Musician Archive
Thread: The Patent Pending Fragpuppie Uber 3:10 QuickBuff Pub 8 updated
Ya I was doing three minute buffs. I have like 5 different song macros set up, and when they do the /ui toolbar thing I have the first song click the next song instead of itself. I just started all five macros at the same time and was able to do it in three minutes. Seems buff time is tied directly to flourishing.
There's claims of people doing less than three minutes, as low as a minute. One dancer claimed on their forum they were able to give a buff in 25 seconds, and said it was with a doc buff, then hitting a macro containing 150 flourishes on one line, no pauses. Sounds crazy, but I'll have to try it. It may tied as much to your stat values as wellas flourishes.
I'll see the shortest time I can do buffed and unbuffed, and write down my stats.
Message Edited by Bandkanon on 02-23-2004 06:54 PM
Oh I make no claim as to flourishes being heard or even sounding good, though I am working on that part. All I am claiming is that is appears that the computer is seeing them and therefore using them to calculate the time required to do the buff.
OK so an a separate note.....
I have laid hands upon some T'ssolok and have tried to do a faster buff with it. The stuff I have is rated for a 33% faster buff. As I only have real hard data on my "QuickBuffs" I used that as my testing platform. Here are my results....
Playing Virtuoso on a Chidinkaluhorn, flourishes 5 every 8 seconds (QuickBuff), Directed buff (/setperf), T'ssolok beverage "33% faster buffs-7 minute duration"
Listening time 2 min 5 seconds Buff Duration 1 hour 12 minutes
OK is it just me or did the T'ssolok do NOTHING? The buff time was exact, the T'ssolok was consumed, the buff was within the duration of the T'ssolok (start to finish even), the buff went as usual and followed normal steps. Has anyone else tried this stuff? Personally I can't use it often for buffs as it is very filling, and I often use Tatooine Sunburn to maintain flourishes, but if it doesn't work....well I wouldn't be suprised, but I'd like to know. Please let me know.
Fragpuppie Uber
Master Entertainer, Master Musician, Master Dancer
Guild Leader - Performer United Professional Society (PUPS)
Band Leader and Booking Agent - Frag's Puppies
President and CEO - Fragpuppie Enterprises and Uber Instruments
Coronet, Corellia, Chilastra
Yeah, why is that? I'm just curious - some other professions make money without being at the keyboard and it's no big deal - in fact, it's honored.
For example, a Master Weaponsmith (I'm sure you can think of a big name on your galaxy) when I first started playing would login and run crates of weapons which he would then deposit in vendors. He'd log off and log in as a secondary character and actually play the game. Meanwhile, his vendor is making money for him hand over fist without him at the keyboard interacting with customers. And, this weaponsmith sold tons of weapons for hundreds of thousands of credits - his best weapons went for over a million credits!
Yet, for some reason, there is this weird view that entertainers have to be at the keyboard to give buffs, otherwise it's a bad thing. Why? I mean, a service is being provided, right? How is it any different than purchasing a pre-made weapon from a weaponsmith? And, more than that - a musician doesn't make money the way a weaponsmith does. I've never charged anyone a million credits for a buff - my best buffs won't ever cost what I pay for a weapon, and I'll never make the kind of cold hard cash they do even if I am at the keyboard for 8 hours a day.
It's like people enjoy keeping musicians under their thumbs - "you have to be at the keyboard, you should talk to me, don't ever deny service for bad tips, and - oh yeah - you should only charge 3,000 credits for your buff even though I expect you to be at your keyboard the entire time. Of course, I'll be in the other room getting a drink while my character gets buffed..."
It's a ridiculous double-standard. I say, do whatever you want - people want the buffs, it's a service. Or, hold everyone to the same standard - make weaponsmiths craft the weapon each time they want to make a sale instead of crafting them off an asembly line - yeah, make them stand there and have to craft the weapon taking 8 minutes, the entire time "assembling" (like flourishing) to ensure the weapon "takes" then give it to a person and then say "I've crafted this weapon for you - please tip me". LOL - I think you get the point...
NewJedi wrote:
Fascinating. Let me get this straight: your macro has 5 flourishes in a row, with no /pause command betwen flourishes? Then a /pause 8? Does the listener actually hear more than one or two flourishes? The reason I've never flourished five-in-a-row like that, without pauses, is that the listener won't hear all of them. It had never occurred to me that the *server* might nonethless recognize them.
I'll try this this weekend. Pretty nifty if it works. 3:10 -- heck, I know doctors who take longer than 190 seconds to buff me.
the five flourishes should go through, or at least, they do when im making songs, anyways, ill try this pretty soon, thanks.
Fragpuppie wrote:
I have laid hands upon some T'ssolok and have tried to do a faster buff with it. The stuff I have is rated for a 33% faster buff. As I only have real hard data on my "QuickBuffs" I used that as my testing platform. Here are my results....
Playing Virtuoso on a Chidinkaluhorn, flourishes 5 every 8 seconds (QuickBuff), Directed buff (/setperf), T'ssolok beverage "33% faster buffs-7 minute duration"
Listening time 2 min 5 seconds Buff Duration 1 hour 12 minutes
OK is it just me or did the T'ssolok do NOTHING? The buff time was exact, the T'ssolok was consumed, the buff was within the duration of the T'ssolok (start to finish even), the buff went as usual and followed normal steps. Has anyone else tried this stuff? Personally I can't use it often for buffs as it is very filling, and I often use Tatooine Sunburn to maintain flourishes, but if it doesn't work....well I wouldn't be suprised, but I'd like to know. Please let me know.
From what I understand, it's the person RECEIVING the buff that needs to drink the T'ssolok. It doesn't make a musician/dancer give a buff faster, it lets the user receive the buffs faster. I have not tested this, but this is the way it was explained to me by a Chef.
-Kasek Zon
Master Musician of Eden's Grief, Naboo, Radiant
Master Entertainer, Master Musician, Master Image Designer
Guild Leader - Performer United Professional Society (PUPS)
Band Leader and Booking Agent - Frag's Puppies
President and CEO - Fragpuppie Enterprises and Uber Instruments
Coronet, Corellia, Chilastra
There's a method posted on the dancer forum that makes musician buffs possible in 30-40 seconds, depending on the mood of the server ![]()
Make a macro like this:
/startmusic virtuoso;
/flo 1;
/flo 2;
/flo 3;
/flo 4;
/flo 5;
/stopmusic;
/ui action toolbarSlot00;
Put this in the F1 slot and use it to do the flourishes.Make sure you started playing first and the buffee is listening and you do /setperform before you execute the macro, or refine it a bit (like I did) to use the group invite routine with group leader targetting, 10 second pause before begin of the macro andautomatic /setperform on the groupleader as target aswell as a request to start listening in group chat 10 seconds before you execute the macro in your "customer care" macro. Makes it a little easier on the fingers as it saves typing the same stuff over and over.
If you got a quickness buff from a doc (which you really should get for this) you can execute flourishes in crazy amounts which shortens the buff timer to insane shortness. If you add specials before the stopmusic you'll also execute special effects like crazy... has some weird effect of doing constant firejets as it makes you look like you're burning and spewing flames... musician buffs from hell ![]()
I dont recommend using specials in the macro though as it gets annoying after a while. Also tell your buffees to turn off playermusic or they'll go crazy with the constant starting of the music. For dancers it works too, though it gives an annoying message that you cant start dancing while running, most of the time.
This super-quick-buffing is a method for people who are experts with macros and some consider it an exploit as it circumvents the limitation of 5 flourishes every 8 seconds (it does *a lot* more than 5 in 8 seconds). Since the thread is however not deleted nor closed, I guess the mods dont care ![]()