Musician Archive

Thread: Musician FAQ, sort of: our Knowledge Base entries

Sigarni
Fri Mar 19, 2004 5:39 pm
#14

You should probably mention that each effect has 3 versions. ie /firejet 1, /firejet 2 and /firejet 3.



Shaherizade (OtR)

Dancing and public relations
NewJedi
Sat Mar 20, 2004 9:45 am
#15

In a few days, I plan to un-sticky this thread and replace it with a generalized "Musician FAQ," on which I've already started work. So if anyone has further comments on these KB entries, please make them now.
SinnAsyr
Fri Apr 09, 2004 2:28 pm
#16

How can I start my own band?


Starting your own band can be fun and rewarding, but it takes time and patience. There are some steps you must take before you really hit the big time:


1. Get in touch with Entertainers: A good way to start a band is to make other entertainer friends. Hang out in non-afk places you know. Help newer people with learning the basics and what not. Once you get some good friends (at least 5 or 6), you can start preparing a band


2. Thinking up a name and a style: Thinking up a name for a band can be difficult, but think about who is in your band. try to make it catchy and possible amusing. A style can help as well, like band uniforms, key players on certin instruments, personal effects, etc.


3.Starting the Band Guild: This might be one of the more difficult steps. Buying and managing a PA hall can take a lot of money. Different ways of making money are buffs, gigs, and concerts. Once you get enough, it is time to buy a PA hall and start getting famous.


4. Getting Noticed: There are many ways of getting your band famous. Have events and sign up for weddings and other events. A good place to start is on the forums, and possible have a mailing list to send to people. Different events could be concerts, gabmling tourneys, RP events, or Holiday related parties. Some good money comes out of wedding gigs. You can also get some big money and fame at bigtime parties, and events.


5. Getting Members: Bands are greater when you have lots of members. Have different people in the band search out new members on each planet and city.


6. Other Ideas: There are other things your band could do. You could have a tour of different hot spots. You could create your own big shot city for your beloved bandmates and groupies(yes you may actually have groupies ). Just try different things, and maybe your band will hit the big top





-Rynn Lightcloud-

Smuggler

-Accain-

Entertainer-Ahazi
NewJedi
Fri Apr 09, 2004 6:05 pm
#17

Nice, SinnAsyr. Would you like me to submit that to the CSRs as a KB entry?


OK, I have to get around to converting this thread to a FAQ. But first the top-five list.


SinnAsyr
Sat Apr 10, 2004 6:43 am
#18

Well ya thats why I took time out to write it



-Rynn Lightcloud-

Smuggler

-Accain-

Entertainer-Ahazi
NewJedi
Sun Apr 11, 2004 8:10 pm
#19

OK, I figured. Off to submit it to the CSRs, then.
DarinW
Sun Apr 11, 2004 8:22 pm
#20

"The devs and CSRs have asked me to help them draft entries for the Knowledge Base, which can be found in the CTL-H Holocron interface in-game." - NewJedi

This is just flat out rediculous. The devs and CSRs should have enough knowledge of the game. If they can't write their own help files, how do they plan on reworking something more complex? *slaps forhead* pfft... I'd tell the devs and csrs to make a character and go up musician.

Message Edited by DarinW on 04-11-2004 10:25 PM

NewJedi
Mon Apr 12, 2004 8:13 am
#21

Heh, it is pretty disconcerting that we players are helping document their game. But I actually don't mind. It gives us a chance to put a small stamp on a major MMORPG, and that's kind of cool.
SinnAsyr
Tue Apr 13, 2004 10:04 am
#22






NewJedi wrote:
Heh, it is pretty disconcerting that we players are helping document their game. But I actually don't mind. It gives us a chance to put a small stamp on a major MMORPG, and that's kind of cool.






They should reward us somehow though. Ya know?



-Rynn Lightcloud-

Smuggler

-Accain-

Entertainer-Ahazi
NewJedi
Wed Apr 14, 2004 7:51 am
#23






SinnAsyr wrote:


They should reward us somehow though. Ya know?






Heh, they most certainly won't do that, not after the litigation in the "guide" cases, which raise the possibility that game companies might have to pay players for their time. SOE will doubtless say that our contribution to the KB is its own reward.


I haven't heard back yet from the CSRs on your contribution. I'll check on it now.
SinnAsyr
Fri Apr 16, 2004 5:48 am
#24

We could send it to SWG Resource Center, they give you money for this kinda stuff



-Rynn Lightcloud-

Smuggler

-Accain-

Entertainer-Ahazi
CM_Ronin
Mon May 10, 2004 11:10 pm
#25

Once I get my comp fixed (hopefully wednesday) Im going to really explore the Musician Profession there are certain things that I see and look for in the Music world of SWG that noone is really touching base on. More VERY soon...hopefully



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JerrackMenip
Tue May 25, 2004 6:40 pm
#26

Another way to get experience that I did not see noted in the FAQ... you get Musician xp for crafting instruments I didn't want to fool around with too many different resources to figure out exactly how much, but the slitherhorn takes 45 units of metal and gives you 2.09 xp per unit... same with the next metal-crafted instrument (I forget what it is, but it takes 65 units of metal). At this rate, you can go from novice musician to master musician (just the musician XP boxes, not the healing ones) using a little more than 500k units of metal. Some people hate crafting, but hey, here is another way to do musician.



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