Pilot Archive

Thread: How many of you use 'Pre-Nerf' Droid Interfaces..?

Arrain
Fri Sep 16, 2005 11:16 am
#1

Having read through many threads in which a pilot asks for feedback on their ship layout I have come to notice that a much larger proportion than I thought (in fact the majority) seem to include a 'pre-nerf' droid interface (around 500 mass, 16.0-ish speed).


It occurred to me, with the recent threads about 'fair play' in space such as not launchingfake missiles using the slash command, use of energy pulse three, spawn camping the deep space entry points and so on, that perhaps some of those who have these 'unintended' pre-nerf droid interfaces are also those who are opposed to any cheap methods of space combat and who are proponents of fair play (which is something I entirely agree with).


I've only recently returned to SWG (I left about 10 months after the US release and have just resubbed), so I've missed the opportunity to loot my own 'pre-nerf' interface. As such, short of trawling the bazaars in the hope that someone accidentally sells one cheap (which is morally questionable in itself I suppose) I will never be able to field such a DI in any of my ships. This means that I am required to use a much higher mass and likely worse speed droid interface - probably in the 5-7k mass range, which as you are probably aware in something like a TIE Advanced can mean the difference between having the mass to take a chaff launcher or not (or in any case have to use comparably worse components to someone in a 'pre-nerf droid interface ship' because I don't have as much mass to utilise as they do).


To be clear, I'm not having a go at anyone for using a pre-nerf DI.. goodness knows if I had one I'd be sorely tempted to keep it in my ship of choice too, but to get a rough idea of the pilots that frequent this board I pose to you this dual-layered question..


- Who amongyou uses a 'pre-nerf' droid interface in your ship(s) ..?

- Do you see anything 'morally objectionable' about doing so in the interest of 'fair play' ..?



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Fuss
Fri Sep 16, 2005 11:23 am
#2

Your right everyone is a hypocrite, Heck most people talk about how great pilots they are(including me), but 90% of them are fielding a whole slew of quality re'd components. Fair is only fair as long as you can get away with it or till the devs fix it I suppose. The rest are just a bunch of whiners .


Fuss





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PaceNebulon
Fri Sep 16, 2005 11:26 am
#3






Fuss wrote:

Your right everyone is a hypocrite, Heck most people talk about how great pilots they are(including me), but 90% of them are fielding a whole slew of quality re'd components. Fair is only fair as long as you can get away with it or till the devs fix it I suppose. The rest are just a bunch of whiners .


Fuss







I'm probably reading this wrong but does this mean that because I have an RE'd borstel on my Interceptor that I am cheating? or are you refering just pre-nerf REs



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Arrain
Fri Sep 16, 2005 11:52 am
#4


mm.. I don't really want this to get derailed or misinterpreted - I'm not outright calling anyone a hypocrite at all.


Rather, I am presenting an argument to be discussed and trying to walk the fine line of doing so in a way that provokes a thoughtful discussion, but that does not lean toward any particular 'side'. My original post was not addressing all reverse engineered components, but instead those specific components that appear to be 'unintended', highlighted as such by the SWG developers making an aleration to the properties of those pieces for subsequent items.


Or, in simple terms - anybody can lootextremely goodcomponents if they have the time, patience, skill, equipment and luck to do so.. however no-one can now loot a droid interface that has around 500 mass and a 16.0 speed-ish command statistic. The reason no-one can loot these is that they appear to have been unintended, and therefore in a patch the drops with these stats were removed or altered.


I am wondering firstly how common these interfaces really are (as they seem to be much more commonly held by pilots than I had first realised), and secondly whether any pilots, whether they actually have the interfaces or not, would consider this to be an unfair advantage (utilising equipment that was not intended to have the properties it has, and removed when identified by SOE) in the context of other 'unfair' play (fake missiles, spawn camping deep space, using the RGI's bugged hitbox in PvP and so on).



____________________________________
» GK-SixFour Europe-Chimaera | Dark Reavers

- Ace Imperial Pilot: Inquisition | Storm | Black Epsilon
- Ace Freelance Pilot: Corsec | RSF | Smuggler Alliance
- Ace Rebel Pilot: Arkon's Havok | Vortex | Crimson Phoenix

...has mastered the Pilot profession (9-ace pic)
wasj2004
Fri Sep 16, 2005 11:54 am
#5

Irun Prenerf DIs in my lowmass fighters. I consider it taking the best stuff I got and putting it to use, outlawed(prenerf) or not. From a RP perspective, Running outlawed parts kinda fits my characters profile. Han Solo run outlawed stuff on the Falcon, He had a outlawed device that could detect IMP ships from3 sectors away! Wouldent you like to have that ingame? Besides, I know there are tons of people out there running them, So if you got them, may as well put them to use. Ive acctually seen them up for sale from time to time so you never know, you may get lucky. Ive seen some player made DIs that dont look half bad. somthing like 2 to 3k mass and 17speed. I acctually run those on my heavy fighters because they have higher hit points. The prenerf DIs are always the first thing to go if somthing ever gets past your armor since they only got like 40 to 60 hitpoints.



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Rhu
Fri Sep 16, 2005 11:56 am
#6

Prenerf DI's are very common... At least as far as prenerf items tend to go. These were both lootable from very easy targets and buildable by novice shipwrights.


Depending on your server, there will be people who saw the nerf coming and grabbed a few for personal use, and a rare shipwright who decided to fill a couple dozen factory crates full of them and is, even now, slowly dropping them on the market for a couple hundred thousand apiece...


Ducimus
Fri Sep 16, 2005 1:01 pm
#7

I dont think theres anything morally objectable to prenerf DI.

There are acutaly ALOT of prnerf parts festooning the part inventories of alot of players. From DI's, to reward engines, to prenerf engine speeds, mass, or YPR.

Only morally objectionable parts are ones gained through deliberate exploitation of the game.



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droid327
Fri Sep 16, 2005 1:34 pm
#8

i agree, prenerf isnt objectionable like, say, the 0 mass KSE REs would be. It wasnt anything the players did intentionally to achieve an unfair advantage, its merely one of the bonuses of being a veteran. Anyone who plays the game long enough will see something they have nerfed sooner or later; its just luck if the nerfs that affect you arent retroactive and yield "prenerf" items.


That being said, the difference between a 14.5 speed prenerf and a 20.5 speed postnerf DI of comparable mass is only 6 seconds, which means, in PvP (the only place where "fair" in this sense really counts), its only going to make adifference if you're shunting your shields more than once every 20 seconds, in which case your opponent has a real bead on you already and its probably just delaying the inevitable anyway





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S-1-l2-H-C
Fri Sep 16, 2005 1:43 pm
#9


using a prenerf di is not an unfair advantage in pvp, its just a conveniance. it may let you shunt faster than someone with a mkI or II crafted di, but usualy shunting is limited by the capacitor.


epulse3 thoughis an unbeatable iwin button in the hands of a person who knows how to exploit it.




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Thradd
Fri Sep 16, 2005 1:54 pm
#10

I use a prenerf DI and a few other pre nerf items. I don't find them to be unfair at all. After all...aside from hacks and exploits, should combat be fair? Are the ships themselves set up to be fair and balanced? Nope. Part of combat is creating an unfair advantage for yourself. You want to overpower and/or out number your target. If I'm using an RE'd lvl10 engine with 80+ PYR and 100+ speed is it fair to the pilot who only has a 70+ PYR 80+ speed engine? No it's not and it's not supposed to be. If people want fair, lets all set up a Prototype Night on our servers. As the name implies, all you get to use are starter ships and prototype parts. Then things will be "fair".


Honor doesn't just come from using or not using questionable parts/tactics. Honor for the most part, comes after the smoke clears and you send that /salute. Win or lose, you'll know an honorable pilot by the post dogfight tells.




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Shikkari
Fri Sep 16, 2005 2:00 pm
#11



Arrain wrote:
Having read through many threads in which a pilot asks for feedback on their ship layout I have come to notice that a much larger proportion than I thought (in fact the majority) seem to include a 'pre-nerf' droid interface (around 500 mass, 16.0-ish speed).
It occurred to me, with the recent threads about 'fair play' in space such as not launching fake missiles using the slash command, use of energy pulse three, spawn camping the deep space entry points and so on, that perhaps some of those who have these 'unintended' pre-nerf droid interfaces are also those who are opposed to any cheap methods of space combat and who are proponents of fair play (which is something I entirely agree with).
I've only recently returned to SWG (I left about 10 months after the US release and have just resubbed), so I've missed the opportunity to loot my own 'pre-nerf' interface. As such, short of trawling the bazaars in the hope that someone accidentally sells one cheap (which is morally questionable in itself I suppose) I will never be able to field such a DI in any of my ships. This means that I am required to use a much higher mass and likely worse speed droid interface - probably in the 5-7k mass range, which as you are probably aware in something like a TIE Advanced can mean the difference between having the mass to take a chaff launcher or not (or in any case have to use comparably worse components to someone in a 'pre-nerf droid interface ship' because I don't have as much mass to utilise as they do).
To be clear, I'm not having a go at anyone for using a pre-nerf DI.. goodness knows if I had one I'd be sorely tempted to keep it in my ship of choice too, but to get a rough idea of the pilots that frequent this board I pose to you this dual-layered question..
- Who among you uses a 'pre-nerf' droid interface in your ship(s) ..?
- Do you see anything 'morally objectionable' about doing so in the interest of 'fair play' ..?



It's kinda like a moral issue to me. It's like WO3, everyone uses it even though its not working as intended. I guess it's just one of those grey areas unfortunely.







....




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Slysix
Fri Sep 16, 2005 2:03 pm
#12

As long as people don't start crying when they nerf the pre nerfs, I have no problem with them using it.
They will eventually get around to it with a DB balance pass...

Ducimus
Fri Sep 16, 2005 2:10 pm
#13

>>They will eventually get around to it with a DB balance pass..

DB?

Regardless, balance pass? SPace? Not in our lifetime.



Major Rapax Victis - Commando
Time wasted playing MMO's:
Meridian59, Ultima Online, Everquest, Asheron's Call 1 & 2, Dark Age of Camelot, Anarchy Online, Earth & Beyond, Eve Online, Planetside, Star Wars Galaxies

"I'm really bored."
...has mastered the Pilot profession
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