Pistoleer Archive
Thread: Make Scatter Wieldable at Master Pistoleer
KaylBreinhar wrote:
Have it augment the DX2 and give us the ability to wield the only pistol in-game (besides the Launcher) that we can't use. It would also increase the proliferation of the weapon and hopefully spur about more positive changes to it.
However, I don't see WHY Master Pistoleers shouldn't be able towield Launcher pistols - not like you'd NEED the HW xp at that point.
we would never hear the end of it from the bh's . as things stand the only advantage a scatter has over a dx-2 is the fact that a dx-2 requires 5 krayt tissues compared to 1 krayt tissue for the scatter . we should ask the devs to change the shematic of the dx-2 to have similar krayt tissue requirements as the scatter.
What? Can geo pistols be made and can we use them?
I say I need something else besides the crappy DX2.
SilentJay1284 wrote:
Leave the pistols alone. We now have the Geo pistol.
haha
ur making me laugh, we have a Geo pistol?? You mean you have a Geo pistol
not every pistoleer can obtain a Geo pistol like a DX2 or like any other pistol
but anyways i don't tihnk we should get the BH's Scatter they are gonna start complaining about it so much it won't be worth it
SilentJay1284 wrote:
Leave the pistols alone. We now have the Geo pistol.
No we don't. The only people that have Geo Pistols are those who loot the ever so elusive schematic, or those who loot one from a Geonosian. And the looted ones have very poor stats except for the DOT's they inflict. The Geo Pistol will probably end up hurting our profession more than helping it because most of us will never have one and when we ask for another pistol everyone else will yell and say, "You have the best stun weapon in the game!!! You don't need any more pistols!"
Thanks, Devs.
Just so everyone is clear on my profession...the issue isnt getting new weapons. We got the Geo pistol and Rifleman got the DRX6b and will be getting the new Beserker Rifle and Carbineers got (a somewhat borked it should be kinetic) Nyms Carbine. Swordsman "kinda" go the Scythe (they should have had it all along) and were the NightSister energy lances new for Pikeman? I really dont know. But again that is not the issue...
The issue is that the availability of weapons should be equal across professions. There are two ways to accomplish this...one is take say the Laser Rifle and Laser Carbine away from their respected professions and move them to say Bounty Hunter only. Give the PowerHammer to the Commando only and the VibroAxe. For some reason give the VibroSword to Smugglers and let them have the VK at novice while TKA's have to wait until master. Does that sound good to you?
Or
Create a specific class of BH weapons that makes them feel unique and special, let them keep what the already have, and distribute the legacy BH weapons to the appropriate classes and then everyone is equal.
ArchFirehaven wrote:
Just so everyone is clear on my profession...the issue isnt getting new weapons. We got the Geo pistol and Rifleman got the DRX6b and will be getting the new Beserker Rifle and Carbineers got (a somewhat borked it should be kinetic) Nyms Carbine. Swordsman "kinda" go the Scythe (they should have had it all along) and were the NightSister energy lances new for Pikeman? I really dont know. But again that is not the issue...
The issue is that the availability of weapons should be equal across professions. There are two ways to accomplish this...one is take say the Laser Rifle and Laser Carbine away from their respected professions and move them to say Bounty Hunter only. Give the PowerHammer to the Commando only and the VibroAxe. For some reason give the VibroSword to Smugglers and let them have the VK at novice while TKA's have to wait until master. Does that sound good to you?
Or
Create a specific class of BH weapons that makes them feel unique and special, let them keep what the already have, and distribute the legacy BH weapons to the appropriate classes and then everyone is equal.