Merchant Archive

Thread: For the love of god !!!!!

rexan
Wed Oct 13, 2004 10:31 am
#27






Eyedun wrote:
Doc,

I spent 39 hours (over a sat and sunday) "moving" my vendors .. 4100 items.. delisting them.. them transferring the items to my inventory.. then relisting them .. because of this pathetic interface. The 1500 items "delisted" after 30 days because i bought a lot of furniture from an architect.. he sold it to me uncrated.. again.. took us 3 days to complete the transaction.

There is so much that could be done with this interface, simply, to help us. Your a corospondant, does anyone listen when you ask for things ? I'm getting pretty fed up with trying to manage things this way. I'm having a baby.. getting married.. and changing jobs.. and it seems i'll have to cancel both my accounts because i just dont have time to manage my business because it takes me DAYS to move stock, to relist stock or to buy stock.

I'm a pretty patient person.. but i just dont understand how SOE can ignore things like this for so long, yet we get a shiny new launch pad. quite frankly fsck the launchpad, make it so i can list multiple items at once... god its probably a simple code change..i can select multiple items.. i can hit sell.. all that remains is for it to actually LIST those items at that price!!.. please!! save my sanity !!

I'd really like to be able to move vendors too.. i have to move again soon, 160 m to a guild hall.. not looking forward to it.. another whole weekend.. or more.. wasted.




Your problem is that you are overstocking.


Its unfortunate that you purchased all these items uncrated, next time request your suppliers to deliver the items in crates. You went from 4100 items down to 1500? Thats some pretty fantastic salesmanship on your part. I imagine at this rate after re-listing your 1500 items you will have a much more manageable inventory.


Personally, I only list about 750 items on my vendors. Rather than have a massive re-list at the end of the month, I check my vendors every week. Once I see that an item is low in stock, I pull a crate out of the factory and post the items up individually. I have 3 factories, each of which has about 30 crates of finished goods in the output hoppers. This seems to allow me to store my overstock very nicely.


Moving is a PITA. But the fact of the matter is that even if there was an Automatic Re-list button, or a multi-select and relist feature, you would still have to move each and every item by hand to the new location.



We (players and corospondent) are workingto get improvements to the merchant profession. However, we know that our re-vamp will not occur until after the combat balance. Therefore, you knowhow the system works and its limitations. Adjust your business practicesso that you limit the amount of pain that you suffer and the number ofannoying tasks you have to do.



Message Edited by rexan on 10-13-2004 10:33 AM



Rexan Ryu
Master Smuggler
Flurry Server
LadyGrey
Wed Oct 13, 2004 11:36 am
#28






rexan wrote:



We (players and corospondent) are workingto get improvements to the merchant profession. However, we know that our re-vamp will not occur until after the combat balance.






And the combat balance will not occur until after JtL. And both will have several months of fixing bugs that will pop up with both of those. In my humble opinion, the merchant profession rebalance will not occur within my lifetime.


Remember, we have already gotten our "improvements" and arewaiting for the bug fixes to those improvements. But, the devs have already moved on, so the currently operating bugs are here to stay for quite a while. So, sit back, watch JtL occur, watch JtLfixes, then watch combat balance, watch combat balance fixes, and then, perhaps, see a whole new release dedicated to merchant improvements.


Unless Jedi need something else before then . . .


Are we learning, yet?








/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
LadyGrey

Don't let the negative AFKophobes get you down. Play the game however you want.

Is the beta testing almost over for this game?
Eyedun
Wed Oct 13, 2004 6:53 pm
#29



rexan wrote:

Your problem is that you are overstocking.

Its unfortunate that you purchased all these items uncrated, next time request your suppliers to deliver the items in crates. You went from 4100 items down to 1500? Thats some pretty fantastic salesmanship on your part. I imagine at this rate after re-listing your 1500 items you will have a much more manageable inventory.

Personally, I only list about 750 items on my vendors. Rather than have a massive re-list at the end of the month, I check my vendors every week. Once I see that an item is low in stock, I pull a crate out of the factory and post the items up individually. I have 3 factories, each of which has about 30 crates of finished goods in the output hoppers. This seems to allow me to store my overstock very nicely.

Moving is a PITA. But the fact of the matter is that even if there was an Automatic Re-list button, or a multi-select and relist feature, you would still have to move each and every item by hand to the new location.


We (players and corospondent) are working to get improvements to the merchant profession. However, we know that our re-vamp will not occur until after the combat balance. Therefore, you know how the system works and its limitations. Adjust your business practices so that you limit the amount of pain that you suffer and the number of annoying tasks you have to do.

Message Edited by rexan on 10-13-2004 10:33 AM





Well.. i buy alot of items from the public.. the only stuff i make myself is meds... i buy ALOT of resources from new players to assist them.. i buy their weapons.. and armor etc etc etc that they make while grinding to TRY to give this game some kind of semblance of an economy.. i also sell the large amount of loot my alt gets while force grinding.. NONE of which comes in crates... saying i have too many items is just silly..

why would they raise the limit on the # of items we can have then ?.. their needs to be a more manageable interface for this stuff.. plain and simple.. excuses/solutions involving cutting down the amount of items i sell just wont work..

and yes i do tend to sell alot of stuff..i advertise alot..i'm 800m outside mos eisley.. newbie city.. everyone around knows my name.. i advertise alot on the auction channels aswell.. so i do move alot of merchandise.. i dont just sell one thing.. I'm also expanding to corelia (i have a shop going up 800m directly out the front gate of coronet) .. and Naboo .. so this interface is of great concern to me..



Eyedun Geddit
Kettemoor.com
Master DR / Master Merchant / Artisen 1044
Mos Eisley Mall - 800M South of Mos Eisly (3316 -5660) on Tatooine
I put the IMP in PIMP baby
Adapt and over come, dont whine and succumb.
DocSavag
Wed Oct 13, 2004 7:05 pm
#30

They didn't raise the number of items you can have. They nerfed it from unlmited to 4k.



----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



Elyssa
Thu Oct 14, 2004 12:04 am
#31

I bet thatif merchant somehow became a requirement for Jedi (I'll let somebody else figure out how to do this) we'd get immediate attention!



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

DocSavag
Thu Oct 14, 2004 4:32 am
#32



Indene wrote:
Doc Savge wrote:
> Ok..how can I say this without saying it.....
>
>It is true that Combat changes won't be FINISHED until after JTL is released....
Good Point Doc. Combat changes started at least as early as DEC 2003 when game creatures and the CH profession were "balanced" to the new combat system. Now how that was done before they even wrote the Specs for the Combat Rebalance is one of the secrets that make software design more of an art than a science . Just ask anyone who has managed Software Engineers
-Indene-





That really wasn't my point. Those changes were part of an idea of balancing combat on a much smaller scale than we are now talking about. What we are now looking at is massive.



----------------------------------
Chataka Windae
Rifleman/Combat Medic
CEO, Windae Enterprises
Mesric Sanctuary Founder



Mystyrys
Thu Oct 14, 2004 5:42 am
#33

"... (i mean who buys a crate of 10 couches?)..."


Heh. *raises hand* Me! I buy all my furniture in crates whenever I can. Lights, candles, chairs, couches, flowers, paintings, etc. Some of each type. Crates save on storage space! Then when I go to redecorate my guild hall, two personal homes and a few merchant tents... I can go crazy on it and not have to waste time shopping around for just one more glass top end table to fill that corner over there...


And when a guild mate or other citizen in town needs some furniture, I donate single specific items or partial crates for them to use. And when I'm all done decorating and want some storage space back, I return the unused portions of crates to our guild architect and he restocks them on his vendor.


As a Master Tailor and Master Merchant, I FILL up my vendors to the max. Tailor variety - sheer number of styles and colors. Components in single cratesand bundles. Species specific vendors (reserving a 1000 spot for the Ithorians) and I am hosting a vendor for a guild mate that sells resources and loot. 4000 is easy for me to hit. When I get the urge to freshen my selections, I have a big sale to get rid of slow sellers and can end up on a crafting spree that lasts for days refilling all those vendors...


And when rollover hits at the end of the month... argh. Ah well. I've moved my shop and vendors around town a lot and have this massive moving thing down to a system. I've had 3000+ items listed in one day, knowing full well a lot of that would rollover the same day a month later. It's the nature of the tailor beast. I've gotten used to it and once I get the relisting rhythm going, it goes pretty fast. I do get cranky if people keep interrupting me while I'm doing the restocking trance.


But would I kill for a Relist All feature? You betcha. My items sell for a wide variety of prices, but if I could multi-select 36 Fashionably pleated skirts, price it, click sell item.... *cries with joy*



AFK is not OK
Clicky - AFKers are disruptive to my Gameplay - Clicky
**************************************************
Qitu &Tabu
T
ailor &Entertainer
**************************************************
*May your future endeavors prove to be
interesting and rewarding experiences that
fulfill your dreams and enrich your life.*

Indene
Thu Oct 14, 2004 12:46 pm
#34

Doc Savge wrote:

> Ok..how can I say this without saying it.....
>
>It is true that Combat changes won't be FINISHED until after JTL is released....


Good Point Doc. Combat changes started at least as early as DEC 2003 when game creatures and the CH profession were "balanced" to the new combat system. Now how that was done before they even wrote the Specs for the Combat Rebalance is one of the secrets that make software design more of an art than a science . Just ask anyone who has managed Software Engineers


-Indene-






Master Creature Handler - Kettemoor Nov 2003, Radiant Nov 13, 2005
http://www.swgcreatures.com/forums/phpbb2/index.php
Once Happy contented successful Master Merchant. (RiverBend, Naboo.)
Then came the dark times. The NGE
"its as if i heard a million pets cry out in terror...and they were suddenly silenced...i feel a great disturbance in the force"
We're the few, the proud, the Creature Handlers.
Creature Handler Memorial at -1419 283 Mos Mesric, Tatooine, Kettemoor
BE and CH museum at 6627 5365 Tatooine, Chimaera
Find me on MySpace
ORyanNosann
Thu Oct 14, 2004 3:27 pm
#35






DingoBoi wrote:

i buy crates of furniture when decorating. If i'm shopping i'm buying lots of furniture and often need many duplicate items.. i hate buying 5 single items if I can buy and crate of 10 and just throw away the rest. The reason is inventory space. If i'm shopping, I want it and usually have a fully backpack.. inventory space is precious so i don't want those items taking up any more space than needed till I really need the items... and yes, I have been known to buy a crate of 10 and use one item and delete or give away the rest. working a new theme, some things work and some don't... I just had 60 cheap bookcases made to just *test* a new design for my pa hall.. luckily, now I use a personal architect.. but if I was shopping.. i wouldn't have wanted to buy 60 bookcases individually. Don't waste us rich people's time.. sell us crates!






It better be final! i didnt work my arse off for it not to be kept!



Jeck Runningwave on Eclipse - Entertainer
Ko'die Runningwave on Eclipse - Spy

LadyGrey
Thu Oct 14, 2004 5:36 pm
#36






Indene wrote:

Just ask anyone who has managed Software Engineers


-Indene-




Managing Software Engineers is like herding cats.




/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\
LadyGrey

Don't let the negative AFKophobes get you down. Play the game however you want.

Is the beta testing almost over for this game?
Indene
Thu Oct 14, 2004 9:08 pm
#37



LadyGrey wrote:


Indene wrote:
Just ask anyone who has managed Software Engineers
-Indene-

Managing Software Engineers is like herding cats.





Yes it is exactly like hearding cats.

-Indene-



Master Creature Handler - Kettemoor Nov 2003, Radiant Nov 13, 2005
http://www.swgcreatures.com/forums/phpbb2/index.php
Once Happy contented successful Master Merchant. (RiverBend, Naboo.)
Then came the dark times. The NGE
"its as if i heard a million pets cry out in terror...and they were suddenly silenced...i feel a great disturbance in the force"
We're the few, the proud, the Creature Handlers.
Creature Handler Memorial at -1419 283 Mos Mesric, Tatooine, Kettemoor
BE and CH museum at 6627 5365 Tatooine, Chimaera
Find me on MySpace
Elyssa
Thu Oct 14, 2004 9:16 pm
#38

So basically all you need is some food and a good broom?



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

DingoBoi
Thu Oct 14, 2004 9:42 pm
#39






ORyanNosann wrote:





DingoBoi wrote:

i buy crates of furniture when decorating. If i'm shopping i'm buying lots of furniture and often need many duplicate items.. i hate buying 5 single items if I can buy and crate of 10 and just throw away the rest. The reason is inventory space. If i'm shopping, I want it and usually have a fully backpack.. inventory space is precious so i don't want those items taking up any more space than needed till I really need the items... and yes, I have been known to buy a crate of 10 and use one item and delete or give away the rest. working a new theme, some things work and some don't... I just had 60 cheap bookcases made to just *test* a new design for my pa hall.. luckily, now I use a personal architect.. but if I was shopping.. i wouldn't have wanted to buy 60 bookcases individually. Don't waste us rich people's time.. sell us crates!






It better be final! i didnt work my arse off for it not to be kept!





awwww, who's my wingman in beta? Jecky is!


Now I just need to make a turbo egg launcher for those pirates.





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