Pilot Archive

Thread: SpaceLoot.com: now with streaming chat

weaponmaster88
Thu Oct 27, 2005 8:08 pm
#248






Raja_Asenn wrote:

I had an idea for how to accelerate and improve the component submission process.


I could enable users to mass-upload component screenshots to the server via a highly automated FTP process. Behind the scenes the system would slurp those uploads into a database. Once processed, logged-in users would see 'pending components (98)' (or however many) and would be able to click the link to bring up a slightly modified component submission form that would include a the screenshot...then it'd just a matter of finger-netting the values into the fields. Both the image submitter and the data entry user would get credit for the submission.


So the question, in two parts:


1) If you don't currently submit data to spaceLoot but doprocess a lot of items in the game, would you be willing to occasionally mass-screenshot and upload those items?


2)as a site user, would you be willing to input data from screenshots from time to time?


I've set a goal of 50,000 components to consider the database to be really robust, and I'm just trying to think of more ways to get us there with the least hassle possible.







yes it would be much easier to just submit SS's instead of having to look at all my SS"s and input all the data... oh and it won't let me veiw the ship registry anymore it says......



15pt verdana; COLOR: black">Element RECORDCOUNT is undefined in QSHIPINTERESTSELECT. The error occurred in D:\Inetpub\wwwroot\starcraft\ship\dsp_MoreInfoFooter.cfm: line 13
Called from D:\Inetpub\wwwroot\starcraft\ship\dsp_View.cfm: line 909
Called from D:\Inetpub\wwwroot\starcraft\ship\dsp_View.cfm: line 723
Called from D:\Inetpub\wwwroot\starcraft\ship\dsp_View.cfm: line 1
Called from D:\Inetpub\wwwroot\starcraft\ship\index.cfm: line 21
Called from D:\Inetpub\wwwroot\starcraft\index.cfm: line 53
11 : --->

12 :
13 : <cfif qShipInterestSelect.recordcount>
14 : <cfset variables.sNotificationWord = "On">
15 : <cfelse>

at cfdsp_MoreInfoFooter2ecfm1746545760.runPage(D:\Inetpub\wwwroot\starcraft\ship\dsp_MoreInfoFooter.cfm:13) at cfdsp_View2ecfm501626052._factor17(D:\Inetpub\wwwroot\starcraft\ship\dsp_View.cfm:909) at cfdsp_View2ecfm501626052._factor28(D:\Inetpub\wwwroot\starcraft\ship\dsp_View.cfm:723) at cfdsp_View2ecfm501626052.runPage(D:\Inetpub\wwwroot\starcraft\ship\dsp_View.cfm:1) at cfindex2ecfm197263478.runPage(D:\Inetpub\wwwroot\starcraft\ship\index.cfm:21) at cfindex2ecfm860438218.runPage(D:\Inetpub\wwwroot\starcraft\index.cfm:53)

coldfusion.runtime.UndefinedElementException: Element RECORDCOUNT is undefined in QSHIPINTERESTSELECT.

at coldfusion.runtime.CfJspPage.resolveCanonicalName(CfJspPage.java:1049)
at coldfusion.runtime.CfJspPage._resolve(CfJspPage.java:1004)
at coldfusion.runtime.CfJspPage._resolveAndAutoscalarize(CfJspPage.java:1111)
at cfdsp_MoreInfoFooter2ecfm1746545760.runPage(D:\Inetpub\wwwroot\starcraft\ship\dsp_MoreInfoFooter.cfm:13)
at coldfusion.runtime.CfJspPage.invoke(CfJspPage.java:147)
at coldfusion.tagext.lang.IncludeTag.doStartTag(IncludeTag.java:357)
at coldfusion.runtime.CfJspPage._emptyTag(CfJspPage.java:1871)
at cfdsp_View2ecfm501626052._factor17(D:\Inetpub\wwwroot\starcraft\ship\dsp_View.cfm:909)
at cfdsp_View2ecfm501626052._factor28(D:\Inetpub\wwwroot\starcraft\ship\dsp_View.cfm:723)
at cfdsp_View2ecfm501626052.runPage(D:\Inetpub\wwwroot\starcraft\ship\dsp_View.cfm:1)
at coldfusion.runtime.CfJspPage.invoke(CfJspPage.java:147)
at coldfusion.tagext.lang.IncludeTag.doStartTag(IncludeTag.java:357)
at coldfusion.runtime.CfJspPage._emptyTag(CfJspPage.java:1871)
at cfindex2ecfm197263478.runPage(D:\Inetpub\wwwroot\starcraft\ship\index.cfm:21)
at coldfusion.runtime.CfJspPage.invoke(CfJspPage.java:147)
at coldfusion.tagext.lang.IncludeTag.doStartTag(IncludeTag.java:357)
at coldfusion.runtime.CfJspPage._emptyTag(CfJspPage.java:1871)
at cfindex2ecfm860438218.runPage(D:\Inetpub\wwwroot\starcraft\index.cfm:53)
at coldfusion.runtime.CfJspPage.invoke(CfJspPage.java:147)
at coldfusion.tagext.lang.IncludeTag.doStartTag(IncludeTag.java:357)
at coldfusion.filter.CfincludeFilter.invoke(CfincludeFilter.java:62)
at coldfusion.filter.ApplicationFilter.invoke(ApplicationFilter.java:107)
at coldfusion.filter.PathFilter.invoke(PathFilter.java:80)
at coldfusion.filter.ExceptionFilter.invoke(ExceptionFilter.java:47)
at coldfusion.filter.BrowserDebugFilter.invoke(BrowserDebugFilter.java:52)
at coldfusion.filter.ClientScopePersistenceFilter.invoke(ClientScopePersistenceFilter.java:28)
at coldfusion.filter.BrowserFilter.invoke(BrowserFilter.java:35)
at coldfusion.filter.GlobalsFilter.invoke(GlobalsFilter.java:43)
at coldfusion.filter.DatasourceFilter.invoke(DatasourceFilter.java:22)
at coldfusion.CfmServlet.service(CfmServlet.java:105)
at jrun.servlet.ServletInvoker.invoke(ServletInvoker.java:91)
at jrun.servlet.JRunInvokerChain.invokeNext(JRunInvokerChain.java:42)
at jrun.servlet.JRunRequestDispatcher.invoke(JRunRequestDispatcher.java:252)
at jrun.servlet.ServletEngineService.dispatch(ServletEngineService.java:527)
at jrun.servlet.jrpp.JRunProxyService.invokeRunnable(JRunProxyService.java:192)
at jrunx.scheduler.ThreadPool$DownstreamMetrics.invokeRunnable(ThreadPool.java:348)
at jrunx.scheduler.ThreadPool$ThreadThrottle.invokeRunnable(ThreadPool.java:451)
at jrunx.scheduler.ThreadPool$UpstreamMetrics.invokeRunnable(ThreadPool.java:294)
at jrunx.scheduler.WorkerThread.run(WorkerThread.java:66)



Xerses- Master Jedi

Zudet- Master Pilot (almost) and BH
Come visit my shop at 4777 -2444 tatooine (deliver 4 mod jewlery here and auction winnings as well)
Raja_Asenn
Thu Oct 27, 2005 9:38 pm
#249

That was a temporary bug related to me being irresponsible and doing dev on the live server. You guys will be seeing that sort of thing from time to time for a while. Shouldn't ever last very long.






spaceTribe.org - pilot chat, loot database analysis and player profiles

"That’s the danger of a righteous cause. You rail against the night so much you become consumed with the task of it, until you have nothing else." -- Sean Sellers
idolatry
Thu Oct 27, 2005 9:54 pm
#250






Raja_Asenn wrote:

I had an idea for how to accelerate and improve the component submission process.


I could enable users to mass-upload component screenshots to the server via a highly automated FTP process. Behind the scenes the system would slurp those uploads into a database. Once processed, logged-in users would see 'pending components (98)' (or however many) and would be able to click the link to bring up a slightly modified component submission form that would include a the screenshot...then it'd just a matter of finger-netting the values into the fields. Both the image submitter and the data entry user would get credit for the submission.


So the question, in two parts:


1) If you don't currently submit data to spaceLoot but doprocess a lot of items in the game, would you be willing to occasionally mass-screenshot and upload those items?


2)as a site user, would you be willing to input data from screenshots from time to time?


I've set a goal of 50,000 components to consider the database to be really robust, and I'm just trying to think of more ways to get us there with the least hassle possible.





The reason I hold off is exactly that... its apain in the ass to ALT-TAB back and forth. Never though about screenshots though


How viable is some kind of OCR plugin?




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Elder Shipwright/Master Pilot - Imperial 6th Wing Forums
Vendor: Mos Eisley /waypoint 2744 -3790

...Pilot is the alpha class
MasterNicodemus
Thu Oct 27, 2005 9:55 pm
#251

I'm extremely Impressed. I've appreciated the feedback I've received on my ships thus far. Some of it should have been common sense to me as a pilot but nonetheless I am appreciative that it was brought to my attention.


I need to start remembering to do the lootalyzer since I always forget to set up a chat log for it.





N I C O D E M O S S H I P B U I L D I N G I N C .
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Coronet - Coreillia - wp 1240 -3690
A WANDERER ON FLURRY
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F L U R R Y
"If you can't dazzle them with style riddle them with proton torpedoes"

Raja_Asenn
Fri Oct 28, 2005 7:22 am
#252






idolatry wrote:


The reason I hold off is exactly that... its apain in the ass to ALT-TAB back and forth. Never though about screenshots though


How viable is some kind of OCR plugin?







I spent about four hours researching and working with various OCR products but I couldn't get even remotely promising results with any of them. Screenshot quality is a big problem, font recognition another one. Ultimately, even if we were able to get an OCR scrape rolling, each submission would still require human eyeball confirmation to ensure data integrity, so I gave up on it.





spaceTribe.org - pilot chat, loot database analysis and player profiles

"That’s the danger of a righteous cause. You rail against the night so much you become consumed with the task of it, until you have nothing else." -- Sean Sellers
Kharn
Fri Oct 28, 2005 7:37 am
#253

For the lootalizer, does it notify you or the person submitting the log if there happens to be a component name that is looted that you don't have in the database? Seems like a good place to check for new/previously uncataloged pieces.



Flackmar Bakilla
Theed, Naboo, Intrepid
Flackmar's Cloth Crates and Crafts, /waypoint -4771 3379, Just outside Theed.
Raja_Asenn
Fri Oct 28, 2005 7:41 am
#254






Kharn wrote:
For the lootalizer, does it notify you or the person submitting the log if there happens to be a component name that is looted that you don't have in the database? Seems like a good place to check for new/previously uncataloged pieces.





Yeah, I added that last week....it's not too fancy, just dumps to a table that only I can check, no GUI for it. Good thing you reminded me, I'm gonna go look at that now....



...holy cow! I've got ten distinct items that aren't matching. fix fix fix







spaceTribe.org - pilot chat, loot database analysis and player profiles

"That’s the danger of a righteous cause. You rail against the night so much you become consumed with the task of it, until you have nothing else." -- Sean Sellers
Kharn
Fri Oct 28, 2005 9:23 am
#255



Raja_Asenn wrote:


Kharn wrote:
For the lootalizer, does it notify you or the person submitting the log if there happens to be a component name that is looted that you don't have in the database? Seems like a good place to check for new/previously uncataloged pieces.


Yeah, I added that last week....it's not too fancy, just dumps to a table that only I can check, no GUI for it. Good thing you reminded me, I'm gonna go look at that now....

...holy cow! I've got ten distinct items that aren't matching. fix fix fix






Any way you could print those out in the report on the log? It would be the natural place to put in an interface for unknown components.



Flackmar Bakilla
Theed, Naboo, Intrepid
Flackmar's Cloth Crates and Crafts, /waypoint -4771 3379, Just outside Theed.
Raja_Asenn
Fri Oct 28, 2005 10:23 am
#256






Kharn wrote:



Any way you could print those out in the report on the log? It would be the natural place to put in an interface for unknown components.



done






spaceTribe.org - pilot chat, loot database analysis and player profiles

"That’s the danger of a righteous cause. You rail against the night so much you become consumed with the task of it, until you have nothing else." -- Sean Sellers
Raja_Asenn
Sat Oct 29, 2005 9:31 am
#257

What's under development, in order of likely implementation:


- Streaming-ish chat: you can't do genuine streaming on the web without plugin functionality that I don't want to fool with, but you can do a REAL good job of faking it. This is working in admin-only alpha now, and will probably be ready for prime time by Tuesday.


- Ship ratings: you'll be able to rate ships. A lot of bells and whistles, like notification of last edit, whether the ship is real or imaginary, the JtL/RotW classification of the ship, have to be taken care of before this rating can really be meaningful so it's a non-trivial implementation to do right.


- Side-by-side full loadout and individual component comparisons


- Enhanced lootalyzer data analysis, including side-by-side spawn comparisons


- spaceLoot specific discussion forums


There's a great deal more on my to-do list, just wanted to give you a feel for the direction we're headed over the next few weeks.





spaceTribe.org - pilot chat, loot database analysis and player profiles

"That’s the danger of a righteous cause. You rail against the night so much you become consumed with the task of it, until you have nothing else." -- Sean Sellers
MasterSad
Sat Oct 29, 2005 9:56 am
#258

Very good website. Recommend it to everyone. It is especially useful to new pilots who don't know how to equip their ships.



Sad
Imperial Pilot Ace, Sergeant

JSF has only one weakness - its pilot...
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Kharn
Sat Oct 29, 2005 2:46 pm
#259



Raja_Asenn wrote:
What's under development, in order of likely implementation:
- Enhanced lootalyzer data analysis, including side-by-side spawn comparisons
- spaceLoot specific discussion forums
There's a great deal more on my to-do list, just wanted to give you a feel for the direction we're headed over the next few weeks.





I love what I see thus far.

I do have a small request. Would it be possible to add a 90/95/98 percentile to the columns next to standard deviation? I guess I could calculate it from the std dev, but I'd have to re-learn how to do it.



Flackmar Bakilla
Theed, Naboo, Intrepid
Flackmar's Cloth Crates and Crafts, /waypoint -4771 3379, Just outside Theed.
Raja_Asenn
Sat Oct 29, 2005 6:23 pm
#260






Kharn wrote:

I love what I see thus far.

I do have a small request. Would it be possible to add a 90/95/98 percentile to the columns next to standard deviation? I guess I could calculate it from the std dev, but I'd have to re-learn how to do it.





I don't think it would be problematic, but unless I hear additional demand for it it's not something I'm gonna prioritize. There's too much low hanging fruit to pick on other branches right now. I will make sure it's on the list of stuff to explore for the future however.





spaceTribe.org - pilot chat, loot database analysis and player profiles

"That’s the danger of a righteous cause. You rail against the night so much you become consumed with the task of it, until you have nothing else." -- Sean Sellers
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