Merchant Archive

Thread: You folks don't understand

TDevout
Thu Aug 12, 2004 12:35 am
#53






Redfenril wrote:

This is from a Non-Merchant.





Well this is from a master merchant:


Numen
Thu Aug 12, 2004 12:36 am
#54


"Think of the nerf as "shelves" for your business."


I don't see any goverment telling businesses that they can only put up x number of shelves.



If the item restrictions were in the game to begin with, this wouldn't be such a big issue. People would have accepted them and dealth with them. People are used to the current way though. Due to other issues in the game I expect many people to give up crafting before adapting to a new system.


This is a game, and I don't need the headache of having to restock vendors all the time. This may end up being a good thing, but right now I don't see that happening. I see a very good chance that some of the major crafters on each server giving up crafting. Less supply, steady(if not more demand from people switching from crafting to combat) means raising prices or inflation. All these large crafters won't care because they already made their credits. They have millions to blow on anything.


I have no idea if that will happen or not.


As a pure combatant I will assume that you would not enjoy going to vendor after vendor with limited stock.




Amandil Morier - Tempest - Master Chef
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