Merchant Archive

Thread: Vendors giving up sales after a week -make your thoughts known

JediNate
Wed Sep 17, 2003 9:42 am
#53

This is why I just quit merchant....The same day I hit "master" I realized that reposting for 1 hour every morning was not fun...not a game...to much like REAL LIFE why in the world would I get home from a day of work to do all this "paperwork"?


Get your act together SOE




Birks - Mayor of Gens Urbis
Dantooine
CowboyBothan
Wed Sep 17, 2003 9:44 am
#54

Frankly betweenthis and the Advertising line resets, I'm barely interested in playing my master merchant character, I log on to run to the different shops and enable the advertising and restock. After doing that (and spending 3k in travel) I really don't feel much like doing anything else with the character, so I end up logging in with a different character. These 2 bugs are really sucking the enjoymet out of the game for me.



Ral Sora
Master Merchant, Master Smuggler

Ral Tech Industries, Coronet Corellia
Ral Tech Industries, Olympus Corellia
Gorath
Stopher87
Wed Sep 17, 2003 7:20 pm
#55

every day i get at least 50 e-,ails about items going to my stock room. this sould not happen i have neither the tome or the energy to , everyday for a half-an hour, restock my items just for them , in a week to stop being sold and to repeat the process.


Gakik Bramek


Gakik's shop of droids and stuff -3811 , 2707


tatooine ,mos espa, sunrunner.

Songe
Thu Sep 18, 2003 8:59 am
#56

Yay! Today it's been one week since I moved my vendor and put my 800 items for sale, I'm going to spend such a great day putting everything back on sale you have no idea!



/rude SoE




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Novice Lekku Stomper
Rogue1970
Fri Sep 19, 2003 3:01 pm
#57

I'm close to giving up on Merchant. I have been doig it to support my guild, so they could have more usefull skill points (ours sure aren't useful).


Anyway, I tend to buy and re-sell the products of everyone in (and some outside) our guild so that our store is a one stop shop. This means I stock over 1000 items and I re-roder when stock gets low on an item.


The hour or more I spend a day re-listing items is aggravating and a game killer for me - it sure isn't fun - isn't a game supposed to be fun too?


With my own products (meds) it takes 3 components in each one, so I have to have these huge factory runs in 3 factoriesgoing constantly to make them in bulk so I can have enough stock to meet demands for each final product.


Should I forget the purpose of Merchant and just go back to email orders only? I'm sure al of my customers just love having to WAIT instead of just buying things form my vendor as the game is INTENDED to do.


I am so sick of this games wasteful time-sinks. Just because some moron somehwere uses their vendor to have more inventory because Sony is so cheap they won't buy an extra server for each cluster to meee their players demands on inventory, why do I have to be punished?


They make over 4 MILLION a month on Subscriptions alone - you can't tell me they can't afford it....


Besides with the house limits, they created the problem themselves - go back to 75 per lot - no limit!


I can carry over a thousand items in my inventory if I buy storage droids - why not nerf those too - c'mon lets tick the DEs off some more too.


How many more worthless professions do we need?


If we only had a correspondant or dev who actually read,repliedand did something about this stuff....


They only want our money - not our happiness.




YEZ & GNOINTREPID
Ace Pilot 12pt/17pt/17pt ELDER
Bounty Hunter Master Shipwright

YezStar ShipYards @
Fayth, Corellia Mall
3400 -5825

BUYING Organomettalic (Lok/Kash) 140cpu & Carbonaceous (Naboo) Asteroids 130cpu

Songe
Sun Sep 21, 2003 2:42 pm
#58

bump



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Novice Lekku Stomper
SnowDog2003
Sun Sep 21, 2003 6:18 pm
#59

Here's my take on the issue:


There are several bugs in the game. One of them is the 'ghosted item' bug, whereby an item that was previously set-up for sale becomes 'ghosted' and prevents anyone from getting it, though it will still show up on the vendor. The only way this things goes away is when the 7 days expire, and then it goes into the stockroom for 3 days, (still 'ghosted'),before it goes away for good. Without the automatic expiration, nothing would get rid of the 'ghosted' item.


Anthia
Sun Sep 21, 2003 8:53 pm
#60

If nothing else is fixed, I vote to atleast extend the vendors to 14 days instead of 7.. I could live with redoing inventory every 2 weeks.
Feen_icks
Sun Sep 21, 2003 11:43 pm
#61

PLEEEEEEEEEEEAASSSEEEE Take away or at least Lengten the 7-day sale period devs!!!

Single most frustrating and annoying issue in my gameplay right now and also my single biggest time sink... seriously i swear im spending the MAJORITY of my gametime the last few days on simply restocking expired items! They've reached a critical mass and now im flooded by them... before now ive been keeping up but now i have over 100 items in my stockroom... i have no idea which ones have been in there the longest... i reckon half will have vanished into the ether by the time i get to them tonight... annoyed to buggery that the first half hour to an hour of my gametime will be spent marked as /afk just so i can restock my expired items before they vanish forever... if they havent already.




_____________1772 1723_______________
-=Feen's Fezeriffic Fashions=-
Store currently undergoing relocation to Minerva, Naboo
Master Tailor, Master Artisan, Master Merchant

Formerly of Oceania in Ultima Online, and Ahazi in SWG Beta 3




Cordalis
Mon Sep 22, 2003 6:58 pm
#62

all I have to say about this issue is......




_____________________________________

Corlan Cordalis -"-MC-"
Shop is located in Avian City, Talus
Master Artisan / Master Weaponsmith
Merchant / Pistoleer


RoboRay
Mon Sep 22, 2003 11:25 pm
#63

Hey, guess what I just had a flood of system emails about?





----------------------------------------------------------------------------------
Sir, it's quite possible that this game is not entirely stable.

"Not entirely stable." Well, I'm glad you're here to tell us these things. Chewie! Take the professor in the back and plug him into the patch server!
Infin8jest
Tue Sep 23, 2003 1:04 am
#64

This truely does suck and I can't see why the DEVs set it up this way. What is the point?


And can I get some kind of reason that I am paying .1% and hour on items I have in my vendor? That's 2.4% per day! At this rate I am spending 10k per day on a vendor that only has like 50 itmes in it.


We need a flat tax on sales from our vendors. Say 5%. That is more than fair in my opinion.

Zakker
Tue Sep 23, 2003 5:24 am
#65

Don't you understand, this is a way for items to disappear thus lessening the memory load on the servers.


You can't yell at them for losing your stuff due to scheduling problems, just because you can't get to your vendors and rotate your items back off of storage, it is your problem not theirs.


Eventually I'm sure they are hoping alot of items will disappear this way, and merchants and crafters will get tired of not only rotating items, but basically - just making them, therefore lessening the load even more.


They created a diverse world with so many resource's, items, choices, colors etc etc etc and the duffus's didn't create the memory to handle it, therefore instead of putting your customers best interests first and supplying what is needed to make them happy, they create programing that lessens the load on themselves by making you lose your wares, because you'll take it, what else can you do? Whine? Just keep that 15 buccaroonies coming every month, and eat it, nobody here cares about your time.


Like they care.


Zakker/Zak'kitty


Ahazi




the continuation of the chipping away of the foundation of America's goodness is inpart due to its own secular society- holding in high esteem- its own members who dive head first into the cess pool of immorality. http://fisherpics.com/movie.swf
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