Musician Archive

Thread: Do you think it's fair to waste 400k xp out of 900k xp, when you could be spending it on FS xp?

WeltraumStreuner
Sun Sep 19, 2004 10:58 pm
#14






Warryyr wrote:


When Combat people complete the Corvette, must they surrender 200k of Combat xp to get the AV-21 schematic? If not, why? They did their "quest," so charge them their xp penalty.







Exactly that is the point ... no quest so far needed a "payment" of XPs to get the reward.

I realy would like to see what fighters would say if they will get a message saying "to get the badge/or drop, you have to spend 400K combat XPs" ... it is useless to say anything more about this topic. I will only do the quests if i get the song/dance without the need to pay for it with XPs, forexisting XPs we now have a better place the village on Dathomir.
Warryyr
Mon Sep 20, 2004 5:44 am
#15






LyteFoot wrote:


It should take you a long time to finish all the content that exists today giving the dev team time to produce new content in reasonabe time lines. Instead we get more buggy and broken code because they are having to rush to keep up with all the people racing through the content.


So ok you get Jedi, then what? It should take time, a lot of time to get rewarded in the game and today it doesn't. Hopefully this use of XP for satisfying certain quests is a new trend that will help to mitigate some of the speed issues we see today.





Let me get this straight.


It's OK for just Dancers and Musicians to take more time getting a Jedi? Why just us? Why is THAT OK?


Our professions are hardly the professions to start this kind of attitude with. We're hard up as it is in this Village. I don't care about the Jedi process taking time. I've seen the process, I know how long and arduous it will be. So be it. But fully pushing us BACK a step solely because we're Dancers and Musicians who want new content that we've wanted for a LONG time just....well, it sucks! That xp cost hinders FS-seeking folks more than you think. And we shouldn't be the ones to have the "long" path to Jedi. It's completely unbalanced.


Reachwind
Mon Sep 20, 2004 7:09 am
#16

Musicians and dancers aren't included in the jedi content. They expect you to 'respec' your character to a medic, artisan or combat to become a jedi.


This is just meant to underscore that fact.
Landlubber
Mon Sep 20, 2004 9:18 am
#17






Warryyr wrote:





LyteFoot wrote:


It should take you a long time to finish all the content that exists today giving the dev team time to produce new content in reasonabe time lines. Instead we get more buggy and broken code because they are having to rush to keep up with all the people racing through the content.


So ok you get Jedi, then what? It should take time, a lot of time to get rewarded in the game and today it doesn't. Hopefully this use of XP for satisfying certain quests is a new trend that will help to mitigate some of the speed issues we see today.





Let me get this straight.


It's OK for just Dancers and Musicians to take more time getting a Jedi? Why just us? Why is THAT OK?


Our professions are hardly the professions to start this kind of attitude with. We're hard up as it is in this Village. I don't care about the Jedi process taking time. I've seen the process, I know how long and arduous it will be. So be it. But fully pushing us BACK a step solely because we're Dancers and Musicians who want new content that we've wanted for a LONG time just....well, it sucks! That xp cost hinders FS-seeking folks more than you think. And we shouldn't be the ones to have the "long" path to Jedi. It's completely unbalanced.








That's really the important point here. I actually quite like the idea of having to pay for high-end rewards with lots of xp in addition to having to do a quest to obtain them - IF the same would apply to other professions and other content. But as it is currently, it's just yet another slap in the face for the entertainer professions. For the dancers even more so, because their new dance doesn't even work right.





______________________________________________________
The Ti'lya Brothers: Ailar (Entertainer/Chimaera, DG Trader/Bria),
Klofi (Smuggler/Chimaera) -- Cancelled,
"You have a right to be upset. Anyone who is attached to any profession that doesn't get a lot of new content has a right to be upset." -- HanseSOE
______________________________________________________
Raph Koster on: "SWG: What went wrong?"


LyteFoot
Mon Sep 20, 2004 9:20 am
#18






Warryyr wrote:



Let me get this straight.


It's OK for just Dancers and Musicians to take more time getting a Jedi? Why just us? Why is THAT OK?






That isn't what I said at all and you know it. Tell me of another quest that has come along since publish 9 and 10? So if they are planning for this to be a new approach they have to start somewhere and it sounds like Jedi was the first with Entertainer being the second. If they put in another profession quest and it doesn't require XP then complain but so far it looks like a consistent new direction and one I see merit with.


Becoming a Jedi is supposed to be a long and difficult process. I'm seeing threads where people are detailing how to max out their fighting experience in 3 hours and filling a tree in a week;that is what you should complain about. It is absurd how easy experience is to gain and how jacked the player's abilities are versus the content.


I really don't care if they use XP or hand you a glowstick for being a nice guy. I am tired of the attitude that is so prevelant lately that anything that gets in the way of creating a Jedi is game breaking. You area minority just like many other professions. You got two huge publishes more than anyone else to date. Be happy you get positive attention. I know as rifleman the attention I'll be getting in the rebalance will probably make me weaker not stronger. After all we can't allow the most starwars combat style around, ranged energy weapons, to be able to defeat a guy running towards me to fight with his bare hands.




Elwyn LyteFoot - Corbantis server
JohnMarble
Mon Sep 20, 2004 9:41 am
#19

I cancelled this morning. Feel much better now. Have fun running on your treadmills, hamsters!
Valden
Mon Sep 20, 2004 10:16 am
#20

Yep warryyr...It is a total slap to the face....I am glad I dropped musician at this point because I was going to try to hang on till this new song...seems I did the right thing for a change. Still I am upset that I cannot play the song with you guys...music is my roots....sucks that they have to make things so utterly difficult for people in this profession...not to mention a casual gamer such as myself.

omadnay
Mon Sep 20, 2004 10:16 am
#21


LyteFoot,

you're absolutely right about the problem with this game and it's players all wanting to do everything as QUICKLY as they can.

That is one of the biggest problems with this game/community...

"I need such and such in order to accomplish so and so... the way I can do that the quickest is by AFK grinding blah blah bllah and solo-grouping and non-stop buffing and grinding like a maniac while abandoning all thoughts towards community and game immerssion..." etc.


There are a lot of things that this mentality has lead players to do...

one of my least favorites are the camping of POI spawn locations (The Squill Cave or the Geo Lab).

It makes me sick when I think about the poor new player that has never been to the squill cave before... and then visits now.

Full of melee grinders and Jedi... that place was once a great spot for low-mid level player immerssion... No more


(I digress... as I tend to do)


The first new quest and content for the entertainers is completely the wrong place to start this xp payment system. Most notably because of the Village.

I don't care if you think it is wrong to expect to get the newest entertainer content and unlock the mysteries of the force at the same time.

The entertainers are hindered enough as it is already... there is no way it is right to make them spend their xp on this content while everyone else has never had to do so up to this point.


I agree with you about the xp payment being a great way to reward those that are committed to their profession (something that I had always hoped for, but was clearly missing from the Dev's designs beforehand)...

However, every other profession can power-grind, gain rewards, complete quests, earn new content with the typical fast paced grind mentality and they have no restrictions upon them such as this new content has.

So, perhaps the next batch of content for other professions WILL include an XP payment... but I am totally against making the Entertainers' Quests the first and currently only (besides JEDI) to have such a system.


Go click on the entertainer mission terminals, go visit some major NPC's or themeparks, go to the village for the major content they just spent two enormous publishes working on, and see what being an entertainer (better yet, a Master Musician or Dancer)gets you. (Based on your experience I'm sure you know all this)

Now add this xp payment to the mix right after the village system is introduced, and it all equals an unfair treatment of the players that play entertainers.


I've known so many (SO MANY) entertainers that have come and gone since I started playing this game at launch. Most left because they worked on their entertainer, mastered their profession(s), and didn't realise (just like myself) until then, that there was no content for their profession that equaled the content that the combat and crafting professions had.

The game doesn't tell you... "If you're an entertainer, you're only getting a small spec of this game. It's for the type of players that don't really want to play a video-game, but just want to chat and look impressive while they benefit others."

Nah, it didn't tell me that anyway... but being the silly head that I am, I've kept this profession because it is a major part of my character's persona and that is more important to me than current in-game content and "uber-ness" any day.


Heh, well this was long-winded and all, but I hope you see that, while I agree with and even share some of the thoughts that you have, installing this system for the entertainers is really not appropriate at this point.


The Ents have suffered (as much as a gaming experience can be called "suffering")and waited long enough...

making them the first and only ones to have this system is just another handi-captowards their right to achieve what every other profession can accomplish.


Do you really feel it's fair to make them the first and only, besides Jedi, profession to have this?

How long until the next profession needs to spend xp for new content, while the entertainers are the only ones with split purposes for theirbuilt-upxp?


You may not want the FS boxes (neither do I) but that doesn't change my stance on defeding the other entertainers the rightto have a fair and equal shot of achieving both their profession's content and the village's mysteries of the forcecontent.


- Omadda Szool

Kauri




P.S. if you really read this whole thing, send an email to [email protected]and sign up to be awarded your large sum payment for your time spent... also see if you qualify for the additional compensationbased on time spent suffering due to one of my posts.

Message Edited by omadnay on 09-20-2004 10:22 AM

LyteFoot
Mon Sep 20, 2004 10:39 am
#22

Good answers omadnay my point wasn't if it is the best place to start. My point was the starting place was the Jedi quests. If, in fact, this is a new approach to make capped XP useful and promote people to stick with professions then how could you justify starting it with Jedi then skipping the very next quest to come along? Believe me the first time they skip one everyone and their brother on the other quests will howl worse than this.


If this isn't the way they plan to do all content quests then they should remove it because that will make it an unfair nerf. If this is the way that the devs plan to do content quests then we aren't the first we are the second and deserve no special treatment to remove the requirement.


The original arguement was that requiring it was unfair to Jedi seekers. If this is a new direction then everyone will finally have to make choices in what they want to do instead of trying to do everything and that is good for the game and the community.





Elwyn LyteFoot - Corbantis server
omadnay
Mon Sep 20, 2004 11:11 am
#23

Yeah, I agree with you except for one point...

I do believe that the entertainers deserve a break here, and that they should be skipped on this requirement.


They've introduced it for FS/Jedi... that's a wholedifferent story compared to entertainers.


Regardless of whether or not they intend to do this with all professions from now on, in my opinion, they should put the musicians' and dancers' first new performances in without this new requirement.


Put it in place for the professions that have already recieved new quest or loot content.

I don't think anyone will find it unfair that the entertainers recieved a break and didn't have to pay xp.


The funny thing is... if they hadn't introduced the village and that xp conversion system, I would be in full favor of this payment for the new performances.

However, since they have, I don't like the fact that only entertainers right now have this split purpose for their xp, and thus a difficult choice for many of them.


anyway, good dialogue Lytefoot


- Omadda Szool

Kauri

sweatyclimber
Mon Sep 20, 2004 12:23 pm
#24






WeltraumStreuner wrote:





Warryyr wrote:


When Combat people complete the Corvette, must they surrender 200k of Combat xp to get the AV-21 schematic? If not, why? They did their "quest," so charge them their xp penalty.








Exactly that is the point ... no quest so far needed a "payment" of XPs to get the reward.

I realy would like to see what fighters would say if they will get a message saying "to get the badge/or drop, you have to spend 400K combat XPs" ... it is useless to say anything more about this topic. I will only do the quests if i get the song/dance without the need to pay for it with XPs, forexisting XPs we now have a better place the village on Dathomir.




for it to be equivilent in terms of time it takes to earn it you would need to require a combatant such as tka to earn roughly 4million xp




Cheers,

famousFATWOOKIE
Master musician, Master entertainer of Mos Oasis
-I support ATK people and playstyles.
Find FFWB Here!A SWG History
MyT_Chicken
Mon Sep 20, 2004 1:44 pm
#25


See what I don't understand is the fact that most Entertainers complaining about the village.....or even this 400k buy dance/music thing weren't even holo-grinding to begin with.


So not holo-grinding....and obviously not very interested in becoming a jedi what did you expect? Should the village be for everyone yes....it should, however, now that your main toonGrows into a jedi why does it matter if you have to respec? Because you have to drop ent stuff anyways if you want jedi in the first place.


Having a wookie as a Master Entertainer / Dancer / Musician....I could honestly give a crap less about the village. So if thats your ONLY complaint....why bother? Should entertainers be the only professions to have to pay XP for a reward...no and I agree with you on that...that is complete Crap. However if all your focusing on is the force XP, then your fighting a loosing battle.


To be a Jedi you have to drop professions...hell eventually I will have to drop Professions like MTK or MSword. Do I want to? Noooo, but thats part of the Evolving Jedi "grind".


If your mad about the XP = Reward, I personally think it would be best NOT to use your "I could use my XP for Force XP instead" Because the Devs are just going to laugh at you.


Just my 2 Credits.





h Egri p
§ If you don't know; you'll find out soon enough! §

Tralmek
Mon Sep 20, 2004 1:58 pm
#26






MyT_Chicken wrote:


MSword





I just read that and couldn't understand why the heck you were talking about word processors in this thread. Three cheers for sleep depravation!




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