead of your eyeshot, then you have NO PLACE being a Bounty hunter. Our best shot is Body Shot 2. It is the only effective targeted HAM move we have and it's a marksman trait, not a pistoleer trait. Second, Kip up shot is a RANDOM POOL. If you use kip up shot and I use body shot 2, I'll kill that mark before you because I'm putting everything into one pool while you are spreading it out wasting time. Third, as I said before, PvP is killing my PvE game to the point of being unplayable preatty soon, and just a second ago, if your not using eyeshot, you have NO PLACE being a Bounty Hunter...You are already Superior to me. Do you even have the slightest clue as to why they gave you eyeshot? obviously not, let me show you just how OVERPOWERED YOU ARE as a BH in PvP. You come across a pistoleer, he charges at you, you KD him with your carbine, switch to rifle and hit him from max range where he can't touch you. Rifle's special is also mind damage, UNHEALABLE. Once he get's up, you switch to carbine, try to KD and it fails, you can't do it again because of your HAM, but pistol's mind is down to half now, he's at 20m now, you switch to pistol, and use eyeshot to take down his other half of mind damage. Meanwhile, the pistol needs to get in close range to hit you, with a sorry, pathetic disarm shot that doesn't disarm, BS3 that does less damage then BS2, Fan shot which is Random HAM pool, Stoping shot which is Random HAM pool...tell me, who's gonna win first? the random ham pool guy who needs to rush you for the kill? or the person who did all the mind attack and did all of the health pool healing on himself? Learn to play your class and you'll see just how powerful and how much of an advantage you have over us. Stop trying to be like us, stop trying to be better then us, because in many ways, you ALREADY ARE, stop trying to nerf us because you want to be GODS. For god sake man, LEARN TO PLAY YOUR CLASS AND STOP TELLING OTHER"S THAT THEY SHOULD SUCK COMPARED TO YOU!


"You get an unbelievable tanking move, equip a scout blaster and you can pistol whip a mob to death giving comparable tanking to a TK artist. You also get fan shot which does 1500 dmg, which is TWICE what any of our specials do. You get disarm which when fixed will be unbelievable. You get AE knockdown - this needs removed - its been proven in other games that a skill such as that will not be suitable for any game."


Once again, learn by playing a class first, why would you ruin a scout blaster? it's one of the best weapons in the game for pistoleer's since BH have the best pistol; read my previous example, in order for me to use that, I need to get close to you, honestly now, how many of you are stupid enough to let me get that close to you? Or don't you know how to play? Up to 1500 damage, hmm, are you sure about that? I have heard of 1200 max but not 1500. Even so, it's random pool, and normally, like 90 percent of the time, it will hit a pool that you can HEAL. Once again, I can't heal from your special attack, so who's overpowered again? How can you call damaging a person's weapon unbelievable? So your not only a nerf hoe but your also a greifer? hmm, ok, good to know that about you. And as for our AE knockdown, I don't know, I haven't used it. I don't want any more agro on me, but like I said, I'm mostly/All PvE. I have enough trouble taking down one mob, why should I have to agro 4 other's? thanks, but I'll pass on that. personally, I think disarm shot should disarm your weapon and clear your combat cue for 2 moves. Like AIM clears your cue of one move, this will clear it for two, but that's me.


"You get defense bonuses which when fixed make you better than a BH, not to mention serious KD and other resists."


I already mentioned this up top. Currently, We DON'T have defensive skills. And I do believe that ONCE they do put the defensive skills back in, the KD HAM cost's should return to their original value. I personally believe this was another SOE quickfix to the Defensive issue, not to the spaming issue. People were spaming it because no one could defend themselves from it, makes sence?


"Pistol Speed : Clearly none of you understand a thing. + Speed gives a % reduction to the base weapons speed, with +50 speed your 2.0 pistol is at the 1 second cap, this is within a 10% tolerance and means for +75 speed you would need a SLOWER pistol to get the best out of it, say 2.5 speed. I have parsed this versus many pistols and its accurate."


I don't know what your point is here, please clarify. Speed isn't only a pistol trait, you are aware of this right? Also, if you read some of my post's, you'll see where I back up the BH in saying that I DO believe that BH should be faster then a Pistoleer, which explains why you get more speed in your 4 boxes of pistol compaired to our entire tree line. HOWEVER, I also believe that pistoleer's should be more accurate, since we do nothing OTHER then shot pistol's, where you shot more then just pistols, so by nature, we should be more attune to that weapon and should be far more accurate then you. But, once again, that's my opinion. Jaegen does not believe this, and I respect that, he has gone further then I have in this profession and will not argue about it anymore.


"Never have i seen such whinging from a comparably over powered class. Carbineers cannot touch you for xp in groups, nor damage over time. Riflemen can only dream. You have amazing versatility - too much actually and need some stuff taken off ya. You still have 140 or so points to spend to give yourself well OTT stuff like pets or self complete heals from Stim Ds. You need rebalancing and i hope its soon."


The only person so far on this thread that has whined, has been you, a BH. Carbineer's can touch us in xp groups, if they can keep the mob away from them. Rifleman with the same thing, he just needs to keep his distance (or she, sorry ladies). We do, Rifleman, carbaneer's, pistoleer's, we all three have great versatility, we need it in order to protect ourselves from you, because as I see it, you have all the utilites to take me down no matter what, you are just so occupied with what other's have that you don't have that you can't even see the increadable POWER that you have and no one can touch unless they take your skills. You still have enough points to get medic, or CH, so stop with that nonsence. However, for your arguement sake, lets take your example's into how a REAL Bounty Hunter will handle it, not a smuck who thinks he can say, 'I'm a bounty hunter, hear me roar, run away, run away, blah blah blah, I'm god, blah, blah, blah." This is how a real BH should look at the issue with YOUR following...so called...Overpowered: pistoleer/medic against bounty hunter = eyeshot, pistoleer can't heal mind = dead pistoleer. lets see, Pistoleer/CH vs. Bounty Hunter = snare trap on pet + eyeshot just incase pistoleer also has medic skills = dead pistoleer. Yup, them Stim packs sure did help me out there budy, Oh wait, stims don't heal mind, but your to busy on a nerf war to really see that. You have the tools, you have the ability's, YOUR OVERPOWERED, but yet, most of you are so STUPID you can't even see it if it was slaping you across the face with a barn door. I'm not asking to nerf this UBER power of BH, I'm asking for the BH to BACK OFF, because you have the power you deserve, as well as I do, so please, for the love of god, stop crying nerf, stop whining, stop complaining, stop wanting to be the only useful class in the game, just stop, stop and play the stupid game already and you'll see the advantages and disadvantages of each class.

Peadar
Thu Aug 21, 2003 9:34 am
#33

Great post Bolanos! It surprises me just how many people playing this game actually don'tknow "how" to play it. Don't get me wrong....everyone has their own style of play and what they like to do. However...when a powerleveling nerf ho comes on and screams NERF and has no idea what he's talking about I shudders at the fact that there is a Dev out there thats gonna listen to him....scary thought!



Perhaps you feel you are being treated unfairly? ...Darth Vader
Dex1138
Thu Aug 21, 2003 2:20 pm
#34

Alot of folks in here saying you should be the master of pistol and defeat a BH with one - that would not be game balance in any way shape or form, why? Simply because the bigger picture demands that skill total costs be balanced against each other. The eqiuvalent would be a lvl 20 char owning a lvl 50 char in EQ. Shouldnt happen. Anyway i digress i dont care about PvP yet - it will be months before they get that right.

Add some content though!





Really? You honestly think that someone who is specialized in pistol (and is about worthless with ANY other ranged weapon) shouldn't be able to beat someone who isn't specialized with it?
As far as the comparison of points goes...you have lots of other skills that we don't and you're paying for them. We chose to master the pistol, hence the title Pistoleer.



Tol "the Travelling Tailor" Doneeta
* Threads N' Things *
Fine Clothing and Furniture
Master Tailor | Kauri
(no relation to Tott Doneeta)


Bolanos
Thu Aug 21, 2003 2:20 pm
#35

Add some content, your really rich, and not to brite.


Lets start from the top:


"Because they will fix those abilities, its still very early days for bug fixing. I am not talking about PvP anyway, i was talking about specific deluded examples given in this thread."


Well, you claim the bug's will be fixed, however, our defenses not working is not a bug, SOE has shut it off since beta. Know what your talking about first. Alot of betatester's have confirmed that it has been off since beta because of balancing issue's because people were taking on skills like pistoleer, tka, ect, to increase their defense to like +80, so no one could hit them, that includes PvP and PvE (PvE has a minimul, feels like a +1 to dodge ONLY).


"You have many specials with huge versatility (when they are fixed). The ability to deal with a foe at melee range, disarm a foe (when its fixed), AE knockdown (far too powerful needs removing) and many specials which are alot more powerful than a BH. Eyeshot is not used in PvE as its the wrong pool for group work. Yes its the only edge we get in PvP but that is completely separate, PvP needs separate code and separate balancing or as pointed out by yourself it ruins the PvE game - as DAoC proved."


Ok, sentance by sentance. Yes, many specials, but they do not work. We're trying to fix them and before their fixed your crying nerf. Yes, as a pistol user, I need to be close in order to deal damage, so why can't i knock you over with my pistol? AE knockdown, hmm, yes, we do, but please tell me, how will this help me in PvE? Probably I can incap myself as acting like an enchanter for a group? drawing even more agro on myself so I can die and get NO experience? Besides, didn't we say this should be changed? Or do you BH's refuse to see us trying not to be overpowering? We should have More PISTOL special's then you, we're PISTOLEER's. Your a Bounty Hunter, not a pistoleer, get that through your this skull. Eyeshot is not used for PvE, depends on the situation, if soloing, I'duse it, in a group, no, but you know you do get more the one special, you are aware of that right mr. BH? Perhaps you can use Torso shot which if I'm currect, also adds an effect to the mob? That's something we dont' have, perhaps we should call nerf there? nah, we're better then you, so I won't call for a nerf, we're more mature. FINALLY, we agree in something, PvP needs a separate code, OMFG, Finally, a BH see's that we're not Overpowering in PvE, only in PvP supposidly because we have an area effectknockdown that isbeing taken away from us, and we all know how much we need an AoE knockdown to takedown....ONE....person.


"The DX2 pistols and Scatter Pistols are within a hairs breadth of each other in terms of dmg / delay and both same acid dmg and AP1. Dont see your point, they will add more content and pistols."


Wrong, read/play the game, learn before you post. 1.) Our DX2 is NOT doing the 25% damage increase to ALL AR0 Mobs. 2.) Our DX2 is not doing FULL damage to ALL AR1 mobs. The best DX2 I have seen is maxed at 131 I think, which I saw yesterday, the Scatter was a tad over 190. Delay was in the 2's for scatter, 3's for DX2. Do you see my point? As long as our weapons are either bugged or suck, we are broken in that area and have to resort to using a marksman weapon.


"Anyway the point remains a pistol class gets more xp in a group than a carbineer, i know for i use both weapons with equal skills in both and equal quality weapons. The pistol is better. It also parses better."


Try getting some mods to increase your carbine speed, trust me, their out there, if your on lowca drop me a tell and I'll direct you to a taylor that has tons and will incorporate them in your clothing for you, then tell me what you do the most damage with, I have seen a carbineer take down mobs faster then I can, obviously, they must know something you don't, or perhaps its the fact that their an ELITE class with that weapon like Pistoleer's and your just a hybrid with basic skills to mastery skills, but not reaching ELITE.


(am I giving you enough information this time?)


"Anyway the simple fact of the matter is that for 92 skill pts pistoleers need looking at, for 92 pts you are incredible powerful - yet you whinge. With your fixes done you will truly be obscene and i would prefer we avoid a nerf-nerf pendulum effect that DAoC did, some things dont have any place in games, AE KD being one for this game. Anyway nice seeing your misguided comments - any BH who in his right mind would pull out a rifle having done a KD is mad, the shot won't hit while you are knocked over. Also i see no evidence to support extra damage while knocked down right now anyway. Pistols have the same range as rifle - what was your point there? I agree that they should not have. We dont have T-21 rifles, again your point was?"


The FACT of the matter is that 92 of our skill points is PURELY INTO PISTOLS. What in God's earth makes you think that you with 56 skill points into pistol's should be better then us? Think before you type! And we whine about bug's and about specials that do not work or are bugged, for better or for worse. Your right, some things don't belong in games, so maybe they should do away with knockdown, no more knockdown. What will you complain about next? our BS3 which is inferior to marksman's BS2? Our Random pool special's that don't help us in quick kills as yours do? Oh, wait, I love this one, two for one deal on this one friend. Any BH who in his right mind would pull out a rifle having done a KD is mad. WHY? Who are you joking? that should be the first thing you go after you KD a Pistoleer. With the new accuracy system in place pistoleer's miss a TON at far range, anything further then 20m is prone to be a miss. Rifle on the other hand has possitive stats the further you go. So as a TRUE bounty hunter you should start out with the KD, keep him away from you at maxed range so he can't barely scratch you while you pluck away at his mind with your rifle, once he get's up and tries to rush you so he can actually hit you, you can then switch to pistol and use eyeshot which will continue on his mind damage till he's dead. And you mean to tell me that is not the perfect tactic? You mean to tell me that no one in their right mind will do that? You would prefer going for a body shot with your pistol at maxed range and hit air? You should not have the priviledge of being called a BH because obviously, you do not know the tactic's or have the keen ability to become a bounty hunter worthy of that name. It's like playing chess and letting my knight take your queen from under your nose when she can escape most anything around her. Pistol's have the same range, I already stated about the new accuracy which is now in place and pistol's miss more often, and I never mentioned to you the T21, did I? I'll have to look at my post again but I don't think I mentioned it so what is your point?


"Alot of folks in here saying you should be the master of pistol and defeat a BH with one - that would not be game balance in any way shape or form, why? Simply because the bigger picture demands that skill total costs be balanced against each other. The eqiuvalent would be a lvl 20 char owning a lvl 50 char in EQ. Shouldnt happen. Anyway i digress i dont care about PvP yet - it will be months before they get that right."


Yes, finally, this is my favorite part, I have been rushing throught his for just this one part. "Alot of folks in here saying you should be the master of pistol and defeat a BH with one - that would not be game balance in any way shape or form, why?" Why wouldn't it be game Balance? SWG to Moron, We put in 92 skill points into pistol's, with over 3 times the pistol experience. You put in only 56 skill points with less then 1/3 of the experience we put in. What on heaven's makes you think, that a one on one with PISTOL's Only, that you can take down a pistoleer? Oh, wait, here is your answer, "Simply because the bigger picture demands that skill total costs be balanced against each other. The eqiuvalent would be a lvl 20 char owning a lvl 50 char in EQ. Shouldnt happen." I love this part, ok, ok....here goes...According to your, ummm, theory??? Total skill costs should be balanced against each other, or else it's like having a level 20 toon taking down a level 50 toon in EQ. So once again, according to your ludicrous theory, if I put 250 skill points into...umm...tailor, chef, artisan, ect. all these non combat class's, I should then be able to be your equal in a pistol duel? I love your reasoning. Oh, wait, your answer, those aren't combat class's, their different, Ok then, perhaps I should put everything into unarmed, rifle, carbine, then I'll pull out a pistol and I should be your equal with a pistol? Once again, think before you post. Skill points mean NOTHING. Experience means EVERYTHING. Pistol Experience is NOT the same as Scouting Exp, which is not the same at Rifle Exp, which is not the same as Carbine exp or any other kind of exp. So according to your theory, I, with only chef and clothing designs should be able to hand a pistol because I used just as many skill points as you did? interesting, I guess your right, this is a skill based game.


Common, get your head out of your rear and look at it. It's about the exp, not the skill points. If someone pulls 4million experience in one pool, whether it be pistol or carbine or rifle, how can you only say that someone who pulls 1million exp in that same pool should be able to beat the person with more exp hands down? Think realisticly and not in that fantasy world your in. Your a bounty hunter for crying out loud, act like one, not like a baby. We're not crying to become more powerful, if so we wouldnt' be mentioning about the bug that is stacking the delay instead of clearing and putting in the new delay, I'm sure if the situation was reversed, since your suppose to be the GOD of SWG, you'd think it was inteneded to be that way. Right, when you grow up, come back and post here and maybe I'll take your side, but not while your crying and whining.

Bolanos
Thu Aug 21, 2003 2:25 pm
#36

Oh, by the way, do I have enough points there for you?
Bolanos
Thu Aug 21, 2003 2:55 pm
#37

Ah man, I missed one, I"m sorry. typed to fast


"disarm a foe (when its fixed), "


Umm, we will NOT be able to disarm a foe once it's fixed. The Dev's have already stated that disarm shot is made to damage the weapon, thus decreasing the condition of the weapon. So in essence, no, we do not have a disarm shot, we have a greif shot for PvP that no one will use because it's a Greif shot and is completely USELESS in PvE against NPC's. Once again, read up on the post's and see what' is happening please.

Druss01
Fri Aug 22, 2003 12:14 am
#38


Actually Bolanos you dont have any points at all.


Why?


Because they will fix those abilities, its still very early days for bug fixing. I am not talking about PvP anyway, i was talking about specific deluded examples given in this thread.


You have many specials with huge versatility (when they are fixed). The ability to deal with a foe at melee range, disarm a foe (when its fixed), AE knockdown (far too powerful needs removing) and many specials which are alot more powerful than a BH. Eyeshot is not used in PvE as its the wrong pool for group work. Yes its the only edge we get in PvP but that is completely separate, PvP needs separate code and separate balancing or as pointed out by yourself it ruins the PvE game - as DAoC proved.


The DX2 pistols and Scatter Pistols are within a hairs breadth of each other in terms of dmg / delay and both same acid dmg and AP1. Dont see your point, they will add more content and pistols.


Anyway the point remains a pistol class gets more xp in a group than a carbineer, i know for i use both weapons with equal skills in both and equal quality weapons. The pistol is better. It also parses better.


Anyway the simple fact of the matter is that for 92 skill pts pistoleers need looking at, for 92 pts you are incredible powerful - yet you whinge. With your fixes done you will truly be obscene and i would prefer we avoid a nerf-nerf pendulum effect that DAoC did, some things dont have any place in games, AE KD being one for this game. Anyway nice seeing your misguided comments - any BH who in his right mind would pull out a rifle having done a KD is mad, the shot won't hit while you are knocked over. Also i see no evidence to support extra damage while knocked down right now anyway. Pistols have the same range as rifle - what was your point there? I agree that they should not have. We dont have T-21 rifles, again your point was?


Alot of folks in here saying you should be the master of pistol and defeat a BH with one - that would not be game balance in any way shape or form, why? Simply because the bigger picture demands that skill total costs be balanced against each other. The eqiuvalent would be a lvl 20 char owning a lvl 50 char in EQ. Shouldnt happen. Anyway i digress i dont care about PvP yet - it will be months before they get that right.


Add some content though!

LevaOripa
Sun Aug 24, 2003 6:34 am
#39

1. I find the disarming shot totally useless and dont use it.


2. havent got multi target shot yet


3. dont know


4. I just got master stances and grips the posture change defense and it seems i am posture changed now more than before.......I quit pvp because of KD so i have no desire to let a BH KD me for fun to check this.


5. I find huge gaps here especially in high end pistols let me explain.


Vs creatures with armor the DX2 is clearly the superior pistol to me does 2X the damage of anything else i have and i have every pistol made except a republic blaster


Resistances seem to me to not be working at all i can get more damage from my scout blaster against a 75% resistant creature than with my striker which had onlty a 10% resistance to the same creature Top end damage on the scout blaster is 180 the striker 144 Yet the scoutblaster on avg hit for 300 to 500 damage vrs 250 to 300for the striker.


IMO the striker needs a upgrade


against armor 0 creatures no resistance the striker high damage seems to be around 500 points where the scout blaster does about 950 using stopping shot. To be so close in base damage 144 striker/180 scout i find this difference in actual hitting damage to targets weird and i cannot explain why it is so.


I used fan shot all night with all pistols best results were with the scout blaster getting a 1280 point main hit witha 247 point secondary hit


I never got more than 2 hits from the five shot Fan special out of a thousand shots and on average it was two 700ish point shots


On the average the basic fan shot did 750 points of damage while stoping shot averages 900 points for me but fan shot seems to fire a little faster I estimate 25% faster than stopping shot


currently I am 0/3/4/2 in pistoleer as soon as i hit civilization i will get a new level and be 0/4/4/2


This seemed to help a lot when grinding away at a target to lower the health ham fast I hit first with a fan shot then a stoping shot then when into body shots it seems the first shot in Fan and stopping shot target the health bar first....after about 12 body shot 2s i repeat this process wit good sucess in lowing the health bar.


The tangle pistol seems to be broke badly it does less than 100 damage at speed 3.5 was made but a master weaponsmith with above average materials and stun doesnt work.


I fired hundreds of shots at dozens of targets and stunned nothing.with the tangle pistol.....not once this pistol needs work it isnt fuctioning properly.......But it looks totally kewl ! hahahaaha


Master crafted D-18s are very nice pistols but scout blasters are much better so a improvement needs to be made on the D-18 such as switching the type of damage it does to something Blast damage instead of energy as it stands the D18 is a dead pistol nobody uses them and maybe a base accuracy improvement to help the newbies out some.


And i want a Auto Mag AR medium ! as a High end pistol doing kinitic damage perhaps as a reward for achieving special moves 3 or 4 as a certification.


end of constructive report


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Last but not least to all the BHs who come to our board .....They need to EARN there skills like we do at comprable damage levels with massive weapns and combat XPs like we have to EARN.We meaning rifle/carbine and pistol users.To be honest the BH skill tree Suks so there skills should suk too. Any of the above professions should be able to wipe the floor at master level with any BH on that account alone.


Skill points dont make skill


weapons use earning weapons Xp and combat Xp should


So the BH line needs to earn combat xp like we do at our damage levels so they dont achive levels 2 or 3 times as fast as everyone else.


making camps and throwing stink bombs at kreetles doesnt earn nothing from me but contempt...its a bad design flaw in there (SWGs )system and should be changed to more reflect the other combat professions.


and eye shot should be a Rifle skill not pistol and fire KD should be very short ranged not range 64 Hey the commandos flame thrower is range 0fire KD shoud be range 0 as well. double standards...poor commando


Fire attacks should drop off to 0 damage at about range 10


and last.....A Elite Combat professional should wipe the floor with a BH any day of the week its like comparing a Delta Force commando to magnum PI with a M-16in todays world. BHs hunt criminals not Elite combat professials. What combat school do BHs go too ..not west point!


In master marksman the BHs learn how to shoot a rifle but no rifle in there skill tree ? eye shot should be with the BH rife which should be in there skill tree, well put it with the acid rife if thats the bounty hunters Rifle ...Head shots are the preview of the rifleman........not pistol......Or give pistoleers a head shot too we aresoposed to be the pistol masters .It makes no sense to give a novice pistol user which a BH is just that


a more effective special with a pistol than pistol masters


If the designers wantBounty hunterstoo be the king pvp profession THENlet them achieve a master combat profession first then become BHs at least it would make sense then for pete's sake and nobody could complain ! As it is BHs are bought with skill points....not SKILL which makes the cheep and uber in my eyes for the skills they buynot deadly and deserving respect.....I reserve that for combat masters who EARNED it.


BTW this is the pistoleer board didnt you notice that ?


Leva Oripa / Flurry


pistoleer/doctor/creature handler




1st account Leva 249 point jedi Free Alt -Leva- Rifle Goddess
I want whats best for the overall health of game...................Do you ?
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