Pilot Archive

Thread: So is the JSF unbalanced, or is it just me?

Halyn
Tue Oct 18, 2005 11:24 am
#14

I really strongly suggest not flying the hyper-maneuverable RotW fighters (Actis, Belbullab). What I eventually realized is that it killed all the finesse I'd developed flying an X-wing and a variety of Imperial craft--in fact, I'm still not as good as I was pre-RotW. What you'll find if you fly them too long is that you come to depend on their maneuverability and size more than your own skills and reflexes--which will hamper you in the long run.




Halyn Lance -- Rara Avis Flight School
Common sense is highly uncommon.
...has mastered the Pilot profession.
"I'll type this slowly so even Imperials can understand..."--Michael Stackpole, RS IRC
Halyn
Tue Oct 18, 2005 11:36 am
#15






KajaGrae wrote:
Well put Hayln. I coulnd't agree more. Everyone should experience the original ships too. Those are the ones that will help you build more skill, than just the raw abillity to flipa u turn faster than the other guy. Should they get a change... yeah... will they.. more than likely not as enough of the no skill pilots would probably complain. Live with it. Get together a hawt JTL ship and go pwn the JSF pilots that have 0 skill (just watch out for the ones that have skillz lol)






The problem is definitely when you run into the ones with skills. I know; before I quit flying the Actis, I *was* one with skills...just ask all my targets. Definitely much harder to go back to an old school ship, although I have picked up more relic kills in my X-wing than other JtL ships--and not because I run into relics that much more often, but they're easier to kill.




Halyn Lance -- Rara Avis Flight School
Common sense is highly uncommon.
...has mastered the Pilot profession.
"I'll type this slowly so even Imperials can understand..."--Michael Stackpole, RS IRC
KajaGrae
Tue Oct 18, 2005 11:41 am
#16

Im playin with the oldies but goldies atm. Working on a TIE Advanced right now..... Im more adapted to the heavy fighters for sure lol!! I miss my Bwing.... Im so used to flying them, I dont think ill ever get used to the hypermanuverbale ones... I absolutely hate the bellubab... the cockpit view is terrible (I like cockpit view leave me alone), and it darting around everywhere was killing me... I do like the TIE bomber though. nice cockpit view....




KajaGrae


Structural Engineer Extraordinaire
Owner: Tavern of the Nine Aces
1900 165 Fenix Rising, Corellia
Halyn
Tue Oct 18, 2005 11:43 am
#17






KajaGrae wrote:
Im playin with the oldies but goldies atm. Working on a TIE Advanced right now..... Im more adapted to the heavy fighters for sure lol!! I miss my Bwing.... Im so used to flying them, I dont think ill ever get used to the hypermanuverbale ones... I absolutely hate the bellubab... the cockpit view is terrible (I like cockpit view leave me alone), and it darting around everywhere was killing me... I do like the TIE bomber though. nice cockpit view....





Yay! Another pilot who flies with the cockpit on! That was one reason I only flew the Belbullab once before parking it. At least the Actis had decent visibility--the Belbullab has to be as bad as the Y-wing.




Halyn Lance -- Rara Avis Flight School
Common sense is highly uncommon.
...has mastered the Pilot profession.
"I'll type this slowly so even Imperials can understand..."--Michael Stackpole, RS IRC
Jedi_Xan
Tue Oct 18, 2005 11:44 am
#18

Thank you for the input.



Callale Xan
Imperial Colonel


Currently on vacation in Freeport. Please leave a message.
KajaGrae
Tue Oct 18, 2005 11:45 am
#19

LOL! The Ywing isa Panoramic veiw compared to the Bellubab.... I really hate that ship ROFL!!!




KajaGrae


Structural Engineer Extraordinaire
Owner: Tavern of the Nine Aces
1900 165 Fenix Rising, Corellia
JanuHull
Tue Oct 18, 2005 11:55 am
#20






Halyn wrote:





KajaGrae wrote:
Im playin with the oldies but goldies atm. Working on a TIE Advanced right now..... Im more adapted to the heavy fighters for sure lol!! I miss my Bwing.... Im so used to flying them, I dont think ill ever get used to the hypermanuverbale ones... I absolutely hate the bellubab... the cockpit view is terrible (I like cockpit view leave me alone), and it darting around everywhere was killing me... I do like the TIE bomber though. nice cockpit view....





Yay! Another pilot who flies with the cockpit on! That was one reason I only flew the Belbullab once before parking it. At least the Actis had decent visibility--the Belbullab has to be as bad as the Y-wing.





I'd put the Bel more in the category of the Rhix than the Y-Wing. Not that it usually matters much to me, as I fly in third person view. Too disturbing to me to look down and NOT see myself in the seat.



Janu Hull
CertifiedjWing Nut
CFA

"This is not the ground game, please see a therapist for your outrage."

Guyvii2
Tue Oct 18, 2005 1:50 pm
#21


Jedi_xan wrote:


I guess I should be very careful of my wording here. I love my JSF to death, but since I got it, my skills seem to be twice what they were. There are missions I could have never taken before, that I can fly now, and not blink. Is it just experience, or is the ship that good? I don't know. I mean, I am flying Kessel against tier 5's and solo them like they were level one's.

------------------------------------------------------------------

What you have found is that in the Kessel and Deep space the JSF's smaller hit box will let you get in a swarm of lasers and with a little dodging... come out alive. The turning and the 2 guns and the weight are nice but the smaller hit box is what saves your butt when you are out numbered 20 to 1.

LOL as a IMP.


the weight only helps the IMPs because the rebs and of course the freelancers already have ships way better in the weight division.

As for turning , that is something fixed but the "VETS" and there pre-nerf engines.


Why can someone use a 400 lb droid interface with 13 sec and re engineered gear to lower the weight of their componts and be L33T but if you get a JSF and use it .... you are a lame punk a$$ ?


Everyone can get a JSF , not everyone can get pre-nerf ship parts.


Judge not ... Least you too be Judged !



Guyous Starconquest
TKM/ M Pikeman/ Doc 4 0 0 0/ FS/Master IMP Pilot
Jedi Level 90
Julia-Guyous Starconquest
Bounty Hunter Level 50
Corbantis
Playing since Sept 2003
(gnnGuyous]nnnWX9ggggggggggggggggggggggggggggg)
MachineZed
Tue Oct 18, 2005 2:15 pm
#22






Guyvii2 wrote:


Jedi_xan wrote:


I guess I should be very careful of my wording here. I love my JSF to death, but since I got it, my skills seem to be twice what they were. There are missions I could have never taken before, that I can fly now, and not blink. Is it just experience, or is the ship that good? I don't know. I mean, I am flying Kessel against tier 5's and solo them like they were level one's.

------------------------------------------------------------------

What you have found is that in the Kessel and Deep space the JSF's smaller hit box will let you get in a swarm of lasers and with a little dodging... come out alive. The turning and the 2 guns and the weight are nice but the smaller hit box is what saves your butt when you are out numbered 20 to 1.

LOL as a IMP.


the weight only helps the IMPs because the rebs and of course the freelancers already have ships way better in the weight division.

As for turning , that is something fixed but the "VETS" and there pre-nerf engines.


Why can someone use a 400 lb droid interface with 13 sec and re engineered gear to lower the weight of their componts and be L33T but if you get a JSF and use it .... you are a lame punk a$$ ?


Everyone can get a JSF , not everyone can get pre-nerf ship parts.


Judge not ... Least you too be Judged !





/sign what you don't understand with the rebels and freelancers theres a give and take that comes with that mass, a large hit box, or in the case of a small hit box small mass. When I say small mass 90k is not a little mass, it is a lot of mass. The 65k of the advanced and awing are both moderate mass.


As for the prenerf equipment, you are way off base. Not many pilots use their Prenerf "Inferno" as they get the same or better and way better turning from a level 8 engine, those level 6s are few and far between now a days. I infact have one, but I do not use as I have better equipment.


As for the Prenerf DI, they are only good for setting up the encounter, if you are relying on your DI to save your butt,then you really need to change your tatics.




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X Machine'Zed X

Obsidian Dagger Squadron

Higginsis
Tue Oct 18, 2005 2:31 pm
#23



DeepFatFryer wrote:


Higginsis wrote:
the JSF/Bel-22 are unbalanced, but not overpowered (least that's my view).




Explain, my dear Higglepoop.

I r intruiged.




Well they're unbalanced because of the mass/hitbox/gunpoint issue, but that still doesn't mean a JSF can't be owned by a decent pilot in any original ship. If they were overpowered they'd simply dominate everything, which, they don't.



Higginsis Great[REJEK] : Solicitation Expert
Bum Sexing-Crixx- until until he gives up...

CuchulainnDarklight
Tue Oct 18, 2005 2:36 pm
#24






Guyvii2 wrote:


Jedi_xan wrote:


I guess I should be very careful of my wording here. I love my JSF to death, but since I got it, my skills seem to be twice what they were. There are missions I could have never taken before, that I can fly now, and not blink. Is it just experience, or is the ship that good? I don't know. I mean, I am flying Kessel against tier 5's and solo them like they were level one's.

------------------------------------------------------------------

What you have found is that in the Kessel and Deep space the JSF's smaller hit box will let you get in a swarm of lasers and with a little dodging... come out alive. The turning and the 2 guns and the weight are nice but the smaller hit box is what saves your butt when you are out numbered 20 to 1.

LOL as a IMP.


the weight only helps the IMPs because the rebs and of course the freelancers already have ships way better in the weight division.

As for turning , that is something fixed but the "VETS" and there pre-nerf engines. You could just get a Quantum Ion Drive like everyone


Why can someone use a 400 lb droid interface with 13 sec and re engineered gear to lower the weight of their componts and be L33T but if you get a JSF and use it .... you are a lame punk a$$ ? REed gear is for those who fly a LOT, do you think loot should be removed from the ground game.


Everyone can get a JSF , not everyone can get pre-nerf ship parts.You dont need them, and the only prenerfs that awre worth using are DIs, WOW you save 2000 mass!


Judge not ... Least you too be Judged !






Got to love people who moan about "pre-nerfs" and "uber leet REs" when they dont actually have a clue what they are talking about!




...has mastered the Pilot profession
The above post does not represent the views or beliefs of the poster, his countrymen or government, or anyone he remotely knows or has heard of, though in a perfect world he would be the government and his word law. The above post is also wholly fictitious, and any resemblance to any persons or entities living or dead is purely coincidental. Unless, it sounds really cool, in which case its all true, really.
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Higginsis
Tue Oct 18, 2005 2:39 pm
#25

Ask any vette and they'll tell you the only reason they have a Pre Nerf DI is because it simply makes loading programs less of a headache.

You can get 1k mass crafted DI's with 20 speed, the 5 seconds don't make much difference in a dog fight, if you know what you're doing you should be getting hit more than once in 20 seconds, otherwise not even a pre-nerf will save you.



Higginsis Great[REJEK] : Solicitation Expert
Bum Sexing-Crixx- until until he gives up...

Wompm
Tue Oct 18, 2005 2:43 pm
#26

I posted a new thread in the SW forums about what I wish our ships were like.... head over there and flame away.


It basically fits with this topic.





Iluvatar- Master Fencer/Master TKA/Imperial Ace Pilot/ Master Brawler/ Pikeman 4-3-4-0:
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