Pilot Archive
Thread: Focus thead: bugs within specific missions. 2/2005
MonsofoLexius
Thu Mar 10, 2005 7:06 pm
#27
Bulak wrote:
Sorry, MonsofoLexius, I had help to complete that RSF mission 2 days ago. After the hell we went through go get past that mission, I don't think I wan to regrind RSF to find out!
Maybe someone working on RSF can let us know when they hit that point
So your report (3 posts up) was from 2 days ago? I don't want you to regrind, just want to make sure when you last saw this....
JascoSmlee
Fri Mar 11, 2005 8:50 am
#28
Vortex Squadron. Tier 4. Mission 1. Part 1
WP spawns right on top of several Tier 5 droid fighters. Dunno if you wanna call this 'difficult' but those Tier 5destroyed me in about 30 seconds, whereas I know I can easily deal with themission Tier 4's if I get chance!
I was able to pass this part of the mission 'by default' it would seem, as after I repaired my ship for the the third time I was automatically taken onto the next part.
psikobunny
Sat Mar 19, 2005 7:26 am
#29
Did this last night on TC, escortee is stilllocking red dot. Unsure if it was resolved then got rebugged, but it's not correct now.
MonsofoLexius wrote:
psikobunny wrote:
New Rebel mission from Rori Station- Part 2 Dathomir.
Object capture and escort a Borvo Bomber. Normally, the ship will turn white and the Escort will proceed. In this mission it remains Red, invulnerable to friendly fire, but still lockable from Target Closest Enemy. An annoyance at least.
I 'believe' this is fixed on current TC patch, should go live next week. Clicky!
psikobunny
Sat Mar 19, 2005 7:34 am
#30
Rebel Arkon's Havok tier2 mission ? I helped someone with this, so Im not sure exactly which mission it is (first or second)
Profile- go to Lok space and collect information from an Imperial Lambda. Waypoint to the beginning of a Natural spawn route is given. Learned by chance, that the spawn will not recur until both shuttle and it's two escorts have been destroyed. One of the escorts (elite tie interceptor) had been left somewhere along the route and was simply looping up and down, duking it out with NPC Nym's but never dying. If I had not done the mission in the past and know he was someone linked to the spawn, I would never have touched him, and the search would have gone on. I didn't expect the spawn to lock like this, and I'm not sure how to resolve it.
MonsofoLexius
Sat Mar 19, 2005 8:04 pm
#31
psikobunny wrote:
Did this last night on TC, escortee is stilllocking red dot. Unsure if it was resolved then got rebugged, but it's not correct now.
MonsofoLexius wrote:
psikobunny wrote:
New Rebel mission from Rori Station- Part 2 Dathomir.
Object capture and escort a Borvo Bomber. Normally, the ship will turn white and the Escort will proceed. In this mission it remains Red, invulnerable to friendly fire, but still lockable from Target Closest Enemy. An annoyance at least.
I 'believe' this is fixed on current TC patch, should go live next week. Clicky!
I try to remember to run on my *new* Rebel pilot in live this weekend......
psikobunny
Wed Mar 23, 2005 9:41 am
#33
As a Rebel I was helping someone on a tier3 RSF mission last night and had an interesting bug. 3rd leg of the mission was to help a YT1300 named the Visago (?) and it appeared and was yellow dot to me, as I expected. While the RSF pilot docked, I looped and swirled and lay down cover, no problems. When I new by mission text that the escort leg was about to begin, I used lazy man targeting, and popped a shot at him. It was the split second before he went from Yellow dot to White dot, and the damage counted from me. He went aggro, but also was invulnerable and safe from any further damage. He began to fire on us continuously between waves. The mission holder was immune to the shots, but the YT kept shooting. I was not immune but he didn't do much damage that staying moving and using an occasional shunt couldnt handle. It realy made the Escort more interesting at least, though I wouldnt recommend it to most people 
Just wanted to point it out, It actually seems a general bug, not endemic to this specific mission, and I'm not even sure it can be fixed in any meaningful way...
MetallicaJunkie
Thu Mar 24, 2005 3:33 pm
#34
Imperial, Storm Squadron, Tief 3, mission 3.
This is a multi-part mission which has failed me twice now without giving me a reason. Part 1 is to make a collection of the fake plans, done that. Part 2 is to deliver them, that's easy. Part 3 is to escort the ship you delivered to across the Endor system and allow it to be captured at the end. Twice now upon reaching what I assume is the end of the escort run I just get a mission fail notice. First time I was 800m away after getting massages from the ship the whole trip not to go to far, still failed. Second time round I was LESS than 500m away because I brought a guildie to keep the other ships far enough away so I could stick closer to the shuttle, still failed. Any input is welcome, post here or PM, it's all good.
JTL would have been a great game just like SWG if it had been tested prior to it's release, there are so many bugs still present in both games that annoy the hell out of me. I leave it to you guys to offer suggestions.
/peace
This is a multi-part mission which has failed me twice now without giving me a reason. Part 1 is to make a collection of the fake plans, done that. Part 2 is to deliver them, that's easy. Part 3 is to escort the ship you delivered to across the Endor system and allow it to be captured at the end. Twice now upon reaching what I assume is the end of the escort run I just get a mission fail notice. First time I was 800m away after getting massages from the ship the whole trip not to go to far, still failed. Second time round I was LESS than 500m away because I brought a guildie to keep the other ships far enough away so I could stick closer to the shuttle, still failed. Any input is welcome, post here or PM, it's all good.
JTL would have been a great game just like SWG if it had been tested prior to it's release, there are so many bugs still present in both games that annoy the hell out of me. I leave it to you guys to offer suggestions.
/peace
Halyn
Thu Mar 24, 2005 4:37 pm
#35
MetallicaJunkie wrote:
Imperial, Storm Squadron, Tief 3, mission 3.
This is a multi-part mission which has failed me twice now without giving me a reason. Part 1 is to make a collection of the fake plans, done that. Part 2 is to deliver them, that's easy. Part 3 is to escort the ship you delivered to across the Endor system and allow it to be captured at the end. Twice now upon reaching what I assume is the end of the escort run I just get a mission fail notice. First time I was 800m away after getting massages from the ship the whole trip not to go to far, still failed. Second time round I was LESS than 500m away because I brought a guildie to keep the other ships far enough away so I could stick closer to the shuttle, still failed. Any input is welcome, post here or PM, it's all good.
JTL would have been a great game just like SWG if it had been tested prior to it's release, there are so many bugs still present in both games that annoy the hell out of me. I leave it to you guys to offer suggestions.
/peace
I remember that mission...it was evil solo. I don't recall exactly how far I ever drifted away from the shuttle, but I know it was less than 1k on my successful run. Don't know what to tell you, though. :/
On a different note, I've come to the conclusion that the first two Arkon's Havoc Squadron Tier 3 missions are bugged. That's (I believe) the only squadron that throws you against waves of Tier 2 TIEs instead of Tier 3s. That *has* to be a bug...it shouldn't be that easy.
Rishathra
Fri Mar 25, 2005 5:42 pm
#36
I'm stuck on the final tier 2 mission of Black Epsilon. It gives me a patrol that ends abruptly like the Tier 4 Inquisition missions do. When I go back to the trainer, he doesn't say I failed...but he doesn't say I completed it either, just gives me duty missions. I already am trained up 2222, but I can't do anything else now.
psikobunny
Fri Mar 25, 2005 7:10 pm
#37
Try taking a Duty, launching, aborting, and landing and talking to him again.
Rishathra
Fri Mar 25, 2005 7:12 pm
#38
Tried that, he just offers me another duty.
Update: I went to the tier 3 trainer and was able to get missions from him, so although I never got any reward from the tier 2 guy, at least I'm not gated from advancing.
Message Edited by Rishathra on 03-26-2005 02:26 AM
David665
Fri Mar 25, 2005 8:21 pm
#39
Lain_Runner wrote:
Tier 4 Mission 1 for freelancer
After dealing with all hostiles, the transport do not hyper out of the system. It keeps going forever.
Some of the missions are very very long, like 2 hours. Been over a month since I did a freelancer mission so I don't remember if this is one of them. Try "sticking it out" for a while and see if its just one of the long long missions.
Anyone do this mission recently that can shed some light?
Anyone do this mission recently that can shed some light?
I just did the 3rd escort in tier 4 for Smugglers Alliance. I killed 21 waves of Valerians. The transport got to the last point, sat there for a while, the 21st wave attacked then it timed out. Needless to say I am very peeved about this, as it took about 2 1/2 hours to get to this point.
Message Edited by David665 on 03-26-2005 12:28 AM