Pilot Archive

Thread: JTL Ship Balance Discussion

LeaphChausew
Tue Jul 19, 2005 7:00 pm
#92






KaylBreinhar wrote:




Ducimus wrote:
>>But even you have to agree, there's a SMIDGEN of vindictiveness here.

Hmmm your probably right. Probably a bleed over from forums like the GCW forum where both sides whine, trying to get the other nerfed.

Im a pilot, first and foremost. JTL is WHY i subscribe to SWG at all. Ive done and flown them all, serveral times over. While i finally settled down into imp pilot, I have no factional biases where JTL is concerned. It would be most hipcritical of me if i did. But i do have a beef with the ROTW additions to JTL. Not just the JSF, but every stinking one of them except maybe the Arc120. I like to think my reasoning against their current incarnation is sound and factual, but i dont expect people to beleive me. This is the internet, and everybody is an expert.




Who I love are the same ones still calling for nerfs because of the PYR accelerations.

So, since this thread has some visability:

PYR ACCELERATIONS DO NOT HELP YOU TURN FASTER, THEY MERELY ACCELERATE YOU INTO SAID TURN FASTER. THE DIFFERENCE IS ON THE ORDER OF A FRACTION OF FRACTION OF A SECOND, AND THE TURN RATES OF A 300/300/150 ARE THE EXACT SAME AS A 600/600/300 SHIP WHEN EQUIPPED WITH THE SAME JUNK.

*ahem*

Anyway, I still find it comical that as soon as the it was proven that the PYR accelerations didn't unbalance things that much (or at all, IMO), it immediately shifted en masse to the mass (no pun intended). So there's my point enacted in real life already. Point one got shot down because of testing and common sense, so the "nerfherders" started in on Item #2.

If they succeed in getting the mass nerfed, I guarantee you the second weapon slot is next. I guaran-goddamned-tee it. That or the hitbox. It will NEVER stop if an inch is given.

Message Edited by KaylBreinhar on 07-19-200508:04 PM





Nice to see some people at least know basic physics.

Lol..I can imagine it. SOE's reaction to the r,p,y. "Ok guys...we didn't nerf the r,p,y on the JSF..we didn't make the mass any smaller either...we just gave it a hitbox the size of a Nova Courier"


-Leaph


To be honest...with the rotwships I'm past caring what happens with them, who flies them regardless of faction, whatever..Fact is, we can stand here all day and night [which is infact whats been happeningsince release of rotw due to these nice forums] but SOE won't probably do anything about it. Its been a good while since rotw came out and some of the simple bugs havn't even been fixed yet. Do you really think somthing which isn't a bug [bar the RG TIE] isgoing to get 'fixed'anytime soon?Hell..it's been agggees since JTLS came out and WO3 hasn't even been fixed yet...and even though i didn't see the light at first...I really do think that fixing WO3 would massacre several birds with one stone.





Alarien
Tue Jul 19, 2005 8:34 pm
#93

"No offense but these words strike me as coming from someone who just coudlnt "get it" in JTL until some high mass ship was dropped in his lap to make the game easier."


Rapax, you can take your high and mighty "oh look at me work with my 40k hunk of junk" attitude and stuff it somewhere dark and stinky. You've said this before to me and you can't come up with new material.


Fact is I soloed my way through my first squadron with maybe 1 repeat mission due to failure in my crappy, non-ROTW era Longprobe and X-Wing. I took down countless ISDs in DS and had millions of Prestige Exp, as well as many a PVP kill before I even bothered to do the Heavy X quest. After I got the Heavy X though, is the first time it actually *FELT* like I was flying an X-Wing. The regular X-Wing feels alot like flying a Z-95.


Does that register with you? Are you capable of understanding that without resorting to the simplest and most basic of gamer insults (read as: using the "can't hack it" routine)?


I have almost as much X-Wing/TIE experience as well as flight sim experience as anyone on this board. Washell's about the only person I bow too and say "yeah, he's got me beat on the experience factor." I've flown them all and I know what they should feel like in a game. The pre-ROTW ships feel like wimpy versions of themselves, no matter how well geared out. Yeah, you can make a great A-Wing load out with awesome REs, but no matter how good it is, it will always be utterly inferior to the regular X-Wing even, as an interceptor. That's not the way its supposed to be, they should be just "different" in flight style, but not in overall effectiveness.


The difference between you and me Rapax is that I restarted my account after ROTW, so I have had access (albeit late, since I didn't even USE those ships for weeks after earning the Ace badge.... solo) to those fighters and am not so set in my feelings on the old ones. Even minus the new ones, the old ones suck. Yeah, I can whup arse on packs of Tier 5s in a regular X... but its tedious and slower than it should be for Star Wars combat, and in an A-Wing its just bloody boring.


Well, that's one difference between us. The other is the fact that I think JSFs are 10% a challenge and 90% crunchy and go well with ketchup, since its all up to the pilot. You, on the other hand, seem incapable of adapting and overcoming without resorting to lame insults. Yeah... no offense to you either.



Alarien Evenstar
-Rogue Paladin-
Starsider
Ducimus
Tue Jul 19, 2005 9:08 pm
#94


Alarien wrote:




Whatever.



Alarien wrote:
Pre-ROTW ships are underpowered crap. They all need to be reevaluated. All of them.




After this overgeneralized, idiotic, and opinionated statment which has no factual basis, i dont care what you have to say, because your wrong. I don't care who you are, you don't come up into any community and basicaly say, "your all wrong, its all crap!" and state everything must be rewritten to cater your personal opinion of how the game should be. You rubbed me the wrong way from the word go by doing just that. As far as im concerned, your just another newfound "ace" with little JTL experience, and alot of big ideas about "how things should be".

Another thing, your past experiences with other games. Means didly squat. Yeah ive played them all to. But this is JTL, not XWA, or XVT. When you do all 9 squadrons, and have at least 70 kill to 10 deaths in pvp to back up that big mouth of yours, maybe then we'll talk.



Major Rapax Victis - Commando
Time wasted playing MMO's:
Meridian59, Ultima Online, Everquest, Asheron's Call 1 & 2, Dark Age of Camelot, Anarchy Online, Earth & Beyond, Eve Online, Planetside, Star Wars Galaxies

"I'm really bored."
...has mastered the Pilot profession
ShoginArmada
Tue Jul 19, 2005 10:52 pm
#95

Ok, this is getting old. No nerfs, no beefs, leave it as it is and deal with it. Either get skill or get on land. These ships arent gonna be nerfed, beefed, removed or anything, so that best thing to do is deal with it.



_________


To avoid any misunderstandings: No, I dont care what you think. You are merely here for my enjoyment.
quadpers0n
Wed Jul 20, 2005 12:15 am
#96


i think ships should fill a specific role too. problem is say you are in a 50k mass interceptor and go up against essentially the same class ship in a PVE a-wing.


is your interceptor efficient, even with the absolute best equipment available, in taking out that tier 5 a-wing?


given that the hitboxes on the new ships will likely never change, nor will their mass, what alternative is there besides increasing the appeal of SOME of the older ships?




-meeuki


lumpini
PaceNebulon
Wed Jul 20, 2005 12:19 am
#97

The appeal is already there.... they are craftable.



Pace Nebulon+Stealth+
...has mastered the Pilot profession
TIE Interceptor Guide to PvP
"Your generic TIE grunt is just plain suicidal. And the TIE Defender jockey is bloodthirsty. But the TIE Interceptor pilot, he's suicidal and bloodthirsty. When you see a squad of those maniacs flying your way, you'd better hope your hyperdrive is operational." - Kyle Katarn

quadpers0n
Wed Jul 20, 2005 12:31 am
#98

heh



-meeuki


lumpini
LeaphChausew
Wed Jul 20, 2005 12:48 am
#99






Ducimus wrote:




Toszik wrote:
Hehehe I read through some of that thread Ducimus and I find it funny how the same complaints were being made back then when these ships were first introduced. Another thing I found amusing is how some people in that thread who were opposed to the new fighters, are now the ones defending them tooth and nail in the newer threads. I guess they converted lol.







I will not recant! *shakes fist*

Message Edited by Ducimus on 07-19-2005 11:41 AM





A-wing till the end peeps.


-Leaph



Ducimus
Wed Jul 20, 2005 1:27 am
#100



Isamu-alva wrote:
It's the same deal with the JSF, rebel pilots get smocked in PVP by a JSF and immediately come on here and call for a nerf, ..........BIG SNIP.........The pilot forums are generaly a cool place to hang out, it's the only forum that doesnt (generally) b!tch and moan about such and such other profession has this that we dont have etc. but this ROTW nerf debate is really spoiling the atmosphere in here.




Well im imperial, i dont agree with the JSF or any other ROTW fighter, but i think ive already well estabished that by now

As for this topic. One key thing to note is no "vet" brought it up. Theres certain topics i dont think any long time forum regular will bring up, because we've gone over them time and time again. ROTW is one of those, but its one argument that never quite runs out of fuel. At least for some of us (*cough* namely me).

The only reason i chase this topic fervantly, is out of a desire to see the game restored to some semblance of balance we had before. It wasnt prefect, but it was better. But other than that, what im really sick of, is long drawn out dogfights these ships induce. Its these new ships that make PvP real stale soemtimes. I mean, besides everyone flying the exact same thing (which is really lame and boring) Id rather have 30-60 seconds of pure adrenaline, then what is tantamount to a 10-15 minute virtual arm wrestling contest.



Major Rapax Victis - Commando
Time wasted playing MMO's:
Meridian59, Ultima Online, Everquest, Asheron's Call 1 & 2, Dark Age of Camelot, Anarchy Online, Earth & Beyond, Eve Online, Planetside, Star Wars Galaxies

"I'm really bored."
...has mastered the Pilot profession
Bawarr
Wed Jul 20, 2005 1:28 am
#101

As long as they dont take away the adv X-wing ( i can live with a -50k mass reduction)


/love it


The belbullab and JSF are too fast imo, but my point is mute because i dont PvP and YPR dont mean everything to me.







-Bawarr/Nyae-
Wookiee Industries +2 flea generator 0,0 , Kashyyyk

+2 masseuse Bawarr - Proud Member of No Sig stealing Club
Bawarr - Please deliver all winnings to 3384, -6523 Rori
"Never thrust your sickle into another's corn."


Alarien
Wed Jul 20, 2005 5:32 am
#102

You really are a fool Rapax.


A feeling and emotion in regard to how something feels is never "right or wrong." That's the entire point of my comments on the newer ships. They feel right. The older ships feel like crap.


Evaluate my opinion, sure. Expect your evaluation to help you fall to the side of "right?" Ha. I never said you were wrong or I was right, I gave my opinion on the situation and you resorted to "omg, you must be a noob." Seriously, you throw temper tantrums as soon as the JSF is mentioned.


You can continue to insult me all you want, but everything you say sounds a lot like an Aesop's character and his attempt to grab some grapes. You are incapable of having an intelligent conversation with someone who disagrees with you and would rather resort to flaming pointlessly likethis were the VN boardsthan try to work out the finer points.


And lets not forget that you're the guy who directly stated "I feel like I have to fly the JSF just to compete." Adapt and overcome, indeed.


Nope, the older ships are completely unbalanced even amongst themselves. That's my feeling on it. The newer ships achieve the "should be" balance and are actually well balanced against each other. That's the stepping stone to build on, not nerfing everything back into the pre-ROTW days, which were all balanced for Tier 3 and Tier 4 portions of the Ace grind.





Alarien Evenstar
-Rogue Paladin-
Starsider
quadpers0n
Wed Jul 20, 2005 6:12 am
#103

i have well over 70 kills and well over 10 deaths (:smileyhappyand i think the statement that pre ROTW ships were balanced for tier 3 and 4 mobs is an accurate one.


ligher/midrange fighters are not meant to compete in an enjoyable way against PVE mobs with their tier 5 counterparts. it's simply tedious and unlike heavier fighters which you can grind for loot to improve your efficiency vs these ships, once you have the ultimate lighter fighter it's not going to really get much better.


i would like to see all the pre-rotw ships made slightly more attractive for PVE. this would make it much easier to swallow the fact that the ROTW ships are here to stay as they are now. it would carry an added bonus of making the distinction between "which is a more viable ship for PVP" a bit blurrier.


let's face it rapax, unless it's a hitbox nerf, i think these ships are going to stay exactly how they are now no matter who complains. bringing down their mass is not going to happen, there's no way.






-meeuki


lumpini
ShoginArmada
Wed Jul 20, 2005 6:29 am
#104

Nerf the hit box to hell and back if you want, you will still never hit me if i have one of these things. These fast ships are of a new class of their own, and the old ships should be beefed accordingly. The old ships werent that great, but these new ships just feel right (although im much more at home in my aggy). I see no need and nerfing anything. Everything else needs a revamp in JTL, and theses ships show how light and fast ships should be done.



_________


To avoid any misunderstandings: No, I dont care what you think. You are merely here for my enjoyment.
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