Pistoleer Archive

Thread: Make Scatter Wieldable at Master Pistoleer

ArchFirehaven
Fri Apr 02, 2004 2:02 pm
#14

And no one ever said the BH was to lose the Scatter Pistol...or the mods....that was not what I was suggesting at all.


Ok...if you disagree that means that you feel the sitiuation weapon availability wise is equal...please explain this and why Carbineers and Rifleman and all melee classes do not have this issue.


Anything other than that is not an argument but an opinion based on your own personal feelings not facts.






8Firehaven7
Chilastra Born . Day One


ArchFirehaven
Fri Apr 02, 2004 3:43 pm
#15

I would be more than happy to accept that fact that BHs soley get the Scatter and Commandos soley get the Launcher if Rifleman, Carbineers, and the melee folks had the same issues....They don't. Thus inequality and dare I say unbalance....which is what the Devs are trying to fix.




8Firehaven7
Chilastra Born . Day One


SilentJay1284
Fri Apr 02, 2004 3:51 pm
#16

Want a scatter? Go BH.
Want a Dx2? Go Pistoleer
Want a LP? Go Commando
Want to whine all day because you don't want some classes to stay unique, keep posting here.



Azu'Ran -Black Company (BC)-USaint of Killers U
Leave this dam game, leave this game and move to WoW when it
hits stores! !


Hawaii5_o
Fri Apr 02, 2004 3:56 pm
#17






SilentJay1284 wrote:
Want a scatter? Go BH.
Want a Dx2? Go Pistoleer
Want a LP? Go Commando
Want to whine all day because you don't want some classes to stay unique, keep posting here.





Eff that. Why is this whining? Every class will still be unique in it's own right. Just because BH's were given a cert for the Scatter at launch doesn't mean that that's the way it's supposed to be.



Arogalt Torgalt - Master Gunfighter
Kettemoor Phalanthropist
haun
Fri Apr 02, 2004 4:11 pm
#18


skillpoints are there - spend them for what you want.



you can't have it all.



(unless youre a CM/riflemen)


scatters are a very attractive reason to pick up bh - they don't need anything else taken from them.


Message Edited by haun on 04-02-2004 03:13 PM



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ArchFirehaven
Fri Apr 02, 2004 5:42 pm
#19


/sigh


No one proposed taking the Scatter Pistol from the BH's...hell I AM a BH.


Second BH's would still get Scatter's at Novice...not Master like the pistoleer.


Third no one that has disagreed has been able to actual argue a point as of yet...please feel free to at your leisure. I presented an argument based on facts, you are presenting opinion based on nothing...try and actually participate.


Lastly no one is whining. Some of us are trying to put forth an observation based on facts. Others are agreeing with this. And certain others are doing the nothing but digging your heels and not actually thinking at all. Where is your plan? Where is your proof that it should be that way? Where is anything resembling reason?


Silent I and others are waiting please explain how it is not an inequity? Please explain why Pistoleers and Commandos are treated different? And for the love of Pete please actually use something that even sorta sounds like logic or reason....k? Thanks.


Oh and Haun you comment about not having it all????


Uhm TKA, Fencer, Swordsman, Pikeman, Rifleman, and Carbineer are all Elite Combat professions that have access to all the weapons of their class...with regards to weapons...they DO get it all. Only Commandos and Pistoleers do not. Discuss.


Message Edited by ArchFirehaven on 04-02-2004 04:47 PM




8Firehaven7
Chilastra Born . Day One


Tanks
Fri Apr 02, 2004 6:00 pm
#20


Second BH's would still get Scatter's at Novice...not Master like the pistoleer.



Novice BH takes 160 skill points. Master Pistoleer takes 92.


Make master pistoleer box take an additional 68 skill points and I'd have no problems with this suggestion .




Bounty Hunter Correspondant 2003 - 2005
Master Bounty Hunter
Dark Jedi (Pre-Pub 9)
CyberData4
Fri Apr 02, 2004 6:06 pm
#21

Couldn't agree with you more, Tanks


I am a master pistoleer. And I wanted the scatter. Guess what I did? I spent the points to obtain Novice BH. If you want it so badly....you'll have to sacrifice something for it.....


ArchFirehaven
Fri Apr 02, 2004 6:10 pm
#22


Hey Tanks...


Normally I am onboard with you but on this one sorry I cannot agree...


Now I could use the tired old arguement about how much of those skill points are used on pistol.


Or I could use the one that the Scout Skill points shouldnt count.


But nah I won't. Instead I will ask you how you would solve this then? Again the core issue here folks is the fact that only Pistoleer and Commando cannot use all weapons in their class.


And Tanks you and I both know that a.) BH type weapons would further define us and many on the BH boards have asked for "gadget" weaponry and b.) If the scatter pistol defines the BH then there are some serious problems.


In fact if you look at the two certs you get at novice, the scatter and the LLC then to me that equates to 160 skill points should get you two elite weapon certs. Soooo really it only costs a BH 80 skill points per weapon cert. So if master pistoleer takes 92 then pistoleers should get it earlier!


And Cyberdata, why is it then that Rifleman dont have to pick up some other class to use their two best rifles? Or Carbineer? Or TKA? Or Pikeman? Or Fencer? Or Swordsman?


I would love an answer (no joke).

Message Edited by ArchFirehaven on 04-02-2004 05:12 PM




8Firehaven7
Chilastra Born . Day One


CyberData4
Fri Apr 02, 2004 7:16 pm
#23

And Cyberdata, why is it then that Rifleman dont have to pick up some other class to use their two best rifles? Or Carbineer? Or TKA? Or Pikeman? Or Fencer? Or Swordsman?



Why can't a dancer play music...

Why can't a doctors use area heals....



Also, technically there is a rifle that the Rifleman don't geta cert for....the heavy acid rifle. My point isn't your reasoning....my point is that this suggestion would throw away most of the balance that has developed (not that there is much top begin with...). The scatter pistol is a weapon for the bounty hunter. This will not change. The launcher pistol is a weapon for commandos. I think we should be happy that we get the option to stack those pistols with our own skills. If I had it my way scatter pistols and launcher pistol wouldn't even be stackable with pistol specials.....


The game offers each user PLENTY of flexibility as it is with the ability to combine skills in just about any combination. Personally, the scatter and the DX2 are pretty similar, the only reason I keep BH is because I need a way to do mind damage with my pistols.
Tymothi
Fri Apr 02, 2004 7:31 pm
#24



BH doesn't cost a lot of skill points so that they can have arguably the best pistol in the game or be better than Pistoleers. BH costmore skill points so that they can be a "jack of all trades, master of none", one who can wield many different weapon types but is not the best at either. How does spending more skill points justify one who isn't specialized at pistols beating someone who is? A pistol is a pistol, so why can't Pistoleers, those who devote their lives to using pistols, use a scatter PISTOL? It doesn't make sense. It just annoys the hell out of me when people talk about BH costing a lot of skill points. You are GOOD at FOUR different weapon types and going master BH costs less than going master pistoleer, rifleman, and carbineer at the same time!




Tymothi Atreides
TKM
Swordsman 4044
Doc 4004

ArchFirehaven
Fri Apr 02, 2004 7:37 pm
#25

Well actually the Scatter and the DX2 are only similiar in the fact they are AR1 and acid damage. I have a post nerf Scatter that is over 300 damage (sliced and Krayted) that took me only one Krayt tissue to make. The DX2 is far harder to make that good.


And your examples hold no water and lack any reasoning btw. The skill used to dance is dance...the skill used to play music is music...and the ranged healing has its on mods outside of normal healing. And the Acid Rifle is a Heavy Weapon...go look for yourself at which experience it gives to level. It uses its own mods not a rifles and takes Heavy Weapon XP to level...it is not a rifle. Now by that arguement the Launcher pistol DOES come into question...it uses pistol mods and specials but gives Heavy Weapon XP so there may a point to contest there.


The Scatter Pistol though gives Pistol XP and uses Pistol Mods and uses Pistol specials. It IS a pistol. There is a pure pistol class. It SHOULD be useable by them just like every other Elite Class. It is really simple.




8Firehaven7
Chilastra Born . Day One


haun
Fri Apr 02, 2004 9:16 pm
#26






ArchFirehaven wrote:

Well actually the Scatter and the DX2 are only similiar in the fact they are AR1 and acid damage. I have a post nerf Scatter that is over 300 damage (sliced and Krayted) that took me only one Krayt tissue to make. The DX2 is far harder to make that good.


And your examples hold no water and lack any reasoning btw. The skill used to dance is dance...the skill used to play music is music...and the ranged healing has its on mods outside of normal healing. And the Acid Rifle is a Heavy Weapon...go look for yourself at which experience it gives to level. It uses its own mods not a rifles and takes Heavy Weapon XP to level...it is not a rifle. Now by that arguement the Launcher pistol DOES come into question...it uses pistol mods and specials but gives Heavy Weapon XP so there may a point to contest there.


The Scatter Pistol though gives Pistol XP and uses Pistol Mods and uses Pistol specials. It IS a pistol. There is a pure pistol class. It SHOULD be useable by them just like every other Elite Class. It is really simple.







just because you're an american trained solider doesn't mean you know how to use every type of rifle and pistol in the world.


every weapon has it's own special subtle attributes. from cleaning them, to loading them, to repairing them.


Bounty hunters are trained and use the scatter.


Pistoleers don't train in this type of gun because they have about 10 others they can use.


just because somebody is a master at the use of pistols doesn't mean they can pick up any pistol and be a dead-eye with it. they all have a diffrent heft, spd, and buck.


a guy who is a master at taking down guys with a glock wouldn't be so swift if somebody threw a hand canon in his hand like a DESERT EAGLE. he couldn't fire it at the same rate and accuracy.


this is just a fact. not all pistols are created equal.



back to the game:


the BH is trained in faster movements and higher accuracy - simply put the master pistoleer couldn't keep such a pistol going due to lack of training. - hence the need to use skill points to rain as a BH.



5 krayt tissues isn't that hard to get. I mean if you have been playing this game any decent amount of time you should be able to 1. buy some krayt tissues 2. kill a krayt 3. be friends with somebody who can.



if you can't get your hands on 5 tissues for a dx2 don't expect me to foot the bill.




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