Pilot Archive

Thread: Any ETA on when they'll fix the RGI's hit box?

CuchulainnDarklight
Sun Aug 28, 2005 11:34 am
#40






Dragon942 wrote:






DeepFatFryer wrote:
For the love of... If you shoot a ship and it hits, that should be a hit. Anything else is just a bug, don't try and defend it with this "let me keep my space-crutch", we're all bloody sick of it by now.





QFE



I'm sick of all the f*cking noobs in this game that are more concerned about winning and being uber than having a good time and improving their skills. They are all pieces of sh*t that bring this game down.



Sorry that's harsh, but I'm sick of people making up excuses they know are crap.






Q for even more E




...has mastered the Pilot profession
The above post does not represent the views or beliefs of the poster, his countrymen or government, or anyone he remotely knows or has heard of, though in a perfect world he would be the government and his word law. The above post is also wholly fictitious, and any resemblance to any persons or entities living or dead is purely coincidental. Unless, it sounds really cool, in which case its all true, really.
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eapers
Sun Aug 28, 2005 11:40 am
#41

Its pretty bugged... NPCs don't know that they have to hit half of the ball, and they dont. Flash flash flash and 1 out of 20 hits lands.






JOHNNY-JONES JACKSON

AFK
ShoginArmada
Sun Aug 28, 2005 12:15 pm
#42






CuchulainnDarklight wrote:







ShoginArmada wrote:

its not bugged....it doesnt need fixed..there's nothing at all wrong with it...the best way to kill them is the swoop under them and hit from the bottom or top and you will do damage, dancing in circles wont get you a kill like every other fight.




You are an idiot! Why because the RG Int has its hitbox PROTECTED by its solar panels. Can you see the problem with this? Everyone else can.

I seriously doubt you would feel the same way if the Adv Xwing hitbox was the same size!

Message Edited by CuchulainnDarklight on 08-27-2005 10:56 PM




Its just where the hitbox is, it cant be protected by a wing that houses nothing but a solar panel and a gun..you monkies all go for that turn turn turn turn spam turn crap when a simple roll, dive and popup shot under the damn thing will kill it, ive dueled many igi's in my tie aggesor and could still hit them. its isnt that hard when you break off and think about what your doing like the old days when all you do is this spin crap rotw brought. Me, personal, wouldnt care if the nex xwinghard a hitbox like this. I KNOW how to deal with the hitbox, unlike you and the other rebels who refuse to learn new tactics. i mean damn even a tie bomber could hit this thing, you just need to know how. you could learn some things from ahazi rebel piilots, becuase a handful of them seem to know this as well.



_________


To avoid any misunderstandings: No, I dont care what you think. You are merely here for my enjoyment.
Dragon942
Sun Aug 28, 2005 2:38 pm
#43






AlmightyBob wrote:






quadpers0n wrote:


that's not a good test at all. i've dueled capable pilots in JSFs for over 20 minutes neither of us landing a hit, and i've dueled people in my IGI and been shot down with guns.


it's not that people are saying there's nothing wrong with it. there OBVIOUSLY is something wrong with it, the hitbox is 1/4 the size of the ship model.


HOWEVER the hitbox sizes are nearly identical between the IGI and the JSF, what happens if the model (rediculous as it sounds) of the IGI is reduced to correspond with the hitbox? will people still complain? will people still curse the IGI while happily flying around in their JSFs? YES they will. if you fly a JSF as your primary ship, or a B22, YOU DONT DESERVE TO COMPLAIN ABOUT THE IGI. the AI may have problems finding the scalp of the ball, but as an experienced pilot you should not, all you have to content with is the optical illusion you get when flying against them at high speeds.


now, of course the IGI hitbox should be the same size as the model, however all the IGI does is highlight how stupid ships with that hitbox size are. it's stupid because it makes ALL PVE trivial. it's stupid because it forces pilots to those ships to remain competitive in PVP. the IGI needs to be fixed, yeah, but the other cheater ships need an a-wing sized hitbox as well.





/verymuchagree






Me too, good post.



Starscreamer Sapphire
Starsider
Azdraik
Sun Aug 28, 2005 3:52 pm
#44

It would be nice if they fixed the hitbox because well personally I like my RGI.



Azdra'ik ng'Saeich - Master Teräs Käsi - Master Swordsman
Coleader of Dark Thunder

Travel paths least taken,
in search of that which is not there.
Dispair not in fate,
for it holds no bind on you.

Ducimus
Sun Aug 28, 2005 4:23 pm
#45



Azdraik wrote:
It would be nice if they fixed the hitbox because well personally I like my RGI.





Me too acutally. I think its my overall favorite. Its more "incharacter" and arguably the most well balanced ROTW addition sans hitbox bug.



Major Rapax Victis - Commando
Time wasted playing MMO's:
Meridian59, Ultima Online, Everquest, Asheron's Call 1 & 2, Dark Age of Camelot, Anarchy Online, Earth & Beyond, Eve Online, Planetside, Star Wars Galaxies

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...has mastered the Pilot profession
Vegitaa
Sun Aug 28, 2005 4:39 pm
#46


I love all this talk about which new ship is the "I Win" button. At this point this arguement got a life of it's own outside of reality.


JSF was the first to recieve the NERF calls, then the Heavy Novice Variants, now the Royal Guard TIE... Personally, I fly an old school TIE intercepter with 60k mass and routinely blow all those ships from the skies. Hitbox on the ETA-2 Actis, Belbulba, and RG TIE are nearly identical regardless to placement (maybe RG's is a bit higher/lower, never noticed really).


I find it funny that so many complain but keep using these ships. I have them all. I fly none of them. Not because I think they're borked or because they're not fair. I don't fly them because when I win in one of these ships the usual whines ensue. So, I just adapted to their tactics and now I line em up for destruction.


I don't see where a nerf gets us anywhere at this point. Pilots are already too spoiled. You're used to the bugged programs, increased agility,and the huge amounts of mass. If you want to say these ships need to go away, stop using them and practice taking them out. POB's are about to get a huge boost. Wonder how well a fast intercepter with a glass jaw will do against a Y-8 with 4 turrets.


I'm not flaming, but the point is these ships are not as "uber" as medicore pilots say they are. I go up against them all the time with 20k less mass cruising in player crafted intercepters and usually come out ahead. Maybe the ships aren't the problem, maybe it's lack of skill....




There is no peace, there is anger.
There is no fear, there is power.
There is no death, there is immortality.
There is no weakness, there is the Dark Side. I am the Heart of Darkness.
I know no fear, but rather I instil it in my enemies. I am the destroyer of worlds.
I know the power of the Dark Side. I am the fire of hate.
All the Universe bows before me, I pledge myself to the Darkness.
For I have found true life, in the death of the light.


Attacca
Sun Aug 28, 2005 5:00 pm
#47






Vegitaa wrote:


I love all this talk about which new ship is the "I Win" button. At this point this arguement got a life of it's own outside of reality.


JSF was the first to recieve the NERF calls, then the Heavy Novice Variants, now the Royal Guard TIE... Personally, I fly an old school TIE intercepter with 60k mass and routinely blow all those ships from the skies. Hitbox on the ETA-2 Actis, Belbulba, and RG TIE are nearly identical regardless to placement (maybe RG's is a bit higher/lower, never noticed really).


. . .


I'm not flaming, but the point is these ships are not as "uber" as medicore pilots say they are. I go up against them all the time with 20k less mass cruising in player crafted intercepters and usually come out ahead. Maybe the ships aren't the problem, maybe it's lack of skill....







Nice try. It's 50k Mass, and I also fly a stock Interceptor. That puts these other ships up to 40kish above it, with similar/better handling.


Is isn't that the new ships are uber beyond believe. It's that they are massively unbalanced, and any pilot worth their salt can see that. Big deal, you can kill them in your 50k ship - so can I. As stated numerous times, the moment you put twoequally skilled pilots in these ships, one in a 50k Interceptor and one in a RGI, the RGI has a clear and massive upper hand.


Many of us shun these ships, and would love to fly them. But until they're remotely balance, we avoid them. It's a matter of honor, and wanting fair kills. I'll brag about every kill I've gotten in my Interceptor...but non of them in an RGI.





~ Captain Nesanya / Murphey ~
Rebel Alliance A-Wing Pilot
...has mastered the Pilot profession
Are you a pilot and not using Droid Commands?

quadpers0n
Sun Aug 28, 2005 5:23 pm
#48


"wonder how well a fast intercepter with a glass jaw will do against a Y-8 with 4 turrets"


my money is on the IGI flying circles around the Y8, with neither a lock happening, nor a single POB gunner able to hit the mark.


you think you can do it? i would love to see it, start a noob toon on gorath and let me know on this thread when you are ready. we'll test it. if you can do it i will come on here and wholeheartedly agree that telling the bottom 98% of the playerbase who finds it exceptionally difficult to hit these ships should hone their skills.


otherwise, sorry i'm not buying it. it's not that i doubt your skills, it's that i doubt the frequency and caliber of PVP and pilots on your server.


but i would love to eat crow, it would give me something to strive for if i knew people could get that good. you want to start a toon on gorath and prove the normal interceptor part i'd love that too, and i would gladly outfit your ship with anything you want AND do 100% of your experience grinding to 3434 for you. realistically we should be able to get to that point in a couple hours. if you don't want to do that, at least post your interceptor setup. i want to see what you have under the hood.



-meeuki


lumpini
Vegitaa
Sun Aug 28, 2005 8:36 pm
#49






quadpers0n wrote:


but i would love to eat crow





Now you know where I'm coming from... Basically I'm not saying the new ROTW ships are in balance... matter of fact I've been saying just the opposite since Beta. On the otherhand.. we've beat this horse to death for months and the Dev's have completely ignored thread upon thread upon thread... The gave us JTL, then let it lay there with no new content or fixes till ROTW. Which introduced more problems than it fixed.


So here we are, going over this again. We all know it's not right, it's not balanced, and there hasn't been one word of any of the big issues in JTL getting fixed. Droid proggies are still busted, pvp is still in need of some love, and not one Dev has said a thing about it. Guess what, they won't until the next expansion comes out which will introduce two more unbalancing ships and we'll start this dance all over again.


Coorespondents are aware but Dev's are too busy on other stuff so it falls on deaf ears. I guess it just frustrates me that my favortie part of the game gets virtually ignored by the Dev's and fixes are extremely far inbetween.


Fix the hitbox on the RG TIE, change the stats on the new ships, give us a flying cardboard box with 900/900/900 YPR and a 5000 max dam blaster for all I care. Point is, you can write volums on what needs to be fixed, how to fix it, or ideas on how to maker JTL better but it isn't gonna happen. They deployed JTL, called it finished, and the only time they'll touch it is when they need to sell a new expansion and we should all realize that by now.


How many times do we have to point out the imbalances, bugs, and problems before someone actually does something?



There is no peace, there is anger.
There is no fear, there is power.
There is no death, there is immortality.
There is no weakness, there is the Dark Side. I am the Heart of Darkness.
I know no fear, but rather I instil it in my enemies. I am the destroyer of worlds.
I know the power of the Dark Side. I am the fire of hate.
All the Universe bows before me, I pledge myself to the Darkness.
For I have found true life, in the death of the light.


quadpers0n
Sun Aug 28, 2005 8:51 pm
#50

i see what you are saying, "learn to live with it".


it's true the hitboxes won't ever be fixed, no matter how much we complain. so i guess that is good advice.



-meeuki


lumpini
Imaridril
Sun Aug 28, 2005 9:48 pm
#51






quadpers0n wrote:

i see what you are saying, "learn to live with it".


it's true the hitboxes won't ever be fixed, no matter how much we complain. so i guess that is good advice.





I don't think we should give up hope on fixes quite yet. At the Stratics HoC chat before the most recent one, Darth Platypus said that he would be adding two more turrets to the Y-8. It took quite a while, but we're finally getting that. In the same chat he also said that he would be taking a look at the balance issues with the ROTW fighters. It might still be a while longer before he gets to that, but he did come through on the Y-8 fixes he promised, so I'm still willing to give him the benefit of the doubt when it comes to eventually balancing the ROTW ships. Who knows, pub 24 is still a ways off.Since there's notany space stuff in the upcoming expansion, maybe Darth Platypus has been given more freedom to focus on bug fixes and enhancements for space. Maybe we'll get lucky and pub 24 will have even more stuff that adresses space issues, such as some rebalancing of the ROTW ships.




Master Pilot - Adonis Overstar
Pre-NGE Weaponsmith/Armorsmith - Ulrech Overstar

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quadpers0n
Sun Aug 28, 2005 10:06 pm
#52


maybe. my crystal ball tells me no though.



-meeuki


lumpini
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