Musician Archive
Thread: Musician FAQ, sort of: our Knowledge Base entries
This thread is the closest thing we have toa general Musician FAQ right now. If I can just find a couple of hours next week (not going to happen this week), I'll consolidate it into a more user-friendly, single-post FAQ. For now, it's better than nothing. These FAQ entries are based on the Knowledge Base entries I and others drafted for inclusion in SWG. Those entries can be accessed from within the game itself:Open the Holocron, thenclick on Customer Service, then use the Knowledge Base interface. In the alternative, you can access the same Knowledge Base from the web by going to thisURL:
http://help.station.sony.com/esupport/esupport/consumer/esupport.asp
Enjoy!
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How can a Musician buff another player's stats?
A player with the Novice Musician skill can buff the secondary Mind stats -- that is, Focus and Willpower --of a listener or group of listeners. The extent of the buff depends on the Musician's skill in Musical Mind Enhancement,a skill found in the Musical Technique line of skill boxes. A Mind Enhancement skill of 25 increases the recipient's Focus and Willpower stats by 25%; a Master Musician, with a Mind Enhancement skill of 100, doubles the recipient's Focus and Willpower statsfor up to two hours. Musicians do not buff the main Mind stat; Dancers do.
There are two ways to confer the buff. The first way, the "active" or "/setperform"buff, involves the following steps: (1)Enter a cantina, theater, hotel, private house/guildhall, or camp. The buff only works in these areas. (2) Choose a relatively "advanced" instrument and song to maximize efficiency of the buff, and start playing music. (3) Ask your listener to /listen to you -- to type /listen with you targeted, or to choose listen from the radial menu. (4)Click on the listener to target them, and type/setperform. If you're playing the ommni box or nalargon, instead type /setperform [listener name],since you must keep those two instruments targeted at all time to play them. Either way, you should see a message indicating that you direct your message to the listener -- and the listener should see such a message from you.(5) Play and flourish for at least 6 minutes; you may be able to shorten this time if you can cram in many flourishes. You must flourish regularly to confer the buff. (6) After that, instruct the listener to type /stoplisten or to choose "Stop Listen" from the radial menu. At that point, the listener's Focus and Willpower stats should jump up, and the listener's HUD should include a music-note icon that indicates how long the buff will last.
The secondbuff method, the "passive" or "group"buff, works slightly differently. It allows you to buff up to 19 listeners at once, if they are grouped with you. In this case, (1) form a group with the listeners, (2) instruct them all to /listen to you, (3) simply start playing and flourishing an "advanced" song and instrument (without typing /setperform), and (4) instruct the audience to /stoplisten after around 6 minutes -- more if you're flourishing less regularly, less time if you can cram in lots of flourishes quickly.
Currently you can't buff yourself with music.
Players often ask how flourishing and song choice affect the buff. Flourishing affects how fast you achieve maximum duration and maximum power of the /setperform buff. Flourishes will not, however, increase the maximum duration or power of the buff. In effect, flourishing cuts down the time you need to perform the targeted buff.Likewise,song or instrument choice will affect the time at which you achieve maxium power and duration with the targeted buff. If you play a higher song or instrument, the time required to buff is shorter. "Lighting effects" (firejet, Colored Lights, etc.) do not currently affect the buff. Currently, instrument quality does not, either.
Musicians also sometimes ask whether they can stop playing in mid-buff, for example to heal or to change instruments. Stopping for a short time should not interfere with your buff.The buff is triggered when the recipient stops listening, whether via radial, command-line, or walking out of range; it's not triggered by a cessation of the performance.The surest way to trigger the buff isfor the listener tostay in the cantina while /listening, then to type /stoplisten or choose Stop Listen from the radial menu. If the listener leaves the cantina and the buff isn't triggered automatically, the listener should try typing /stoplisten. If the listener is a TKA, the listener should not meditate while typing /stoplisten; this may interfere with the buff.
If you have trouble buffing a player, consider the following possibilties. (1) Your listener forgot to /listen to you, or /listened to the wrong Musician, or forgot to type /stoplisten at the end of the show. This happens more often than people realize. (2)You typed /setperform more than once. If you do so, the first target of /setperform will not get the buff. (3) Your listener recently died, crashed to desktop, timed out, or suffered some other calamity, while the Musician buff was still active. In this case, the buff timer may not always reset properly. (4)You're in a player-city theater. You can't buff on the "outdoor" portion of these. (5) You forgot to flourish. (6) You didn't play for long enough. (7) You stopped for a long time in mid-performance. (8)Your listener ran out of range for a moment. Even if he or she returns, the buff trigger may have been pulled, and you must re-buff. (9) You are not a Novice Musician or higher, or your Musical Mind Enhancement skill is zero. (10)You used a song or instrument that is too "low" while performing the targeted buff. (11)The listener was meditating when they typed /stoplisten.
If you've considered all these possibilities and are still having trouble, please submit a ticket to speak with a CSR on this issue.
Message Edited by NewJedi on 02-26-2004 09:27 AM
Message Edited by NewJedi on 02-26-2004 09:27 AM
Message Edited by NewJedi on 02-26-2004 09:28 AM
Message Edited by NewJedi on 03-01-2004 09:30 AM
Message Edited by NewJedi on 05-10-2004 07:46 PM
Message Edited by NewJedi on 05-10-2004 07:48 PM
Message Edited by NewJedi on 07-28-2004 11:44 PM
Here's a KB entry for the *recipients* of Music buffs. Begin text:
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How do I get a Musician's "buff" to Focus and Willpower?
Players with the Novice Musician skill have the ability to increase your Focus and Willpower stats. More skilled Musicians confer a stronger buff, with Master Musicians conferring the best buff of all -- doubling your Focus and Willpower stats for two hours.
To get the buff, find a skilled Musician in a cantina, theater, hotel, player house, player guildhall, or scout's camp.Target the Musician withyour mouse and either type /listen or choose Listen from the radial menu. There are two types of buff: (1) the "/setperform" (also known as the "active" or "ungrouped")buff, which is applied more quickly;and(2) the "grouped" or "passive" buff, which can be applied to many people at once but takes longer to confer.
If you are the only person seeking a buff, then you should ask for the "/setperform" (i.e., "active" or "ungrouped") buff. The Musician will"direct his/her performance to you" by typing /setperform; you should see a system message to that effect. If you don't see that system message, inform the Musician. If, on the other hand, you are part of a group being buffed by the Musician, then there is no need for the /setperform command, and all members of your group can /listen to the Musician and get the buff at the same time. If you are getting the "/setperform" buff, you'll need to /listen for at least 6 minutes and quite possibly longer, depending on the skill of the Musician; if you're getting the passive "grouped" buff, you will need to listen a bit longer.
Either way, once the Musician says the buff should be complete, type /stoplisten or choose Stop Listen from the radial menu. This step is crucial: the buff will not be applied until you /stoplisten! Once you /stoplisten, you should see your Focus and Willpower stats increase, and you should see a musical-note icon on your HUD bar; if you mouse over this icon, you'll see how much buff time remains.
How does a Musician craft musical instruments?
Message Edited by NewJedi on 08-02-2004 01:28 PM
Looking good
Btw.. with the quickbuff method the time to buff can be shortened to 3 minutes and 10 seconds.. unless it gets nerfed. There's also /sing to add flavour to your performance.
The lighting effects are /firejet, /colorlights, /dazzle, /ventriloquism, /spotlight. With Ventriloquism being a rather disappointing "special" as it is barely visible.
You may want to add that while the Mandoviol can only be made by a Musician, it can only be played by a Master Entertainer (bad as it may be). Also the Ceremonial song can only be played by a Master Entertainer but not by a Musician.
You did not mention the band commands anywhere as far as I can see... /startband song, /changeband song, /bandflourish 1-8, /stopband. These are excellent for coordinated performances, though the /startband command is somewhat bugged as the initiator of that command does not actually "start" playing him-/herself. While he/she does produce music, the game currently does not realize this properly and flourishes dont work for that person, but do work for all others in the band.
You may also wish to add that moving even one step will end your playing, so if you want to play uninterrupted, you must not move
These FAQ entries will soon need additions regarding the new droids (as unwanted as they may be by most of the musician/dancer/entertainer community).
I am sure I missed some things, but maybe someone else can add more info.
- Flourish two times, back-to-back, within one 10 second timeframe
- Are grouped with other actively performing entertainers (either dancers or musicians)
- There are other players listening to you, or listening to/watching someone in your group
- Another player has you targetted and types /clap, /cheer or /applaud.
Message Edited by Echinacea on 02-27-2004 09:34 AM
Players often ask how flourishing and song choice affect the buff. Flourishing affects how fast you achieve maximum duration and maximum power of the /setperform buff. Flourishes will not, however, increase the maximum duration or power of the buff.
End quote
One problem in this is that flourishes dont help you reach "max power" flourishing 3 times will increase it by the same percent as flourishing 500 times. The only effect that flourishes is you need to do so many to reach the two hour time maximum. YOu can buff for less than two hours which i think is a common mis conception. You can make the buff last only 20 minutes by only flourishing around 10 times.
NewJedi wrote:
Here's a KB entry for the *recipients* of Music buffs. Begin text:
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How do I get a Musician's "buff" to Focus and Willpower?
Players with the Novice Musician skill have the ability to increase your Focus and Willpower stats. More skilled Musicians confer a stronger buff, with Master Musicians conferring the best buff of all -- doubling your Focus and Willpower stats for two hours.
To get the buff, find a skilled Musician in a cantina, theater, hotel, player house, player guildhall, or scout's camp.Target the Musician withyour mouse and either type /listen or choose Listen from the radial menu. There are two types of buff: (1) the "/setperform" (also known as the "active" or "ungrouped")buff, which is applied more quickly;and(2) the "grouped" or "passive" buff, which can be applied to many people at once but takes longer to confer.
If you are the only person seeking a buff, then you should ask for the "/setperform" (i.e., "active" or "ungrouped") buff. The Musician will"direct his/her performance to you" by typing /setperform; you should see a system message to that effect. If you don't see that system message, inform the Musician. If, on the other hand, you are part of a group being buffed by the Musician, then there is no need for the /setperform command, and all members of your group can /listen to the Musician and get the buff at the same time. If you are getting the "/setperform" buff, you'll need to /listen for at least 6 minutes and quite possibly longer, depending on the skill of the Musician; if you're getting the passive "grouped" buff, you will need to listen a bit longer.
Either way, once the Musician says the buff should be complete, type /stoplisten or choose Stop Listen from the radial menu. This step is crucial: the buff will not be applied until you /stoplisten! Once you /stoplisten, you should see your Focus and Willpower stats increase, and you should see a musical-note icon on your HUD bar; if you mouse over this icon, you'll see how much buff time remains.
NJ, I would reword this. Add all your stuff about how to /listen ect. Then add that they will not see the increase till after stoplisten right away. Further note, that some musicians have SEA's which may buff more then 100%. State that buffs can take from 30 seconds to 8 minutes depending on the skill of the musician. This is an acurate statement, and allow's for musicians who don't want to do the fast buff to not be expected to while informing the customer that some musicians can/ will do it that quickly. It should promote people to search out the "right musician for them" as well as cut the fat from your discription I should think.
Mastermeister: Actually, I do mention /bandflourish, but you're right, I didn't mention /change or /start or the related commands. I just wasn't sure how much detail to go into; the existing KB entries on Entertainer cover many of the basics of entertaining already. But it may be that a newb who picks up a slitherhorn will do searches under "Musician" rather than "Entertainer," so overlap seems okay to me. If the devs and CSR's don't object, I'll add that stuff. I'll also ask the CSRs about the mando; that's already documented in-game, in the skill tree, but that may not be an obstacle to including info in the KB. It's not entirely clear to me whether the KB is supposed to deal only with FAQs or whether it's supposed to be a more comprehensive index -- and, if the latter, how it's supposed to relate to the existing CTL-H Holocron entries, which cover some of these topics already.
Echinacea: That sounds fine to me. I'll see about getting both entries included. Again, I'm just not sure how much detail the CSRs and devs want in the KB. I wish more of it were in the CTL-H Holocron rather than the KB, myself.
DroppingEnglish: Yes, I know that even one flourishconfers maximum "power." A couple of nights ago, in fact, I inadvertently did just that -- conferred a 20 minute full buff. But the relevant dev has always insisted to me that flourishing is supposed to affect "how fast one achieves maximum power and duration"; that's the language he gave me for my FAQ, and that's the language I've used since, even though I've never buffed less than 100% as a Master Musician. All of which again makes me wonder whether the buff is in fact working as intended.I'll consult with that dev again about what precise language he wants.
Sweatyclimber and everyone who posted about the 3-minute or shorter buff: I am not encouraging people to spread the word about this because I'm pretty sure it's not intended -- certainly the 45-second version isn't. I'm certainly not going to include it in the KB without some explicit dev authorization to do so. Other Correspondents and I have asked the devs for guidance on whether the insta-buff behavior is intended so that we can either encourage its use or prepare people for a nerf.(I'm pretty sure the devs already know about it, so don't blame me if they do nerf it!) So far we've had no dev reply. TH is on vacation...
Sweatyclimber, I will try to incorporate your other suggestions.
Thanks, everyone, for those comments. More are welcome.
Message Edited by NewJedi on 02-28-2004 05:15 PM
Message Edited by NewJedi on 02-28-2004 05:15 PM
Message Edited by NewJedi on 02-28-2004 05:16 PM
I am new to this profession. I have a second account that I am using for a utility account, and working to master doctor and master musician, against the day I open my FSCS (and my TKM will like him too until that day). I would like to see in the KB a full listing of commands, and what they actually do. I have searched some of the FAQ and other things here, but I have not found a list to speak of. I guess this list would almost be a small dictionary for the Musician class.
One thing I was not clear on after reading these wonderful posts. You talked about the number of flourishes used while buffing and such, but can you clarify this please? If I put 500 flourishes in a macro and did them back to back with no pause in between, would this give them the max duration in a shorter time (even with a weak overall buff?)
It will take some time to get my second account up to master musician, but when I do, I will see if I can give some more accurate times for the "In Group" buff timer, at least for master. It will not be hard to do back to back, since I am working doctor, I can buff, get killed, and revive. Or maybe this is something the DEV could tell you, and let you verify?
I have asked the devs for precise data on buffing times, but they haven't given me any; instead they've simpy told me what factors do and do not affect the speed at which one buffs.Until the new "buff HUD" appeared, there was no reliable way to test buff speed, because the recipient never knew precisely how long the buff would last. On TC, I did play a game with some other Correspondents in which I'd send them a tell every two minutes asking "Is the buff still up"? Now that the buff icon is on the HUD, at least we know how long the buff lasts.But it's STILL a pain to testprecisely how long you need to buff, because the buffee can't "undo" the buff once it's applied and thus can't be rebuffed, which means you need a new vicitm, which introduces a new variable. So far I've found that I can buff to max solo in less than six minutes flourishing normally, and in less than 8 minutes in a group. I've been reluctant to test it on groups, though; if you mess it up and give the group a less-than-two-hour buff, that's a lot of people you've inconvenienced.
I do think it's a good idea to add a Knowledge Base entry about our "slash" commands like /change, /startband, /startmusic, /stopband, and /stopmusic. Once I've finalized these entries, I'll reorganize this thread into a more general Musician FAQ.
As for the number of flourishes you need, yes, you can speed up the process with a macro that dispenses with the normal /pauses between flourishes. In fact, you can speed it up so radically that at some point it becomes an exploit, in my view. I'm still awaiting official dev guidance on whether that practice is a violation of the Terms of Service. Until I get any such guidance, I myself continue to buff while flourishing normally. Flourishes were designed to be performed with pauses in between them; to eliminate the pauses in effect eliminates the aural effect of the flourishes, while nonetheless delivering them to the server. I don't think the devs intended the buff to work that way.
Message Edited by NewJedi on 03-06-2004 06:37 AM