Merchant Archive

Thread: POLL: Do you sell your own goods, or goods of others?

Erillion
Fri Aug 13, 2004 2:21 am
#27


1.Master


2. DE, Architect


3. 60 %


4. very likely



Have fun


Delos
Elyssa
Fri Aug 13, 2004 3:08 am
#28


1) Master

2) 4

3) 0%

4) Would not happen under any circumstances.



------
Elyssa Alexander (Elder Merchant Correspondent)
12pt. Master Structures Trader / Elder Jedi / Mayor, City of Metropolis
Shop Crazy Durni, Inc., now open in Metropolis, Corellia (885 -6605 Gorath)

"Why the big secret? People are smart, they can handle it."
"A person is smart. People are dumb, panicky, dangerous animals and you know it."

Elyssa was 1000% correct
-Pawlin

PhoenixOrion
Fri Aug 13, 2004 4:26 am
#29


1.How many boxes of "merchant" do you currently have? I currently have Business IV, it is all I can afford skill-point wise, unless I don't want to do any form of PVE combat or participate in any future Badge-related combat events.


2. How many advanced crafting classes (thiscan include anynon-novice class where you craft goods and sell them)do you and/or your "alts" play in addition to merchant? I am a Master Smuggler, so I make Clamps, Knives and all the Spices. So I guess you can say 1 class. Although I've been tempted to pickup either Novice Armorsmith or Novice Weaponsmith to make my own WUK/AUK Schematics.


3. As a merchant, roughly what percentage of your sales come from you selling things that others (besides yourself and your "alts") have crafted? None. All my stuff.


4. Assuming that you (at whatever level of merchant you are) had a vendor cap limit of 300 items per vendor, and the "tools" for running a vendor were beefed up significantly, how likely would you be to actively pursue the selling of other crafter's goods? (unlikely / neutral / very likely)? I'd be fine with 300 items per vendor. But I still wouldn't sell others goods, unless I had a friend who really needed to sell stuff and didn't have a Vendor of their own.



Phoenix Orion - Master Smuggler, Master Teras-Kasi, Scoundrel, Rogue & Entrepreneur
Owner, Operator
- Orion Transport Company (
-3579,4347), outside Theed, Naboo - Clamps, Knives, AUK's, WUk's & Spice!
Slicing:
5000cr/Item Faction Point Sales: 15k/100fp (1 day notice by email necessary!)
(Known Rebel Terrorists and people who contact Zarrn Orion for Smuggler Services are automatically Blacklisted.)


Cinderr
Fri Aug 13, 2004 4:34 am
#30


1.How many boxes of "merchant" do you currently have? - I am a master merchant.


2. How many advanced crafting classes (thiscan include anynon-novice class where you craft goods and sell them)do you and/or your "alts" play in addition to merchant? - 12 pt Master Combat Medic/12 pt Master Doctor, Master Ranger, Master Musician. I have a full service med shop with everything from ranged stim b's to buffs. I sell musicial instruments, and medical resources mainly. I used to sell a wide ranger of Ranger made items, til SOE took away the need for camps.


3. As a merchant, roughly what percentage of your sales come from you selling things that others (besides yourself and your "alts") have crafted? I sell off items I no longer need that were made by others. Currently there is no easy way to sell something for someone else. At one time, I sold resources for a guild mate. Was a pain in the back to keep track of her sales, tip her back the money, etc. Her items would fall off after the 7 days (this was a long time ago) and I'd have to continously relist them.


4. Assuming that you (at whatever level of merchant you are) had a vendor cap limit of 300 items per vendor, and the "tools" for running a vendor were beefed up significantly, how likely would you be to actively pursue the selling of other crafter's goods? (unlikely / neutral / very likely)? At 300 items/vendor, I'd need all the space for my stuff. That's only a total of 1800. Also, if SOE would only provide an easier way to sell someone else's stuff, I think it would help out this whole profession, make it what it really should be. Put in consignments!



==========================================
Cinderr Braveheart - Master Doctor/Master Merchant
Reeza - Master Ranger/Tera Kasi Master
Twins Medical - in the Theed Southwest Mall
Waypoint -6192 3412 - ALWAYS STOCKED!








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Srednii
Fri Aug 13, 2004 4:48 am
#31

1) currently 3,0,0,4 (I think, havn't looked at the skill tree in 6months)


2) 2xM. Tailor, M. Armorsmith


3) 0%.


4) Unlikely



------------------------------------------------------------

Sre'dni Vashtar - Bria
sv Armoury -4976, 2712 Corellia
Crimsonsplat
Fri Aug 13, 2004 6:39 am
#32







1.How many boxes of "merchant" do you currently have?

3-4-4-4


2. How many advanced crafting classes (thiscan include anynon-novice class where you craft goods and sell them)do you and/or your "alts" play in addition to merchant?

Master Architect, no alts.


3. As a merchant, roughly what percentage of your sales come from you selling things that others (besides yourself and your "alts") have crafted?

0%


4. Assuming that you (at whatever level of merchant you are) had a vendor cap limit of 300 items per vendor, and the "tools" for running a vendor were beefed up significantly, how likely would you be to actively pursue the selling of other crafter's goods? (unlikely / neutral / very likely)?

Unlikely (for a close friend only)


Thanks again

You're welcome. Good poll.






Nizaria
Fri Aug 13, 2004 8:52 am
#33









1.How many boxes of "merchant" do you currently have? None, anymore.Dumped it because I felt it was a waste of points


2. How many advanced crafting classes (thiscan include anynon-novice class where you craft goods and sell them)do you and/or your "alts" play in addition to merchant? Master Tailor, alt w/ 0044 Merchant (and climbing), Master Artisan


3. As a merchant, roughly what percentage of your sales come from you selling things that others (besides yourself and your "alts") have crafted? None, ever


4. Assuming that you (at whatever level of merchant you are) had a vendor cap limit of 300 items per vendor, and the "tools" for running a vendor were beefed up significantly, how likely would you be to actively pursue the selling of other crafter's goods? (unlikely / neutral / very likely)? Unlikely





I say "unlikely" because 80% of mycrafting is either for friends, walk-ups when I'm in Theed, or large special orders that I deliver in person. The rest is a small stock of standard bio-engineered accessories (bandoliers, loot-drop schematic items, etc.). Maybe that'll change in the future. But with the currently proposed vendor limits (and even if they ARE bumped to 300 items per) I don't see how a Merchant could handle more than two or three active Tailors. Aside from the "all black Neo-wannabe" outfits, everything we make needs to be hand-crafted and custom colorized. I just dont see any Merchants willing to take on a stock of several dozen items, in multiple colors, and hold onto it waiting for it to sell.


Maybe the more in-demand items - armor, weapons, stims, brandy - things that move quickly, would work. But I can go for over a week with next to no business, then *boom* I'm flooded for a day or two.





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Obsidian Dagger Squadron
XNinyania al'CladdythX
"I blow stuff up - mainly my own stuff - but itsstuff nonetheless."
Loving Owner of the Majestic Venia LaTore


Zanholo
Fri Aug 13, 2004 9:23 am
#34

only my own. long ago had a med crafter I had a vendor for, but that fell through pretty quickly



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LadyGrace
Fri Aug 13, 2004 12:04 pm
#35






ArthurDentOnBria wrote:




I keep reading all this garbage about the "merchant" class and how they will be affected by this and that, and this is my attempt to see if such people really exist, and if so, in what numbers. So very simple poll. Please, no discussion (or else your vote won't count... I mean it) just simply answer "yes" or "no" or whatever the questions asks for, and if you can't answer it or it doesn't apply to you, please just use n/a.


And yes, I realize that I'm not accounting for looters and miners in this poll. This is really meant to determine the relationship between "elite" crafters and merchants.


Thank you for your participation.







1.How many boxes of "merchant" do you currently have?


Master Merchant


2. How many advanced crafting classes (thiscan include anynon-novice class where you craft goods and sell them)do you and/or your "alts" play in addition to merchant?


None (I am a Master Doctor as well as a merchant but have never crafted a med in my life - I buy stims and buff packs)


3. As a merchant, roughly what percentage of your sales come from you selling things that others (besides yourself and your "alts") have crafted?


About 50% of sales volume on a per item basis, but only about 10% of profit.

Though, hmm, the faction stuff is hard to put into a category since I purchase it from a smuggler team and then resell with a small markup. If I include that then probably 80% of sales and profit from things that I get from others. Including loot that I buy from others and resell.

The rest of what I sell is resources that I harvest myself.


4. Assuming that you (at whatever level of merchant you are) had a vendor cap limit of 300 items per vendor, and the "tools" for running a vendor were beefed up significantly, how likely would you be to actively pursue the selling of other crafter's goods? (unlikely / neutral / very likely)?


Unlikely with a cap of only 300 per vendor, and I would have to drop the furniture contract I currently have, as well as cut back on resources and loot. Give me a cap of 500+ and then I will have room to keep what I have and to expand.


Depending on the tools added, I may actively pursue more contracts.


Thanks again

Message Edited by ArthurDentOnBria on 08-12-2004 11:54 AM







Adrianna
v Grace Industries v
-3171 5939 Tranquility Naboo
Imperial Faction Sales
Rebel Faction Sales
Chivas
Fri Aug 13, 2004 12:18 pm
#36

1. 3404


2. 1


3. 0%


4. Unlikely.


Little-Green-Guy
Fri Aug 13, 2004 2:30 pm
#37

master merchant here -7months now..


all i have ever done is sell others goods.


i welcome the changes.


vendors shouldn't be here for storage..but rather for selling items.



Mucus' " tHe FiNe aNd gRiNd "
Specialty Resources - Premium Grade Resources - Grind Resources
South Coronet (SoCo) Ship Systems
Both located: 600m South of Coronet (JTL) Shop @ (-266 -5514), (Resources) Shop @ SoroSuub Mega-Mall (-235 -5560),
Uber Ships & Components for Uber Pilots (SoCo) Price List : -Clicky-


hakk
Fri Aug 13, 2004 2:53 pm
#38


1. How many boxes of "merchant" do you currently have?


- I am master merchant.


2. How many advanced crafting classes (thiscan include anynon-novice class where you craft goods and sell them)do you and/or your "alts" play in addition to merchant?


- I am master artisan and tailor aswell.


3. As a merchant, roughly what percentage of your sales come from you selling things that others (besides yourself and your "alts") have crafted?


- I only sell clothes which I craft myself.


4. Assuming that you (at whatever level of merchant you are) had a vendor cap limit of 300 items per vendor, and the "tools" for running a vendor were beefed up significantly, how likely would you be to actively pursue the selling of other crafter's goods? (unlikely / neutral / very likely)?


- Unlikely...




mabajsass @ chimaera
Bounty Hunter>
Credit Is my faction

Alanis
Fri Aug 13, 2004 8:57 pm
#39

I am a Master Merchant


I would love to sell stuff for other people but they all ground out Master Merchnat , Droped thier tents, then drop the skills and went back to Combat and now sell thier own stuff.



Al'anis
Jaxom
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