Pilot Archive

Thread: How many of you use 'Pre-Nerf' Droid Interfaces..?

Slysix
Fri Sep 16, 2005 2:14 pm
#14

Database...oh..they will get around to it...
They've set presedent with the 0 mass exploit, so the preflight parts "legallity" check wouldn't be to hard for them to do.

RedOnedi
Fri Sep 16, 2005 2:27 pm
#15


It's not the delay between shunts that give the advantage with a pre-nerf DI...it's the savings in mass. In a ship over 150k, that kind of mass difference doesn't really matter all that much, but in a ship like the A-wing, Tie Advanced, etc...it's a massive, massive advantage. Period. I myself used a 7800 mass DI on my Tie Advanced, and did well in both PvE, and PvP...but how much better could I have done if I had used my pre-nerf? For one thing, I probably could have gotten my level 8 engine in there...without having to sacrifice a thing. New pilots, who don't have these things have to make a sacrifice somewhere...and it's going to be either in firepower or shields. Mine is in my Actis. I only use my Actis in PvE, if I fly it at all...which is seldom.


I personally do not think there is anything wrong with using them on it's face, but if you speak loudly about fair play, then maybe you'd better pack it away, or at least keep it out of any PvP encounters. That's just my opinion, though, and it's only really valid for my own personal play, and no one should be compelled to follow my example, nor should they take it offensively. Reason being, I also believe in using the best equipment you have for the job at hand, as long as it's not exploited equipment.


Domingo


Message Edited by RedOnedi on 09-16-2005 02:30 PM

Ducimus
Fri Sep 16, 2005 2:38 pm
#16


Slysix wrote:
Database...oh..they will get around to it...
They've set presedent with the 0 mass exploit, so the preflight parts "legallity" check wouldn't be to hard for them to do.




As long as they run a checksum for all lvl 8 shields greater then 2555 F/B in strength while their at it



Just occured to me this thread is quite possibly nothing more then a cheap attempt at gaining some moral high ground in light of recent "discussions".

Message Edited by Ducimus on 09-16-2005 02:39 PM



Major Rapax Victis - Commando
Time wasted playing MMO's:
Meridian59, Ultima Online, Everquest, Asheron's Call 1 & 2, Dark Age of Camelot, Anarchy Online, Earth & Beyond, Eve Online, Planetside, Star Wars Galaxies

"I'm really bored."
...has mastered the Pilot profession
Thradd
Fri Sep 16, 2005 2:48 pm
#17






Ducimus wrote:




Slysix wrote:
Database...oh..they will get around to it...
They've set presedent with the 0 mass exploit, so the preflight parts "legallity" check wouldn't be to hard for them to do.






As long as they run a checksum for all lvl 8 shields greater then 2555 F/B in strength while their at it



Just occured to me this thread is quite possibly nothing more then a cheap attempt at gaining some moral high ground in light of recent "discussions".

Message Edited by Ducimus on 09-16-2005 02:39 PM





Or maybe the OP, who is obviously not a forum troll, was asking an honest question. You really are a jaded bitter old fart aren't you? Why are you still here Dikimus? You hate the pilot profession, you hate SOE, you hate players who don't share your opinion. You get "offended" by people who use certain "tactics" in the game. lol you're going to blow an o-ring or something pal. Take a deep breath and relax. Go play cards or something.


Did you see the list I left for you in my EP3 thread? If not you REALLY need to check it out and take some or all of the suggestions.





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Fuss
Fri Sep 16, 2005 2:58 pm
#18






PaceNebulon wrote:





Fuss wrote:

Your right everyone is a hypocrite, Heck most people talk about how great pilots they are(including me), but 90% of them are fielding a whole slew of quality re'd components. Fair is only fair as long as you can get away with it or till the devs fix it I suppose. The rest are just a bunch of whiners .


Fuss







I'm probably reading this wrong but does this mean that because I have an RE'd borstel on my Interceptor that I am cheating? or are you refering just pre-nerf REs






I wouldnt even call you a cheater if your were flying a rgi tie with all zero mass lvl 10 re'd stuff. I'm just not like that. I'm saying that its cheating/xploiting when the devs say it is basicly. Not because of any moral issue, but because of the way swg is.


Fuss



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Ducimus
Fri Sep 16, 2005 3:01 pm
#19

Got your panties in a twist don't ya?



Major Rapax Victis - Commando
Time wasted playing MMO's:
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Thradd
Fri Sep 16, 2005 3:07 pm
#20






Ducimus wrote:
Got your panties in a twist don't ya?





lol actually my panties fit quite nice. Dryer warm and April fresh. Might want to check your own shorts thoughseeing as howyou get offended and pissed off at every person or "d00d" who uses a game mechanic you don't like


Find a happy place Dikie. Find a happy place.





Official PvP Rules for
Star Wars Galaxies: An Empire Divided
==N
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quadpers0n
Fri Sep 16, 2005 3:14 pm
#21


i really don't see a prenerf DI translating to a tactical advantage all that often. people look at them from the perspective that they save you 5k+ in mass, but don't look at it from the perspective that most people could get by with a 30 speed DI in PVP and PVE. when we talk about PVE we talk about efficiency, because really that's all it boils down to. there's not really a question of "hard" or not in current PVE. do prenerfs make you more efficient in PVE? yeah a bit, is that going to translate to an advantage over time? meh. i don't see it. my efficiency overall since using a prenerf has remainedpretty consistant.


the main thing that a pernerf DI offers is quicker normal droid commands (overloads) but that's circumvented by hyperspacing anyway.


if i lost all of mine, i'd switch to a lvl 1 post nerf and shield stunt less. *shrug*


i seriously doubt they will ever "balance pass" these interfaces though. precident was set with the 0 mass exploit, but when you look at the advantages those gave, comapared to the advantages garnered by a prenerf DI, that's to be expected.







-meeuki


lumpini
Shikkari
Fri Sep 16, 2005 3:18 pm
#22



Thradd wrote:


Ducimus wrote:
Got your panties in a twist don't ya?


lol actually my panties fit quite nice. Dryer warm and April fresh. Might want to check your own shorts though seeing as how you get offended and pissed off at every person or "d00d" who uses a game mechanic you don't like

Find a happy place Dikie. Find a happy place.




D00d take your own advice man your the one sounding like you hate the world.











....




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LeaphChausew
Fri Sep 16, 2005 3:18 pm
#23


Ducimus gets slated because he often speaks the perfect truth and people don't like it. I don't alway like what he says, but he is rarely wrong.

The fact of the matter is, that with the state of the game as it is now where anyone can fly a Relic with all that mass or a nice handling Heavy starter ship...a pre-nerf DI is basically wasted because ok, it does have nice mass but with 90k mass uber ships, you can fit a slightly heavier faster DI in there with little sacrifice to anything.


I use a pre-nerf DI which I bought a couple of months ago in my A-wing, but most people I know actually use re'd more recent loot ones which are faster. In addition to this, I've been hearing of people looting DIs which are on a par or sometimes better than the nerfed DIs as recently as a few days ago too so this subject is void.


I respect the original posters views, but you also have to consider that the game has moved on a lot and new pilots are far from at a disadvantage. People should remember that the old timers of this game grinded up , often solo without these newly added advantages so of course they might get alittle bitter at times.


I got nothing against relics even though I don't fly one. Hell, I'll not even argue with an IGI pilot if I have to duel one so its not like I'm trying to save grace here. Hell, I don't even use WO3 now which in some people's eyes is seen as a sin as it is bugged. WO4 hurts my cap a lot more, but I actually find it better in pvp as a one shot scored on target means almost certain death for my enemies now.


As for Re'd stuff being the reason why some people 'pwn' everyone in space, well thats just hogwash. It might apply to a JSF, but for a pre rotw ship at least, I can argue that my single re'd 3.8k damage tri cannon is still weaker than two linked crafted higher rate firing lvl 7 blasters on a two weapon ship like the JSF for example.

That crafted gun combo will not only bring down a lvl 8 re'd shield in one hit, but will probably waste someone in one blow too providing both blasters are synchronied with their refire rate and hit at the same time so that puts re'd shields out of the advantage list too. Also..even if both blasters are synchronised, they'll almost certainly have amuch higher refire rate.

The only thing you could argue is at an advantage re'd wise are engines...but even still, crafted engines have the bonus of being generally faster and hell, these days most people who pvp have re'd engines which are fairly similar in stats to other pilots.

Considering the fact that I can waste a good few people I know who fly fully re'd part relics (some with lvl 10 engines with r,p,y in the 80s when I'm using a lvl 8 engine in the 70s) simply disproves that theory further.


Sorry but in my experience, re'd parts only go so far. Individual piloting prowess counts for more.

Message Edited by LeaphChausew on 09-16-2005 03:23 PM

Imaridril
Fri Sep 16, 2005 3:21 pm
#24


Of all the pre-nerf items out there, pre-nerf D.I.s give the least advantage. About the only thing they do isgive you a little bit of a speed bonus ingetting all your programs up and running again after getting killed in PvP. And frankly, if I'm on the winning side, I consider it a plus if my opponent has a pre-nerf DI because it means I won't have waste as much time sitting around between skirmishes. As far as Cap to Shield Shunt goes, unless you have a really crappy capacitor, the benefit from a pre-nerf DI is negligible at best. Look at it this way, let's assume that you have a cap with 40 recharge and 1000 energy. That cap is going to take 25 seconds to fully recharge, and that's if you don't shoot your guns at all during that time. If you have a pre-nerf 14 second DI, you'll be able to run Cap to Shield Shunt more often then someone with a post-nerf 25 second one, however you'll both still be limited by how fast the capacitor can give you energy. Heck, from a gameplay standpoint, I'd say PvP would be better off if everyone had 0.0 speed DIs.




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Ducimus
Fri Sep 16, 2005 3:22 pm
#25

I'll try and act offended by your personal attack and lame sarchasm.

You seriously sound like your uptight. Does little ole me offend you that much? Maybe follow your own advice? I dunno where you get the idea that i hate the pilot profession, or hate all players that dont share my opinion. I make take a person on here or there as an excuse to vent, but that doesnt mean i hate everyone.

Hmm yeah, been here since launch, and spent 100 dollars in character transfers to keep my RE'd parts... i sure do hate piloting. If there is onething i do hate though, it would have to be sony, the rap sheet against them grows continually.

And if your going to call me a d*ck, be a man about it and say it up front. Hell i might acutally respect you for that.



Major Rapax Victis - Commando
Time wasted playing MMO's:
Meridian59, Ultima Online, Everquest, Asheron's Call 1 & 2, Dark Age of Camelot, Anarchy Online, Earth & Beyond, Eve Online, Planetside, Star Wars Galaxies

"I'm really bored."
...has mastered the Pilot profession
Guyvii2
Fri Sep 16, 2005 3:25 pm
#26

Wow! I never gave it much of a thought. I started flying after CU. I needed some time to think about what to do about Jedi and the grind. I just go with the flow and what the devs allow , it is in the game. Some get lucky and so do not. you can still buy them so it is ok.


But for the people crying about how unfair the JSF and Scarlett TIE is.... It does see some what hyporcritecal. The can use pre nerf stuff that the DEVS themselves say is unfair but will ostrasize others using what ( at this point) the devs say are OK. Especally in the case of the JSF, a ship that anyone can fly once the do the mission ( do the mission as IMP , keep the ship for life ). I think the Heavy X-wing ( or the normal x-wing for that matter) are too stong, but hay, you do not see me plastering everyone one and making fun of them when they fly them.


I wish I had some of the reb ships with 3 or more guns, not even for fighting but for the mining missions so I couild fit a gun, a mining laser , and the tractor beam. No IMP ship can do that. LOL


The IMPs really feel the weight problems the most. I hate having to go into battle with just 60k max mass and no armor and weak shields because I want a good engine and a gun. LOL






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