Pilot Archive
Thread: Focus Thread: Master Content and Prestige Points (updated 3/3/2005)
FrankLee wrote:
MonsofoLexius wrote:
Just for those still following along, for whatever the posters reasons, the following seem to be the best arguments against or things that would make a conversion difficult:
- We are a 0 skill point profession (only combat related profession)
- (while it is not a big one) We are the only profession that has a use for post master xp: Enter Deep Space
- Space xp can be too easy to get
- The previous-master XP bonus (I have done at least 2 masters on my 2 JTL toons) would be hard to account for (and we are the only profession that has a bonus)
So I can say that we allready many benefits for xp post master, and I think that there are far better things to offer up to dev's other then a FS conversion.
To respectfully discuss:
1. No SP expenditure is required to throw a grenade, which appears to be a going concern with FS accumulation. Politician XP converts to FS, and that profession requires no SP expenditure. I do agree that this is still the most relevant of concerns however. Politician is severly gated on xp, a 2nd time master can easily get a million pretige points inless then aday.
2. All professions other than pilot use post-master exp as FS conversion, so they all have post-master uses. Yes FS points are a voluntary event, but so is post-master use of Prestige. You acually made my point
3. Agreed, but the FS conversion rate can be made difficult to account for it. There are already several conversion rates in use.
4. Also agreed, but since it is obviously a tracked metric, this should be a surmountable obstacle. At worst, the conversion rate could be made stiff enough to account for multiple-mastery.
My thought is this: We can't have everything, what would rather have:
- A FS trade in
- Something to add to our use of pretige to enter DS
Because if we try for both I can allready tell ya that many of the other profession would be upset that we get to do both. And yes it would put more pilots in space to grind xp, but would hardly add to any PvP or JTL content.
MonsofoLexius wrote:
FrankLee wrote:
MonsofoLexius wrote:Just for those still following along, for whatever the posters reasons, the following seem to be the best arguments against or things that would make a conversion difficult:
- We are a 0 skill point profession (only combat related profession)
- (while it is not a big one) We are the only profession that has a use for post master xp: Enter Deep Space
- Space xp can be too easy to get
- The previous-master XP bonus (I have done at least 2 masters on my 2 JTL toons) would be hard to account for (and we are the only profession that has a bonus)
So I can say that we allready many benefits for xp post master, and I think that there are far better things to offer up to dev's other then a FS conversion.
To respectfully discuss:
1. No SP expenditure is required to throw a grenade, which appears to be a going concern with FS accumulation. Politician XP converts to FS, and that profession requires no SP expenditure. I do agree that this is still the most relevant of concerns however. Politician is severly gated on xp, a 2nd time master can easily get a million pretige points inless then aday.
2. All professions other than pilot use post-master exp as FS conversion, so they all have post-master uses. Yes FS points are a voluntary event, but so is post-master use of Prestige. You acually made my point
3. Agreed, but the FS conversion rate can be made difficult to account for it. There are already several conversion rates in use.
4. Also agreed, but since it is obviously a tracked metric, this should be a surmountable obstacle. At worst, the conversion rate could be made stiff enough to account for multiple-mastery.My thought is this: We can't have everything, what would rather have:
- A FS trade in
- Something to add to our use of pretige to enter DS
Because if we try for both I can allready tell ya that many of the other profession would be upset that we get to do both. And yes it would put more pilots in space to grind xp, but would hardly add to any PvP or JTL content.
1. As previously stated: Relative value is not an issue. Conversion rates can accommodate ANY rational, non-imaginary number. Politician's rate or bugginess is not my point. My point is that they spend 0 SP, and can make FS from their career.
2. Perhaps I misunderstood this point then. I read it to mean: We're (as pilots) the only class that has another way to spend our post-master experience. To this I disagree, as stated above.
As I've stated more than once, I'm not pushing for this to the exclusion of something else. I'm not concerned with 'other professions' impressions of additional code for space, for two reasons: 'Other Professions' are presently getting a gigantic overhaul on two fronts; the GCW, and the CURB. As well, I cannot honestly see how adding (what appears to be) a few subroutines to allow Prestige-to-FS conversion is going to tip the scales of Developer time, and cause a mass uproar. If it were to be some gigantic undertaking, I'd retract my request. It was my impression, fostered earlier in the thread that this was not a 'ONLY this, or ONLY that' request for opinions. You did in fact ask for an opinion if another option was also available, and it is on that basis that I present such an opinion.
And finally, I didn't propose that adding conversion would be some magic cure or super advantage to space. What I said was if you limit participation in space by attempting to limit its benefits, you will limit the playing population of space. Doing so will ensure that there won't be frequent or varied PvP. Doing so will _likely_ mean that as a smaller part of the game, you'll get a smaller share of Developer attention.
I'd prefer having a novice Artisan repair an Airlock door and get the pump going in the next room. I always looked on Smugglers and DE having more Computer skills.
MonsofoLexius wrote:
How about requiring a novice artisan to gain access to the computer? Its simple, not too demanding like the DWB, and gives you a role, and reason to be kept alive?
I like that, added above
It wouldn't take huge amounts of code that way to add significant chunks of content.
Along those lines, what about tools like the ground based RP-items (the droppable chest, capture-the-flag, talking NPC) in a space version? Limited-duration spacestations, programmable hyperspace buoys (to have your team drop out of h-space at a location chosen by you) gravity wells to keep folks from hopping... there are some great possibilities to be had.
NO, as stated many times over by the devs space and fs are unrelated in game and I think it should remain that way.
Easy to implment:
Prestige to Faction Points Trade In
Controlling Space Locations
PvP point system
Make the High End DeepSpace stuffs a challenge, the ISD should send wings of ties at me (that you have to disable the hanger of) it shouldn't be easy pickens with a little work
Long Term:
Rewards for PvP points
Player Owned Space Stations/Capitol ships
Post Master Story-driven missions from a ground person like our trainers with rewards.
New PVP Zones.
Lootable rare texture kits
new ships (POB and non, rare on both ends, master level)
Message Edited by Durik_Lakmor on 02-23-2005 11:46 PM
MonsofoLexius wrote:Just for those still following along, for whatever the posters reasons, the following seem to be the best arguments against or things that would make a conversion difficult:
- We are a 0 skill point profession (only combat related profession)
- (while it is not a big one) We are the only profession that has a use for post master xp: Enter Deep Space
- Space xp can be too easy to get
- The previous-master XP bonus (I have done at least 2 masters on my 2 JTL toons) would be hard to account for (and we are the only profession that has a bonus)
So I can say that we allready many benefits for xp post master, and I think that there are far better things to offer up to dev's other then a FS conversion.
Doing some more research on point 4 above.
I am reading that the previous-master bonus applies only to Starship Combat Experience (only accrued prior to mastery), and does not change the rate at which you earn Prestige Points.
Have I been misinformed? I haven't dropped master yet, so I haven't re-mastered to know first hand.
FrankLee wrote:
MonsofoLexius wrote:
4. The previous-master XP bonus (I have done at least 2 masters on my 2 JTL toons) would be hard to account for (and we are the only profession that has a bonus)
Doing some more research on point 4 above.
I am reading that the previous-master bonus applies only to Starship Combat Experience (only accrued prior to mastery), and does not change the rate at which you earn Prestige Points.
Have I been misinformed? I haven't dropped master yet, so I haven't re-mastered to know first hand.
I want to see the profession flourish. I'm not going anywhere whether the changes suit me or not, and the only way I can have any effect or influence is to be straightforward with the Correspondant.
So please, don't consider me to be adversarial.
FrankLee wrote:
I'm not trying to shoot you down. You were the only one willing to debate the points. To my mind, the trade in makes sense, but I concede that I'm in the minority with that opinion.
I want to see the profession flourish. I'm not going anywhere whether the changes suit me or not, and the only way I can have any effect or influence is to be straightforward with the Correspondant.
So please, don't consider me to be adversarial.
Never have FrankLee. I meant the "shoot me down" in a kinda joking manner. Always happy to chat/debate/talk/etc to get more insight in how the community feels. I am not a SOE Dev, but rather a conduit of information to them. You might even find me "debating" a view point I don't totallyagree with just to understand it better from time to time.
Happy to keep this going with you
What you get is what you get, no improving.
(option) Plus 750 FP per level (privateer/neutral would you run into trouble here?)
- Need another Reward Shield? Engine? The engine will cost you 30 million Prestige, the shield will cost you 40 million prestige.
Message Edited by 1st_Viduus on 02-25-2005 01:58 PM