Pilot Archive

Thread: UNBALANCED SHIP DISCUSSION

CommTampers
Thu Oct 06, 2005 7:20 pm
#92










ShaiLyn wrote:



Heavy X-At LEAST make it lose SOMETHING, whether its third gun slot or some maneuvariblity. Eighty percent increase in mass over the normal x wing with no loss of performance is just wrong. I'd favor nerfing its PYR accel index over nerfing its mass. By keeping the mass, it would at least be able to retain its PvE roll, while still maintaining balance.


ARC 170- Leave as is, there should bea badge awarded to any pilot that can accurately shoot in it. Convergence with the front gun is all I ask.


Vaksai- I've never seen one in Corbantis space, EVER. Very messed up if you compare it to its littlebrother, the Khirax. 40K to 150K. Now THAT's a great leap. Though its stats may be over the top, I doubt it could survive a volly from an Xwing. Like most freelance ships, it has a big tank profile.




Well, that's what I think about balance.





Bon ~Co-Commander of Verctor Squadron~ Field Doctor
a.k.a. Hatzo (Eclipse) ~ Irebo Motely ~ Starsider Remastery Alt
...has mastered the Pilot profession.
>: 4 8 15 16 23 42g
Halyn
Thu Oct 06, 2005 7:26 pm
#93






CommTampers wrote:










ShaiLyn wrote:



Heavy X-At LEAST make it lose SOMETHING, whether its third gun slot or some maneuvariblity. Eighty percent increase in mass over the normal x wing with no loss of performance is just wrong. I'd favor nerfing its PYR accel index over nerfing its mass. By keeping the mass, it would at least be able to retain its PvE roll, while still maintaining balance. Agreed. Something has to give with the heavy X-wing. I'd rather it be reduced to around 120k mass and leave the PYR where it's at--it'd still be worth using, but it wouldn't be overpowering.


ARC 170- Leave as is, there should bea badge awarded to any pilot that can accurately shoot in it. Convergence with the front gun is all I ask. Convergence is a myth. I don't have the link handy, but the weapons effects are just effects--your damage actually already comes from the midpoint between your weapons effects. It's been tested and proven, at least to my satisfaction.


Vaksai- I've never seen one in Corbantis space, EVER. Very messed up if you compare it to its littlebrother, the Khirax. 40K to 150K. Now THAT's a great leap. Though its stats may be over the top, I doubt it could survive a volly from an Xwing. Like most freelance ships, it has a big tank profile. The Vaksai doesn't need a huge nerf. I'm not entirely comfortable with the fact that they're very handily faster than A-wings because of the available mass and the 1.0 speed modifier (A-wing *should* be the fastest thing in space), but the one gun port keeps them from being overpowered. Maybe needs to be revisited, but it's not horribly out of line with the existing JtL ships. Partly, but not horribly.




Well, that's what I think about balance.






And mine.




Halyn Lance -- Rara Avis Flight School
Common sense is highly uncommon.
...has mastered the Pilot profession.
"I'll type this slowly so even Imperials can understand..."--Michael Stackpole, RS IRC
Bevowarr
Thu Oct 06, 2005 7:28 pm
#94






CommTampers wrote:





Heavy X-At LEAST make it lose SOMETHING, whether its third gun slot or some maneuvariblity. Eighty percent increase in mass over the normal x wing with no loss of performance is just wrong. I'd favor nerfing its PYR accel index over nerfing its mass. By keeping the mass, it would at least be able to retain its PvE roll, while still maintaining balance. Yeah I agree, mass nerfing is really unoriginal and would probably cause all kinds of bugs.


Vaksai- I've never seen one in Corbantis space, EVER. Very messed up if you compare it to its littlebrother, the Khirax. 40K to 150K. Now THAT's a great leap. Though its stats may be over the top, I doubt it could survive a volly from an Xwing. Like most freelance ships, it has a big tank profile. The Khirax has 40k mass? Wow, thats really sad for a ship that huge lol. But as I said earlier, I've never flown or fought a Vaksai. You know, if I hadnt just finished decorating my deci I'd go freelance just to try it out.


/hijack you CAN do the Vaksai quest even if you've done one of the other two right?

Message Edited by Bevowarr on 10-06-2005 07:29 PM

Bevowarr
Thu Oct 06, 2005 7:30 pm
#95






Halyn wrote:






CommTampers wrote:







.



ARC 170- Leave as is, there should bea badge awarded to any pilot that can accurately shoot in it. Convergence with the front gun is all I ask. Convergence is a myth. I don't have the link handy, but the weapons effects are just effects--your damage actually already comes from the midpoint between your weapons effects. It's been tested and proven, at least to my satisfaction. Really? wow, I've never heard that before. You learn something new everyday lol


ShaiLyn
Thu Oct 06, 2005 7:48 pm
#96






Halyn wrote:






CommTampers wrote:










ShaiLyn wrote:



Heavy X-At LEAST make it lose SOMETHING, whether its third gun slot or some maneuvariblity....


*snippage*

















I said nothing of the sort. You two guys are miss quoting me.










Starsider
Xova Qiin - Nightsister Outcast

Corbantis
Silhouette - Twi'lek Shipwright

Kettemoor
Kiamata - Imperial Pilot

...has mastered the Pilot profession
ShaiLyn
Thu Oct 06, 2005 7:51 pm
#97






Bevowarr wrote:








ShaiLyn wrote:

Basically, ROTW gave a boost to some ships to make them more viable in PVP. I would like to see similar boosts to some of the other ships now. The ROTW method was to just up the mass on certain ships, which worked great for them. Maybe the advanced versions of other ships need more creative enhancements. For example:



  • Advanced A-Wing: 1.2 speed multiplier, 500 ypr acceleration

  • Advanced B-Wing: Add tailgunner seat

  • Advanced TIE advanced (lol): 1.1 speed multiplier, additional mass

  • Advanced Dunelizard: Higher YPR acceleration, smaller hitbox

I would make these ships master certs and require quests similar to the ROTW ships to get them. The only difference is you should get a schematic only so that shipwrights don't get screwed like they did in JTL.







Can't the squint get some love toolol.



Vaksai- I've never seen one in Corbantis space, EVER.








The squint already got some love. I fly a Vaksai in Corbantis.







Starsider
Xova Qiin - Nightsister Outcast

Corbantis
Silhouette - Twi'lek Shipwright

Kettemoor
Kiamata - Imperial Pilot

...has mastered the Pilot profession
Bevowarr
Thu Oct 06, 2005 7:52 pm
#98






ShaiLyn wrote:






Halyn wrote:






CommTampers wrote:










Bevowarrwrote:



Heavy X-At LEAST make it lose SOMETHING, whether its third gun slot or some maneuvariblity....


*snippage*

















I said nothing of the sort. You two guys are miss quoting me.






There, fixed lol

JanuHull
Fri Oct 07, 2005 12:09 am
#99






Death_Blossom wrote:

I'm pretty sick of seeing people posting how anyone that flies a JSF/RGI/B22 are asshats for it. I have a JSF and B22 and rarely fly them anymore because I personally feel they make PvE far easier than it already is. Judging someones' "talent" based upon what they fly is pure elitism and assinine. If you want to go by talent, come take me on in a full-on military simulator and I'll send you out the door bawling to your mother. If you think I'm kidding, I took out 3 F/A-18 pilots without breaking a sweat two weeks ago in the simulators. I can't fly for real since my vision is awful and need to wear corrective lenses to see my clock 12 inches from my bed.


To those flaming and insulting people for needing a "talent compensator", youneed to get over yourselves and learn that this is a game. PvP is not the end-game and it certainly doesn't appeal to everyone, and telling people they suck for having fun while playing a game is utterly assinine. People fly to have fun and mostdon't give a damn about your made up and personal set of rules. You do not pay my subscription, nor anyone elses, and therefore cannot force your "rules" upon anyone. I don't give a damn about how you fly, what you fly, or what you do during your game time. Grow up and learn that this is a game and people play it for other reasons than PvP.






Granted, but they still suck. Within the scope of the game, they're hiding behind a badly designed mechanic and claiming they know what they're doing. Claiming that you're a great pilot when all you fly is the Bel or the Actis is like claiming you're a greatPilot when all you do is EPulse3. /yawn


Sure, its a mechanic thats in the game, but that doesn't imply its working in the best interests of the game.


And be wary your bragging, no one who's come down on the JSF or Bel have dragged theissue beyond the context of the game. Its not our fault you were born defective.




Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

Guyvii2
Fri Oct 07, 2005 12:57 am
#100

I do not think there are people who think they are L33T and all that when flying a JSF screeming insults. Others may get mad at them but I find it hard to believe someone would be bragging too loudly . IF they do ..... so what , everyone is laughing at them. Let them brag. The ace that kicks butt in one of the Pre-ROTW ships can brag and feel good about himself ( assuming he is not packing a pre-nerf droid interface with 500 mass , LOL) .

But do not try to stop others have fun just because of a personal perferance. I think IMPs should have the ability to buy factional wingmen ( since tie fighters do not fight alone, they are suppose to swarm the target , right? ) but that is my thought and I am not going to insist that in every PVP the imps must out number the rebs 10 to 1. Just would not be fair to others that may not believe the way I do. Unless, the Devs change this.

They are responsable for balance and I am guessing most players do not see the grand picture of things like the devs.

Just my Humble opinion.

Thanks for reading it.



Guyous Starconquest
TKM/ M Pikeman/ Doc 4 0 0 0/ FS/Master IMP Pilot
Jedi Level 90
Julia-Guyous Starconquest
Bounty Hunter Level 50
Corbantis
Playing since Sept 2003
(gnnGuyous]nnnWX9ggggggggggggggggggggggggggggg)
Death_Blossom
Fri Oct 07, 2005 7:06 am
#101






Vulthoom wrote:


You know, you're bringing a pretty venomous attitude to what was staying a pretty civil thread. This leads me to believe you need to defend your "talent compensators" to the last breath. And stop spouting your own drivel about shooting down F/A-18 pilots in a sim or whatever, and you're blind, and blah blah. You can fly whatever ship you want, and tell everyone to kiss your hind-end as you do it. And if you fly the "talent compensators", I can and will tell you what a 100% b**ch move that is. Your keyboard warrior stuff doesn't impress anyone, Son. You could have made your point without being a jerk about it.





First off, I agreed earlier that the B22 and JSF were unbalanced. I rarely, if ever, fly them for anything more than training my wingmates. You're another one that sees JSF and B22 and instantly assume thatthat personflies one every timethey go up. Not to burst your puny ego, but I stated that I fly my Rihk and my YT. My Krayt is a mining ship and my vaksai goes up maybe once a month.I don't need atalent compensator. The only thing I'm defending is my right to playmy game my way. Not a single one of you elitists pay for my time in game, so that leaves you with no right to tell me how to play and what I can do with my time. I'm not the one spouting insults at people for wanting to fly the JSF/B22/RGI nor forcing a set of made up rules on the entire SWG community. I'm sick of asshats telling me how I'm supposed to play my game. If I want to play as an entertainer, I'll play as an entertainer. If I wanted to be a whiney jedi or FOTM bounty hunter/combat medic, I would have done so already. Whine, moan, and cry all you want, I don't give a damn who you are or what makes you think you have the right to dictate my time spent playing my game. Maybe you need to learn to read a whole post before you open your mouth and start flinging insults.


Second, if you think I'm a "Son", you need to re-read my sig since it clearly identifies me as a female.



Celaki GoshiMeliya Goshi
Pilot and Pistoleer Pilot and Shipwright
Miss Valcyn 2006 Former Mistress of Entertainment
Visit our loot vendors outside Moenia, Naboo (4077 -5006)
rogue_eight
Fri Oct 07, 2005 7:22 am
#102

Not to play devil's advocate or anything, but this is an MMORPG.

Thus you are interacting with other players and affecting their gameplay if you're in PvP. So, really, if players want to try and agree to make restrictions on the use of certain ships in PvP play, then they have as much right to do so as you have to defend the way you play.

This is a discussion. I don't think anyone is trying to force anything on anyone else. It was merely a discussion about the way that the newer ships are unbalanced - in that they are perhaps unrealistically overpowered considering they are supposed to be at least 30 years older than the other ships, if nothing else.

And to be honest I'll take the word of the people who PvP a lot that there are people out there who do use these ships as some sort of crutch - the same kind of people who use epulse.

That's not to say that everyone does, but then again, I never 'abused' feign death in PvP, but that still got nerfed back to the stone age in PvE because of the actions of a few, impacting my game negatively...
NorLeoRo
Fri Oct 07, 2005 8:40 am
#103


While I agree that the JSF/GSFs have at bit more mass than they should, I really don't mind them existing in the game as they do. You can defeat JSFs in inferior fighters, which I do often. It isn't something to brag about though. Just set your fighter up correctly and you can defeat them. I also flya JSF myself and I love it. On Bria the best rebel and the best imperial aces use JSFs and we regularly fight each other in them and have a great time doing it. We are respectful of each other and we respect each others piloting ability. We also fight in inferior chassis as well. Yesterday we were fighting in classic JTL designs and in heavies against each other. So, fight with what you want to fight with. If you are good and you know how to configure your fighter you can defeat ROTW fighters. All of the incessant whining about them is annoying. There is something else that I have noticed and I really don't care if it offends some people because it is true. Many of the people who incessantly complain about ROTW fighters are probably those same people who always enjoyed having an awesome pre-nerf or godly lvl 8 engine in the pre-ROTW days. With those engines and their piloting skills they could pwn almost anyone else out there. Now that we have heavy starter designs and JSFs/GSFs we can fit good lvl 10 engines in and have chassis that are suited well for dogfighting. So, some of these people who I am talking about are losing now and I can see howthey'd want to go back to the good ol days. Well, too bad.


CommTampers
Fri Oct 07, 2005 8:55 am
#104

While we may be very defensive and elitist, our attitude may be great for the piloting community. We speak to serve the best interests of the piloting professions. Of all the profession boards I've visited so far, I find this to be the friendliest and most helpful communities.




Bon ~Co-Commander of Verctor Squadron~ Field Doctor
a.k.a. Hatzo (Eclipse) ~ Irebo Motely ~ Starsider Remastery Alt
...has mastered the Pilot profession.
>: 4 8 15 16 23 42g
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