Musician Archive

Thread: Entertainer Correspondent going to push to end AFK macroing

JediMutantX3
Sat Aug 09, 2003 10:33 am
#14

There are so many times I can count when I see people besides be I don't really want to get to know->


There are so many times I can count when I see people standing next to me I don't really want to get to know




--
Things need to done:
http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=128319 - My WishList
http://mysite.verizon.net/jedixangel22/owned.jpg - Datapad for Owned Properties.
http://mysite.verizon.net/jedixangel22/soundoption.jpg - Expand the Sound Option, Please!
VoodooExtreme
Sat Aug 09, 2003 9:01 pm
#15

I feel AFK macros are alright. It's the ones that include "Tip me." messages that really bug me. I guess people dun feel the same way because they somehow feel 'cheated' or feel like they're being treated 'unfairly' when they find that they work hard to get the XP while others use macros. It's a tool that automates processes for you. If you macro while still entertaining, all the better. And I'm against UI Toolslot removal because like many others, we change clothes or equip weapons using it. And some dancers use it in conjunction with special effects to change clothes.


It's either you beat 'em or join 'em. Just remember though, your battle fatigue and mind wounds are your problem, not mine. Would u rather sit in a cantina all day without an entertainer (Assume u can't take up entertainer becos u used up 250pts), or listen to an AFK entertainer? It's your call. I'm free from all obligations to combat players.



Rahzu Sahsin
Master Entertainer
Master Musician
Novice Carbineer

Also performing "The Musical Stormtrooper" in selected cities.
Also selling Signed Collector's edition instruments at affordable prices. Please check that the item owner is Rahzu Sahsin before purchasing.

Flurry

Niklesnitz
Mon Aug 11, 2003 6:49 am
#16

Its probably that people think you are not working for what you are getting. That is the whole point for me. I can't really say much because the game allows it, so it is not really going to bother me that you are using something the game provides you.


Can you truely say you are a master musician if you macro'd your whole way there? And what is the point ofbecoming a master musician if you didn't experience what it takes to get there? Sure, its tedious and just a matter of pushing some flourishes, but what an accomplishment.


People forget this is not a game that youHAVE to grind at, but people feel they need to. There is no end. Reaching the "master of" is not the end all, so why do you have to work on it while you aren't there? Ok, you don't have much time to play the game. Not anyone's fault, but why do you feel you need to skill up so fast? Play when you can, experience what the game has to offer when you can.


I am proud that I got both ME and MM without ever doing any macro's at all and never going AFK.


Do I hate AFKers. No! I do hate the ones that plop themselves in the middle of the cantina and do it for hours on end.




Holosim - Master Architect of Flurry
Emee
- Gunslinger of Flurry


Come see the market of New Freeport, Naboo - Flurry

Just a Hop, Skip and a Jump from the Shuttleport


Kronx
Mon Aug 11, 2003 7:16 am
#17

How about just adding an automatic timeout after an hour? Wouldn't that fix AFK macroing?
JediMutantX3
Mon Aug 11, 2003 7:20 am
#18






Niklesnitz wrote:

Its probably that people think you are not working for what you are getting. That is the whole point for me. I can't really say much because the game allows it, so it is not really going to bother me that you are using something the game provides you.


Can you truely say you are a master musician if you macro'd your whole way there? And what is the point ofbecoming a master musician if you didn't experience what it takes to get there? Sure, its tedious and just a matter of pushing some flourishes, but what an accomplishment.


People forget this is not a game that youHAVE to grind at, but people feel they need to. There is no end. Reaching the "master of" is not the end all, so why do you have to work on it while you aren't there? Ok, you don't have much time to play the game. Not anyone's fault, but why do you feel you need to skill up so fast? Play when you can, experience what the game has to offer when you can.


I am proud that I got both ME and MM without ever doing any macro's at all and never going AFK.




See that kind of thing is called Jealousy!



Some lazy man in this world get Rich, get Luckyand get woman Without effort! What you going to do about that, huh?




--
Things need to done:
http://forums.station.sony.com/swg/board/message?board.id=Development&message.id=128319 - My WishList
http://mysite.verizon.net/jedixangel22/owned.jpg - Datapad for Owned Properties.
http://mysite.verizon.net/jedixangel22/soundoption.jpg - Expand the Sound Option, Please!
IIscandar
Mon Aug 11, 2003 8:40 am
#19

I think a good solution for afk macroing in regards to musicians is to make more flourishes, songs etc etc to make it more fun to be actually present! I enjoy being a musician. I make great tips and really try to impress the crowd. The only challange is that I get awefully bored of the same song. A little afk macroing well away from the center of attention does not sound so bad when faced with hours of the same song. Even if there are no changes in songs or what not, I'll still be a musician. I just think something positive to encourage live play would be a good solution.
Niklesnitz
Mon Aug 11, 2003 10:59 am
#20








JediMutantX3 wrote:


See that kind of thing is called Jealousy!



Some lazy man in this world get Rich, get Luckyand get woman Without effort! What you going to do about that, huh?






LOL Mutant, you are a funny one. I didn't say I was going to do anything about AFK people. I was just stating my opinion on AFKers.


One would have to have pretty lowconfidence in themselves to be jealous of others who macro their way to the top, especially when it can be done by everyone.Its the one's who macro their way to the top that should be jealous of those who actually worked hard to get there. If not jealousy, at least respect.




Holosim - Master Architect of Flurry
Emee
- Gunslinger of Flurry


Come see the market of New Freeport, Naboo - Flurry

Just a Hop, Skip and a Jump from the Shuttleport


Hijo
Mon Aug 11, 2003 11:45 am
#21

With the high volume of people that DO afk macro in the game, I think it would be hard to say that most people are against it, whether they are board-trollers or not... lol
Nifty
Mon Aug 11, 2003 4:19 pm
#22

I don't care if people AFK macro solo. I do care when people ask to get in the "entertaining group" or "band" and go AFK after joining. As long as you can kick those people out of the group without disbanding the whole group (that was a fun bug) then I've got no problem with AFK macroers.



Starsider: Abici Sselof, Master Entertainer, Musician and Pistoleer; Master Pilot
Faydra
Tue Aug 12, 2003 1:24 am
#23

I agree completly


stop the AFK but dont stop the composed songs (macros)


they should have put in a code that when you go afk you stop doing everything except combat


they could also put in a 0 exp award for anything done in AFK


I dont think they want to stop us from making up songs in advance and playing them I have faith in this DEV team they do listen


Imcus
Tue Aug 12, 2003 2:07 am
#24

I know this is a touchy subject but how about we compromise...


I personally do not believe in AFK macroing, but macros themselves are quite useful. I am a HORRIBLY slow typer... so I run a 16 flourish macro while I play my horn. This leaves me free to pick at the keys and try to greet or respond to people. So macros are a wonderful addition when they are not abused.


I also do not think that AFK entertainers running macros should receive XP or tips.They should at best receive them at a substantially reduced rate.


To make this work, the"penalty" for being AFKcould possibly begin after being AFK for 5, 10 or 15 minutes, which, with a 15 minute AFK timer would still give the entertainer up to 30 minutes before it would reduce or stop their advancement.


To do this the option the toggle auto AFK would have to be removed, but you could still set the length of time before you are displayed as AFK.


This would still give more than a fair amount of time to people who have to grab a drink, use the facilities...etc... while making it less advantageous to people who log on and go to work or school and leave their entertainer grinding away and annoying others.


Just an idea... what do you think?




Imcus
¯¯¯¯ Elder Master Musician ¯¯¯¯
Mayor of Symphonia, Naboo -3275, 755
Rebel Alliance Colonel -- Vortex Squadron Pilot
Founding Member of DEF -- the Dedicated Entertainment Foundation
"You know and I know my clone sleeps alone..." -- Pat Benatar

Falryx
Tue Aug 12, 2003 3:15 am
#25

I'm pretty concerned at the strident messages against AFK stuff that I see here. I'm concerned because it represents a method of thought -- an approach to the game -- which I think is unhealthy for the game, for our profession and for the individual expressing the opinion. What other players do to achieve skill in a profession cannot possible damage our reputation or cheapen the profession. Ultimately your reputation comes from what you do and how you act and not how JoeBobAFKer acts.


I'd like to see some definitive evidence or some well thought out theory on how AFK people cheapen my ability to provide good, entertaining music to the masses? Our customers -- other players -- aren't stupid. They recognize that players who aren't AFK are able to provide a great experience and interact better than people who sit in the middle of the cantina tootin' on a horn while they're busily sleeping or working. I've never had an AFK musician or dancer interfere with my ability to have fun as an entertainer.


How are they possibly cheapening me?


Then we wander into really dangerous water. "It took me months of hard work to get here, and it didn't take them that long, it's not fair!" Why is it not fair? Yes, you've chosen to play the game in a way which creates the greatest amount of enjoyment for yourself -- so you're getting the experience you want. They've chosen to play the game in another way. What's not fair about both of you enjoying the game? Why do we need to make this profession, this game a model of what we think is fun, instead of allowing people to express the freedom to do as they choose?


Strident anti-AFK and anti-macro movements are all about trying to force people to play the game like you like to play it. I'd like to see some evidence that there's actual, genuine damage to the player experience before people start flying off the handle demanding sweeping changes to a pretty good interface and a fairly solid game design. Until then, I think people should be allowed to play the game they want as the developers have provided. That makes the game most fun for everyone -- which is really what it is about.

Falryx
Tue Aug 12, 2003 3:22 am
#26

By the way, I strongly, strongly disagree with the comment that macroing will enable the market to be glutted, making us worthless -- and that there's no room to disagree with this "fact". That's patently untrue in my opinion. People actually like musicians who understand their instruments and who know that /bandflourish isn't necessarily the most appealing way for people to coordinate flourishes (I actually find that /bandflourish is almost always worse sounding the individually chosen flourishes that hook up nicely).


This all gets down to your reputation, your experience and the way you approach your music. People will skill up in any profession given enough time -- AFK macroing may make it easier for more Musicians to get there faster, but eventually we're going to have a steady state where there's more-or-less a large number of entertainers/musicians/whatever and what will differentiate the market is your skill level and the enjoyment that people get from listening to you.


There will, eventually, be more than enough musicians on every server. All AFK macroing does is make it so we'll see that saturation point earlier than say, Master Scouts. Just like some people think mashing combat keys randomly make them most successful in combat (and they'd be wrong) so too are the people who think mashing flourishes randomly wrong.


Bring on the competition and I don't care how they got there. I take the time to try and make interesting music and I'm willing to put that up against anyone... macro'd or otherwise and either take my beating because someone has a better ear than I do or lay the smack down because I've taken the time to learn the details of my profession.


Page 2 of 5