Merchant Archive
Thread: Elyssa Please look Our Merchant Revamp Community Vision Document
I like an idea where a merchant can admin a mall, where other merchants can place vendors. I currently do this myself, but would certainly like more admin capability over the structure (i.e. I can't remove physically remove an empty vendor, I can't directly charge "rent" as once your vendor is in place, I can't kick you out).
But I do feel that only merchants should be able to place vendors in the mall.
Either you could use a vendor stall to drop your own vendor (which you would admin) and perform consigment sales (using the proposed consignment system) or the person who wanted to "rent" a vendor stall would drop their own vendor. I don't agree with any system which would give vendor admin abilities to non-merchants.
It'll be so popular that Jedi will want to put down their lightsabers just to become merchants instead!
Doc neglected to mention all the big things going on behind the scenes that have to be dealt with too. ::shakes fist::
DocSavag wrote:
... Big wins with small effort will be very very well received by the devs at this time.
LaurnaRose wrote:
DocSavag wrote:... Big wins with small effort will be very very well received by the devs at this time.that said ... I want a mall /cryhowever, to make what is already here work better ... the restock button, selling mulitple items at one time, and vendor imaging are the 3 things i can think of right off hand that need serious love.LOL
The Vendor imaging from what I recall was going to be a big deal to implement but the devs liked the idea.
In my opinion the restock button or a multiple sales feature seems like the best target for quick hits for the merchant community. The other ideas that I think are possibiles are things like changing the guild taq behaviour on the entry list or allowing private structures to have vendors. Those require smaller amounts of work. The big thing is to try to sell the devs on thier merits vs whatever downside is percieved by these things. The other idea that I tried to sell in my last days as correspondent was the concept of changing the default view of vendors to the vendor view instead of the regional view. I never got any feedback on the dev perspective on that but I know that the idea is almost universially accepted by merchants as a good idea and seems to be very little effort to implement.
Elyssa wrote:
Doc neglected to mention all the big things going on behind the scenes that have to be dealt with too. ::shakes fist::
*shrug* Don't you like surprises?
To be clear I never told anyone that it was the correspondents responsibility to do a vision document. Anyone is free to write any document they want. What I said was that it was the correspondents responsibilty to submit such documents directly to the dev team. That is simply because the dev team asks the correspondants to submit things at certain times and in certain formats. Vision documents are great and they spark good conversations and lead to new ideas or new slants on old ideas.
From my time as correspondent I can tell you the most helpful thing you can do is to keep posting your thoughts, your ideas and your issues. Those don't necessarily have to be in a huge detailed document but the more information the correspondent has at her fingertips the quicker she can respond when the dev team asks a question or a topic comes up that might provide opportunity for an idea to get developed. Larger plans (like revamps and massive changes) are generally more planned out and will probably start with the dev team asking for such a document or asking for ideas for a revamp. I don't know when that might be. I do know that the team is spending a lot of resources right now on publishes essentially every two weeks. That is a lot of dev time and they have been spreading it around. I hope merchant gets some of that attention but realistically in the mode we are in right now the ideas for these publishes need to be smaller in scope. Big wins with small effort will be very very well received by the devs at this time.
LaurnaRose wrote:i dont understand how vendor imaging could be that hard to implement. im not calling you a liar by any means ... but think about it. when you destroy a vendor from your inventory, it even says "vendor: xyz (character) destroyed". the imageing side is already there ... so just nix the client side of the imaging process. the merchant can just say ... match the eye color to the trim on the jacket and make her skin color flaming blue, hair color the same as the trim on the shirt, blah blah blah ... if they dont like it in the end ... wow, im still their, we can work on it. it cannot honestly be that hard to implement. they have to be using that as an excuse because they just simply do not see the use for it is all i can think. and if that isnt the case, then they are just saying it is so hard cause they dont want to be bothered with it yet and want to be able to make it seem like a HUGE deal when they do get around to doing it. everything that is needed is already in the game ... the system auto ID's them as they come in so we know their images can be manipulated just like any other character. i think this needs some more explaination from the devs cause it just sounds like a bunch of malarky bull to me.
With all due respect you don't have any clue how much work it would be to change. Neither do I but I appreciate that its more than it seems or we wouldn't have been told that it was difficult to change.
The system doesn't "auto ID them" there are a series of templates that the system selects at random and gives us one of them. Individual vendors don't, from my understanding, have the storage necessary to store changes to their appearance. Giving them that ability greatly increases the data that must be kept about the vendor in the database. These things are never as easy as they appear.
DocSavag wrote:
With all due respect you don't have any clue how much work it would be to change. Neither do I but I appreciate that its more than it seems or we wouldn't have been told that it was difficult to change.
The system doesn't "auto ID them" there are a series of templates that the system selects at random and gives us one of them. Individual vendors don't, from my understanding, have the storage necessary to store changes to their appearance. Giving them that ability greatly increases the data that must be kept about the vendor in the database. These things are never as easy as they appear.