Pikeman Archive
Thread: ***PIKEMAN TEMPLATE DISCUSSION*** post your temp here and questions here.
RoastBeef wrote:
quitch wrote:
Ordu wrote:
Here is my template that I am thinking about going
MPM/MBrawler/0100TKA/0044Swordsman/4000doc
Good Heals, IBOC, AB, Crit Strike, AKD, and all armor is mitigated down to nothing
Whatcha think?
Cybane
best MPM temp out there i think
yes, this isone of the top two pike templates in my opinion. the other, which is mine of course
i just like to be able to buff myself.
mpike/mbrawler/4004 doc/0034 swords
i have battle armor, all 4 pieces adk'd. all pieces have 4 sockets, and i wear a bando. i have +25 in pike spd, pike acc, +10 gen melee spd, +10 gen melee acc, +25 healing eff, among some other worthless mods. and i have each piece of armor sliced with a level 2 armor break and level 2 absorption
i can beat any kind of template, jedi included. against a mdef, yeah, you're pretty much gonna have to run them out of force unless they really suck.
i don't understand why so many pikeman go tkm? if you don't have the money for armor, then it makes sense. but to me, pike is worthless without 0034 swords. advanced armor break, plus alternating between impale and critical strike...you can 3-4 hit almost everybody.
but then again, i'm speaking from a pvp sense
are either of those builds CL80, i was under the imprression you needed at least 12mil total xp (combat xp times 3, then just add the rest) and neither of those builds seems to have the required amount?
Message Edited by RoastBeef on 08-25-2005 06:44 AM
Smuggler4ever wrote:
True enough, just curious as to how you play it. Unsure of it, atm, so I might just go with my original plan, see how it works for me, and then maybe switch over to Crit Strike if I don't like where it's headed. Thanks
curious in what way? i can tell ya whatever you need to know. i'm at work, and don't wanna do anything lol, so i'll type as much as i have to
Used to be diehard melee about 4 months before the CU, then I quit SWG and came back just a day or two after the CU. Haven't played much melee since then, went BH instead, and it was plenty fun. But I'm tired of the influx of BH's, so I came back to melee, and it's a lot different that what I remember
Smuggler4ever wrote:
Curious as to how the extra damage would compensate for having less defense from not having Improved CoB.
Used to be diehard melee about 4 months before the CU, then I quit SWG and came back just a day or two after the CU. Haven't played much melee since then, went BH instead, and it was plenty fun. But I'm tired of the influx of BH's, so I came back to melee, and it's a lot different that what I rememberIt used to be defense was everything (as I remember, anyways), and you had good enough offense as long as you had good enough defense. I was just curious if the damage from Crit Strike offsets the defensive loss
well it depends a lot on your armor for one. armor break reduction helps a lot. and absorption works more than you'd think by looking at the numbers on the smuggler forums.
Regular CoB adds 250 to defense, Improved adds 500. Not sure if the difference is that big. You make good points though. With intimidate and warcry on, they're damage output is gonna go down pretty good. Eh, we'll see
At the moment i am a Master Pike/Master Doc/2200 TK..........
With this template...simply i want to outlast in PVP....im a wookie on top of that so i have a bit more health..plus the power boost(500 health)...with doc health buff(10%)...with mando wine +400 health...plus spice that adds another 10-20 percent i forgot...and on top of all of that i have Improved COB macro going with 6300 wookie armor.....
although i dont hit hard...i can simply out last any opponent...i literally only have problems with ranged people that kite...other than that i think this is a solid PVE and very good with the right equipment(armor, mando wine and other foods if you want, atleast a 950 max pike and ofcourse your typical AA's)
just my input maybe that might help
I just started training a new Temp, and I think I will be going for TKM/Pike...But I cant make up my mind to go Doc 4000, or Medic 0040 with Scout 4000 for TN. with a few sp left over.
As of right now, I am Novice Doc, and can heal about 800 with Bacta Shot, and was thinking that I could get this same healing with Med 0040 combined with some healing clothes. Maybe.
Any thoughts or advice would be apreciated.
If you only got TKA 0100 or 2100 your would have much more points to spend in say Sword 0040 or doc and also get AB sliced armour.