Pilot Archive
Thread: Please reduce the Eta-2 Actis Interceptor's superior abilities.
Alarien wrote:
Hence, my Rebel pilot will never take an Imperial line or quest...
agent156 wrote:
You've all said it pretty well about how to use roll. I try and make sure I'm pitching and yawing into them. If you don't get why.. oh well.
I peeked at the meshes of the following ships fitted with the lowest profile engines. Here are the numbers. Don't ask me what the base unit is on these, ask the devs. Of course this is the model, not the hit box. I figured raw numbers where better than screen shots.
H/W/L
JSF 5.4/1.8/6.7
A Wing 5.1/2.6/8.7
Bell 7.3/2.9/11.39
Could we the ther IG Tie Interceptor as well?
I'm not making judgements about whether the JSF needs to be nerfed or not, but it does seem to be better than most other ships.
indeed learn to use yuor equipment, its not purely the ship its also the pilot. That said the IG Interceptor is my ship of choice, its bigger than a Aretic Star Fighter, but with its design frame has a lower ratio, and wih its winglets well.. Each ship has strengths and weakness use them for what they are and were designed for.
Salco wrote:
It's too SMALL!! My Vaksai's guns wouldn't even begin to be able to hit it; it fits *inside* the weapons spread! And considering most of those things are flying 1k+ speed, you can forget about trying to line up a good shot! Those things are a plague, they're disastrous! NERF IT! NERF NERF NERF!!!!
/endrant
p.s. No, I didn't lose to one, but the blasted thing kept running from me and I couldn't kill it, so I just jumped out in frustration.
I didn't have any trouble blowing one away in my Advanced X-Wing. You know, the ship everyone whines has such a wide weapon spread you couldn't hit the broad side of an ISD with it?
Even blew up a Grievous Starfighter in my B-Wing once... of course, the guy musta been a green newb for that to happen ![]()
Alarien wrote:
I have a great level 10 non-RE I'm using now. Not high speed, but 76-77 YP on it so it does its job. I'm able to get it to 82+ YPR on a RE now, but holding out for a better than 90.0 speed engine. All the difference in the world between a level 10 and a Nym's engine. Definitely worth the wait and time in DS for the right RE parts for the engine.
My best one so far peaks about 75 on the YPR, so I'm holding out till I can RE for the 80+. Definitely looking for a level 10 with 90+ speed too.
Phizuol wrote:
Well all nerf calls aside, it does make sense that a ship with a significant advantage (small hitbox) should have some sort of significant penalty as well. Otherwise we call that "unbalanced."
I'm not making judgements about whether the JSF needs to be nerfed or not, but it does seem to be better than most other ships.
Oddly, what we have is a primarily Imperial ship with a massive advantage in PvP. And lots of rebels throwing tantrums over it, especially since it had the magical, hallowed name of Jedi.
What's interesting is pre-RotW many Imperial pilots would have claimed the same about the A-Wing. Exceedingly fast with a very small hitbox. Tables turn, and we get a lot of whiney pilots. And new pilots who don't know better.
Now, as an Imp pilot I'd agree that it's a little unbalanced. However, not so much that a good pilot can't take one down in another ship.
Get over it and adapt. And yes, you do have to adapt to a changing game. Just like every other MMORPG that requires changes after an expansion. New gear, better stats...that's the way it goes.
True these games change and we have to change too, but that shouldn't stop us from asking if a change is really good for the game. That's why we discuss such matters on the forums.