Pilot Archive

Thread: The NGE and Space

PaceNebulon
Thu Nov 03, 2005 11:55 am
#40






Badafi wrote:

TomoReiner


I am very sad to here the Space combat wont change. I was praying that since ground combat will now be twitch combat that the damage delt in space pvp / duel would match the ground combat to increase the fun.


Now I understand why the damage system is currently. Why you want two to three hits kills for players who are not skilled in twitch so they can have the space feel for star wars. But lets face it you actually killed space for a lot of great pilot players!In additionit has not been over whelming in bringing more intreast and fun into the game for new players. Maybe its time to rethink Space combat and allow us to have the same fun as other flight sims. Since SOE/Lucas is taking a gamble to try and bring a bigger played base to the game by converting to full twitch combat lets get space back also! This would help!!!!


No disrespec to any who like the current system however this change would increase the fun factor!


I have Master pilot in all three areas rebel/neutral and Imperial and I am bored to death with the barrel roll in yaw to target and kill system this is. I WANT TO FLY AGAIN!!!!


Thank you





Norram and Abi had a 33 minute dogfight not too long ago. Then not long after that they had a 23 minute fight. If it took more than 2 or 3 hits to kill another player, fights would easily last hours and 10 minutes is exhausting. The current space combat system ensures a fast paced, knuckles hurting, sweaty palms style of fights that does last an insanly long amount of time. (kind of like what the ground game is going toward) to soften this system would remove the Star Wars, sit on the edge of your seat, can't blink cause you might miss something feel that is in the movies.



Pace Nebulon+Stealth+
...has mastered the Pilot profession
TIE Interceptor Guide to PvP
"Your generic TIE grunt is just plain suicidal. And the TIE Defender jockey is bloodthirsty. But the TIE Interceptor pilot, he's suicidal and bloodthirsty. When you see a squad of those maniacs flying your way, you'd better hope your hyperdrive is operational." - Kyle Katarn

Badafi
Thu Nov 03, 2005 11:56 am
#41

LOL



One I am an OLD OLD man and an actual pilot.(Radial engines aircraft rule!)I also can hold my own against the cafinee junked up "kitties".



Sorry CuchulainnDarklight I been in flight sims a very long time and the above post was from expierance.

Badafi
Thu Nov 03, 2005 11:59 am
#42

Pace I salute you that you have found an apponant worth the fight.


However I have never had a fight last more then 5 minutes on my server. Yes I was the victor.
RonsterA
Thu Nov 03, 2005 12:04 pm
#43

Know if we will be able to switch faction? rebel -> Imperial or Imperial -> Rebel?


If not...Ive got 3 pilot squads to master in 2 weeks! lol





Zedig - 9 Squadrons Master Pilot/Jedi * 191 Badges & counting!
Porta - ex-Master Doctor

xnnnnn79*n*e*r*f*e*d*u*n*t*i*l*f*u*r*t*h*u*r*n*o*t*i*c*e*
CuchulainnDarklight
Thu Nov 03, 2005 12:10 pm
#44






PaceNebulon wrote:





Badafi wrote:

Pace I salute you that you have found an apponant worth the fight.


However I have never had a fight last more then 5 minutes on my server. Yes I was the victor.






/shamless server plug


come to starsider... we have tons of good pilots and DS is very active. As well as weekly large scale pvp events and weekly dual nights.







Not for long methinks. Though SWBF2 looks like it will be doing well.




...has mastered the Pilot profession
The above post does not represent the views or beliefs of the poster, his countrymen or government, or anyone he remotely knows or has heard of, though in a perfect world he would be the government and his word law. The above post is also wholly fictitious, and any resemblance to any persons or entities living or dead is purely coincidental. Unless, it sounds really cool, in which case its all true, really.
Use the test centre avatar if you have any issues with the NGE or SOE, like me!
Loki_Ashaman
Thu Nov 03, 2005 12:11 pm
#45






CommTampers wrote:


Read this:







Officer = Princess Leia



Do you think you have what it takes to be an Officer? Can you handle the responsibility of other people's lives? Are you calm in a crisis?

Every army needs good leaders to organize the troops and help them perform at their peak! Whether Imperial or Alliance , if you want to be an officer, you will learn how to lead a squad and how to fight. You will keep your squad alive, no matter how hostile the terrain.



General Skills:


• Ranged Combat


• Group Buffs


• Sniper Techniques


Special:


Orbital Strike – the ability to call in heavy fire down from the sky


• Resupply Command – that initiates a Shuttle to drop off more stim packs, grenades, food and other supplies


• Blaze of Glory – heavy damage attack






Are you thinking what I'm thinking? This seems to re-enforce my speculation of atmospheric flight.






Squad Leaders have been asking for Orbital Strikes and Artillary since as long as I have been playing. Odds are that ability will be something along the lines of a pillar of destruction with a circular area of effect (pretty much what SL's asked for). Pick a target, everyone in that area gets blasted. Shuttles dropping off equipment and weapons (resupply command) is another SL requested ability, think of the lamba shuttles dropping off stormiesthat isin game now: no atmospheric flight, just graphics.




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Mardius Ashalar, Commissar: Commander of the Daishi
Larikuj V'neef, DOH Mall: Theed (-5240, 2770)
"A pilot without his attitude is just some guy" - TomoRainer


PaceNebulon
Thu Nov 03, 2005 12:21 pm
#46






RonsterA wrote:

Know if we will be able to switch faction? rebel -> Imperial or Imperial -> Rebel?


If not...Ive got 3 pilot squads to master in 2 weeks! lol







no idea... anything I could tell you about that would be pure speculation



Pace Nebulon+Stealth+
...has mastered the Pilot profession
TIE Interceptor Guide to PvP
"Your generic TIE grunt is just plain suicidal. And the TIE Defender jockey is bloodthirsty. But the TIE Interceptor pilot, he's suicidal and bloodthirsty. When you see a squad of those maniacs flying your way, you'd better hope your hyperdrive is operational." - Kyle Katarn

Ablon
Thu Nov 03, 2005 1:12 pm
#47

So how are pilots affected with the coming changes?



~~~Bring forth the capital ships!~~~
- SWG - Capitol Ships!
Kharn
Thu Nov 03, 2005 2:55 pm
#48



xTekx wrote:
Well.. someoen told me he heard from another corro that these changes are going to help pave the way for atmostpheric flight... any news on this Tomo? Sounds too good to be true.





Goodness knows I've been jonsing for a Hoth pvp/pve battlefield where ATAT's are employed against snowspeeders.



Flackmar Bakilla
Theed, Naboo, Intrepid
Flackmar's Cloth Crates and Crafts, /waypoint -4771 3379, Just outside Theed.
xTekx
Thu Nov 03, 2005 3:21 pm
#49






Kharn wrote:





xTekx wrote:

Well.. someoen told me he heard from another corro that these changes are going to help pave the way for atmostpheric flight... any news on this Tomo? Sounds too good to be true.







Goodness knows I've been jonsing for a Hoth pvp/pve battlefield where ATAT's are employed against snowspeeders.




Well, this is all heresay. Good heresay, but heresay nonetheless. But it would open the door for some awesome battles. And in that sense this will be the best mmo game "ever." imo.



__________________________
xTekx-Omega 9

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Kharn
Thu Nov 03, 2005 3:30 pm
#50



xTekx wrote:


Kharn wrote:


xTekx wrote:
Well.. someoen told me he heard from another corro that these changes are going to help pave the way for atmostpheric flight... any news on this Tomo? Sounds too good to be true.





Goodness knows I've been jonsing for a Hoth pvp/pve battlefield where ATAT's are employed against snowspeeders.


Well, this is all heresay. Good heresay, but heresay nonetheless. But it would open the door for some awesome battles. And in that sense this will be the best mmo game "ever." imo.





Heresay or not, if the next release was GCW centric it would provide a huge boost in the 'Star Wars'y feel.



Flackmar Bakilla
Theed, Naboo, Intrepid
Flackmar's Cloth Crates and Crafts, /waypoint -4771 3379, Just outside Theed.
TomoRainer
Thu Nov 03, 2005 6:25 pm
#51


Okay, so in the new system as it stands, in order to change classes, you'll need to basically delete your current character and start another. In a debate over the (de)merits of that system, another corr raised the excellent question of whether we'll still be able to change pilot squads like we can now. I'll get anything I find out on that front back here pronto.







Smuggling uphill both ways in a Tatooine sandstorm since July '03 | Shipwright to the stars! Help put my virtual kids through college with a new X-Wing today | Ye Olde Pilot Correspondent


Loki_Ashaman
Thu Nov 03, 2005 7:04 pm
#52






TomoRainer wrote:

Okay, so in the new system as it stands, in order to change classes, you'll need to basically delete your current character and start another. In a debate over the (de)merits of that system, another corr raised the excellent question of whether we'll still be able to change pilot squads like we can now. I'll get anything I find out on that front back here pronto.





*heads to www.pitchfork.com* ( and a that there is such a site)


Message Edited by Loki_Ashaman on 11-03-2005 08:05 PM




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Mardius Ashalar, Commissar: Commander of the Daishi
Larikuj V'neef, DOH Mall: Theed (-5240, 2770)
"A pilot without his attitude is just some guy" - TomoRainer


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