Pistoleer Archive

Thread: Make Scatter Wieldable at Master Pistoleer

ArchFirehaven
Sat Apr 03, 2004 1:14 am
#27

I would agree with that Silent as soon as they make the other classes have the same situation as we do.


Actually a third solution would be to make the Scatter Pistol and LLC a different type of weapon other than pistol or heavy weapon. That would not be good for BHs as their mods from alternate professions and marksman would not stack.


The first thing to ask yourself is it equal right now...which it is not.


The second question is how to make it equal without hurting anyone...


I think my suggestion is the best but I am open to ideas.






8Firehaven7
Chilastra Born . Day One


Kalbikalya
Sat Apr 03, 2004 1:46 am
#28


Scatters should stay in the hands of the BH. I don’t what a different type of weapon. I what the stacked benefits of pistoleer and BH.

Vyze_Skystorm
Sat Apr 03, 2004 3:31 pm
#29






Hawaii5_o wrote:


Pistoleers should be able to use every pistol in the game. Carbiners should be able to use ever carbine in the game. Riflemen should be able to use every rifle in the game. Commando's with heavy weapons, Fencers, Swordsman, Pikeman etc...BH's are special because of their ability to wield several different types of weapons to fit the situation. They are the resourceful combatants that will use all means necessary to get the job done. The setback of being one of the elite professions (Pistoleer for example) is that we can only use pistols.







The only reason why Commandos get the LP is to support them. I am a commando and at 30m where I shoot my pistols my flamethrower is useless. I cannot perform specials intended for my weapon. I say leave the BH's and Commandos alone. They deserve a unique weapon, and since the small "sidearms" thata soldier or BHwould carry are usually pistols, (not rifles that they whip out of their back pocket) thats what the Dev's gave. If they gave us the launcher Rifle or Carbine the Rifleman or Carbineers would be saying the same thing. But since a novice commando can't hit a pile of crap with a flamer they needed a weapon type with mods from marksman and hte devs chose pistol. Live with it people.



79Vyze Skystorm:8
<'RFR'>
OFFICER OF DOOM
BF 2142: tehVyze




Jpshaff01
Sat Apr 03, 2004 4:45 pm
#30

i don't know why anyone cares about the scatter pistol att his point, we need a blast damage weapon. In my mind the only thing that should keep pistoleers in competition is damage types.




-iMMoRtALs-


; Jpshaff Shaffer ; Meatshield Defiler ; Hustler Inc. ;



Chrysahor
Sat Apr 03, 2004 6:42 pm
#31

Certifications are stupids in the first place. Like so many things bring late in the beta.
It made little sense without the pvp reduction, more specials broken and with crappy bone armor (back then you could kill a master of a combat profession with no combat skills at all), but now with so much defenses, buffs, armors, damage reductions like mitigation and the like it doens't make sense at all...just remove it



Stacy Whittaker - CommanDoc
Mandalorian Commando - TC-EP3 Tester
Digi-Abit
Sat Apr 03, 2004 7:43 pm
#32

All of youcrybabies complaining about how much DX2's suck should invest in a good DX2, krayt or whatever. I don't see the need to add yet another acid AP1 pistol to pistoleers. The DX2 is just fine, some people are just just used to the great'ol pre-nerf Krayt Scatter pistols. Just in case you guys haven't noticed, today's krayt scatter pistols suck total as.s unless you get some really nice tissues 100+.



xxxxxxXxxxxxx
Digi Abit-Vulcan Aerius s Zeni is my woman! Back the **edit** up!
s Delta * Dark Forces
s Dark Jedi Enforcer s
You don't know the power of the SEXY side




ArchFirehaven
Sat Apr 03, 2004 8:08 pm
#33

/sigh certain people just dont get it...


Haun you answered nothing....stop being delusional...you TRIED to explain why a Pistoleer MAY not know how to use certain types of pistols...all of which was somehow wrapped up in the context of real life. Yet as I already pointed out the question doesnt revolve around that at all...and it doesnt revolve around if we need another Acid AP1 pistol....and it doesnt revolve around any Commandor or BH losing a weapon....nor does it revolve around any other topic or tangent you try to bring in to somehow mucky up the issue.


The point is why does it then only apply to Pistoleers and to some extent Commandos? And just for all you commandos out there....you can use the rifle and the carbine with the same "expertise" as the Launcher pistol as you have the same amount of levels in them...the fact the launcher gives Heavy Weapon XP is what you really need it for until you get to FlameThrower IV.


Now Haun I do use a Scatter Pistol...I do have BH skills (obviously) so telling me to go get BH is kinda redundant...and getting 5 krayt tissues is easy enough...but of those five you get 5 chances to make a good scatter and one to make a good DX2.....hmmmm which is most likely to end up better hmmm?


So just another attempt to end the confusion, Haun especially, why is it fair that every other elite combat class has access to all their class weapons other than pistoleer. The Commando has a ton of unique weapons (most unique in the game mind you)so that is not a valid arguement and I have stated all along that BH's SHOULD be given specific weaponry.


Please feel free to finally answer....especially Haun since I doubt he even understands the question.






8Firehaven7
Chilastra Born . Day One


Spike7913
Sat Apr 03, 2004 8:23 pm
#34

who cares about the scatter, give pistoleers another 1 tissue AP1 pistol at master





Skippy

yup, back to oasis



haun
Sat Apr 03, 2004 9:03 pm
#35






ArchFirehaven wrote:

/sigh certain people just dont get it...


Haun you answered nothing....stop being delusional...you TRIED to explain why a Pistoleer MAY not know how to use certain types of pistols...all of which was somehow wrapped up in the context of real life. Yet as I already pointed out the question doesnt revolve around that at all...and it doesnt revolve around if we need another Acid AP1 pistol....and it doesnt revolve around any Commandor or BH losing a weapon....nor does it revolve around any other topic or tangent you try to bring in to somehow mucky up the issue.


The point is why does it then only apply to Pistoleers and to some extent Commandos? And just for all you commandos out there....you can use the rifle and the carbine with the same "expertise" as the Launcher pistol as you have the same amount of levels in them...the fact the launcher gives Heavy Weapon XP is what you really need it for until you get to FlameThrower IV.


Now Haun I do use a Scatter Pistol...I do have BH skills (obviously) so telling me to go get BH is kinda redundant...and getting 5 krayt tissues is easy enough...but of those five you get 5 chances to make a good scatter and one to make a good DX2.....hmmmm which is most likely to end up better hmmm?


So just another attempt to end the confusion, Haun especially, why is it fair that every other elite combat class has access to all their class weapons other than pistoleer. The Commando has a ton of unique weapons (most unique in the game mind you)so that is not a valid arguement and I have stated all along that BH's SHOULD be given specific weaponry.


Please feel free to finally answer....especially Haun since I doubt he even understands the question.









well you're being an abusive little child over something stupid but ok.



bh's do have specific weapons - the LLC. they ALSO get a special PISTOL cuz of all the skill points they spend.


So just another attempt to end the confusion, Haun especially, why is it fair that every other elite combat class has access to all their class weapons other than pistoleer.


well for one your arguement is just stupid.


why are you trying to get a new weapon for pistoleers instead of trying to take down BH EVEN MORE.


BHdeserves their own pistol because they have their own pistol specials which pistoleers are not trained in.


aBH with no pistoleer can't use a Republic blaster, dx2, (or with no carbine the nym's slug) because they aren't trained that way.


you don't see them pissing and moaning about it. (ok maybe they do but they proably don't care)


you're just wasting everybodys time. why don't you work with the pistoleer guy to get better pistols at master instead of having a **edit** fest about BH's.


the reason there aren't any "unique" one hand weapons that a fencer can't use is because they aren't in the game and there are not any hybrid melee professions.


that good enough for you?


if you already are a BH why are you crying and wasting everybodys time? also, why would i be delusional over something so stupid?


you don't seem to understand what "taking away the scatter from BH" means. It's not that they can't use it and a pistoleer can, it's that a pistoleer gets the perk of a BH.

Message Edited by haun on 04-03-2004 08:15 PM



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"Everything seems calm here..."
pharted
Sat Apr 03, 2004 10:51 pm
#36

How does on define a Bounty Hunter. Well they are in a sense a jack of all trades. That is what makes them special. They have access to weapons of all classes and can use them with great skill. They do not need specail weapons to be unique. They are unique in the fact that they have trained & mastered the use of verious weapon types. I dont think that they should be of equal level to a master of his class but fairly close. Bounty hunters and the devs keep saying that the scatter and launcer are not pistols they are heavy weapons. I could live with that if it was true. If they were heavy weapons than we must ask again the tired question of why do they get pistol bonuses and specails. I know we are all tired of that question, but we need a real answer or a fix. Let bounty hunters be what they are killers with a vast array of weapons to chose from. But give me back my damn guns, so we pistoleers can hold are heads up and say 'Yes I can use that pistol'.



Unger Firehammer of the Firehammer Clan
soon-to-be Master Bio-Tailor
Raptor2k1
Sat Apr 03, 2004 10:58 pm
#37

"However, I don't see WHY Master Pistoleers shouldn't be able towield Launcher pistols - not like you'd NEED the HW xp at that point."


Because, the LP is pretty much a heavy weapon, and not a pistol. Blast damage is really only intende for commandos (with the power hammer being the only exception.)


Right now, the LP is one of the few reasons to even consider picking up commando as well, so making master pistoleers have the ability to use one of the, arguably, most powerful heavy weapons in the game at master without any heavy weapon skills, is asking a bit too much ( I say this from experience as well, The LP with fanshot on turrets or AT-ST's > any commando weapon.)


To paraphrase: The LP is a heavy weapon (hence it gives heavy weapons exp.) Commanos specialize in heavy weapons, not pistoleers. Result: Commano is the only profession with access to the LP.


Now, the fact that commandos have no skills of their own to use with the LP aside from taking up pistoleer or smuggler opens a whole 'nother can of worms that many commandos are rather peeved about.



Kyeran Halkyon

Master Gunfighter and Demolitionist of the Old Republic Navy
SWG Commando Forum


haun
Sun Apr 04, 2004 1:08 am
#38

i answered your question.

if you want the cert pick up BH.



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"Everything seems calm here..."
huan_the_destroyer
Sun Apr 04, 2004 3:06 am
#39

sure.


but .......um....


1. you're confused


2. it's not gonna happen


3. nobody agrees with you


4. shut the hell up



thanks.





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