Merchant Archive

Thread: Is the vendor nerf enough to make you want to quit?

Archimast
Sat Aug 07, 2004 11:11 pm
#53

I most certainly will quit.

This game had something unique that made me wanting to play it over the others. It is the playerdriven economy, the crafter professions and merchant. I am a master Weaponsmith, master Architect,master Artisan ANDMerchantfor some time now. I have 6 vendors stocked with300-1000 items each. There are over50 different weapons a MWS can craft,Most of which canhave different versions (Stocked, Scoped, loot enhanced, HAM saved). Similarly an MA can craft lots of different types of furniture and buildings...

The changes cripple crafters, they take their fun out of the game. I dont want to play a fighter (not in this buggy game at least) and I certainly dont want to be a jedi.

The best I can do with the turn the game takes (uber loot droping,independent powerfull Jedi's, crippling of merchants) is quit and look for something better



Aenaos Silverfire
Master Weaponsmith, Merchant, Master Architect, Master Artisan
Stores: 452, -5284 Coronet (Weapons) &
-2551, 2211- Freedom Forge, Naboo (Weapons, Architectural and more)
Stock List
Enix_Dayspring
Sat Aug 07, 2004 11:24 pm
#54






Mor-Dan wrote:
If so, post here. Tell others about this thread. We know the only way to get them to listen is to hit them in wallet, so let's show them how many accounts they will lose if they go through with this vendor cap...






I may or may not quit SWG all together, but I would definatly be quitting the weaponsmith business.


Im a weaponsmith. Thats all I do in this game. I spend all my time restocking vendors, setting up factories and dealing with customers. I get less than an hour or two a week to go out and hunt.


So if this happens, either my work load has increased times8 since I will have to restock vendors 3 or 4 times a day rather than every other day, or I just throw in the towel and tell my customers "Sorry, but you'll have to catch a weaponsmith online and do custom orders from now on". And I DEFINATELY dont have time to do that.


Weaponsmithing has kept me enjoying SWG for 10 months now. I doubt monotonous killing of the same creatures over and over for no reward will do the same for me.




**************************************************************************
Pyrrhus
Sunrunner

Chreesto
Sat Aug 07, 2004 11:31 pm
#55

This is a good reason to quit.



- Jedi Elder


astiateu
Sat Aug 07, 2004 11:36 pm
#56

/sigh with absolute disgust.


When did people (jedi) complain that the merchants needed to be nerfed? Are we too uber? Do we have too much of an advantage?


Seems to me that SOE just wants jedi players, and has no need for the crafters, etc. This is disgusting and if it hits live it WILL be the final nail. I have remained faithful to this game for a long time... but this is too much.


I RETIRED FROM PVP because of the gross imbalance in the professions.

I RETIRED FROM PVE because I didn't want to get a tef on accident and get ganked by jedi.

That LEAVES ME to crafting professions ONLY, and now I can't even to that.


What on earth are they thinking?


I am VERY VERY VERY disappointed, and I know that none of our concerns or voices will be heard because SOE doesn't care.



Auto-it... leads to the dark side.
Schumacher574
Sat Aug 07, 2004 11:46 pm
#57

Merchant is already one of the most useless professions...don't get me wrong, i love being one, but we have to use tons of skill points just to be able to pay a couple credits less on harvs/vendors or to register on the planetary map. People don't even have to keep merchant right now in order to do this. Now, this will make our work harder for us...and i don't see why I'd keep it. Except that I have to. I already host vendors for 4 different players, so if i quit, they will all suffer. The item limit for Master Merchants should be bumped up to at least 400/vendor. This is enough to support armorsmiths/weaponsmiths, and it can hold 10 40-run components for the BE's and stuff.



E'rik Schumacher
Master Chef - Master Merchant - Pistoleer
E'rik's Food n Drinks (-91 -4996): Anchorhead
*Food, Drinks, Stimpacks, Resources, and Loot*
LadyGrey
Sun Aug 08, 2004 12:20 am
#58

Well, yes. All five accounts.


But, I have a question for all of you posting here. If Sony would charge, per month, for extra storage, would you pay for it? Considering that many of us have multiple accounts already, would it be worth it to get enough extra space in a house and on a vendor, that you would keep playing, if the fee wasn't outrageous?





/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
LadyGrey

Don't let the negative AFKophobes get you down. Play the game however you want.

Is the beta testing almost over for this game?
wer454
Sun Aug 08, 2004 12:34 am
#59

For the first time... yes. Since I am not a PVP'er, Most of the other crap SOE has thrown our way I could live with.


This change turns an already cumbersome part of the game into a chore. I do not pay $30 (two accounts) a month to do chores, I do it for entertainment and fun.









Ha'ole Lolo /// Menehune Lolo /// 'Ilio Lolo

12pt Master Weaponsmith /// 11pt Master Chef
Master Bio-Engineer /// Master Artisan.

Vendors at -5803 3355 Outside of Theed
All Pre-CU items 500cr or less as I restock them...

Elyssa
Sun Aug 08, 2004 12:39 am
#60

Yes.

This is a game breaker for me.




It's time to take a stand and show the development staff that their priorities are out of order.



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

Cafa
Sun Aug 08, 2004 12:42 am
#61

Really riding the fence so far. Per normal, the devs don't have the guts to actually say anything or make a statement on this issue because they fundamentally have proven (by their previoous actions) that they are incapable of having normal rational conversations.



The day I leave this game, Tempest archtiecture economy will break for quite a while. Especially when I give away 8000 or so heavy harvestors for free.



- Strength In Numbers - Loyal Subjects of the Empire
Asia Brothers Industries - Asia Hall SiN CiTY, Dantooine (Offers Vendor at -4703 -1404)
A player bodyguard can't protect you either, something agroes you, you are dead. The
only difference between a pet and the person, is you pay the person to stand there
and watch you die. -- Straker Atrella

DarthJohnDoe
Sun Aug 08, 2004 7:58 pm
#62

/bumpforathreadabouttheimpactofcustomersleaving



Star Wars:
Luke: Search your feelings, Father, you can't do this. I feel the conflict within you. Let go of your hate.
Darth Vader: It is too late for me, son. The Emperor will show you the true nature of the Force. He is your master now
NOW ADD E-BAY!
Luke: Search your feelings, Father, you can't do this. I feel that... wait.. I've got a new bidder...
Darth Vader: It is too late for you, son. The Emperor just took Buy Out!. He is your master now
xSHWAGx
Sun Aug 08, 2004 7:59 pm
#63

Yes! make me want to poop dude i have a alt and i use the vendors for loots man come on!!! this is soo stupid almost as stupid as the jedi nerf lol i love you jedi! err



Shwag
See Shwag! Rebel /salute
Zaxin
Sun Aug 08, 2004 8:06 pm
#64

yes it is. *bump* and i have 2 accounts, my whole guild is chatting about quiting, the shops we use are talking about there being no more shop soon ..
Be0Wulfe
Sun Aug 08, 2004 8:15 pm
#65

This is pretty hillarious. I sincerely hope this DOES go through. The best thing to happen to SOE, LucasArts & the MMO market would be a total implosion of this game - both companies and the MMO genre in general need a good, swift slap in the face.

SOE was my first MMO - even though I've been gaming the better part of 18 years. One reason I stayed away from MMO's was my conviction that there was no way that game developers had the experience - or capital - to properly design & build a game of the scope of MMO's, much less one with the ambitions of this game.

For an MMO to succeed, it must be approached like an enterprise product, not like most other games are approached.

SWG has been an obvious example of non-existent design docs, non-existent development & deployment process and non-exsistent technical review of platform & system implementations.

This example is the latest proof of SOE's fundamental inability to create and run an MMO properly.



Ackepawa Ackepawi (AA Kriegswerk)
At the Old Masters Hall of Vendors - Weapons, Armor, Droids, BE Clothes, Vehicles, Resources & more!
Bestine, Tatooine -1260 -2990

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