Merchant Archive
Thread: Restocking from STOCKROOM one item at a time EVERY 30days is LAME, THOUGHTLESS, and PATHETIC!
Halthron wrote:
Personally, I like the 30 day move to stock room. If I'm not paying attention, it lets me know when something costs too much. It's easy to forget I have 5 "somethings" on the vendor when there are 100 item on that one. If you have problems with stuff falling off, perhaps you need to revisit your pricing or marketing strategy.
RubyBlu wrote:But for someone like me, a tailor, the 'bad pricing' doesn't really apply. I have to keep at least a thousand items stocked at any given time, to make sure there's something for everyone. Though no one bought this purple skirt this month, someone may come in tomorrow and love it.On my husband's loot vendor I run, however, I will sometimes slash prices when restocking items.Just as there are many different playing styles, there are many different merchant styles.
Yeah, I neglected tailor in that. They have so many styles in so many colors that they are the exception in my opinion. Someone like a chef though should have no excuse, IMO. "Negative" indeed. BEs have a number of fast moving items and a number of slow moving ones. I collect the slower moving ones in packs in storage and just leave a few out, replacing as I need to. Our pets are the most highly customizable thing in the game and creature handler buyers are as picky as someone who is choosing clothing can be. This often leads to a lot of stock that sits until someone buys it. That's where the marketing aspect comes in. If I'm not marketing effectively, it sits longer.
Halthron wrote Someone like a chef though should have no excuse, IMO. "Negative" indeed.
Halthron wrote:
I totally agree and some items falling off after 30 days are definately a side effect of that. But there's a difference between some and hundreds.
Ahh my Merchant friend ... I see our dilema ... Ok my bad ill rephrase my statement ... I also have my "Head Stash Vendor" that holds my ENTIRE Resource Colectionof Resources... and that is bout 200 items hehe ... but still the other 400 Items are Crates of Food .. considering I stalk maybe 50-60 Different types of Food .. and not all can be sold as full crates of 25 .. so I break off a few in stacks of 10 and 15 packs .. for the PvP'rs that just come by stalk up before a Raid.
I just wanna be clear so you dont think ima Merchant NOOB either hehe. ![]()
/respect.
UrbannJedi wrote:
Ahh my Merchant friend ... I see our dilema ... Ok my bad ill rephrase my statement ... I also have my "Head Stash Vendor" that holds my ENTIRE Resource Colectionof Resources... and that is bout 200 items hehe ... but still the other 400 Items are Crates of Food .. considering I stalk maybe 50-60 Different types of Food .. and not all can be sold as full crates of 25 .. so I break off a few in stacks of 10 and 15 packs .. for the PvP'rs that just come by stalk up before a Raid.
I just wanna be clear so you dont think ima Merchant NOOB either hehe.
/respect.
Gotcha, was just a difference in points of view ![]()
Overall, I'm really against extending the length of time an item stays on the vendor but support the idea of a restock button. The key, IMO, is to keep the merchant involved ensuring that vendors don't stay up with static merchandise. The last thing this game needs is more advertised vendors that have a single placeholder item that the merchant restsocks once a month.
Halthron wrote:
I still maintain that if you didn't stock more than a 30 day supply then you wouldn't have stuff fall off. 10 on the vendor, or whatever values sell in 2-3 weeks,the restin a pack for later stocking. A single pack is easier to deal with than 30 items are. But I don't have an Uber Ego so I'm sure there's some Uber reason for listing pages and pages and pages of the same items on the vendor then dealing with them when they drop off.