Pilot Archive
Thread: Pilot Bugs/Issues
I hope someone can help me with this one here, i have bugged i tingame but trying to see if there is a workaround/fix as i'm sure some people must have had this same issue.
Tie Aggressor - Will not fire forward, If i place just 1 weapon on mount 1 then it works fine but as soon as i add a turret both weapons try to fire out of the turret, with or without a tail gunner.
I have tried switching all the bindings, redeeding the ship, using different types of guns and nothing seems to work, is anyone else having this issue? It is the first time i have noticed as i am trying to help a guildie out on some Kash missons as he is nowhere near a good enough pilot to do them in his ship but given i can't fire anything other than missles its getting tough and i can never find another few peeps to help on my VT ![]()
Any advice would be great
thanks
Hi TomoRainer,
Could we maybe get a compilation of the bugs to this point on the first page of this post? It's hard to read through the 10
Hi TomoRainer,
Could we maybe get a compilation of the bugs to this point on the first page of this post?
I've seen a couple of bugs with respect to art and environment. The ARC-170 wing gun floating in space is one issue. Another is with the Nova interior. When I load into my Nova's interior, I see what looks like a burgandy wall behind my toon. I can pass through this mess, but it's distracting.
More as I find them.
Sharz-la wrote:Plz fix deepspace for neutral piloti want to grind some faction there but it wont let me due to "lack of Pilot Presteige" think i have like 5mil of it atm
Ahh.....
Now this was driving me mental for ages until I mastered imperial pilot on my other toon.
To enter deep space via the imperial station in endor space you have to have Imperial Pilot Prestige points.
Freelancers just get plain old prestige points, this is where your problem lies. You're overt, the Dathomir station don't want to know you. The Imperial Space Station wants Imp prestige. I'm affraid if Freelancers want Faction Points its Kessel only for decent gain rate I'm affraid.
In short; We are screwed for getting faction points in Deepspace, and then we get another screwing when we leave deep space because we have to get another paint/texture kit to put ship how we like it after redeeding them to clear a retarded bug that has been present ever since jump to lightspeed was released.
A BIG Thumbs up to SOE there!
Oh and my Civilian Protection Guild Quest is still bugged BTW, looping without actually giving me any escort missions now....
Here's how it goes:
1) I talk to the space station and it tells me that Emya wants to speak to me about the current status.
2) I say yes and land, also get the system message saying "Quest Recieved: Talk to Emya of the Civilian Protection Guild"(something along that line) when I select "Yes (land)".
3) I land, go and talk to Emya and he tells me he's authorised the space station to give me missions for the CPG.
I have 2 responces for this:
"Sounds good!" Emya says, "Farewell!"
and
"You know, I'm really not interested" Emya says "Thats a shame... Really."
also the mandatory "Stop Conversing".
I launch again talk to the station and... Well Just read 1) again.
I have mastered all nine pilot squadrons. I never got any medals for mastering them, until the patch that supposedly fixed this issue, then I got 8 at once (the correct ones for the squadrons I mastered). Then I mastered my final squadron and did not get a medal, so the bug is not fixed.
I am also hit by the Deep Space/Kessel faction bug. This should only affect my JSF as it is the only deed I created while Imperial that I still have in my datapad. Can I redeed this properly as a Rebel (and then can I paint it correctly after? A fix for this other than redeeding is in order, since it is obvious it's a bug. Redeeding just masks the issue as it "rebinds" the faction of the ship when in DS/K.
Oh, and just to add a note, my Firespray worked fine in DS/K no matter what squadron I was. From what others have said, this sounds like a ROTW ship bug only.
Message Edited by plmcmahon on 09-16-2005 10:36 PM
Message Edited by Ki-AdiMundi on 09-17-2005 09:03 PM
Iawo wrote:
Ran into a really weird bug with boosters after having a shipwright friend RE some parts for me. My boosters just ceased to work at all, in any of my ships.Checked the keybindings, and they were fine. Going to log out for a while and see if it works later... GG SOE bugs.
he forgot to mention that no other boosters worked in his ship from then on