Pistoleer Archive

Thread: Tracking down accuracy woes

lisasdarren
Thu Apr 01, 2004 1:51 pm
#14

The issue is more complex than can we hit...


I very rarely miss in PVE, have yet to do much PVP so cant judge that, but that is not the point...


Pistoleers should be the most acurate up close, rifleman at long distance etc... we don't need to be asking for more accuracy ( i find i am already accurate enough and i still have 2 boxes of accuracy to go) but we do need to make the point that rifleman is too good at their none optimum range and leave it at that.







Trax Treort - Rifleman, Fencer & Imperial Pilot
dmax999
Thu Apr 01, 2004 5:02 pm
#15

I'm a rifleman and former pistoleer with a couple comments.


Rifleman melee defense is worthless, but our ranged defense seems really good to me at least. I have seen many posts saying that rifle should get bad melee and good ranged defense because we are a long range prof. That is exactly what we have now and you all are complaing about it. It has also been suggested that rifles should be more accurate as well which you are also complaining about now.


As for accuracy... I never had a problem with it as pistoleer (Never made it to master) but it was horrible going up in rifleman. I also don't ever do PvP as a side note. When going up rifles I went up accuracy tree first because when I shot only once every 5 seconds each miss was very painful, where as a faster pistoleer a miss could be almost ignored. My accuracy with rifle wasn't good until I hit master while my accuracy with a pistol was good at novice pistoleer.


Pistoleer does have problems. I gave it up for many of the reasons stated above (Not any of the this class is better then us because of x). Many of the combat classes are fairly equal, but Pistoleer is well below the level of other professions.
BZebub
Thu Apr 01, 2004 5:03 pm
#16

i don't have too much trouble unless i am running around, but i'm only at 2142.but when i look at theaccuracy mods under sniper it sickens me.


why do i need 200k+ of Pistol XP to only gain +5 accuracy!?I'd like to see more accuracy while moving/standing mods, then i'd be content with accuracy.


pistol marksmanship is just really...unhelpful...when compared to the other trees.
FallOut1214
Thu Apr 01, 2004 5:54 pm
#17

I swear that Pistoleer forum is the biggest nerf-herding board on this entire site.

First it was Bounty Hunter, and now they're whining about Rifleman.

Don't worry Klaw, it will go away. You see how successful they were in getting BHs nerfed....



__________________________________________________
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Thank God for WoW.
Onichi
Thu Apr 01, 2004 6:14 pm
#18

There's a fair bit of bitterness there thats for sure.. We do however get some nice accuracy Mods at Master as a Rifleman should, I find that my close range accuracy can be very dependant on the weapon I'm using. Use a T21 and I tend to miss a heck of alot more frequently at closer ranges than with a DXR6-b which has a much higher accuracy mods.. I seriously think that part of the problem iswith the way accuracy is calculated for weapon ranges PB /Ideal / Maximumand that should probably be looked at as well.



In the immortal words of the mighty Chewbacca "MUAAAAAAAARRRRRRrrrgh!"
Imperial Leiutenant

Official Rifleman's Motto: Of all the things i've lost, I miss my mind the most.
"If you can see it without a scope, it aint Sniping"
coln
Thu Apr 01, 2004 6:24 pm
#19

I've been a pistoleer and more specifically a master now for a pretty long time, my opinion on accuracy is kind of a forward thinking theory, so like all forward thinking theories the things that have to happen for it to work might all not happen thus making my **edit** pointless.


Anyway, as a master pistoleer, without some decent tapes and armor enhancements, our accuracy of only 95 I beleive, is the lowest in teh entire game, its quite simply piss **edit**ing poor. end of discussion. Now, since the defense stacking nerf(which is ignored by center of being or what ever its called by the way) went in, its "Possible" to hit some of those defense stackers if you have last dtich, or a nice rifleman was kind enough to stun the opponent. Problem is, we still dont hit them that much, certainly, taking a pure pistoleer(so any BH or skill taped pistoleers, your opinion here is kind of detromental to be honest) not with any regularity.


So why is this a problem and why do I consider my vewpoint forward thinking? Well, lets look at it this way. The "new" HAM system is supposed to reduce your ability to spam a shot correct?(**edit** knows when this goes live but thats not the point) Now, as a pistoleer your only option in a buffed real PvP fight, is of course to spam the living hell out of any special you have, simply because to do any damage, we HAVE to, and also because anything your gonna throw at someone, well a good portion of those shots are gonna miss. With this supposed new HAM system, pistoleers are REALLY gonna get the worst of it. We have **edit**e damage, slow speed, and piss poor accuracy. With a new system set up to disallow a player ot spam specials, how do you think thats going to effect us? Thats right, we will become even more useless, perhaps, even worse then pikeman(although that might be a stretch)


So, I look at it this way. In PvE pistoleer accuracy is fine, I dont mind it. In PvP its awful. Not as death threat worthy as when defense stackign was in, but again, a pure no Bh, no taped pistoleer, anyone with above 100 ranged defense becomes a chour, even with a accuracy made pistol. With it capping at 125, well lets be honest, all real PvPers are gonna have 120 ranged at LEAST.


We need a buff here, PERIOD. Now obviously rifleman have it TOO GOOD, but for all intense and purposes I couldnt give a **edit** less. They will have their day in court, right now I"m just trying to say, unless we get an accuracy buff, and **edit**ing soon, we will continue to be the **edit** of every other ranged and melee(except pikeman, god bless those poor bastards) profession in the game, PERIOD.


*This post was based soley on the state of the game as it is now, using a pure non-taped, none Bh ladden pistoleer, and taking into consideration the very real posibilty of the HAM system being the first part of the new new combat rebalance, coming sometime in the near, distant future of the 52nd millenium. I for one will not stick around for 5 months for the Devs to get their **edit** together, nor will I pick up rifleman or carbineer. I.E. Speaking soley for myself, although I assume I'm not alone in this, something better happen for us, damn soon, or I'm gone.




Colnway Mactire:

Not smart enough to make a cool signature
PsychoticChipmunk
Thu Apr 01, 2004 6:36 pm
#20

I'd be more then happy to hit far less up close if a pistoleer hits me far less far away. And I"m sure that I am not the only on that feels the same on this. They want to be masters of short range then let them hit me once out of 10 shots at the long range and vice versa, however that isn't the case in the game so until they can fixboth at oncewe shouldn't be nerfed and they shouldn't be ubered up.



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Nikolai_Xavierov
Thu Apr 01, 2004 6:47 pm
#21

I don't think Accuracy is a balance issue. I think all the ranged professions should be as accurate as possible by Master. How can one claim to be a master of a respective weaponset if they are not completely accurate?


What NEEDS to be set up is damage dissipation.


For example, Pistols should punch through a tank at close range but damage should dissipate exponentially at longer ranges. This also balances itself with Rifles, as they'd get the ability to fire accurately from longer ranges but suffer damage dissipation at closer ranges. This doesnt need to be remedied with Accuracy mod fixes as their weapons innately suck at close range.


I dunno, basic idea, just thought of it on a whim. Discuss



--------------------
Over and Out,
Xavierov
JediGohan
Thu Apr 01, 2004 6:50 pm
#22

From far away a person with Master Rifleman can be as deadly up close.


I mean even if you're up close with an Ak-47 a person can just as deadly if there were far away.




But I guess this "is" a game then rifles should be deadly from far off and if up close then we're screwed.


Pistols suck from far away but up close they are great.


Carbineers would be in the middle.




pwnd
\
ò


PyscoJuggalo
Fri Apr 02, 2004 1:13 am
#23






klawlegna wrote:

It will be a hot ticket if it's brushed on from the DEVS when they show me their plans for Rifleman.


I have my arsenal of notes ready to go to preserve our profession and substain reasonable changes.


I refuse to lose something while not gaining something in return. Which is why we've not been "nerfed" and all the debates have allmoved to the combat balance time frame instead of now.






Sounds completely good to me, if they press an acurracy issue maybe you might want to suggest that our single target shots(basically our "sniper shots") get an accuracy bonus and our overall accuracy is reduced by the bonus those shots get. That way we lose some accuracy but remain true to the Sniper/Gunner Hybrid we are.



I am the Mad Rifleman, Writer of the Riflenomican. I understand the secrets of the Dark Ancient Developer ones and their Evil. (Maniacal Laughter) He he he he he, Ha ha ha ha ha, Aha ha ha ha!
CM's are like nukes. You have them just incase you need them, but as soon as you start using yours the other guys start using theirs and everything goes to hell-PyschoticChipmunk -The First line of the Riflenomican.
taloncard
Fri Apr 02, 2004 8:14 am
#24



FallOut1214 wrote:
I swear that Pistoleer forum is the biggest nerf-herding board on this entire site.

First it was Bounty Hunter, and now they're whining about Rifleman.

Don't worry Klaw, it will go away. You see how successful they were in getting BHs nerfed....




True however they were incredibably successful in getting CH nerfed. So you will excuse me if I still worry about SOE not learning the nerf crier lesson just yet.




Severan T'iam (Valcyn) RIP 7/2/2003-5/8/2005.
Master Nerf herder (oops I mean CH oops CH is gone but never forgotten)
SWG: Quote: Grand moff Tarkin: The Jedi are extinct, their fire has gone out of the universe. you my friend are all thats left of their religon. Except for the other 5000 over there...


CederickF
Fri Apr 02, 2004 9:36 am
#25

can someone get some data on how badly accuracy goes down for other professions on a moving target?

if it's equal for everyone I'm gonna have an aneurism. Pistols should have much better chances to hit a moving target than a rifle, especially at short range.



________________________________

Runzwiff Skissorz [A G], Novice Pistoleer/Doctor | Ahazi
Seflyn
Fri Apr 02, 2004 9:49 am
#26

Heh from what I remember of tests people have done, pistols are just as accurate at their ideal range as rifles are at theirs. A couple of points however is that these tests were done from before the Geo cave rifle was put in and that they were using the +50 hidden bonus accuracy pistoleer specials got.



_________________________________________________________
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