Merchant Archive

Thread: Elyssa Please look Our Merchant Revamp Community Vision Document

DocSavag
Wed Feb 09, 2005 11:42 am
#40



Cafa wrote:


DocSavag wrote:

With all due respect you don't have any clue how much work it would be to change. Neither do I but I appreciate that its more than it seems or we wouldn't have been told that it was difficult to change.

The system doesn't "auto ID them" there are a series of templates that the system selects at random and gives us one of them. Individual vendors don't, from my understanding, have the storage necessary to store changes to their appearance. Giving them that ability greatly increases the data that must be kept about the vendor in the database. These things are never as easy as they appear.


But, darnit Doc, why do they all look like someone took a sledgehammer to their faces?
I mean 5 hours to get one twi'lek that doesn't look like a crack addict, putting it mildly.
Fivo Asia





My theory is all the really good looking ones were sold into slavery are aren't on the employement line

Yea I hope they change it. I support the change it was on every list I ever submitted to the devs. If they announced tomorrow that they were changing it I would dance in the streets (of Mos Eisley).



----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



LaurnaRose
Wed Feb 09, 2005 12:07 pm
#41




DocSavag wrote:





Cafa wrote:





DocSavag wrote:

With all due respect you don't have any clue how much work it would be to change. Neither do I but I appreciate that its more than it seems or we wouldn't have been told that it was difficult to change.

The system doesn't "auto ID them" there are a series of templates that the system selects at random and gives us one of them. Individual vendors don't, from my understanding, have the storage necessary to store changes to their appearance. Giving them that ability greatly increases the data that must be kept about the vendor in the database. These things are never as easy as they appear.





But, darnit Doc, why do they all look like someone took a sledgehammer to their faces?


I mean 5 hours to get one twi'lek that doesn't look like a crack addict, putting it mildly.


Fivo Asia







My theory is all the really good looking ones were sold into slavery are aren't on the employement line

Yea I hope they change it. I support the change it was on every list I ever submitted to the devs. If they announced tomorrow that they were changing it I would dance in the streets (of Mos Eisley).





LOL no joke. I just made a new human female vendor for yen's shop yesterday ... 3 hours later i finally found one. however, i had to settle for a chika with the funky braids ... you know the hairstyle that is all braids and the ones up top are wrapped around the head /sigh (style #33 here). She was pretty - first pretty slender vendor in 3 hours, and I wasnt about to delete her and start over again. I mean, the least they could do is allow us to "MANAGE" our maximum number of vendors at one time. I mean seriously, if im skilled enough to manage 10 vendors at one time, then why do they all have to be hired before I can start to manage a new one. Seriously ... when a company starts going through interviewing processes, they interview SEVERAL applicants before hiring one. So why am i not able to "hold on to the applications" so to speak without actually having to hire someone before viewing another application. (In case you havent figured it out, im using "application" to represent the vendor you see in your inventory. I should be able to hold all 10 of my vendors in my inventory if i want to. It is a retarded limitation - as well is not being able to have ID design them for us. One or the other needs to happen immediately.



LaurnaRose Fauldorn (ImpColonel - Medic) - Tempest
Li'Annah Infernus (M.Ent/Dance/Music/ID) - Tempest - {MoLUE}
Yen' Infernus (Master Domestic Trader) - Tempest - {MoLUE}
O-4-O MoLUE Guild Website :: MoLUE Guild Forums O-2-O
Lexyn Dretta (Bounty Hunter) - Scylla
Alynn Dretta (Munitions Trader) - Scylla
"... strangeness is normality, and the ordinary are doomed to be forgotten or overrun!!!" Treason - OSC
DocSavag
Wed Feb 09, 2005 12:22 pm
#42



LaurnaRose wrote:

DocSavag wrote:

Cafa wrote:

DocSavag wrote:With all due respect you don't have any clue how much work it would be to change. Neither do I but I appreciate that its more than it seems or we wouldn't have been told that it was difficult to change. The system doesn't "auto ID them" there are a series of templates that the system selects at random and gives us one of them. Individual vendors don't, from my understanding, have the storage necessary to store changes to their appearance. Giving them that ability greatly increases the data that must be kept about the vendor in the database. These things are never as easy as they appear.
But, darnit Doc, why do they all look like someone took a sledgehammer to their faces?
I mean 5 hours to get one twi'lek that doesn't look like a crack addict, putting it mildly.
Fivo Asia

My theory is all the really good looking ones were sold into slavery are aren't on the employement line Yea I hope they change it. I support the change it was on every list I ever submitted to the devs. If they announced tomorrow that they were changing it I would dance in the streets (of Mos Eisley).
LOL no joke. I just made a new human female vendor for yen's shop yesterday ... 3 hours later i finally found one. however, i had to settle for a chika with the funky braids ... you know the hairstyle that is all braids and the ones up top are wrapped around the head /sigh (style #33 here). She was pretty - first pretty slender vendor in 3 hours, and I wasnt about to delete her and start over again. I mean, the least they could do is allow us to "MANAGE" our maximum number of vendors at one time. I mean seriously, if im skilled enough to manage 10 vendors at one time, then why do they all have to be hired before I can start to manage a new one. Seriously ... when a company starts going through interviewing processes, they interview SEVERAL applicants before hiring one. So why am i not able to "hold on to the applications" so to speak without actually having to hire someone before viewing another application. (In case you havent figured it out, im using "application" to represent the vendor you see in your inventory. I should be able to hold all 10 of my vendors in my inventory if i want to. It is a retarded limitation - as well is not being able to have ID design them for us. One or the other needs to happen immediately.





That is a recent change. My assumption is either that it is an unintended consequence of another change (the no trade rules they put in a few publishes back) or that it is in the game to prevent some other bug or exploit that was possible.



----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



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