Pistoleer Archive
Thread: IS THIS THE BEST TEMPLATE?..id say so
MCPrimetime wrote:
Agreed, this is the best combo now. For some weird ass bug reason...jedi seem to have trouble blocking launcher pistols as well.
as it should be
i don't care how awesome your glowy stick is, it shouldn't be able to block a missle
Message Edited by Kevie on 09-13-2004 02:28 AM
Only diffrance i have is Nov Brawler for Intimidate it works wonders against people, cuts damamge by at least 50%
MCPrimetime wrote:
Agreed, this is the best combo now. For some weird ass bug reason...jedi seem to have trouble blocking launcher pistols as well.
Yeah MCPrimetime I noticed this as well. We did some testing and it seemed that master lightsaber which normally has 85 block was only blocking launcher pistol half the time. Not sure if it is a bug, or if it was intended because the very description of a launcher pistol makes me think it would be hard to block.
MujtahiD wrote:
Ubesane wrote:
well...after some crunching..I think I can one up you....not to be mean or anything...
But to help those pure pistol peeps out there like myself, I think this would be better.
- MP
- BH 0040
- Smuggler 0040
- TKA 0100
And here's why I think so.
With the TKA 0100 part, you get:
- Combat Equilibirum +10
- Defence Acuity +30
- Melee Defence +15
- Ranged Defence +15
Thanks,
Ubesane
I dont get it. Where are you getting the +15 MD and RD from? Also, the Def Acuity is 15, and the Combat equil is 20.
Message Edited by MujtahiD on 09-11-2004 10:22 PM
You get those from te tkA 0100 part...or was that supposed to be TKA 0001...either way..you get defence mods from tka with pistols.
Ubesane
MujtahiD wrote:
Ubesane wrote:
well...after some crunching..I think I can one up you....not to be mean or anything...
But to help those pure pistol peeps out there like myself, I think this would be better.
- MP
- BH 0040
- Smuggler 0040
- TKA 0100
And here's why I think so.
With the TKA 0100 part, you get:
- Combat Equilibirum +10
- Defence Acuity +30
- Melee Defence +15
- Ranged Defence +15
Thanks,
Ubesane
I dont get it. Where are you getting the +15 MD and RD from? Also, the Def Acuity is 15, and the Combat equil is 20.
Message Edited by MujtahiD on 09-11-2004 10:22 PM
You get those from the tkA 0100 part...or was that supposed to be TKA 0001...either way..you get defence mods from tka with pistols.
Ubesane
brycedwrote:
p.s. the pure pistoleers that dont stack with other proffessions need not respond,,as you are clowns and can keep killing womprats for all i care.
i cant believe i missed that the first time i replied to this thread.
here isone REALLY BIGreason why not all pure pistloeers suck.
a pure pistoleer you can still cover for the lack of speed/accuracy withSEA's etc. this includes state defences, pistoleer standing/moving/generic accuracy and speed mods/other mods such as primary defense mods (melee/ranged) etc. now what? sure the other guys got higher, but you got bigger weaknesses too. all you need to break a defence stacker is novice brawler and a BE bandolier. any bh/pistoleer hybrid who doesnt have medic will lose unless hes very good, when fighitng an experienced player.
im not going to waste anyof mytime on you, as your comments do not warrant any mathematical explanations or indepth analysis from me. ill merely kill you next time i see you on valcyn and save a lot of time. just to prove you wrong. (assuming your actualy a pistoleer lol.
now go back to your cave troll.
shi0t said:
Your comment about tradingDefense for Accuracyand that you can cancel out the Dodge with superior accuracy is incorrect (especially if you meet a MLS Jedi with 85% SB.. Accuracy does little or nothing to this equation). I could go into the specifics now, but I don't really care to take the time. Put simply.. no amount of damage you could produce would kill me (someone with defense stacking) before I killed you (someone with less than half the defense). You can believe me or not on this one.
thats what dot's are for... that crap wont help a dime vs a nice fire dot. this doesnt even have oto be strong, 100 + str is enough to provide enough additoinal damage to overwhelm you. also witha pure stacker template, you cant heal. novice brawler + intimidate+ be +17intimidate/warcrybandolier= a whole lot of wasted skill points. vs 15 skill points. and you still cant heal.
neither extreme is balanced great, because they are different extremes. stackers and full offense bothl have serious major weaknesses. great gear, lots of experience, adn a well mixed and balanced template can usualy beat even the best stackers or best full on offensive players.
stealth mcownzjoo from valcyn
valcyns most veteran pistoleer(since release, one of the first to master as well, and stayed since)
Message Edited by djswift2k on 09-14-2004 04:23 AM
Message Edited by djswift2k on 09-14-2004 04:25 AM