Pistoleer Archive

Thread: Ranged + melee defence.. c'mon this is getting sick..

KnightHawk420
Wed Jan 21, 2004 5:22 pm
#14






BeWary wrote:
Are you seriously suggesting running up to a TKM? That doesn't seem right somehow.






If your a pistoleer. yes.



I understand it defies logic somewhat, but if any ranged user is going to go toe to toe with a tkm, it's a pistoleer. Those kd and dizzy defenses make a difference, also pistolmelee1 as well.




Cheylin Mena - R.I.P.
Menon Mena - R.I.P.
Hunglo Bavmador - R.I.P.
BeWary
Wed Jan 21, 2004 6:00 pm
#15

Notice he's a master doc as well. I also had no fear while I was a master doc, living buffed 23/7 tends to do that to ya. I will agree it is very satisfying when PMD1 sticks on a master TKA, but for me it is usually followed by a pile of last ditches as I get clear and a fresh offering on the altar to the Mind Hit Gods I keep next to my computer.



Gigo Paku/Sai'Meez FightinFish/Lacks Drive


"Early to bed, and ealry to riseprobably indicate manual labour"- John Ciardi


Xamyr Epan is a thief



KnightHawk420
Wed Jan 21, 2004 7:03 pm
#16






guyvii wrote:

Knighthawk wrote.


If your a pistoleer. yes.


I understand it defies logic somewhat, but if any ranged user is going to go toe to toe with a tkm, it's a pistoleer. Those kd and dizzy defenses make a difference, also pistolmelee1 as well.


-----------------------------------------------


You have to have Balls of Steel my friend. If he is gets to wait for you and you are running up to him. will switch out his gun at 10 metersand hit you first with the macros of death, but this may be what your friend needs in order to hit him. You all tried lieing down to shoot him right? Where are those area attacks when you need them ? I am a TKA and Pistoleer and Smuggler. The pistol wiping of pistilmelee1 is nice then pointblank shot . this is when you wish your "friend" would be the tank and you were the shooter on your stomic at ideal range. LOL








I probably made it sound a little too easy.



But the fact remains, once you power out of a kd+dizzy the TKA is pretty much screwed.




Cheylin Mena - R.I.P.
Menon Mena - R.I.P.
Hunglo Bavmador - R.I.P.
KnightHawk420
Wed Jan 21, 2004 7:04 pm
#17






KnightHawk420 wrote:





guyvii wrote:

Knighthawk wrote.


If your a pistoleer. yes.


I understand it defies logic somewhat, but if any ranged user is going to go toe to toe with a tkm, it's a pistoleer. Those kd and dizzy defenses make a difference, also pistolmelee1 as well.


-----------------------------------------------


You have to have Balls of Steel my friend. If he is gets to wait for you and you are running up to him. will switch out his gun at 10 metersand hit you first with the macros of death, but this may be what your friend needs in order to hit him. You all tried lieing down to shoot him right? Where are those area attacks when you need them ? I am a TKA and Pistoleer and Smuggler. The pistol wiping of pistilmelee1 is nice then pointblank shot . this is when you wish your "friend" would be the tank and you were the shooter on your stomic at ideal range. LOL








I probably made it sound a little too easy.



But the fact remains, once you power out of a kd+dizzy the TKA is pretty much screwed.







Well at least until he pulls out his rifle lets me kite to my hearts content right into his perfect accuracy DB at 60m range hehe.



Cheylin Mena - R.I.P.
Menon Mena - R.I.P.
Hunglo Bavmador - R.I.P.
SanTsu
Wed Jan 21, 2004 7:20 pm
#18

Personally I think they should allow stacking but put an upper limit on it. Something that makes multi combat templates worthwhile but doesnt make anyone too strong.



______________________________________________________
The First Smuggler Correspondent (retired)
Johny Longshoot
Master Smuggler/ Master Gunfighter/ Teras Kasi Master
Who needs hokey religions and ancient weapons just give me something to smuggle.
Aeryke
Wed Jan 21, 2004 7:43 pm
#19

Pistoleer is gimped, true but not for your reasons. If you want to cut through those defense, you need incredibly high accuracyor land a state change like intimidate as Knighthawk said.



Ahazi | Master Bounty Hunter - Carbineer 0/4/0/3
Tempest | Master Gunfighter - Master Smuggler - Teras Kasi Master
Bumbleb33tuna
Wed Jan 21, 2004 9:43 pm
#20

I know I'm talking about fencer or brawler in general here. Im talking about Ranged, I have +25 pistol acc. form skill tape and +14 pistol acc. while standing, thats about as much as I can have with pistol skills (not including BH) and it is almost impossible for me to hit him. I'm just pointing about its kinda sad it is virtualy impossible for me to hit him with my pistol thats all. Is there something else i can do about this besides somehow loot a gun with like +140 min/ideal/max range modifyers? The only state modifyers i can use is Stun and that includes hitting the guy first and that isn't going to happen.
Mojowookie
Thu Jan 22, 2004 1:21 am
#21

Questions about the scenario... Were either or both of you running around? Why on earth would you use a Republic Blaster? At least on my server, they are the most inaccurate pistol you get with 0/-50/0 (at least afew I have seen).



Vilentia Novaflare: Lady Scourge and Warrior Fashion Goddess
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Hawaii5_o
Thu Jan 22, 2004 1:43 am
#22






Mojowookie wrote:
Questions about the scenario... Were either or both of you running around? Why on earth would you use a Republic Blaster? At least on my server, they are the most inaccurate pistol you get with 0/-50/0 (at least afew I have seen).






/agree At medium range duels the Republic Blaster is a terrible weapon. You should've used a good FWG5 with accuracy at 20m. You would've hit a lot more often. The only way to get decent accuracy with a Republic Blaster is to be at 0m or 64m, and even then (as described in the above post) is only +0 to accuracy.



Arogalt Torgalt - Master Gunfighter
Kettemoor Phalanthropist
Darth_Llama
Thu Jan 22, 2004 1:09 pm
#23






SanTsu wrote:
Personally I think they should allow stacking but put an upper limit on it. Something that makes multi combat templates worthwhile but doesnt make anyone too strong.







100% agreed.







Bumbleb33tuna wrote:


you mean pick up a few flavor of the months and stack mods to make me unhittable? I a master with my pistol and soon to be a master of fencing and your telling me just cause you stack a mod I won't be able to hit you?



You're complaining about defense stacking and FOTMs when you're a Fencer/Pistoleer? Anyone else sense the irony there?







Bumbleb33tuna wrote:


The only state modifyers i can use is Stun and that includes hitting the guy first and that isn't going to happen.






Huh? You know you have to get the Novice Brawler box to be either Smuggler or Fencer. Use /intimidate on defense stackers. You don't even have to put down your pistol to do this.




yay!
Taewyn
Thu Jan 22, 2004 1:22 pm
#24

Ok, call me a noob. but how will intimidate help you?


I know intimidate halves the damage of your oponent, but does it also lower his defense?




Taewyn Alsan Lt Colonel in service of the Empire


Taewyn and Oqua's "As you like it" Armor and Clothing store. On Naboo, right outside of Kaadara Location: +5729 +6376.


LordSaibot
Fri Jan 23, 2004 5:43 am
#25

This guy spent his skill points well, leave him alone. If you really want to be ableto kill him, make a template that will do so. i've beat them before, so i know it's possible. But, then again i'm not a pistoleer. All i'm saying is that sure, there should be some balance to combat classes, but if this guy wants to spend all of his skill points on this template, and you've only got master gunfighter and rogue, then i don't think you should win. He's just put in more effort than you have.




Gravis Temav
-LootTrooper-
HardwiredXMan
Fri Jan 23, 2004 6:38 am
#26

have we all forgotten that the combat system is only 1/4 complete right now. I know this scenerio will not be repeatable once the combat system is 100% complete. The devs did say way back when, that some aspects of combat will be extremely easy and others will be extremely harder. THis is probably one of those they were referring to.


By the way, was chianti the one you were fighting......I know he has or had a good templete that basically took an army to take him down a while back....just wondering if it's the same person.


for the person who says use PMD1....I'm a master pistoleer and PMD1 sticks half the time...you have to spam it a few times in PVE and a lot more in PVP....but by that time a TKM will hand your azz to you on a plate and ask if you want seconds.....the best time PMD1 works is when your opponent is running towards you....not when your running towards your opponent. Since TKM's range is greater than PMD1, I don't think it's feasible to use that as a tactic.


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