Pilot Archive
Thread: Alternative nerfs for the ETA Actis 2
Yoda-5499 wrote:
CuchulainnDarklight wrote:
Raptor2k1 wrote:
PaceNebulon wrote:
the devs have already said that they would rather adjust the old ships rather than nerf the new ones.
When have they ever said that? I'd like a link, or I'm gonna call BS on that one.
They have NEVER said that, what they said was they would PREFER to make the older ships better to compete!
However this is of course the Idiots Array hand from Sabbac.
Why, well we have all seen that the servers can barely (sometimes not at all) cope with the load introduced into space with ROTW, so Firstly we have to upgrade the servers. Once thats doen we have to take over THIRTY ships and rebalance them with EIGHT ships that havent even been balanced with EACH OTHER. Once this is done we then have to REBALANCE EVERY single ship component ingame as they are all balanced for JLT (preROTW) ships mass and manouverability ranges.
OR
You could just balance the EIGHT new ROTW ships in with the EXISTING working balance system.
HMM, 1-2 weeks of work compared to 6 months to a year of work. Yeah you JSF lovers are right lets take the longer route to fixing it. And the longer way your ships will STILL end up balanced with everyone elses, so you dont gain that much of an advantage.
I'd like to direct your attention to my post a a few scrolls up clearing quoting a Dev and giving a link about the changing of some ships. Not to be rude it is staring you in the face.
Thank you very much to pointing me towards your post a few up quoting a Dev. Not to be rude to you but it is staring you in the face that as I mentioned earlier they said that
They have NEVER said that they WOULDNT NERF the new ships, what they said was they would PREFER to make the older ships better to compete!
Brekkee - *Imaridirl* Many players feel that the most of the new player starships introduced in ROTW are significantly overpowered compared to all the JTL fighters. Are there any plans to adjust any of the stats on the new ROTW ships to bring them more inline with all the other ships?
Darth_Platypus - I'm constantly looking at the balance of ship stats, so I can take a close look at the new fighters and see if they need adjusting. They're pretty powerful...and zippy...but that also makes them a lot of fun to fly.
and
Brekkee - *yivvits* DP says the new ships are zippy and fun to fly, and man are they ever! But that is the problem. They outfly all the other ships that us shipwrights make. Is there any possibility that the existing ships could be modified to compete with these?
Darth_Platypus - Well, I would always rather buff things up than nerf them...
Darth_Platypus - Ship balance is a tough call to make, but I will look at the existing ship balance scheme very carefully and see if the new ships need to be brought in line, or if the old ships need a facelift...
Ahh, a good point, Master Yoda
But I pose a counterpoint:
During that time, there were a *lot* of Jedi
The Jedi were very much a part of the war
The name of the ship itself, for crying out loud
The headpiece the pilot wears...no microphone, so it's probably not a communications device. It's obviously not a helmet. If you notice, it was worn in both the Delta, and the Actis...so, what might it be then? Hrmmm...
I also pose a question: Exactly how do these ships negatively affect your own personal gaming experience? Since you have the choice to not fly them, hence possibly making PvE trivial for you (I make no presumptions either way of your piloting skills, which is why I said possibly...no insult intended). So, by deductive logic, that leaves us with only one possible answer as to how these ships could possibly affect your gaming experience in a negative fashion...
Make no mistake, my Actis makes anything I do easier by a very noticeable degree...even if it still had a crappy setup. This is the reason I choose not to fly it most of the time. I have PvP'd against several different types of ships, and once you figure out how to beat the small, zippy fighters (all of them, including pre ROTW), I think you will find that these ships are not as horribly out of whack as it seems. Now in the hands of a true Ace, they are deadly machines, but said Ace has the choice to fly them or not, and so does everyone else.
I mean no disrespect Yoda, or to anyone else for that matter, but the horribly disrespectfulway that some choose to discuss this matter really needs to stop (not saying you, Yoda...but others).
Fly them or don't
Join them, or beat them...and I think Janu has the right way of going about it. When I end up Rebel (and I will), chances are really high that I will follow the same path.
Domingo
RedOnedi wrote:Ahh, a good point, Master Yoda
But I pose a counterpoint:
During that time, there were a *lot* of Jedi
The Jedi were very much a part of the war
The name of the ship itself, for crying out loud
The headpiece the pilot wears...no microphone, so it's probably not a communications device. It's obviously not a helmet. If you notice, it was worn in both the Delta, and the Actis...so, what might it be then? Hrmmm...
I also pose a question: Exactly how do these ships negatively affect your own personal gaming experience? Since you have the choice to not fly them, hence possibly making PvE trivial for you (I make no presumptions either way of your piloting skills, which is why I said possibly...no insult intended). So, by deductive logic, that leaves us with only one possible answer as to how these ships could possibly affect your gaming experience in a negative fashion...
Make no mistake, my Actis makes anything I do easier by a very noticeable degree...even if it still had a crappy setup. This is the reason I choose not to fly it most of the time. I have PvP'd against several different types of ships, and once you figure out how to beat the small, zippy fighters (all of them, including pre ROTW), I think you will find that these ships are not as horribly out of whack as it seems. Now in the hands of a true Ace, they are deadly machines, but said Ace has the choice to fly them or not, and so does everyone else.
I mean no disrespect Yoda, or to anyone else for that matter, but the horribly disrespectful way that some choose to discuss this matter really needs to stop (not saying you, Yoda...but others).
Fly them or don't
Join them, or beat them...and I think Janu has the right way of going about it. When I end up Rebel (and I will), chances are really high that I will follow the same path.
Domingo
Alright, this will be the last post and then this thread can die.
The only negative impact that affects my gameplay from the JSF is that the people who pilot them (no offence to those who fly the JSF and don't do this) in most cases believe they have the superior ship, hence they should challenege me or make fun of me because I don't have that ship. That's the only thing I have against it right now. That is, of course, without my applying how it is against canon. Sure, I could /ignore them but I'd really hate to go there.
But I'd like to counter your thoughts on Jedi in the Clone Wars. It was about a one to two Jedi on a planet. Yoda was on Kashyyk, Ki-Adi-Mundi was on Mygeeto, Aayla Secura was on Felucia, and so on. They were generals in the wars, commanding troops and they were very spread out. 192 Jedi on a Star Destroyer seems very unlikely, even there they might have been well over 192 Jedi around. If there were indeed 192 Jedi per ship already in the Battle of Coruscant, I don't think they would have to have called Anakin and Obi-win all the way from the Outer-Rim seiges. And they really needed to, why didn't they send in some back-up Jedi with them?
That is all I have to say. Oh, and CuchulainnDarklight, I had thought you meant there was no place stating that nothing was to be done about anything realting to the RotW ships. Sorry if I offended you, or anyone as a matter of fact.
Ahh, a good debate, Master Yoda...and I agree, let's just leave it where it is.
I appreciate you calmly illustrating your points, and doing it quite well, though I think perhaps we both might be right and wrong, heh.
I just want to say this also:
Regardless of what I have said in this post, and any other post that remotely touched on the topic of ROTW ships...I really wish I could have been in DS when it was Return of the Jedi era (plus some freelance ships) only. That is something I really wish I could have seen, and quite frankly...would like to see again. I would not be terribly affected if SOE took away all of the ROTW ships, but it would cause me to grind Imperial, and at some point end up as a Rebel because the X-wing is the ship that is the most *me*. Call me what you want, but I went freelance for the Falcon...and only the Falcon.
Thanks again for your candor, Yoda
Domingo
RedOnedi wrote:
The name of the ship itself, for crying out loud
Dragon942 wrote:Ok, obviously some poeple are missing the point. Of course you can kill a JSF if you are a better pilot. Janu does it in an A-Wing, I do it all the time in a TIE Heavy that is not even equipped with JSF hunting in mind.
The point is:
ANYTHING YOU CAN DO IN ANY SHIP, YOU CAN DO BETTER IN A JSF.
Do you understand now?
Anything. PvP. PvE. Taking out cap ships. Everything in all of JTL. From a completely technical point of view, there really isn't a good reason not use it. And how fun would space be if everyone used the same ship?JSF Koosh ball FTL.
All I hear from everyone is WAH WAH WAH! YOU CAN DO EVERYTHING BETTER IN A JSF! WAH WAH WAH!
GET OVER IT! Its unbalanced great, deal with it!
Wow, you can do everything better in it, great for you, again, deal with it!
And, all you ppl saying it shouldn't be in the game, because of timeline issues. If you haven't noticed yet SOE disregards all sticking to the timeline crap, they do not care, they only care about keeping that account of yours alive so they come out with offtime stuff to add candy/content so you keep paying that $15 a month.
Message Edited by noggs on 08-01-2005 09:33 PM
noggs wrote:
Dragon942 wrote:Ok, obviously some poeple are missing the point. Of course you can kill a JSF if you are a better pilot. Janu does it in an A-Wing, I do it all the time in a TIE Heavy that is not even equipped with JSF hunting in mind.
The point is:
ANYTHING YOU CAN DO IN ANY SHIP, YOU CAN DO BETTER IN A JSF.
Do you understand now?
Anything. PvP. PvE. Taking out cap ships. Everything in all of JTL. From a completely technical point of view, there really isn't a good reason not use it. And how fun would space be if everyone used the same ship?JSF Koosh ball FTL.
All I hear from everyone is WAH WAH WAH! YOU CAN DO EVERYTHING BETTER IN A JSF! WAH WAH WAH!
GET OVER IT! Its unbalanced great, deal with it!
Wow, you can do everything better in it, great for you, again, deal with it!
And, all you ppl saying it shouldn't be in the game, because of timeline issues. If you haven't noticed yet SOE disregards all sticking to the timeline crap, they do not care, they only care about keeping that account of yours alive so they come out with offtime stuff to add candy/content so you keep paying that $15 a month.Message Edited by noggs on 08-01-2005 09:33 PM
The thread is over.
Yoda-5499 wrote:
The thread is over.
DanteTheMagnificent wrote:
Dragon942 wrote:
Lipe wrote:
just go get a jsf for ur self and call it even
The JSF does not fit in the timeline at all and in terms of gameplay makes the ENTIRE REST OF JTL USELESS in comparison (much like the old composite armor one might say). Again, not an idea I am willing to accept.
Q (to the) F (to the) E
Adaptation to the JSF is your friend. You might as well get use to it. Because the Devs aren't changing it.
Blue_Slushy wrote:
I don't understand why all you whiners just can't accept the fact that the JSF is a superior ship to any other. Is it that hard? I mean come, they are not invincible like Jana said, she takes them out in her A-Wing
Adaptation to the JSF is your friend. You might as well get use to it. Because the Devs aren't changing it.
The problem is that it shouldn't be a superior ship. It was the first building block to the TIE Fighter. And we all no the TIE Fighter isn't a superior ship itself. So, care to explain how it is to be superior now? It has no shields and no hyperdrive. About the only thing that makes it better than the TIE is the fact that it could have an astromech.
Yoda-5499 wrote:
Blue_Slushy wrote:
I don't understand why all you whiners just can't accept the fact that the JSF is a superior ship to any other. Is it that hard? I mean come, they are not invincible like Jana said, she takes them out in her A-Wing
Adaptation to the JSF is your friend. You might as well get use to it. Because the Devs aren't changing it.
The problem is that it shouldn't be a superior ship. It was the first building block to the TIE Fighter. And we all no the TIE Fighter isn't a superior ship itself. So, care to explain how it is to be superior now? It has no shields and no hyperdrive. About the only thing that makes it better than the TIE is the fact that it could have an astromech.
Just because it doesn't have shields/hyperdrive in the movies doesn't mean it can't have them ever, ever heard of modification? In the movies, its super small. In SWG its small and Small Hitboxes help you out in Space PvP tremendously.