Musician Archive
Thread: Recursive macros are being removed!
neinnunb wrote:
I am currently leveling up in musician (for the 2nd time). My first musician grind was a better experiencebecause there were hardly any AFK entertainers; it was before the holo grind and the advent of buff bots. Now Im finding the musician leveling less enjoyfull because I have to stand next to bots. People dont tip because to them why tip a buff bot? So they pretend to "listen" to the botand ignore the real entertainers so they are not forced to tip us.
This news about eliminating looping macros is wonderful news and has renewed my desire to keep playing music.
I'm just curious... If people don't tip because there are AFKentertainers around, what makes you think they will suddenly start tipping after they are gone? I seem to recall entertainers clamoring about not making any money back before the macros even raised their heads.
.
Kasteu wrote:
But youdon't have to use macros to AFK grind any of the combat professions. You just stand in the middle of a spawn area and let them attack you. Likewise you don't need to run a macro to buff, so it won't prevent buff bots.
MonsofoLexius wrote:
NewJedi wrote:
AFK'ers degrade the game experience of the rest of us. They devalue my profession. They make it more convenient for someone to get their heal or a buff from a bot than from me. They fill up a room with garbage spam that can't always be filtered out. That's what's wrong with AFKers.
Is the problem really with the buff bots? Yes, these are the people who set up by the front door of a cantina and spam that they are buffing, and howeasy it is just invite, the bot will auto join, and who really cares about those people inside who are there playing their characters? A couple weeks ago, I had someone ask me for training, I gave it to her, then she promptly dropped from the group and set up next to the door to be a buffbot while she went to play her alt. It was very much like a slap in the face at this point. Or is it more with the profession grinders? These are equally a problem. It's not just hologrinders that are at fault here. There are many people who decide they want to try dance or music, set up a macro, and go do something else. For example, today I was playing and the group leader decided to go afk. Several other people came in and wanted invites to the group (there was plenty of room in the group, except the leader was MIA). They eventually gave up and made a second group. This wouldn't seem like much of a problem, except that an entertainer's XP is partially based on how many people are in the group. More dancers = more dancer xp. More musicians = more musician xp. So at this point there were about 15 people who were only getting about half of the xp they could have been getting all because 1 particular person was afk (incidently, he noticed the big xp hit when me and another master musician left the group for the other group and made a huge effort to get us all in one group, but by then, 3 more were afk so this was a dead situation). Plus, it's VERY boring to have to stare at several people around you, knowing there is no one home.If the problem is really with the hologrinders then don't you think they will just find a way around it? I think the real answer is to eliminate the holgrind, see how things go then look maybee at eliminating buff bots. See above.
To play much of this game already takes waytoo much time to get "set up". I think there is still too much that needs a good fix (CB, mind pool ruling in PvP, etc) before they remove our ability to have a buffbot. I am not against this idea, just not now. Many many good ATK dancers and musicians have quit the game over this issue, and many more were most likely going to quit if this were allowed to continue. A better time to fix it would have been months ago, but honestly, if it were allowed to continue much longer, there would be even less ATK entertainers to pick up the slack when it did finally get ended.
Message Edited by StikerRunningfly on 08-02-2004 04:49 PM
Kasteu wrote:
Isn't this going to affect "song composition"?
I know many a musican (including myself) that enjoy macroing flourishes (around 1 per 3 seconds) to at least in someway come up with a tune that is semi personised. If recurtion is removed, it will mean no more looping and some very long macros.
Why can't they just remove the ability to switch off the auto AFK and stop macros working while AFK!!!
To be honest, if this goes ahead I can see many dropping musician and dancer. Well those who actually play their character as a pure entertainer anyway
Message Edited by Kasteu on 08-02-2004 08:37 AM
Not flaming you at all Kasteu, but one of my characters, is a "pure entertainer" and the recursive macro being removed has made me hope they get rid of it like tomorrow and bring on publish 10 ASAP as well. It has renewed my hope for the entertainer because it kills dead, the Bots and AFKers. I was told to my face (well my characters face
) that even though I am a Master Entertainer and Master Musician, that I didn't need the XP but the AFKer did, so even though the person had an almost black mind bar, he was going to just watch the AFKer. That sort of kills the desire to be an entertainer.
I have a crafter toon and two combat toons, I do not use recursive macros on either of the combat toons and have only once used a recursive macro while crafting, just to test it. Yes it was neet, but I had always just clicked on my single macro per crafting tool, and I didn't use it again afterwards because I hated to have to /dump to go answer the phone, etc.
I hope the entertainers, like yourself that use recursive macros, will try and accept the change. As we know, it could always change again. And it probably will. But I hope we can give this a few months to see what the long term effects are. There just seem to be way to many doom and gloomers running around now, when IMHO, the changes they are making are going to be better for the game in the long term. So sure it may cause some of us a little discomfort right when they implement it, but we can still play the same game, and do the same things we have always done, it will just have to be a bit differnt, oh and without Buff-Bots and AFKtainers ![]()
Durney Kova
Master Entertainer / Master Musician / Master Image Designer / Novice Dancer
Also D,D & L
Cudayn wrote:
Heh, I went and took my lumps and bruises (Beat to a bloody pulp more like it) in the main thread. There really are a lot of people who really prefer to have the game set to auto-pilot, which is really sad.
Drygo wrote:
As many of you know I did quit, but I resubscribed the moment I found out this news.
WOOT !!!
Welcome back
StikerRunningfly wrote:
MonsofoLexius wrote:
Is the problem really with the buff bots? Yes, these are the people who set up by the front door of a cantina and spam that they are buffing, and howeasy it is just invite, the bot will auto join, and who really cares about those people inside who are there playing their characters? A couple weeks ago, I had someone ask me for training, I gave it to her, then she promptly dropped from the group and set up next to the door to be a buffbot while she went to play her alt. It was very much like a slap in the face at this point. Or is it more with the profession grinders? These are equally a problem. It's not just hologrinders that are at fault here. There are many people who decide they want to try dance or music, set up a macro, and go do something else. For example, today I was playing and the group leader decided to go afk. Several other people came in and wanted invites to the group (there was plenty of room in the group, except the leader was MIA). They eventually gave up and made a second group. This wouldn't seem like much of a problem, except that an entertainer's XP is partially based on how many people are in the group. More dancers = more dancer xp. More musicians = more musician xp. So at this point there were about 15 people who were only getting about half of the xp they could have been getting all because 1 particular person was afk (incidently, he noticed the big xp hit when me and another master musician left the group for the other group and made a huge effort to get us all in one group, but by then, 3 more were afk so this was a dead situation). Plus, it's VERY boring to have to stare at several people around you, knowing there is no one home.If the problem is really with the hologrinders then don't you think they will just find a way around it? I think the real answer is to eliminate the holgrind, see how things go then look maybee at eliminating buff bots. See above.
To play much of this game already takes waytoo much time to get "set up". I think there is still too much that needs a good fix (CB, mind pool ruling in PvP, etc) before they remove our ability to have a buffbot. I am not against this idea, just not now. Many many good ATK dancers and musicians have quit the game over this issue, and many more were most likely going to quit if this were allowed to continue. A better time to fix it would have been months ago, but honestly, if it were allowed to continue much longer, there would be even less ATK entertainers to pick up the slack when it did finally get ended.
My comments are in green.
Klay
Message Edited by StikerRunningfly on 08-02-2004 04:49 PM
Well thank you for adding your your comments. My only real big problem (as my second post outlined) is that we will still be in the place we were before the big buff bots problem (and hologrinding) started:
- There was a shortage of master entertainers buffing
- A majority of my guilds playtime is off hours (last 3 or 4 hours before reset)
- We are close to Moenia, Naboo. A GHOST town.
- there are far fewer players in the gamenow thenthere were before the hologrind
- As we advance as players the mind pool is more a factor than ever and mind buffs are sorely needed
- With player cities the active player base is much more spread out now
I am not against Entertainers. I just think this is a "cut off mt leg, because my toe hurts" solution.