Merchant Archive
Thread: You folks don't understand
Redfenril wrote:
This is from a Non-Merchant and a pure combatant.
The simple fact is that non-Merchants/Artisans are stilllooking at this as a Merchant/Artisan problem.
It's not.
We're not talking about something like "TKA will have their maximum Unarmed Accuracy reduced by 5 points." We're talking about a MAJOR change to the game, that affects EVERYBODY. Unless you're a naked toon armed with your newbie weapon or a weapon you looted. Because without places to buy the items you want, that's all you'll have.
And the time will come - if such low limits are introduced - that you won't be able to find the items you want stocked anywhere, as it simply won't be possible to either keep up with the demand on popular items or afford to keep low/mid-end/cheap items on a vendor.
Redfenril wrote:
LuriAsmyr wrote:
Redfenril wrote:This is from a Non-Merchant and a pure combatant.
Go away. You have absolutely no place telling the Merchants "Everything will be fine!" if you have no experience with the profession. As for your "Think of stores in real-life..." argument, this is a video game. Balance and FUN are infinitely more important than realism.
This is a ROLE-PLAYING Video Game. While a majority of it is fiction and does not exist in RL, it doesn't mean that Reality can creep into the game to some elements, like Vendors.
And I have every right to tell you "Everything will be fine." How the hell do you succeed in your bussiness? You rely on us customers to purchase your merchandise to generate the revenue to make a profit. Without us, you would not even succeed, nor be rich.
And as they always say: "The Customer is always right."
No, when the customer is wrong, they are wrong. You are wrong.
But unlike in real life, I could do Rancor missions to make more money than running my business.
Redfenril wrote:
This is a ROLE-PLAYING Video Game. While a majority of it is fiction and does not exist in RL, it doesn't mean that Reality can creep into the game to some elements, like Vendors.
And I have every right to tell you "Everything will be fine." How the hell do you succeed in your bussiness? You rely on us customers to purchase your merchandise to generate the revenue to make a profit. Without us, you would not even succeed, nor be rich.
And as they always say: "The Customer is always right."
Redfenril wrote:Yes but in the real world I can hire a pimply-faced teenager to restock my shelves while I'm away with my hot wife making the bank. I can't do that here. I am the only one that can restock and maintain my vendors so your analogy is a little scewed. If we can putotherson the Administration List then I would be for the vendor cap as currently proposed. But the current update as proposedreally cramps successful merchants, especially those part time players this game was suppoed to include way back in the day.
And one thing I will make clear, unlimited vendors simply do not exist in the real world. If you cannot accept that in the game, quit. Just as simple as that.
ZallusNuranxis wrote:
Redfenril wrote:Yes but in the real world I can hire a pimply-faced teenager to restock my shelves while I'm away with my hot wife making the bank. I can't do that here. I am the only one that can restock and maintain my vendors so your analogy is a little scewed. If we can putotherson the Administration List then I would be for the vendor cap as currently proposed. But the current update as proposedreally cramps successful merchants, especially those part time players this game was suppoed to include way back in the day.
And one thing I will make clear, unlimited vendors simply do not exist in the real world. If you cannot accept that in the game, quit. Just as simple as that.
I think this would be a popular game concept, for some reason. ![]()
Fivo Asia
Redfenril wrote:
LuriAsmyr wrote:
Redfenril wrote:This is from a Non-Merchant and a pure combatant.
Go away. You have absolutely no place telling the Merchants "Everything will be fine!" if you have no experience with the profession. As for your "Think of stores in real-life..." argument, this is a video game. Balance and FUN are infinitely more important than realism.
This is a ROLE-PLAYING Video Game. While a majority of it is fiction and does not exist in RL, it doesn't mean that Reality can creep into the game to some elements, like Vendors.
And I have every right to tell you "Everything will be fine." How the hell do you succeed in your bussiness? You rely on us customers to purchase your merchandise to generate the revenue to make a profit. Without us, you would not even succeed, nor be rich.
And as they always say: "The Customer is always right."
No. You DO NOT have any right to say "It will be just fine". YOU HAVE ABSOLUTELY NO EXPERIENCE AS A MERCHANT OR CRAFTER. Do NOT bring real life examples into this. People play the game to have fun. Realism is perfectly fine when it contributes to the fun. Guess what? This HINDERS the fun. VERY badly. I would be insulted to have you as a customer, because you have no respect for the situation crafters and merchants are in. This would be like me walking up to you and saying "Hello. I have no idea what goes on in accounting, but I heard there's lots of you complaining because a new law restrains you from doing your job regularly. It will be ok though, quit complaining. I'm sure you'll find a way to adapt."
And an old cliche is hardly a good basis for an argument. "I can tell you guys how you should be able to manage your businesses because I'm a customer and the customer is always right!" is beyond weak.
Message Edited by buzzard on 08-11-2004 04:04 PM