Pilot Archive
Thread: RotW Bugs/Issues (Updated 5/11)
Bretti wrote:
I've just played my first post RotW JTL and I do not know if this is a bug or not but enemy ships can now make instantaneous course changes. I would be lining up a shot and then the enemy fighter would basically do a 180 and be flying in the opposite direction without really turning at all [it would just HAPPEN]. All I got was this crazy thing just jumping around the screen like mad. It was a Tier 4 DuneLizard I believe but the wookie awing pirates did exactly the SAME thing. I was flying a Tie-Bomber [yeah yeah its slow but I'm pretty good at flying it] and I basically gave up trying to kill the Tier 3 Wookie Awings because they jumped around SO much I could never line up a shot. I had almost as much trouble with the Tier 3 Xwing that I was trying to kill. I've NEVER had this type of problem before and its GOT to be a bug [or something to make it more difficult on purpose?!??]. I'm stuck turning like an average joe space ship while my enemies can change course in complete defiance of physics... argh!!!
I'm getting the same thing with NPC X-Wings. My ping and net connection is good, but those ships bounce around like crazy. Didn't have any problem with NPC ships before the expansion.
CuchulainnDarklight wrote:
Remilliod wrote:
1. The new heavy X-wing and Tie are bugged. They cant load droids or flight computers. Which basically makes them useless.
2. The ARC170 and the jedi starfighter cannot even be undeeded....
3. The new 'ionic pulse weapon' is bugged. It appears on the ship missing. It has no gun graphic. When you try to use it, all other guns fire instead using its firing graphic.
4. The quest to get the heavy X and the tie are bugged if you choose the wrong answer at a certain point.
5. The heavy X-wing is 180k mass. Whats that all about??? Basically all the new ships are highly unbalancing. There is no reason to ever use a pre-RotW ship now. Assuming the bugs are fixed of course.
Im hearing reports of Z-95s with 600 YPR and 80k mass. That will basically wipe the floor with any current ship out there. 600 YPR with a lvl10 engine and reward shields??? How is anyone ever going to be able to justify using ANY other ship in PvP now. Everyone in deep space will be in starter ships from now on. Or will die...
The reason the starter ships had 600YPR was because their mass was so small that they couldnt fit more than a lvl4 engine. The devs have really dropped the balance ball if they have introduced 80k mass starter ships.
How can they even justify this? Are the small dorsal strakes on the Z-95 able to increase the loadout of the ship from 12k to 80k???
Im sorry for the minor rant but Im just not sure how this space upgrade can in any way be good for the game.
What is a B-wing pilot supposed to think now? 180k X-wings? What about oppressors? A reasonable increase inmasswould have been 20 percent more than the standard type of ship. That would not have been unbalancing and would still be more than desirable to get hold of one. And would, quite frankly, be a lot more believable...
Again sorry for the rant. But this new upgrade isnt donging my bell at the moment. About to try the mining mission. Maybe that will be more bug-free and balanced...
QFE remi!
Specially the advanced X-wing mission bug that got me.
Yeah QFE everything here.......this quest needs some attention. And why are starting tier fighters now the best thing available. Only reason to get something else now is for RP or style.
The second time I made sure to stick close to him and he did the exact same thing in the same place.
Wanders off in the direction I found him and eventually disapears with your mission failing.
Since others are getting past this either I'm doing something wrong or perhaps Lag has a bad effect on the Wookiee too.
Then later today, I flew up solo in the Y-8. Went to mine asteroids, using a Mark II Mining Laser in the Gun 2 slot (the big gun connected to the bridge/cockpit). I shot and shot and shot at an asteroid, and no smaller chunks came off. I shot ata chunk someone else shot off, and it didn't break up into smaller bits. I shot at one of the smallest bits someone else had broken off, and it wouldn't be added to my hold.
The same mining laser had been working fine 10 minutes before on my Heavy Scyk.
So, in conclusion, things on the Y-8 seem to choose when they want to actually work or not.
Not sure where to post this, but this seems like the right place. In order to get access to the hunting grounds on Kashyyk, you have to get this guy some pelts, I got them and then he says "fly to the corellia system and a freighter will meet you, but be careful of the chiss poachers yadda yadda yadda"
Well, I jump in my soro suub and hyperspace to Corellia, and nothing, I go to all 5 hyperspace points in the corellian system and nothing. The mission in my datapad only gives me the option of examin and abort. I am assuming that at the very least, I should get a waypoint. Anyone have anything on this?
Major_Winters wrote:
When you do the quest for the heavy x-wing, if you answer "weak and thin" at one point, you get stuck in an endless loop of duty missions.
I am a bad beta-tester
I didn't realize this was a bug in beta, so I didn't report it. I just thought it was the way it was supposed to be ... because we didn't know about the "Heavy X-Wing" until the last day of beta ![]()
/sorry
P.S. this was my first 'real' beta (I did JtL some ... but that doesn't count).