Merchant Archive

Thread: TERMINAL vendor workaround

Ahnuld
Mon Dec 29, 2003 1:48 pm
#92






Terao wrote:

... I was able to get my vendor to work by logging out after the vendor appeared in my inventory. Logged back in and proceeded to place/initialize my vendor the way it was intended with no problems,without using any of the suggestions mentioned here...


Hope this helps at least 1 other person.






Thanks Terao This is what I finally did too. I didn't disconnect, just exited the game and came back in. Worked Like a charm.


THANKS, I thought I had tried it al,


Ahnuld


Artisan, dropped; Marksman 0 3 4 4; Brawler, dropped; Scout 4 3 4 4; CH 1 1 1 0; Sqduad Leader 0 0 0 0; Merchant, MERCHANT???ohh *EDIT*!!!




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JoeyCarle
Tue Dec 30, 2003 12:25 pm
#93






Diggles wrote:

Like many other merchants I had been having a problem with terminal and droid vendors. I dont know if it was a fluke, but I was able to place 3 terminal vendors in a row by doing a simple step. Previously I had tried about 20 or 30 robot and termials that after being intialized wouldnt let me use them, saying they werent intialized. Heres what I did


Dropped vendor


Rotated to desired position


Intialized vendor


Went to vendor control toseeintialize option was STILL THERE (it should be). held menu open a second then just dragged mouse away to close the menu.


Opennedvendor control menu a 2nd time to see intialize option is GONE


Clicked to USE VENDOR and it was ready to go and accept items



Hope this helps some.







thank you, worked perfect.


i used a bulky vendor.





JoeyC Bird - Joeycbird - Joebacca - Golddigger - Mobo

JCB Armor and Weapons -3792, 4673 North of Theed
BigRay
Fri Jan 02, 2004 9:50 pm
#94

Logging off completely (exiting the entire game) with the vendor in my inventory worked for me. I'm using a bulky terminal vendor.
Gaenjin
Sat Jan 03, 2004 12:18 pm
#95






zep95 wrote:

Ok, got it to work, when I opened the Vendor Control the second time I had to keep the mouse button depressed and slide it up to the Use Vendor.


If I released the mouse button after the second time of viewing the the Vendor Control I my click was would not work.


So while the mouse was depressed, I moved it to Use Vendor, released on that selection and it worked.





Just wanted to add my comment that the above steps worked for me. I was beating my head since last night, waited for Reset, thenplayed with it more this morning. I finallydecided to come check these forums and found a link to this thread and I got the Vendor working first try.

GAThrawn_MIA
Sun Jan 04, 2004 11:21 am
#96



Terao wrote:

I was able to get my vendor to work by logging out after the vendor appeared in my inventory. Logged back in and proceeded to place/initialize my vendor the way it was intended with no problems, without using any of the suggestions mentioned here. I tried all the suggestions on the 1st and 2nd pages and none of them worked for me.

I decided to try and log out before I placed the vendor (after it was created and placed in my inventory), and when I logged back in it worked fine.






You're a genius, thank you so much. Finally got my bulky vendor working!



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ToranTT
Sun Jan 04, 2004 7:05 pm
#97






Diggles wrote:

Like many other merchants I had been having a problem with terminal and droid vendors. I dont know if it was a fluke, but I was able to place 3 terminal vendors in a row by doing a simple step. Previously I had tried about 20 or 30 robot and termials that after being intialized wouldnt let me use them, saying they werent intialized. Heres what I did


Dropped vendor


Rotated to desired position


Intialized vendor


Went to vendor control toseeintialize option was STILL THERE (it should be). held menu open a second then just dragged mouse away to close the menu.


Opennedvendor control menu a 2nd time to see intialize option is GONE


Clicked to USE VENDOR and it was ready to go and accept items



Hope this helps some.







From my experience this only works with the NPC vendors, the terminal and droid vendors will still sometimes not initialise, and this is making sure I don't pay them until AFTER they are initialised.


Its not a consistent bug or fix.






Aeroun Sunflier
Master Musician
Master Teräs Käsi
Imperial TIE Pilot
ToranTT
Sun Jan 04, 2004 7:16 pm
#98

Err, **edit** edit button!I should add, that I tried all the workarounds even the logging in and out one and it doesn't work, for Terminals and Droids.


What I was saying in the above post is that I stumbled apon your method for vendors, and I even use it on the NPC vendors. Even the NPC vendors have problems, and need workarounds on occaision.






Aeroun Sunflier
Master Musician
Master Teräs Käsi
Imperial TIE Pilot
ToranTT
Mon Jan 05, 2004 5:52 pm
#99

Yeah I gave up and went back to NPCs, only now I have two ugly fat old female humans...and to think all I wanted was a Bazaar like terminal and a C3PO droid.





Aeroun Sunflier
Master Musician
Master Teräs Käsi
Imperial TIE Pilot
Yondola
Tue Jan 06, 2004 11:48 pm
#100

Tuns out I'm having the same problem, and the how to dosent work. and i dont know how to even hire humans and such, all i can say is THIS NEEDS TO BE FIXED SWG STAFF, U HEAR ME?
sarlen
Thu Jan 08, 2004 4:18 am
#101

Had this issue tonight. I tried this idea and it didnt work for me, I must have placed my vendor 20+ times. What was funny is I could after messing with it for a while place a vendor named "test" in the exact spot over and over and it worked. Then I would name my vendor what I wanted it to be "Clamps and Spices" and it wouldnt take. I finally Shortened the name to Spices and it works fine. Thinking I was crazy I deleted it and tried to name it a longer name again and no luck. Just my guess but perhaps the nameing scheme I was using was faulty. This would need a lot more testing to verify if it worked however. Im interested to see if anyone else can place a vendor named "test" but not one named how they want to name it.
DocSavag
Thu Jan 08, 2004 6:24 am
#102






sarlen wrote:
Had this issue tonight. I tried this idea and it didnt work for me, I must have placed my vendor 20+ times. What was funny is I could after messing with it for a while place a vendor named "test" in the exact spot over and over and it worked. Then I would name my vendor what I wanted it to be "Clamps and Spices" and it wouldnt take. I finally Shortened the name to Spices and it works fine. Thinking I was crazy I deleted it and tried to name it a longer name again and no luck. Just my guess but perhaps the nameing scheme I was using was faulty. This would need a lot more testing to verify if it worked however. Im interested to see if anyone else can place a vendor named "test" but not one named how they want to name it.





All the vendors I used to testing this were named "Test Vendor"


The easiest way to get around this bug is apparently the trick of creating the vendor then logging off and back on before placing it. This seems to be working for almost everyone who I know has tried it.





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Beldraen
Thu Jan 08, 2004 2:13 pm
#103

After battling with terminal vendors regularly, I tripped across a method that works very well for me. I would like to see if this works for other people. Here are the "rules:"

* Create a terminal or droid vendor. Do NOT use spaces in the name. Do NOT create another until you place the first.
* Place the vendor in the desired location.
* If you wish to rotate the vendor, only use the rotate on the radial menu. Odd angles do not appear to work. Moving through an odd angle before placement seems to make it fail.
* Use the mouse on the menu to initalize the vendor and then IMMEDIATELY reclick and and hold to bring back the radial menu before the system message states that the vendor has been intialized.
* Continuing to hold, wait two seconds after the system message, then slide up and choose Use Vendor to bring up the window. The bazaar display should come up.

This system has worked nearly flawlessly for me.

Bel, the mostly sane..



Bel/Beldraen Chaosstryder =HN=
Chaos Heavy Industries
Cor De, Naboo
ToranTT
Thu Jan 08, 2004 6:36 pm
#104

That really sucks if you can't put the terminals/droids on odd angles because the merchant tent has nothing but odd angles...pfft





Aeroun Sunflier
Master Musician
Master Teräs Käsi
Imperial TIE Pilot
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