Pilot Archive

Thread: Focus thead: bugs within specific missions.

somerandomuser
Sun Nov 07, 2004 5:02 am
#27

details here: link

summary:
tier 4 imp inquisition missions were truncated to just the 'patrol' segment of the mission




The primary weakness of a troll is supposed to be fire..
So why the hell are they always getting themselves into flame wars??

lokidevil
Sun Nov 07, 2004 6:25 am
#28

Freelance, Corsec, Tier 3 mission 3

on the 3rd part of the mission you are to attack a armada of Blacksun ships including 1 gun boat. The mission says Corsec ships will be there to help but after 1 minute no Corsec ships are there and the BlackSun gunboat destroys you.

There is no way of taking it plus its defenders down solo or even with a small group with out any NPC's to help.



Nasedo
Master Smuggler
Valcyn
"We're Sony! F*%k Pants!!!"

Droidful
Sun Nov 07, 2004 2:03 pm
#29

I'm on the last Tier 2 mission for Freelance pilots on Coronet. Rykkh tells me to go to the Dantooine system and destroy a transport. When I get to the system, the transport and escorts spawn about 9K away from me. No matter what I do, the transport jumps into hyperspace before I can even get through its shields. The first time it jumped before I even go to it. I then tried it using booster power all the way; mission failed. I tried it using emergency power; mission failed. It ALWAYS jumps before I can finish it. The mission ALWAYS fails.

Am I doing something wrong, or is the mission bugged?
Roscannon
Sun Nov 07, 2004 3:14 pm
#30

Rebel Ace Final Mission.


There's a problem with the Star Ravager spawn. Last night we were the only group looking for it in Kessel, had ships camped at the entry and exit points, all along the flight path and other patrolling the system. For four+ hours it did not spawn. At the exit point of the Star Ravager was it's escort detail (2 Interceptors, 2 Aggressors, 2 Oppressors and 2 Gunboats).


Currently the group is again sitting in kessel with no spawn for over 3 hours now. The escort again was there but no Star Ravager. We know for a fact that the Ravager was killed once already today. It seems that once it is killed it is NOT spawning again, at least on Bloodfin. As a note, the Corellian Corvette that is the Imperial final mission is spawning as it should be.


Help!



andoro.salamanca·rifleman·bounty.hunter·rebel.ace.pilot··········storm's.end
tau'wen.rai·jedi.knight·privateer.ace.pilot······························oasis
fleaze·artisan·armorsmith·merchant······································naboo
kryddek.mato·smuggler·doctor·privateer.ace.pilot···················bloodfin
DirishaDeathstalker
Sun Nov 07, 2004 3:28 pm
#31

Update to my previous post:



Dantoine - Tier 3 Mission 3



  • First combat portion starts within 1500m of Tier 4/5 spawns of same faction. They have a tendency to "join in" on this Tier 3 mission. (Spawn point verified 2 days in a row)

  • Second combat portion starts again within 1000m of Tier 4/5 spawns of same faction. (As above they love to join in).
ajaxxx
Sun Nov 07, 2004 5:12 pm
#32






Narcoleptic_LTD wrote:





Ffolks wrote:
Freelance, Tier 3, Mission 4.

The Hutt ships and the Clan ships warp in at the same time at the waypoint and then just huddle together in clumps instead of aggroing each other as one would assume they should.

Theres a couple techniques to getting the ball rolling with them, but they seem more like work arounds then the way the mission should actually work. If you can't get them to aggro, it's basically just you against a pretty large force of clan ships.





finished with tier 3 so far, and wanted to quote this here... so far this is the only mission I've noted for smug alliance that has been bugged.





well after killing about 40 spawns of 2 ships, i finally got the one that said "this is the cargo your looking for" only to have.......















SOMEONE COME ALONG AND BLOW IT UP!!!!!!!!!! I WANTED TO KILL THAT (BEEP BEEP BEEP) and make him (BEEP BEEP BEEP)


I waited an hour for that thing to spawn. and now i have to go all the way back to jabba's to get the mission and then all the way back to dath to wait another freakin hour



Giveen ~ Disiciple of t0fu ~ Master Troll
A troll telling a troll which one is trolling more is kinda like a lake telling an ocean to stop being wet ~ Garva about Giveen
Space Crap Vendors at Corellia 1276, -5236

Tarjan33
Sun Nov 07, 2004 9:24 pm
#33

Bug in all missions that needs you to doc , if someone blows up the ship you dock to you will be stuck and cant move perma docked (only way is to log out and be pushed to the ground)
Mightion
Sun Nov 07, 2004 11:55 pm
#34

Rebel, Tier 3, mission 2 (Naboo --> Dantooine track)


At the end of the mission, you're supposed to scan a "Blacklighter pirate" for the location of the base. Couple issues with this one:


1. Tier 5 Wing Commanders spawn there. Good exp if you're in a group trying to do this mission; a sure eventual emergency hyperspace trip if you're alone.


2. I tried this mission twice today, the second time, blowing stuff up in a group for over two hours, but no ship named "Blacklighter pirate" spawned. (as was reported by one of the group members as being the ship to look for in beta)


3. I'm stuck here at 348k starfighter combat exp, unable to spend it because the pirate wouldn't spawn. What's the cap, anyway?




Mightion Defensor
Flashlight-wielding Padawan Learner
Banshee XVI, Avatars, Tarquinas Server

"...if one guy calls you a Hutt, ignore it. If a second calls you a Hutt, begin to wonder. If a third calls you a Hutt, buy a drool bucket and start stockpiling spice." - Corran Horn
TZerian
Mon Nov 08, 2004 4:18 am
#35

Not sure if this is a mission bug or just a player bug, but my friend is on rebel mission 1 tier2(I believe)


I helped him get the best weps and armorments for his Y-wing, but his ywing is so slow that he cant keep up with the corsair ships, and ends up missing 99% of his shots, as well as the fact that even when hes shooting at adisabled target, it takes and unusual amount of point blank hits to finish it off(several times I counted 50+ dead on hits on disabled targets from my friend, which did no damage whatsoever). (his primary weapon is equal to mine, and I havealmost notrouble dominating those enemies) I went on this mission with him 5 times, and we failed all 5 times(a couple times we failed because the cosairman of wargot destroyed even though my friend and only my friend was targeting its engines), even with the fact that I have a very uber TIE fighter and can dish out punishment to those ships very easily enough.

Another thing about it is, that the "Cosair Man of War" gets retaken over by the cosairs frequently.

We spent twice as long as a group doing his tier2 mission 1 and failed each time, But when I did my tier2 mission one solo, It only took half the time, and I didnt fail.


Anyways I dont know if this mission is bugged, or if my friends ship is bugged, or this mission was intentionally created to be so difficult, but frankly I dont know how a Y wing is suppose to solo this mission,(assuming everyone has the issues my friends been having, which I doubt everyone is)let alone with an Uber TIE fighter helping him, if its not bugged.



"There was a time when we believed we could not fly.
There was a time when we believed we could not leave our own atmosphere.
There was a time when we believed we could not do many things we now can do."

What will you do now, that you previously believed you could not do?
Albve
Mon Nov 08, 2004 4:37 am
#36



Someone already mentioned the fact that the Hutts won't start fightingon freelance mission - smuggler alliance tier 3, mission 4, but I have another question about that one. Every time I've tried it (5 times now) two tier 5 gunships, two tier 4 elite fighters, and then a few other tier 3 fighters spawn here. Should tier 5 gunships be spawning on this mission? Tier 5 fighters would be ok, but tier 5 gunships?


I fly with a rebel friend of mine who, until this mission, was on the same level as I am. We have been helping each other out on missions from time to time. We burned through his 3-4 mission without a problem. No tier 5 ships at all, let alone tier 5 gunships.

Message Edited by Albve on 11-08-2004 06:40 AM

Message Edited by Albve on 11-08-2004 06:43 AM



Albve Co'chi
Master Smuggler (since 8/22/2003)
Master Pistoleer (nerfed 11/15/2005)
Master TKA (nerfed 04/27/2005)
Smuggle-free (Since 06/29/2003)
MasterNitro
Mon Nov 08, 2004 5:00 am
#37

RSF tier 3 mission 2


The backup ships, in corellia system, didn't move and attack.



_________________________________________________________________________________________
MASTER Bounty Hunter :

You won't see me coming...Till I STRIKE.
_________________________________________________________________________________________
Tsorban
Mon Nov 08, 2004 10:07 am
#38

Rebel (Tyrena-Lok-Yavin) tier 3, mission 4. when i enter dath space, and take out Major Kruger. that goes fine. then I have to go back to endor. first2 waypoints, are fine. but everytime i reach the last waypoint for the magenta squadran part of the mission, 3 tier 4 interceptors, and 3 tier 4 bombers attack me on my flank, and pretty much proceed to disable me in2 passes. there is no way to finish this mission, even with 4 friends in A-wings with me to help out. so im stuck.



Tsorban Von -Master Doc/TKA/Rebel Pilot
Solace City Master Crafters Mall, Solace City, Corellia (3844 -6916)
ObiQuixote
Mon Nov 08, 2004 10:55 am
#39

For me and a guildee none of the rebel tier 3 missions actully took away the xp (200k) when you trained. Differnt lines I took the one that was on yavin his tier three was from dathmir

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