Musician Archive

Thread: Brainstorming thread: post your cool gameplay ideas for the devs to consider here

Ryyger
Sat Mar 13, 2004 12:43 pm
#79

I had an idea I posted elsewhere. Most of us have heard the 'fame' idea but see it as too easy to 'grief'. Here's my twist.

Listening to a person counts as a vote. Listening to a band counts as a vote for each person playing when you started listening. A player' vote can only be counted once per performer. That might be tricky but I'm going to press along.

Each Cantina has an ad station in the front. It lists the local leaders in musician and dance, the planetary leaders, and the galactic leader. Individual information could pop up on /examine as a badge.

At the end of the month, the leaders (possibly the top 3 rather than number one) for each galaxy, planet, and city is given a reward. Nothing big, save for the galactic leader who should get something truly noteworthy. Wipe the records and run it for the next month.

Possible balance points: one person cannot get galactic leader twice in two months for the same field and/or is penalized to start at negative fame the month after victory rather than 0. A third competition for 'mixed' entertainers who dance and play.



Musician of Chaos
NewJedi
Tue Mar 16, 2004 5:00 pm
#80


I've cut-and-pasted the majority of these ideas directly into a mega-thread in the Correspondent Forum. (I consolidated "repeats" so as not to annoy the devs, and a few others I've already raised in separate threads for the devs.) I will do my utmost to ensure that the devs read them and take them seriously. This is my favorite thread on this board, and it deserves developer attention; there are a lot of cool ideas here.


So I want to thank you all for your inventiveness. I've been playing a Musician for months, and many of these ideas hadn't occurred to me.


In the meantime, keep those ideas coming. I will add new ones to my Big List For the Devs as I read them here.

Message Edited by NewJedi on 03-16-2004 04:01 PM

Ryyger
Tue Mar 16, 2004 6:33 pm
#81

Just please please PLEASE tell us if someone actually looks at it and comments. Even if all you can say is 'there was a comment but I can't say what' or 'they said no'.



Musician of Chaos
NewJedi
Thu Mar 18, 2004 12:20 pm
#82

I actually pointed TH to this very thread a few days ago, and I hope he's been reading it. I'm going to bug him about it again today.
Shiva420
Thu Mar 18, 2004 3:31 pm
#83

NPC-"pet" band members - would function like a pet that would take your commands to preform various songs.


have these npcs be abtainable through musician npc trainers at a cost of credits?. choice of npcs who play different instruments, but have your skill level be the prerequisite for getting higher level instruments or "dazzles" for npc band members. when preforming with npc band members the player should have a heal or buff bonus.





* Leah-Enlil *
account cancelled... ironicaly it ended exactly 1 year after it was purchased.july 25th.
pushing back the combat rebalance- and not fixing a core game system is the worst idea soe ever conceived.
- still hoping the dev team will get replaced and the game i once loved will get fixed. fix the core game, and problems.stop nerfing everything thats fun. stop doing things noone in the player community asked for!! listen to your customers damnit!!!
Thunderheart
Thu Mar 18, 2004 3:52 pm
#84


I wanted to stop in and say thank you for helping NewJedi collect these ideas. This is very helpful. We do have some things planned for you in the near future, but its very important to me that if I make a promise about whats is coming, that its really coming. Because of that, I dont want to announce things until a month or so before a publish. Things change so much.


Even still, I know you guys are patient. Game development takes a long time and this is a very big game world. Lists like this are very helpful in the process. For instance, NewJedi just gave me a long list of ideas based on your posts.


I keep that list in a notebook. When an opportunity comes up for me to get a chance to add something, I make the suggestion. We do have some goodies coming up though. Ill announce them as soon as everything is released for publish.







Kurt "Thunderheart" Stangl
Community Relations Manager
Ryyger
Thu Mar 18, 2004 4:28 pm
#85



CapnKill wrote:
What if you guys could play certain melodies which would un-agro certain beasts or npcs.... maybe even put some animals to sleep?.. I don't know.. just a thought.



That's too close to bards from EQ, something the devs have repeatedly said is not going to happen.

One of the few things I see as a GOOD thing NOT to have.

Also, I'm shocked. A dev posted on this forum. *sings* Happy birthday to me...



Musician of Chaos
Thunderheart
Thu Mar 18, 2004 4:59 pm
#86

Yes, thats correct Rygger AND Happy Birthday to you


FWIW, remember that this is a socially driven profession. Things like the EQ Bard professions are more combat oriented (since everything in the game is combat oriented). The Entertainers, Musicians andDancers are meant to be more socially driven, since thats what they playstyle for the class is.






Kurt "Thunderheart" Stangl
Community Relations Manager
KurtVogner
Thu Mar 18, 2004 5:03 pm
#87

More mini quest.
More live event opportunties
More Faction content
More faction benifits
A REAL penility for death.
More faction punishment

make rare resources more rare.!
try to answer more questions! less lurking!



-Kurt Vogner-

AnXdiety
Thu Mar 18, 2004 5:05 pm
#88

Hrmm how about allowing Jedi to be clone camped and not having the missions complete when the Jedi dies. This could be great fun for Bounty Hunters, oooh and let them all bring friends to group tef with. We know how everyone loves group-tef.

Errmmm oooops too late already implimented.





Anxdiety / Anx'ty

and all those voices in my head have every right to be there

Thunderheart
Thu Mar 18, 2004 5:12 pm
#89






More live event opportunties




Thats a great idea. What kind of live events would you be interested in?


Ill send a link to Pex so he can peek in...







Kurt "Thunderheart" Stangl
Community Relations Manager
admiraljz
Thu Mar 18, 2004 5:22 pm
#90

George Carlin once said, "I have all kinds of great ideas... problem is, most of 'em suck."


Here are mine, mostly derivative of a few of the other great ideas posted:


I really like the idea of player-owned casinos. They're venues for both entertainment and shady dealings. Therefore, the requirements for placing one should be Master Dancer/ or Master Muscian and Smuggler Underworld 4. The buildings themselves should be gigantic ten-lot structures with a gaming room, a PvP duelling arena, a showroom, assorted office-size rooms, and a second floor living quarters for the owner. "House" money from gaming would go first into the building's maintenance and the remainder into the owner's pocket. There could also possibly be an interface for paying an entry fee to fight in the arena. 60% to the winner, 30% to the loser, and 10% to the building owner. A system would have to be put in place though to encourage people to fight in the arena, though... possibly a wager terminal and a "rules" terminal that would set the ground rules for the fight (healing allowed/disallowed, deathblows on/off, armor on/off, etc). The show room would have an entry fee and all paid entrants receive full mind buffs from whoever is playing, whether musicians or dancers or both.


Possibly the fastest way to make money in the game with the fewest skillpoints alloted would be through combat. But amid all the afk holotainers, there are those who literally ARE entertainers and as such have insufficient skillpoints for enough combat to be effective in making money. Someone suggested that Master Musicians or Master Dancers could "perform" during a battle to increase mind regeneration for the group. I'll take that one step further and offer it as a Squad Leader type, passive function of having a master in the group. As long as the master is in the group and in range, the mind (dancer), or focus and willpower (musician) of all group members is buffed to 50%. This could maybe be an actual skill such as a Squad Leader's, which causes some depletion of the entertainer's action pool dependant upon the size of the group. This way the entertainer could choose to be out in the field with a large hunting group, while providing a constant and renewable bonus, and still be able to elect to shoot and enjoy the combat side if he/she prefers. Battle Fatigue healing in camps should also be put back in, giving scouts and rangers something to do with their camps now that they're no longer needed for vehicles and pets.


The song/dance quests are also a fantastic idea. The enlightened soul who one-starred that post must have been mauled by an evil Image Designer. Maybe playing a song or dancing for a specific NPC in a specific theater grants fragments of the "Schematic" for the new song/dance. Or maybe the Musician can solo a Krayt with his slitherhorn and just get the whole thing With buffs/armor/food/spices the way they are these days, I'm half inclined to think it's possible


Anyway, those are a few of my elaborations on previous ideas. Remember, without entertainers, we'd all still have 1k battle fatigue from that one time we tried the /activateclone thing when no one was looking and thoguht it was fun enough to try a few more times









Aucka - Eromi - Ecaro
Widowmakers
Test Center
New Aldera, Naboo
Officer - Jedi - Engineer

Wolfbane9999
Thu Mar 18, 2004 5:24 pm
#91








How about customization kits with bright colors. Names and decals would be nice too.

Fix how names of players and places display. They overlap and overwrite each other and are usually unreadable.

Add transparency adjustment to the local over the screen map.

Add cut and paste to the front end. Include all information items such as Waypoints. (Add c&p to this system).


Change the Bazaar or add a second system for Masters in order to increase advertising possibilities for items priced higher than the current limit. Items are commonly sold for 100000s of creds and more, but too much time and travelis wasted in finding what is wanted. Counting on on-planet vendors is impractical. No communications inflate prices, too much decrease buyer competition. Too much of the economy is outside the game.

Make the current Bazaar sales quantity limits per planet in order to spread things around and increase sale opportunities.

Occasionally check the trade boards and increase drops of items sold for exhorbitant prices if it seems reasonable.

Start selling credits in moderate amounts and shut down moneymaking under the table exploiters! Give the customers what they want and take control of the economy!






Valcyn.Nidia

Resource vendors on the map near Coronet in Prosperity Mall (old Bartertown)

Prosperity Minerals
Prosperity Iron Steel and Ore
Prosperity Chemical Water and Gas
Prosperity Flora
Prosperity Gems
Prosperity JTL Resources

/waypoint -123 -5825
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