Pikeman Archive

Thread: To SilverSurfer: please tell me you are going to adress this kd timer to the devs!

GrendelsMother
Tue Sep 09, 2003 10:26 am
#40

Why isit when someone disagree's with the majority, it turns into a blind pack mentality for some of you. I do not know why Silver Surfer is starting over at novice, because whenever I post my opinion on these boards, I am made out to be an idiot because I am not a MASTER pikeman. But when a higher level pikeman says he is doing fine, he is made to believe he can not relate to the lower level pikeman's problem. How does this make sense? I apologize if I am missing the point that at higher levels, knock down was a neccesity. But then why is it some of the higher level pikeman are also agreeing with Silver Surfer? This is the way Isee it. Maybe knockdown was the only thing that gave you an edge. But I cannot see how spamming the KD button is considered fun or strategy to some of you. We shouldn't have to rely on knockdown attacks. It should be strategically implemented into your fight when needed. If the dev's get the OTHER problems of the melee classes fixed, you wouldn't have to rely on it. And as I've said in the other post, do not call me an idiot because I disagree with you, or try to belittle me because I am a lower level. You are not impressing anyone...



Tzitzimime - Creature Handler and Pikeman since the beginning.
I continue to play this game out of love for my professions.

When the "New Game Enhancements" go live, I will leave this game.
You can give it a pretty name, but it does not hide your shame...

"I mean, what is a pikeman and why is it something in the game? The only other profession we didn't absorb into one of these iconic templates is the creature handler and only 1% of our players play that character type."
- SOE Producer Dallas Dickinson (unknowing and misinformed)
UnseenForce
Tue Sep 09, 2003 11:01 am
#41

Yes, maybe if they actually DID fix the other melee problems, the kd wouldn't be a problem...but melee has always seemed to be broken in the sense that we were always theunderdogs and many of our specials were useless and we can't hit a moving target (even when it is in range). Because kd was really the only thing that DID work the way it should that is the only thing we know. Now that that doesn't work, we've got nothing. I even heard that they halved our damage for polearmhit 3. Weren't we supposed to be the heavy hitters of the melee class?



Insusurro Gafiw

Master of the Single Handed Blade

Master of the Art of Tera Kasi

and Master of the Brawling Profession



Live well, Fight with honor, Rest in Death
GrendelsMother
Tue Sep 09, 2003 11:23 am
#42

I strongly support all of your points given, Unseen. These are the real problems with our class. I just don't support this KD dependency in combat. Before the timer, everyone complained that whoever lands the first KD wins. Dev's change it, and the usual moaning and complainingcontinues. If you were able to fight red cons with KD, then this timer needs to apply to PVE, because that simply should not be. To all the intellects that claim Silver Surfer and myself are not real pikemen, why not organize your anger with me and address the REAL problems with our class. This whole KD timer has completely sent all the melee forums into disarray, and everyone seems to forget what is really broken here. If the KD timer is undone, then TK students will still be beating down on you. We need more range than the TK. We need to do significantly more damage than the other melee classes. We need to be capable of attacking on the run, instead of hoping the opponent stops to stand still for us. When we fight against ranged weapons (PVE included),we need to be able to use hills and walls for cover, not to be shot through. And we need to change the 5+ misses that a lva causes when fighting ravenous baby creatures. These are the real issues, and we need to focus on them again...



Tzitzimime - Creature Handler and Pikeman since the beginning.
I continue to play this game out of love for my professions.

When the "New Game Enhancements" go live, I will leave this game.
You can give it a pretty name, but it does not hide your shame...

"I mean, what is a pikeman and why is it something in the game? The only other profession we didn't absorb into one of these iconic templates is the creature handler and only 1% of our players play that character type."
- SOE Producer Dallas Dickinson (unknowing and misinformed)
bohunker
Tue Sep 09, 2003 7:41 pm
#43

Yes Silver, I was being very sarcastic. I am very interested in what 2 yellows, white, and a blue you were able to kill on Yavin4. I can certainly tell you that I can not take on 2 yellow Tuskin Raiders by myself, much less anything else yellow. Yes, I might get lucky and draw one out by himself and kill him then pull the other one once I've medded up. Please let us in on this spot because I know my Spin will not kill crap before I end up killing myself due to HAM cost. If I could solo 2 yellows at the same time, I would love it. I just don't think its possible. Therefore I'm saying you're full of WompRat Dung! Now I don't want you to get me wrong. I would not want your job. You have a very tough job, and I have no problems about how you report information. I do however feel that you were defending the Dev's on this whole KD thing. That's what I'm upset about. That's what the majority are upset about. Yes it would be nice not to have to rely on the KD, but the fact is we were gimps before KD. Now we're even bigger Gimps, and you were defending their decision. Sorry to be so blunt with you, but thats how I see it. And that's obviously how most the others see it. ----Bohunker
killadwarf
Tue Sep 09, 2003 8:23 pm
#44

/agree ... i couldn't find a nice way to put it...



Saryon McFall

Aspiring Bounty Hunter 0224 / Ranger 0010 / Holocron Slave 4444
Cyborg-Shoryuken
Wed Sep 10, 2003 12:31 am
#45

Ok, slow your role, sheesh Grendal,


HOw many times have you heard anyone on this board say that they are pissed because they can't SPAM KnockDown? I don't want to spam it, I just want it to WORK!!!


Agreed, SPAMMING THE MOVE SHOULD NOT BE ALLOWED!! But I don't think anyone on this board with legitimate gripes were spammers, they were guys who implemented the move along with others as part of their overall strategy. But no matter how many times I say this people keep on saying that were a complaining about being able to spam the move. WE ARE NOT!


Need I say it again, so please, for those of you who are posting and insisting what we want is for the move to be spamable, please don't post that again, I beg of you, BECAUSE IT IS NOT TRUE.


KD's needed to be tweaked, in different ways for different professions, because their was an abuse factor. With a little research and effort the dev's could have made it work within acceptable perameters whithout people being able to abuse it. Instead they Just put a un-thought-out, generic fix in place (which was nothing more than them disabling the move) and implemented it across the board.


"There, BLAM, a 30 second timer across the board, now no once can possibly chain the KD. What? No, we don't want to think about any consequences that might have, and no, we don't want to research what that might do to gameplay, we just want to silence the guys who are complaining about getting hit by it by exploiters. I'm sure there's a better way, but this way is the easiest. What a minute, now that I think about it, how long does it take a npc or player to recover from a KD? 2 to 5 seconds? Better add a five second delay after a successfull sweep just so it will be of no consequence to the target that get's knocked down, we just need to shut up this set of complainers for the time being, we'll worry about the new set of people that we are messing up later on."


This is a fix? Sheesh, Come on!


Couldn't they put a modifier on a target that after each time they are hit by a successful KD they gain more resistance to it successivley? That way when if a person uses it again on THAT SAME TARGET mind you, they gain greater and greater resistance to is exponentially? This would keep people from doing it over and over, because it would half the success rate of it each time they use it without sticking one or two moves in between, or give Players a sweep block that they could implment at anytime, so that if they KNOW that someone is going to sweep them, they can utilize the block for the next attack and gain the advantage, but it would make them more open to other moves, this would get people thinking about alternating thier attacks and tactics.


That's just some crap off of the top of my head, but the sad thing about it is that it seems to be more thought out than the Idea the Dev's implemented.


I wonder, do they even consider game balance an issue?





________________________________________________________
"My 'Leet speak' is a little rusty, but I speak fluent 'Noobish'....."
X_SilverSurfer
Wed Sep 10, 2003 12:36 am
#46

I hope you are trying to make some sarcastic point with that message, bohunker, because I am actually having fun being a novice again, I forgot how much fun it is to be a few thousand till another skill, and eagerly awaiting the next box.


Have I soloed any white splashes? Yes yesterday, as a novice, I was soloing on Yavin 4. I think at the highlight of my game. I took on 2 yellows, 3 whites, and 1 blue at the same time. You know what helped the most? spin attack. I didn't even use kd. Though, I did have to use it at a later time, when I got rushed by a couple reds. I only healed twice durring my encounters on Yavin, except when I had to go back in so I could go back to tat and pay the burning extractors, hehe... then I stoped by the cantina quick and healed the bf and some wounds.


The only time I used a gun, was day one of the game's public release. I only had it because I wanted to get the marksmen support abilities so I could get the (seemingly minor) bonuses against ranged and melee. But then I never used the gun again. Just one day. Now I don't even have the marksmen skills nor do I even own a gun. The only thing I rely on in battle is both of my LVA, they were sliced differently, one got a speed bonus and the other got a damage bonus. Also, I put powerups on to make the speed one faster, and the damage one more deadly. I also sometimes switch to my old lance, if I need to kd, and not take all of my life.


Hope that answers your post.


Khrim


0010, 2 LVA and a Lance protcting me in the jungles of Yavin 4... perhaps I need help.




Khrim Charan
Gorath Pikeman Old Fart
"I was a Master when you were still in short pants... Okay, ok, Brawler's jacket, but no more!"
Belbringi
Wed Sep 10, 2003 12:42 am
#47

SilverSurfer you have given a novice brawler new hope in the use of Polearms, I will be starting my polearms training today after I get off work.


Im glad some people actually can still smoke yellows, as long as a skill can drop yellows... its good baby




-+: Name= Zaku :+-

-+: Job= Novice Brawler :+-

-+: Theed, Naboo. Bria :+-
X_SilverSurfer
Wed Sep 10, 2003 12:58 am
#48

Thanks We are still working out the bugs, but I believe Pikeman to be one of the best proffesions in the game. Though I am the correspondent, so I don't think I can be trusted with an unbiased oppinion when it comes to the pike verses the blade.


Khrim...




Khrim Charan
Gorath Pikeman Old Fart
"I was a Master when you were still in short pants... Okay, ok, Brawler's jacket, but no more!"
dstalker
Wed Sep 10, 2003 10:40 am
#49

silver i dont see it how u can say that , i love being a piker but we a FAR from being the best class in game. Now if your saying we are best class in the aspect that we are sexiest i have to agree


EX. i have master brawler , medic and 3 boxes left to master pike anda master marksman with 2 boxes tame 1 and train 1 could own me so basically ive used all my skill points and a guy with less than half his skill points used wipes the floor with me, and that same scenerio goes for pve


p.s. KD was not used in pvp by over 95% of pikers ive tested it unless u sneak up and hit someone with KD were to slow to use it effectively now shooters on the other hand i saw them spamming KDeachother pve all the time, sorry im not a ninja so i gave up being rebell and pvp. Im just so depressed that we got caught up in there cry baby game, AND TO THOSE STUPID JERKS WHO SAYS WELL CHANGE PROFESSIONS MAYBE YOU ENJOY SPENDING2 MONTHS LVLING UP TO THROW IT AWAY, that aspect of this game is stupid i thoughtsony learned more from EQ i played for over 2 years it was fun but this game is losing its appeal much faster these days.But i did enjoy high end PVE encounters and now .............


well i could spend all day trying to point things out, but lets just say im in the im looking for new games again these days


dstalker
Wed Sep 10, 2003 11:00 am
#50

i agree with bohunker on this silver i cant see it u doing that u must have some skill i dont know about. i spend alot of time on tattoo hunting wayfar these days and if i agroo 2 valerian which are dark bue only way i win is run away and try to separate them. WOW AWESOME CROWD CONTROL US PIKERS GOT.




P.S. this aint no flame i see people doing that i just find 2 yellow 3 white solo...... thats just hard to believe if i get 3 dark blu on me im down on ground in 7 seconds


stalker


master brawler, 1 box from master medic, 3 from master pike ohh and sad to say novice CH these day.(only picked up chsinceso i canalomst take on creatures i used to solo. real sad i wanted to be a doctor but all my 250 points went to trying to be a decent melee i could have used half the amountpoints and been twice as powerful going marksman, creature handler


Z-Rifton
Wed Sep 10, 2003 7:07 pm
#51

wait how the hell do you smoke 2 yellows , 3 whites, and a blue? And with polearm Spin1? How is tha possible? Ihave a hard time killing two kaadu (white) with polearm spin, sure its good for crowd control but only if you hit! I mis more than 3/4th of the time, I find it hard to belive that you soloed that many on your own, unless fo courseyou had a thousands of stims and healed over and over(which proves medic is a must, which I am not). On the issue of the KD I used to use it in between like 2 moves and it was handy, I t did damage and occasionally went fast enough that my next two moves (polearm hit2 or stun2) would do more damage, is this called spamming? ifI throw in a KDevery once in a while?, personally I think the only thing with a timer should be rangedKD cause I mean I i hit youin the legs with a huge pole I think youd fall down every time I hit you, unless of course you can dodge it or i just tap you. However when knockig down with a blast of energy? Get real you might get a lucky shot every 100 shots and make the character stub his toe or somthing but making them fall overis just stupid especially if you can do it every other shot. The sad part about this is even though it might not(or might be) a vital part of your stratagy, it was still amove,and nerfing it so that move doesnt work isnt right. As someone else stated"we might just as wellget a different move in its place" like a head swing, or abetter dizzy attack? But why stick us with a move that doesnt even work. My point issome of you may not use it butits still a move andit is in your repertuair It should work just as well as any other move of its level(AT LEAST). Now its pointless, use it once at the beggining(proabably miss but the timer goes anyways) then jsut use polearmhits or use the actionhit/leghit combo, point is its useless now even if you didnt use it why have a profession with a move that doesnt work?.Sorry long post and im also very tired.



=Zarin Rifton=
-Master Pikeman of Scylla-
X_SilverSurfer
Thu Sep 11, 2003 4:16 pm
#52

I don't recall what they were, but they were some type of krettle copy off. How did I smoke them? some ask, well it could be a number of things. One, they were yellow/white/blue to me, I am now a novice, so perhaps they were easier even though they conned those colors. Also, it could be my stats I believe I have:


Health:


Strength:


Constitution:


Action:


Stamina:


Mind:


Willpower:


It could be my weapon:


Speed: 4.4


Min: 102


Max: 410


H: 88


A: 71


M: 32


Then With Powerup:


Speed: -0.7


Action: -23


So, that makes the speed 3.7, and the action cost is lowered to 48.


It could be the armor I was wearing:


Chitin Right Arm Bracer: 33% Kentic


Chitin Left Arm Bracer: 30% Kenetic


To be honest, I don't know why you guys are having a hard time killing blue cons. That makes no sense to me. This is purely speculation, but maybe if we all have similar equpiment then there is a bug on specific servers, or it is just randomly hitting players.


I just filled my que with spin hit one, and when I got low on life, I healed myself once, which was for about 250 damage, then just let auto attack kill the rest of one by one. I missed a couple of times, but it wasn't a big deal with my speed, though it was nerve raking. I never said it was easy, but I am saying that I did it.


Hope this helps you guy figure out how I did it,


Khrim...




Khrim Charan
Gorath Pikeman Old Fart
"I was a Master when you were still in short pants... Okay, ok, Brawler's jacket, but no more!"
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