Musician Archive
Thread: Recursive macros are being removed!
NippyBooBoo wrote:
I've already posted my comments in several of the other threeds but I'd like to pout my 2 cents in on this one.
I would rather they left the recursive macro in for entertainers and crafters. Crafters definetly need it too master there professions. (I got some serious carpal tunnel from grinding 5 crafting professions on 2 characters even WITH a recursive macro.I can't imagine doing it with out it.
) It does make performing and buffing easier, especially when you are juggling 10 tells and 3 buffies at once.
Combat types have ZERO need for recursive macros. PERIOD.
Now will removing this REALLY solve the afk problem? What is to stop them from writing a 10000 line macro to perform for hours? Is there a character limit for macros? Will they add one? Could we make sure /join is removed from the maco system. There is ZERO need for anyone to use it.
Message Edited by NippyBooBoo on 08-04-2004 08:42 AM
For crafters this won't actually change much. They will either A) have to hit 2 extra keys each step (f# and shift f#) or B) make the macro long enough to last for 5 minutes or so and hit one button every 5 minutes.
As for combat types, they don't NEED them but I have seen combat types use recursive macros to afk grind their professions too. They just get buffs/armor, set it up to do an AOE attack and cycle targets, and come back 2 hours later. Its not as efficient as being there yourself but its still afk playing.
Will it really solve the AFK problem? As long as they do one thing, limit the length of time any given macro can run too. That combined with the fact that a macro couldn't call another one would effectively shut down afk macroing (with the exception of 3rd party macros, which aren't nearly as common and would be fairly easy to spot if this went in)
How do you think they will do this? Probably limit the number of lines!!! Hence nerfing us even more as it will limit the length of our tracks.
Nerfing is never the answer, as it only leads to further nerfs. Which is one of the reasons I'm against this "fix". Something needs to be done with AFK abuse, but this means is lame and why should anyone who plays the game in a way it was intended be "punished" or have to change the way they play to deal with the people who are actually abusing the system.
As from what has been posted by TH, this will change nothing but the length of the macros used by the abuses. Where it's harder for them, they will simply find another means.
Message Edited by Okram2k on 08-04-2004 08:25 PM
Message Edited by Beery on 08-04-2004 10:04 PM
NewJedi wrote:
I know another poster has already posted a link, but on occasion developments are important enough that they warrant a separate post by a Correspondent to ensure that no one misses the news. Yes, the recursive macro is going away! I've lobbied for this change for months -- really since last year. I'm sort of stunned that they're actually going to do the right thing. YAY! The post is at
http://forums.station.sony.com/swg/board/message?board.id=Developers&message.id=44991
Message Edited by Beery on 08-05-2004 12:47 AM