Pilot Archive

Thread: RotW Bug Avoidance and Workarounds

BonesDragon
Wed May 18, 2005 10:26 am
#27

I don't think they've taken time off. Technically we're a beta test for ROTW, before the retail box hits the stores, IMHO.




(gnnn[[[[[[[[n]nnWX9ggggggggggggggggggggggggggg
-ZenBones
[Jedi Adept & Master Freelance Pilot / Former Master Shipwright / Kauri Server]

Kalais
Wed May 18, 2005 10:53 am
#28

It just makes me mad, it's like being sold a car then driving down a mountain and finding out the brakes do not work.


So then you are lying in the hospital and they say, OH we are sorry those brakes don't work. We will however fix them one day, after we take a vacation and after we work on all the other problems with the car. We tried to tell the manufacturer about the brake problem, but they are more concerned with all of the other problems with the car....Even if we manage to fix those brakes, it's not likely that we will work on yours, just first time drivers (see katarn armor issue)


-----


Ok so much for my analogy


im not threatining to quit or 'whining' about it, I wouldn't have ever posted anything else on this issue. But this is rediculous.


In my line of work, If i sold a customer a faulty product. I can assure you that I would have to make it right somehow, and it wouldnt be after a vacation.



Oh andI definately support telling new pilots NOT to select weak. How bout we put something on the LOG IN screen or EMAIL people ingame,heck why not just FIX the friggin conversation tree? lol


most people (especially new players) do not even read the forums. IF you want to prevent this from happening, get the info to the players, dont hide the info in the forums where they look AFTER they have a problem.



This is my opinion , for whatever it's worth , It's still mine.











"In the land of the blind, the one-eyed man is king."
KnightHawk420
Wed May 18, 2005 2:17 pm
#29






TomoRainer wrote:
Added a workaround for deeding problems with the Vaksai, Heavy X-Wing, and Imperial Guard Interceptor.

I've still got the bug that prevents you from being able to complete the quest in the first place as our #1 issue.




/cheer


Would be happy to see this fixed someday.





Cheylin Mena - R.I.P.
Menon Mena - R.I.P.
Hunglo Bavmador - R.I.P.
Washell
Thu May 19, 2005 3:54 pm
#31

Another very useful tip, judging by various posts on this forum, would be: Don't take more then one space mission at the time! New RotW space quests seem to bug pilot progression quests and the other way around.

TomoRainer
Thu May 19, 2005 4:00 pm
#32

There have been a number of those lately, haven't there? Good call on that, I'll add it in in a bit.







Smuggling uphill both ways in a Tatooine sandstorm since July '03 | Shipwright to the stars! Help put my virtual kids through college with a new X-Wing today | Ye Olde Pilot Correspondent


Kssob
Thu May 19, 2005 11:38 pm
#33

I'm not sure if this is a bug or not but I switched factions from Rebel to Imp so I could drop Freelance pilot and become an Imperial Pilot. This is after I had already completed the Vaksai quest (even though it's pretty useless). Tried starting over the quests with the Civilian Protection Guild or whatever. The first missions in space work just fine (3 missions I think). Then once she tells you to go talk to Eyma (as a quest) Eyma tells me to go talk to her for quests. But she just tells me the same thing (to go talk to Eyma. Some kinda bug there. I didn't talk to Eyma first and maybe I should have, maybe that's the bug. Who knows?



________________________________________________________________________________________________________
Ioio Aewie ( Corbantis )
Dizzi ( Starsider )
GUIDE: Earning Ground XP in Space!
Wolph
Fri May 20, 2005 7:51 am
#34


Yes, yet another rushed release...at least they're consistent.



Small input on the ARC-170 bugs. After having to re-run it several time because of the Wookie contact bugs. I found Swoop = Bad in locating them.


On the first leg, ride the swoop to the first gate just past the Great Tree and get off of it, Proceede on foot til you get the completion messagefor arriving on Kashyyyk and STOP in that area, wait a few seconds and the wookie will materialize on the road, talk to him and WALK him back to the gate. Ignore any other versions of thefirst contact. Yours will spawn withing a few meters of you.



(It's amazing how NPC Wookies shooting at you can keep up when your running but the escorts have leg problems....Time sink, same with space escorts, the ship you were just chasing at 900 does 115 on escort)


Then go to the Slaver camp and ignore the "too far away" system messages you'll get spammed with.


On Dathomir, ride the swoop to the gate entering the prisoner area, get off and pause....you'll get the completion for the Prison break not long after, the 2 Wookies will fade in in front of you. WALK them out to the Pickup WP...again, crippled Wookies.


BE ON LEAVE for Dathomir part, then go back to Combatant on your way to the Queen at the end.



Hope this helps someone avoid doing it 5-6 times to get the Wookies to cooperate.




Colonel Wolphak
Master Smuggler | Alliance Ace
Kane-Sen Rok
Jedi Knight
| IFN |

Some people are like Slinky's. Not much good for anything but it does bring a smile to your face when you push them down the stairs.
CuchulainnDarklight
Fri May 20, 2005 8:23 am
#35






TheDarkmoons wrote:
Here is an useful insight into re-texturing issues posted by another poster. It would be nice to have this bug squashed, but it is definetly not as high priority as over issues that (god knows how) got past beta testing.




We are currently in advanced ALPHA testing.


BETA testing will occur once SWG total experience has hit the shop shelves - at least thats how SOE usually do it!




...has mastered the Pilot profession
The above post does not represent the views or beliefs of the poster, his countrymen or government, or anyone he remotely knows or has heard of, though in a perfect world he would be the government and his word law. The above post is also wholly fictitious, and any resemblance to any persons or entities living or dead is purely coincidental. Unless, it sounds really cool, in which case its all true, really.
Use the test centre avatar if you have any issues with the NGE or SOE, like me!
El_Oso_pardo
Fri May 20, 2005 8:27 am
#36






TomoRainer wrote:
I'm certain that answering "weak" isn't meant to prevent you from ever getting the ship. However, nobody's found a way around it yet, so it's looking like the only thing you can do is file a /bug report and wait.

I know that's not really an acceptable answer, but I am pushing hard to get this fixed. It's at the very top of our bug list right now.




wait, i did it and now i am restarting the entire quest again. just took a while of not answering their calls



~El-Oso-pardo~ ~Ridir~ ~Ridir'~
Bounty Hunter Jedi Guardian Master Shipwright/Artisan
PuPs, Vehicles, JTL and Space Mining Equipment avaliable in the Jove's Fury Mall.
Waypoint -1090 5270 Dantooine
"Ridirs Ham Bars are like those candles you can't blow out" ~ Talulah


(gnn[[[[[[[[[[]nnnWX9
CuchulainnDarklight
Fri May 20, 2005 8:32 am
#37






El_Oso_pardo wrote:





TomoRainer wrote:
I'm certain that answering "weak" isn't meant to prevent you from ever getting the ship. However, nobody's found a way around it yet, so it's looking like the only thing you can do is file a /bug report and wait.

I know that's not really an acceptable answer, but I am pushing hard to get this fixed. It's at the very top of our bug list right now.




wait, i did it and now i am restarting the entire quest again. just took a while of not answering their calls





What do you mean?






...has mastered the Pilot profession
The above post does not represent the views or beliefs of the poster, his countrymen or government, or anyone he remotely knows or has heard of, though in a perfect world he would be the government and his word law. The above post is also wholly fictitious, and any resemblance to any persons or entities living or dead is purely coincidental. Unless, it sounds really cool, in which case its all true, really.
Use the test centre avatar if you have any issues with the NGE or SOE, like me!
El_Oso_pardo
Fri May 20, 2005 9:23 am
#38

i didn't ask about the quest for about a week and then it sorta reset it




~El-Oso-pardo~ ~Ridir~ ~Ridir'~
Bounty Hunter Jedi Guardian Master Shipwright/Artisan
PuPs, Vehicles, JTL and Space Mining Equipment avaliable in the Jove's Fury Mall.
Waypoint -1090 5270 Dantooine
"Ridirs Ham Bars are like those candles you can't blow out" ~ Talulah


(gnn[[[[[[[[[[]nnnWX9
CuchulainnDarklight
Fri May 20, 2005 9:43 am
#39






El_Oso_pardo wrote:

i didn't ask about the quest for about a week and then it sorta reset it






Really 2 weeks and counting for me with approximately 2500 bug reports. Everytime i walk past emya or fly to the station i talk to them then bug the fact they dont work properly!




...has mastered the Pilot profession
The above post does not represent the views or beliefs of the poster, his countrymen or government, or anyone he remotely knows or has heard of, though in a perfect world he would be the government and his word law. The above post is also wholly fictitious, and any resemblance to any persons or entities living or dead is purely coincidental. Unless, it sounds really cool, in which case its all true, really.
Use the test centre avatar if you have any issues with the NGE or SOE, like me!
Page 3 of 8