Pikeman Archive

Thread: CoB Question

comandobob
Wed Mar 31, 2004 3:35 am
#14

COB helps you counter attack are dodge it all depend on which melee prof you are useing with swordman COB helps us counterattack alot as to when not useing it , this also help us in so far as it makes us harder to hit in combat and PVP , i use cob in a macro when im in PVP are alot of mobs IN PVE




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Ryutek
Mon Jan 31, 2005 12:35 pm
#15

It does help, although not as much as it does with other professions due to the state of Defensive Acuity (our passive defense). You may or may not notice the effects basically.



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BloodMonk
Wed Feb 02, 2005 11:56 am
#16

so you warcy every 3 seconds?



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Nyurra
Wed Feb 02, 2005 2:24 pm
#17

I have tried the COB, but it wears off after the first couple seconds. Do you continue to COB after it wears off, or am I doing something wrong?



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TheRockStar
Thu Feb 03, 2005 6:50 pm
#18

You need to time exactly how long it takes for your COB to wear off - it will vary upon your level...(quite easy to time if your messages are time-stamped, which can be turned on from the options page).

The you need a macro that will loop COB:

Eg call it centre (Being English this is my way of rebelling against the SWG spelling!)

And simply add these 3 lines:

/center;
/pause x;
/macro centre

Where x is the duration of your COB. When it runs out, you will automatically COB again To stop the macro, type /dump



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Margantuacca
Thu Feb 03, 2005 7:12 pm
#19

I could be wrong Nyurra but..


I think CoB gets more effective as you gain more mastery over your combat profession. Hence, a teras kasi master's CoB would last longer and be more effective than a novice brawler.


Also, (could be wrong again), it depends on the weapon you are holding. If I'm a TKM, but I'm holding a sword, then my CoB effectiveness and length would depend on my swords level...


Haven'tthoroughly tested this though...
gibsonSG
Fri Feb 04, 2005 8:43 am
#20

Check the centre duration in your skill chart, then when you write your macro juust add one more second to the duration of the centre.


This way it'll kick in as soon as it wears off.


Mine works fine, but it prolly won't be much use till you've grinded a fair bit of TK



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petergriffon
Tue May 17, 2005 1:22 pm
#21

I am using Improved Center Of Being and it only works for me like 10% of the time. Am I doing something wrong. When I start it I can see the COB bar go from start to finish but it never applies, and when it finally does apply I have to wait like 15 seconds before I can attack again. Is this normal?




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After5CST
Tue May 17, 2005 1:44 pm
#22

I'm not having the problems you're listing. The main issue I've encountered is that you must be stationary during Center of Being in order for it to have any effect. I finally settled on the following macro as a reasonably-reliable way of doing CoB, and I cease all activities during the warm-up stage.


macro CoB:


/tell [My character name here] Center of Balance;
/pause 1.75;
/ui action clearCombatQueue;
/pause 0.25;
/stopfollow;
/pause 0.25;
/CenterOfBeing;
/pause 10;
/follow;
/pause 28;
/macro CoB;


I normally use /follow to stay close to my intended targets ( those pesky Imperials tend to try to back up ), so my macro includes statements to stop following, and then follow again after enough time has elapsed that I'm pretty sure CoB has fired and is complete.


I use the /tell Oswe Center of Balance; at the top of the macro just to send a tell to myself that CoB is getting ready to fire. I get the "new tell" beep-beep through the speakers, and it helps remind me to be "hands-off" until CoB has a chance to fire.


This can be done better by hand than by macro, but I'm too busy waffling between what attacks to use to take advantage of it. The above macro works well for me 90% of the time or more. The long "hands-off" time ( usually about 5-6 seconds ) used to irk me, but I've come to realize that by the time it loops around, I normally need a little break just to recover mind or action points anyway, so it all works out in the end.


padme1967
Tue May 17, 2005 1:48 pm
#23


I have found if you move at all while it is firing it won't stick. I have found that if you hit it and hit a special right after it doesn't always stick.


This actually makes sense if you think about it. In order to achieve this skill a person would have to stop and focus. They wouldn't be running and hacking away at something.



petergriffon
Tue May 17, 2005 1:53 pm
#24

HMM, I'll try stopping my macro before using it. thx for the tips




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BenAfar
Tue May 17, 2005 1:57 pm
#25

Is it just me or does it just seem wrong that you should have to put together a macro like that to get CoB to work as intended?


Furthermore, as Master Doc / TKM I have found that looping CoB macros interfere with my ability to heal others in my group during combat. I stopped using my CoB macro.


I still have problems with CoB not firing before, during, and between combat rounds. Often, in the middle of combat when CoB has gone down, I have to Heal / CoB / Heal / CoB / Heal / CoB / Heal /CoB before it gets going again. Other times I am able to CoB as soon as I see the icon fade out and it works. It is just extrememely buggy - no ifs, ands, or buts.


If, in fact, there is a requirement that you be absolutely still to invoke CoB, then it is nearly useless in group combat because there are frequently mutliple targets to fight and there is often no gap between one fight and another. As a tank, it is my job to taunt as much agro onto me as I can to defend the other professions... I often have 2-3 mobs on me at the same time. There are very few moments of 'absolute stillness'.


But, ok, there are moments before battle begins and we should be able to invoke CoB at such times... except that I find that CoB often doesn't work at all until I have struck at least one blow -- in other words, until I am in combat. I almost never get CoB to work before attacking an enemy. Like I said, it is very, very bugged.






__________________________________________________________________________________________
Arta Aseh Chilastra TKM / Master Doctor / Novice Pikes & some FS stuff
Mayor of Twilight Mist Talus home of The Republic Underground (TRU)
Rundarm Lagasse Chilastra Master Architect, Master Smuggler
BenAfar
Tue May 17, 2005 1:58 pm
#26


Is it just me or does it just seem wrong that you should have to put together a macro like that to get CoB to work as intended?


Furthermore, as Master Doc / TKM I have found that looping CoB macros interfere with my ability to heal others in my group during combat. I stopped using my CoB macro.


I still have problems with CoB not firing before, during, and between combat rounds. Often, in the middle of combat when CoB has gone down, I have to Heal / CoB / Heal / CoB / Heal / CoB / Heal /CoB before it gets going again. Other times I am able to CoB as soon as I see the icon fade out and it works. It is just extrememely buggy - no ifs, ands, or buts.


If, in fact, there is a requirement that you be absolutely still to invoke CoB, then it is nearly useless in group combat because there are frequently mutliple targets to fight and there is often no gap between one fight and another. As a tank, it is my job to taunt as much agro onto me as I can to defend the other professions... I often have 2-3 mobs on me at the same time. There are very few moments of 'absolute stillness'.


But, ok, there are moments before battle begins and we should be able to invoke CoB at such times... except that I find that CoB often doesn't work at all until I have struck at least one blow -- in other words, until I am in combat. I almost never get CoB to work before attacking an enemy. Like I said, it is very, very bugged.






__________________________________________________________________________________________
Arta Aseh Chilastra TKM / Master Doctor / Novice Pikes & some FS stuff
Mayor of Twilight Mist Talus home of The Republic Underground (TRU)
Rundarm Lagasse Chilastra Master Architect, Master Smuggler
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