Musician Archive

Thread: Poll for ALL Entertainers. Please keep it strictly to the questions:

Trebar
Wed Aug 20, 2003 8:01 pm
#53

Well, jumping in with both feet here.


The problem with the Mandoviol is it just doesn't make sense to remove an item from a master musicians set of instruments thereby preventing him from using it for any song he can play.


This is how I would like to see the rewards set up.


A master entertainer should get a unique song, dance and something from image design.They should also get 1 special effect lighting that is uniqueand can use dancing or playing. The master entertainer gets thebenefit of being able to use all of these rewards. I would make sure that master entertainer would get nice bumps in healing and ID skills also.


A master Musician/Dancer/Image Designer picks up the rewards fromMaster Entertainerthat deals specificaly with their profession.


To tell a Master Musician that he can make but not play a Mandoviol or that a Master Dancer can't learn a specific dance just doesn't make any sense.




Trebar Wandermoore - Path to Jedi, so far Marksman, CH, Commando, Medic(Holo), Musician(Holo2), now Bio-Engineer(Holo3) - Bloodfin
Freddie Flurri - Master Entertainer/Master Musician - Flurry
Hijo
Wed Aug 20, 2003 9:16 pm
#54

/chuckle LT... the devs have better things to do that say 'the game is working as intended' everytime you have a problem with something...
LordTigris
Wed Aug 20, 2003 9:44 pm
#55






Hijo wrote:
/chuckle LT... the devs have better things to do that say 'the game is working as intended' everytime you have a problem with something...





I know, I saw the patch message. =) I fully expect to see this still going probably 3 months down the line. Can't wait to see the bugs when the player cities hit. /sigh


If it was just my problem, I'd agree, but half of a community is another issue. Regardless of who is wrong or right, the issue still needs to be addressed at some point. For me, it will probably be a moot point by that time as the lack of content for entertainers has led me to remove many skills from both musician and entertainer. The whole game for the entertainer cannot be contained in the cantina, otherwise why not just play The Sims. Oh well.


Personally, I would like to apologize to you Hijo, we got off on a rocky start over this topic, and I do value your input, even though you totally disagree with me (you are wrong though /snicker). =)

Hedayo
Sat Aug 23, 2003 7:21 am
#56

1. Yes - Master Musicians should know all the songs and all of the instruments UNLESS they implement an elite-elite class above the Master Musician.

2. Master Musician, dabbling in Scout, Marksman, and Artisan skills. - I have no desire whatsoever to work my way up the rest of the Master Entertainer tree.

Hedayo Takamine
Entertainer / aspiring Musician
Tyrena/Coronet, Corellia, Starsider Galaxy



Hedayo Takamine
Novice Musician
Master of Ceremonies
Solace Academy of Art, Science, and Industry (SolAc)
Soul's Peace, Dantooine
Cudayn
Sat Aug 23, 2003 2:17 pm
#57

I knew before I started the game that I wanted to be an entertainer. When I got into the game, I looked at all the skills and the rewards and planned my spec path. I was unhappy with the money being a pure entertainer, so i picked up the pistol and got as high as Novice Pistol Marksmenship 1 before I dumped it, so that I could make money.


I made a nice amount of money and I do not worry about money much anymore. And as such I dumped my pistol skills to refocus on just being the best entertainer I can be. Being an entertainer to me is a social experience and is such a blast of fresh air in a market where normally you go kill X creature to make X amount of money.


Once they fix the money market for entertainers, which they are doing, it will not be as hard for those that have come after to skill up. Besides, it not like most of us ever charge for training others anyhow, if we get tipped great, but when is the last time you asked for training and were told, sure, for X amount of creds, the skill is yours.


What relevance does what I have said in this post have to do with the subject? Well I'll tell ya...


I knew that a Master Musician didn't get the Mandovil, regardless of what the description said. Anyone with half a brain knew, before they hit Master Musician that they would need to get ME to play the Mandovil. We all know the arguements for and against MMs having the Mandovil, and even though I am BOTH MM and ME, I actively pursued the ME for the Mandovil.


My skill set was to play a non combatant, at least on my primary server, and just be an Entertainer with a few suporting skills. I had no issulions about going out and fighting, been there, done that, I was ready for something totally new, and this was it. If you just want MM to impress your friends and heal mind/bf,while I can not tell anyone how to play, my comment to you, is that you are NOT an entertainer, IMHO.


Iwant the game to be fun for everyone, and you are all entitled to play as you wish, but letsnot forget that the reason the Mandovil is where its at was so that it would beef up the ME and to change it now would be grossly unfair to any and all who achieved ME.


I agree with LordTigris in that this issue really does need to be laid to rest by the devs, because I honestly don't see it going away with a lot of people of the mind that they have to "waste" skill points to play the Mandovil.



Durney Kova


Master Entertainer / Master Musician / Novice ID w/ Expert Hairstyles / Novice Dancer

Lynisx
Sat Aug 23, 2003 8:19 pm
#58

1: No. Because a person shouldn't have mastery of every song and instrument without exsive amounts of training, doesn't happen in RL, doesn't happen in SW, shouldn't happen in SWGs without taking more training. Also each one gets a special instrument with a special sound, MM gets the nalargon, ME gets the Mandoviol.


2: Both(or soon to be master musician)




___________________________________

Lynisx, Master Musician, Master Entertainer, Master Dancer. Number of times Macroed: 0.
Bulbous2
Sat Aug 23, 2003 10:07 pm
#59






IronFreeze wrote:

As a note, so far, the largest argument for NO is from the people that already got ME, and obviously their thinking is based on, if I had to do it, so do you. This is a petty argument, and should be utterly ignored.




Actually, no one has said that. The fact is, despite the gimme gimme attitude of the Musicians around here, the game is better this way. The fact that a group of Master musicians can gather together and put on an excellent show is a great part of the game. The fact that a Master Entertainer can walk in and enhance that show, bringing something to the table that they lack, is fabulous. This is how the game should be; it's better this way, and I won't let someone refer to an outdated skill description as justification for derailing this. It's patently absurd.
IronFreeze
Sun Aug 24, 2003 12:23 am
#60

1. Yes


As a note, so far, the largest argument for NO is from the people that already got ME, and obviously their thinking is based on, if I had to do it, so do you. This is a petty argument, and should be utterly ignored. Personally, I would like to have the extra skill points available so that if they ever implement a "crafting instrument" type deal, where you can change colors and such, I can invest into artisan to do so. Also, its is entirely unrealistic that a master musician wouldn't be able to play all the available instruments. It seems that sony switched around the mandovial so that ME would have some point to it, since dancers and ID's don't have a use for it. I think that ME should be given some type of entertainment bonus, maybe some special light shows, or something to that effect, it should not be taking skills away from the MM tree.


2. Both


I want to be able to play all instruments, this frustrates me to no end that I have to work my way through two utterly useless skill sets to get a skill that my main class should have, but doesn't.




May the glitch be with you!
LordTigris
Sun Aug 24, 2003 11:44 pm
#61

And I think that any substantial reward that limits an elite profession such as ME does is a load of horse dung. ME is a easy skill to get with no real work needed. The only thing it rapes you in is the Skill Points for dancers and musicians that want to be masters at their professions. To say that gaining ME is worth as much as gaining MM or MD is the patently absurd idea. Rewards should be based on time, effort, and dedication, not because this box needed something so people will take it. The reward in ME is directly inverse to the time and effort you need to gain it. The people that actually work the long hours to MM or MD should be the one rewarded for their work. ME should have stayed a worthless skill that noone wanted rather than taking away from both the Dancer lines and Music Lines to entice people into a skill they never really wanted in the first place. How many people have said, "I got ME for the Mandoviol and Ceremonial." That right there points to the problem, there is no other reason to be a ME, and that is the sad truth about ME, its just a gimme skill.
DaMaestro
Mon Aug 25, 2003 2:19 am
#62

Question 1. No



Question2. Both

Bener
Mon Aug 25, 2003 8:32 am
#63

Somehow, I doubt that those MMs dropping like flies on Eclipse have anything to do with the "Great Mandoviol Controversy". More likely, they just decided that they would have more fun with their skill points elsewhere.

Being a dedicated musician isn't for everyone, and time will separate those who just picked it up as a novelty or a form of self-sufficiency from those who enjoy the entertainer profession on its own. This phenomenon is similar to the difference between a ME/MM with a mandoviol and a straight MM without one. The ME/MM wants the extra instrument enough to sacrifice character flexibility. The MM does not.

Bener
C_SKYWALKER
Mon Aug 25, 2003 12:12 pm
#64

I would like to state for the record one more time that SOE states ALL/ALL and MM's are missing 1/1! There have been patches and hotfixes and servers going up/down left and right...


How much would it take for SOE to change the text???


How much would it take to get a response from a DEV???


I know they read these forums...


I just think at this point it needs to be addressed. Either outcome is fine, just address it already! We have MM's on Eclipse dropping like flies.

C_SKYWALKER
Mon Aug 25, 2003 2:14 pm
#65

Actually, Bennon that has been a major reason. Its not just having the mandoviol, its what the skill sheet says, and the fact that ME's who afk to get that far have a song and an instrument that can make the Master Musicians sit out completely of their own profession while ME's with ONE tree of music play a song they CANT play on probably THE BEST sounding instrument. Then, if they want to get to the point that the MM skill block says they are ALREADY at, they have to use up almost ALL their skill points to do so.



This has been the primary complaint of most of the MM's. First they drop ME, then they drop MM. I hang out in the cantinas. I have talked to several.

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