Pilot Archive
Thread: *** Pilot Bugs and Issues (Updated: 11/02/04) ***
Tyyylowyspetily
Fri Nov 12, 2004 10:10 am
#196
There are a number of annoying items, but most have been mentioned. One item I have not seen yet, is the damage done by rapid hits versus using single shots. When holding down my joystick's trigger in the fire weapon group and cycle mode, I do considerably less damage than when firing shots one at a time, every two seconds or so. I can hear all of the hits registering, yet many do not seem to be damaging the target. When waiting between shots, the damage is dealt normally. I have noticed this while flying my X-Wing using three projectile weapons, against a wide variety of enemies.
DFA-FrstbyteOO
Sun Nov 14, 2004 2:03 am
#197
Dont know if this is a bug or just sheer bad luck with my missions, but Ive ran into this numerous times now.
When working on tier 2 boxes and my tier 3 boxes, my mission WPs spawn right in the middle of a swarm of Tier 4 and 5 ships that just waste me in seconds, while trying to target and kill my mission ships.
I dont know how Im supposed to take out my 3-4 mission ships AND 5-6 Tier 5 ships with my measly tier 2 ship and equipment.
Spinnthrift
Mon Nov 15, 2004 12:39 am
#198
Biggest issue with pilot:
I complete the first master mission - to get my Rebel Ace Jacket - which then proceeds to tell me I must be neutral to equip it.
Complete and utter joke.
Dragoncarp
Mon Nov 15, 2004 2:54 am
#199
Today Nov 15th I took my mission from Naboo Theed by the second NPC you meet.
It was a non choice mission to destroy a certain pirate pilot who has backup by 2 other ships.
I destroyed the first 3 ships no problem.
My second waypoint appeared 7k away so I checked my system to see if I took any damage from the first wave but all was 100% ( i checked this becuase the naboo space station was 4k away inbetween my target waypoint)
I heard the postman come thinking my copy of EQII had arrived so still being 7k away I thought I would come to a halt & go check out my post. When I pressed my decellerate button I got the cut screen of my ship exploding
No option to eject & no combat music.
Anyone else had this mysterious self destructing ship bug?
IGN Haironbacca Farstar
Epaos
Mon Nov 15, 2004 8:31 am
#200
hmm not sure if this is a bug or if its been reported. I am 3-3-3-2 Imperial, working out of Yavin with Stormsquadron. My mission is on Endor, last one for tier 3 i hope. I have to destroy the X-Wing comand, the main big ship and all her escorts.
I finnaly got help last night and destroyed the ship, and we destroyed all of the escorts we could find. But the mission never completed, the WP stayed there. We searched over a hour destroying all tier 3-4 ships in the erea. I tried hyperspacing out of the erea, flew back to the fight zone. Still no ships. I returned to Yavin 4 seeing if it was maybe stuck, but it failed the entire mission
All that work for nadda. I cannot train till i complete this mission to step into tier 4. We tried the mission again and it had the same results..still one fighter not found to be destroyed.
DoktorPulp
Tue Nov 16, 2004 5:21 am
#201
the veteran reward is in fact no reward, cause it costs a lot.
i am a PA leader...so i got a PA hall with 7 lots, YT1300 1 lot, Yacht 1 lot =9 lots.
where am i supposed to live? and that didn`t incude ANY Storage room, cause i am a Roleplayer an decorate ships.
i am a PA leader...so i got a PA hall with 7 lots, YT1300 1 lot, Yacht 1 lot =9 lots.
where am i supposed to live? and that didn`t incude ANY Storage room, cause i am a Roleplayer an decorate ships.
Kross1
Wed Nov 17, 2004 1:13 pm
#202
just got me a firespray and kinda disapointed in the weapons the blaster fire should meet up in the center for ships with turrets far apart other wise u miss alot of shots which is stupid. So tht being fixed would be nice.
Spinnthrift
Wed Nov 17, 2004 4:50 pm
#203
Next issue.
I fly an A-Wing. I fly an A-Wing with the best tech'd out engine I can shoehorn in there. I can't outrun anything Imperial. Christ - even the Z95's I can barely keep pace with. It's fine watching everyone else's mass get ramped up to make them good - and I'm happy knowing if I take more than a couple of hits in PvE I'm nothing more than dust and echoes... but seriously - get the freaking speed issues fixed.
What next? Shoot - make the ISD be able to chase me and out manouver me, at least then you have a vagary of continuancy.
Datto
Wed Nov 17, 2004 5:30 pm
#204
I have come across an extremely serious bug today. Master Neutral Pilots receieve an attack that can kill any player, regardless of faction, pvp, duel status. Energy Pulse 3 will damage any ship, no matter whether friendly or enemy, and it will destroy any player ship within 200m.
EP3 has a safety mech, you can't use it while a friendly is targeted (one of those people you shoot and hear the tone), but if you simply target an unfriendly, you can use EP3 to blow up anyone you want.
I discovered this while attacking a vette. I flew in, nestled right on top of her 7th gun, and set it off. I blew up 9 imperials, I'm not joking - 9 ships, all friendlies, blew up in one instant.
These players were not overt and I did have the corvette targeted. I don't want EP3 nerfed so that it only attacks the one target who's selected, but I do want to be able to use it without blowing up my friends.
Hurry Devs, this one could cause a lot of griefing.
Datto
EP3 has a safety mech, you can't use it while a friendly is targeted (one of those people you shoot and hear the tone), but if you simply target an unfriendly, you can use EP3 to blow up anyone you want.
I discovered this while attacking a vette. I flew in, nestled right on top of her 7th gun, and set it off. I blew up 9 imperials, I'm not joking - 9 ships, all friendlies, blew up in one instant.
These players were not overt and I did have the corvette targeted. I don't want EP3 nerfed so that it only attacks the one target who's selected, but I do want to be able to use it without blowing up my friends.
Hurry Devs, this one could cause a lot of griefing.
Datto
Kinot33
Thu Nov 18, 2004 10:32 am
#205
Firstly there is the speed issue. Enemies can keep up and outrun you in the same tier after you make major upgrades to engine speed. 92.9 is useless because of this, so I want a jacket, a warm blanky and a clean diaper please. Seriously, speeds are a joke. Only boosters make a difference it seems.
Secondly, praise The Infinite I chose Privateer. Nothing like being able to go overt Imp and then beat the tar out of Reb spawns One at a time becausehis buddiesdon't see me as an enemy!This is three "bugs" I wanna report actually. Firstly,, when I go overt and hit Endor, I can hit the static Rebel Scientist spawns and they ignore my overt status. Which I guess is only fair considering they DO NOT give me faction points upon destruction even though they are labelled as "Rebels". I can hunt them singly in the midst of a spawn of them and they don't agro until my blaster shots hit them...bringing me to my next point about those guys not being social. That is just wrong considering they spawn in groups of four along that route. All Tier 4's. A-Wings, B-wings, X-Wings, Y-wings and Z95's just waiting to be picked off one at a time while their cold-hearted bretheren stand idly by and await their turn upon the flaming gallows of the Shi Noh's blasters.
Demonssword
Thu Nov 18, 2004 6:41 pm
#206
Posibal bug in the corvette spawning times.
I waited at my keyboard with my joypad with 4 other guys for going on 3 hours and 30 mins for the corvette to spawn. We have had a person near the normal spawn location as pointed out on the FAQ type sticky at the top, and also had a couple of people spin around the map and check for it as they went just incase it did spawn somewhere else. So i have sat here and so have they since 10:10pm GMTall the way till 1:40am GMT and still nothing. I thought it was meant to atleast spawn every 2-3 hours minimam!!! What a way to add gameplay.... make people wait for something thats never gunna come.... like maybe the smuggler revamp... or carbines actually being good!
Message Edited by Demonssword on 11-19-2004 01:41 AM
Well all my mates left 10-20 mins ago now, but i thought i might aswell stick out the full 4 hours... and guess what? no corvette.
Message Edited by Demonssword on 11-19-2004 02:08 AM
Hoenir
Fri Nov 19, 2004 7:44 am
#207
possible bug with /iffscramble that happened to me last night.
I was doing my 4th Tier 4 mission, again. In previous attempts I was able to /iffscramble once when my shields failed, recharge, go back at it, and be able to /iffscramble again before the end of the mission.
However, last night I used the /iffscramble, continued the mission, then used /iffscramble again just as the gunboat disabled my reactor. I had no choice but to eject, but for the rest of the night I could not use /iffscramble, AT ALL. Even an hour later, it still said "You have already tried to scramble your IFF signature, nobody's gonna fall for that again... at least not for a while". After being forced to abort the mission again twice because of this, I logged off in frustration.
RoninUVM
Fri Nov 19, 2004 9:04 am
#208
On the last battle in the fourth tie 4 mission as a RSF Privateer, you get a small fleet send to help destroy 2 gunboats and several mixed fighters, the bug is that they dont do anything, just stays in a huge bundle, so you are facing all enemy ships alone, that almost make it more hard then the Corvette since it atleast dont chases you.
I triedthe missionwith a few friends, but the fact that they chase you and the focused firepower from all enemy ships, kill anyone in matter of a few seconds.