Pilot Archive
Thread: Any ETA on when they'll fix the RGI's hit box?
Blue shield flash's galore, and only 1 hit ever regested. If anyone thinks thats intentional, i think your just trying to convince yourself that it is, so you dont feel so bad in using it.
That said, i shamelessly used on on bria, primarly because of the seemingly rampant use of various exploited parts and shields. That drove me over the edge to just not caring anymore, so i used an RGI with all due aggressiveness. While using an RGI, id say i got hit a grand total of 4 or 5 times. Of that number, no damage was taken.
The Hitbox, i am convinced is indeed the size of a JSF, only its skewed and offset. It should cover the whole ball, not just half of it.
As an aside, last couple days ive been flying a JSF, and ill tell ya what, all those blue shield flashes with no damage? I see them in this ship too, only nowhere near not as much as you can in an RGI, but FAR MORE then you would EVER see in any other ship.
ShoginArmada wrote:
its not bugged....it doesnt need fixed..there's nothing at all wrong with it...the best way to kill them is the swoop under them and hit from the bottom or top and you will do damage, dancing in circles wont get you a kill like every other fight.
You are an idiot! Why because the RG Int has its hitbox PROTECTED by its solar panels. Can you see the problem with this? Everyone else can.
Message Edited by CuchulainnDarklight on 08-27-2005 10:56 PM
quadpers0n wrote:
the hitbox isn't protected by the solar panels. go duel a stationary IGI and shoot it from the side, you'll see.
it just looks like it's protected because if you miss the hitbox but hit the model from the side the shield graphic flares.
I mean protected in that you cant see what you are aiming at behind the solar panels, therefore it is a layer of protection. And try hitting the bugger with the weapon spread of an Xwing compared to the inline shots of other ships, its mad. I have more chance killing them in my Ywing than my Xwing ffs.
Attacca wrote:
No ones arguing the size - at least, I didn't think that was the issue. The hit box isn't centered over the ship, which makes shooting it considerably more difficult. Even if it's not impossible, it's still a bug. And if you're flying the RGT, that gives you an unfair advantage.
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So, you may have a point but what unfair advantage do the rebs have? Lots of guns and max wieght?
IMPs can manuever better , so only need to fly around with no weight ( like if you want you one gun to be good. do not fly with armor , LOL.
The IMPs need something to balance their ships. they are harder to hit. Sounds fair to me. The need to hit the reb ships so many times . The red tie will not be 1 shot killing you like the x wing.
Message Edited by quadpers0n on 08-28-2005 01:54 AM
There is already a ballance in the game for the RG tie. It's called getting behind the swine and hitting him with 2 Mk II Image recs. Bye, bye Mr RG TIE!!!! No need to do anything else. The chances are, most people who fly them (in my experience anyway) think they can't be shot, or, think they don't know about the bug. Either way, they don't carry chaff. So 2 Image Recs up their jacksy tends to put them on a one way ticket to Claw station Endor.
Imaridril wrote:
I think we need to question most of the space stuff in ROTW as to weather it was intentional or not. Just look at the stats for everything. There was obviously a lot of "copy and paste" going on. We all know the expansion was rushed out to coincide with the EPIII release date, and my guess is that the devs were forced to just slap stuff together in order to meet that deadline. I mean, heck, even if you ignore all the old JTL ships, the ROTW ships aren't even balanced against each other. Is the RGI hitbox a bug or intentional? Frankly I don't think the devs have put any thought into it either way. The only "intentional" thing with the ROTW ships was to make sure they could fly by the time the expansion needed to be on store shelves.
QFE
Guyvii2 wrote:
Attacca wrote:
No ones arguing the size - at least, I didn't think that was the issue. The hit box isn't centered over the ship, which makes shooting it considerably more difficult. Even if it's not impossible, it's still a bug. And if you're flying the RGT, that gives you an unfair advantage.
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So, you may have a point but what unfair advantage do the rebs have? Lots of guns and max wieght?
IMPs can manuever better , so only need to fly around with no weight ( like if you want you one gun to be good. do not fly with armor , LOL.
The IMPs need something to balance their ships. they are harder to hit. Sounds fair to me. The need to hit the reb ships so many times . The red tie will not be 1 shot killing you like the x wing.
DeepFatFryer wrote:
For the love of... If you shoot a ship and it hits, that should be a hit. Anything else is just a bug, don't try and defend it with this "let me keep my space-crutch", we're all bloody sick of it by now.
QFE
I'm sick of all the f*cking noobs in this game that are more concerned about winning and being uber than having a good time and improving their skills. They are all pieces of sh*t that bring this game down.
Sorry that's harsh, but I'm sick of people making up excuses they know are crap.